This commit takes away the ability for non-admin members to create
streams where only admins can post messages by hiding the option from
them.
Fixes#11290.
You can now pass in an info field with a value
like "out to lunch" to the /users/me/status,
and the server will include that in its outbound
events.
The semantics here are that both "away" and
"status_text" have to have defined values in order
to cause changes. You can omit the keys or
pass in None when values don't change.
The way you clear info is to pass the empty
string.
We also change page_params to have a dictionary
called "user_status" instead of a set of user
ids. This requires a few small changes on the
frontend. (We will add "status_text" support in
subsequent commits; the changes here just keep
the "away" feature working correctly.)
We had a bug where if you started typing a message
and then used quote/reply (after the fact), we
would overwrite the user's original message.
The bug was kind of subtle--the internal call
to "respond" to the message would select the message
text, and then `smart_insert` would replace the
selection, unless it was Firefox.
Note that we now also allow you to cross-post
replies, which is a plausible scenario, although
possibly unintentional at times, too. I'm erring
on the side of giving the user control here, but
I'll add a warning in the next commit. Our compose
fade feature should also prevent unintentional
mixes here, too.
NOTE: If you revert this commit, you want to revert
the immediately prior commit as well. The history
is that Ishan made some improvements to the widget,
but there were some minor bugs. I decided not
to squash the commits together so that the git
history is clear who did what. (In particular, I
want questions about the JS code to come to me if
somebody does `git blame`.)
Anyway...
This is a fairly significant rewrite of the polling
widget, where I clean up the overall structure of
the code (including things from before the prior
fix) and try to polish the prior commit a bit as
well.
There are a few new features:
* We tell "other" users to wait for the poll
to start (if there's no question yet).
* We tip the author to say "/poll foo" (as
needed).
* We add edit controls for the question.
* We don't allow new choices until there's
a question.
On the backend, we extend the BlockQuoteProcessor's clean function that
just removes '>' from the start of each line to convert each mention to
have the silent mention syntax, before UserMentionPattern is invoked.
The frontend, however, has an edge case where if you are mentioned in
some message and you quote it while having mentioned yourself above
the quoted message, you wouldn't see the red highlight till we get the
final rendered message from the backend.
This is such a subtle glitch that it's likely not worth worrying about.
Fixes#8025.
These mentions look like regular mentions except they do not
trigger any notification for the person mentioned. These are
primarily to be used when you make a bot take an action and
the bot mentions you, or when you quote a message that mentions
you.
Fixes#11221.
AFAIK I should this never fail, hence the blueslip.error line. But it
is failing in practice when rendering user groups after looking them
up by ID, and the error handling should definitely be softer.
In between releases, the following commit introduced
a bug where we agressively scroll to the top every
place we call `ui.update_scrollbar`:
092b73d0b7
The main symptoms were that the left and right sidebars
would go to the top for things like selecting a topic,
getting activity updates from the server, and resizing
the window. It was very jarring.
The recent commit looked innocuous--the root of the problem
was the original API expressed an intent to scroll to the
top, but didn't actually do it, so it was a bug in hiding.
There are **some** occasions where it's actually appropriate
to scroll to the top, mostly around search filtering, and
in those places we now call the new `ui.reset_scrollbar`
function.
This is a bit of an emergency fix, so particularly with
the settings stuff, we may get more reports of glitches here.
The important thing here is that you almost never want to
reset the scrollTop for sidebars.
This seems like a small change (apart from all the
test changes), but it fundamentally changes how
the app finds "topic" on message objects. Now
all code that used to set "subject" now sets "topic"
on message-like objects. We convert incoming messages
to have topic, and we write to "topic" all the way up
to hitting the server (which now accepts "topic" on
incoming endpoints).
We fall back to subject as needed, but the code will
emit a warning that should be heeded--the "subject"
field is prone to becoming stale for things like
topic changes.
We now have two functions:
add_new_messages
add_old_messages
This is a lot easier on the eyes, and it will also
prevent us from exceeding line length in future commits.
We also remove an unneeded stub in the narrow_activate
tests.
This is the preferred way to check that a user
id belongs to the current user.
We have a recent bug where the current user's
circle doesn't turn green right away. It's not
clear this is the fix, though. (It's hard to
repro locally.)
This is mostly for testing purposes. The code
structure here is pretty stable--we will probably
always use level() here to either sort or
group users, and being able to test it directly
is nice, rather than bringing in all the other
machinery.
This makes it possible it include our standard markdown formatting in
one's custom profile fields, allowing for links, emphasis, emoji, etc.
Fixes#10131.
While we're at it, we remove the JSON parsing that was part of the
user field code path, since this function isn't responsible for
rendering user fields.
Previously, messages with more than one line did not parse '/me' at
the beginning of the message. Since there's a reasonable way to
render multi-line messages, this commit adds support for doing so.
This change does potentially break with the expected behavior of other
slash commands, but it seems worth providing useful functionality over
a blind focus on consistency.
Fixes#11025.
We instead get the specific fields from message
that we use. This is particularly helpful
for subject -> topic migration; we no longer
have to account for "subject" fields in
client-side templates.
This continues the effort to isolate "subject" references
to util calls.
Also, we fix a comment.
Finally, we use canonicalized operators in a switch
statement.
The `assert_message_groups_list_equal` and
`assert_message_list_equal` helpers were
always returning `true`, as they were doing
a bogus traversal of the data structures and
always comparing empty arrays, even when there
was real data.
To prevent this pitfall in the future, we assert
that the extracted data is truth-y, and for the
empty cases we just directly assert deep equality
to `[]`.
As part of giving the stream/topic fields in the
compose box longer ids, I broke the autocomplete
code that handles re-focusing the cursor after
a user hits enter. The worst symptom of this was
that we tried to send a message before compose
finished (although it wouldn't fully deliver the
message).
The new code should be a bit easier to grep for
if we rename these fields again, as we explicitly
use selector syntax.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
We are trying to carve room for a more specific
"user_status" concept, which refers to statuses
that users specifically set, like "I'm away".
So we call this function "update_presence_info",
which reflects that it's more about actual
"presence"--i.e. the user really is present
in the browser, even though the actual human
may not want to be disturbed.
The current user gets excluded from all non-empty
searches, even ones that match the user, since
it can look funny when the user's at the top of a
search, and you'd never need to search for yourself
(again, since the current user is at the top of
the buddy list).
Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
We now rely on set_up() methods to call their
own module-specific versions of maybe_disable_widgets()
in the codepath for admin_sections.load_admin_section().
And then for live updates, we just explicitly call
all four modules that support maybe_disable_widgets().
This should make switching between sections slightly faster,
and it also reduces the risk of module A messing with
module B's state. (Granted, we have lots of other ways
that modules can mess with each other's state.)
We had an anonymous callback for drafts that was
hard to read. It's much easier to flatten the code,
give functions actual names, and stub them as needed
in the unit tests.
The first bug fixed here has been around for a long
time--we were redundantly updating unread counts
indirectly via muting_ui.initialize(). The
unread counts also get updated in
unread_ui.initialize(), when we have more valid
state. (And it's worth noting here that the unread
counts get updated yet again once message fetches
complete.)
The second bug was a very recent regression from
my recent stream name -> stream id cleanup in the
muting system. We now depend on stream_data to
initialize muting data, so we need to initialize
muting.js slightly later in the process.
These fixes are intertwined, because they were both
somewhat caused by the anti-pattern of having
muting_ui.js initialize unread_ui.js and muting.js,
instead of doing more direct, fine-grained initialization
from ui_init.js.
Essentially we replace this code:
exports.update_muted_topics = function (muted_topics) {
muting.set_muted_topics(muted_topics);
unread_ui.update_unread_counts();
};
with this:
exports.initialize = function () {
exports.set_muted_topics(page_params.muted_topics);
};
And the modules load like this:
stream_data
...
muting
...
unread_ui
And we don't need any page-load initialization for muting_ui,
which is mostly used for Settings/Muted topics.
This function used to be called initialize_from_page_params(),
and we called it indirectly through `subs.js`.
Now we call it directly from `ui_init.js`, which gives us a
bit more control over how things are initialized. In fact,
this sets us up for the next commit, where I fix a recent
regression I introduced.
This is mostly about cleaning up the naming convention
for streams and topics, but it also adds a test that
specifically tests the muted-topic case (without any
other factors that would prevent a notification).
Before this commit, it was possible to change the
API for muting topics and get false positives, even
when the test setup was clearly broken.
The stream_list test that was fixed here was sort of
broken. It accomplished the main goal of verifying
what gets rendered, but now the data setup part is
more like the actual app code (and simpler, too).
This fixes the most core data structures inside of
muting.js. We still use stream names for incoming
data to set_muted_topics and outgoing data from
get_muted_topics.
This will make us more resilient to stream name changes.
Before, if you were logged on when a stream rename
occured, topics that were muted under that stream would
appear to be unmuted. (You could fix it with a reload,
but it can be jarring to have a bunch of unread messages
appear in your feed suddenly.)
Fixes#11033
Like the other similar commits, we were doing the same work in all
code paths, just with a much more error-prone approach.
We can also now remove the now-unused finish_initial_narrow function.
Like the other commits in this series, we were already doing this in
all of the callers of load_messages; this centralizes that logic in a
less ad-hoc feeling way.
We no longer use or need the start_initial_narrow function.
Previously, each individual caller of load_messages that passed
num_before > 0 would do its own manual management of fetch_status;
now, we just do it inside load_messages.
The stream/topic edit areas now have these ids:
#stream_message_recipient_stream
#stream_message_recipient_topic
They are pretty verbose, but being able to grep
for these without noise does have some value.
Also, add a new notification sound, "ding". It comes from
https://freesound.org, where the original Zulip notification sound comes
from as well. In the future, new sounds can be added by adding audio
files to the `static/audio/notification_sounds` directory.
Tweaked significantly by tabbott:
* Avoided removing static/audio/zulip.ogg, because that file is
checked for by old versions of the desktop app.
* Added a views check for the sound being valid + tests.
* Added additional tests.
* Restructured the test_events test to be cleaner.
* Removed check_bool_or_string.
* Increased max length of notification_sound.
* Provide available_notification_sounds in events data set if global
notifications settings are requested.
Fixes#8051.
The Casper code that I eliminated here seems to be
bogus, in that I don't think it really waited for
all the clicks.
I **think** the intent of the test was to verify that
when you leave settings and go back into it, it remembers
the panel. I was able to verify this manually.
We can eliminate the janky `setup_page` methods
and just pass in section from `hashchanged`.
This sets us up to handle browser history more
nicely when you load '#settings' and we could essentially
redirect you to '#settings/your-account' (or similar
things). A future commit will address that.
We also use `launch` as the new entry point, which
is more consistent with other modules.
The prior name of this was a bit inaccurate, as we no
longer ever hide the menu item for non-admins. Also,
it belongs more naturally in `gear_menu.js` at this point.
Also, we remove one call to this, which was in a place
where it was no longer necessary.
We now run the code to disable widgets every time
we reload a section, which was the original intention
of the code, but the call to it only happened when
you first launched the page.
We also continue to run this logic for live updates
of is_admin, although it's worth noting that the
code still only handles the "demotion" case of going
from admin to non-admin. (If somebody makes you an
admin, you continue to need to reload to get
widgets enabled.)
This ensures the "account settings" UI for managing a user's own email
address uses the delivery email, since that's what users care most about.
Eventually, we'll need to add support for at least viewing both email
addresses in "account settings", but this is the right long-term
behavior.
This new setting is still hidden in the UI when not in the development
environment, because the feature isn't ready for production, but
merging this will help simplify future work on the feature.
Previously, Topic editing was offered in the UI even to message
senders and organizations admins only if the message was no more than
one day old. This was correct for the "community topic editing" case,
but not for message senders and organization admins.
While we're at it, this also centralizes some previously haphazard
logic to always call message_edit.is_topic_editable().
Tweaked significantly by tabbott to fix the logic.
Closes#10568.
The goal here was to enforce 100% coverage on
parse_narrow, but the code has an unreachable line
and is overly tolerant of bogus urls. This will
be fixed in the next commit.
Also adds relevant tests and documentation. We currently
do not narrow to a new topic, and instead just narrow to
the stream. Similarly, we do not narrow to a PM if any of
the recipients are invalid.
We ignore keystrokes like alt-left-arrow and alt-right-arrow,
so that the browser can do back/forward.
We may need to refine the handling of ctrl/alt/shift in the
future, but now we only support single-key operations.
This change removes all the complexity around
get_hash_group(), and we now only go into the
"same overlay" logic within Settings or within
Manage Organization, but not between them.
This means if you're in Settings but hit the back
button to something under "#organization" we now
do "more stuff", since we want to err on the side
of reloading sections, etc.
There's not much flicker in my testing, and
this is not a super common transition, anyway.
Fixes part of #10026.
Adds additional option to typeahead:
`tabOpensEmptyTypeahead`(default: false):
tabOpensEmptyTypeahead overrides helpOnEmptyStrings.
This commit sets helpOnEmptyStrings to false and
tabOpensEmptyTypeahead to true. Now typeahead will
open on an empty string only if Tab has been pressed.
This fixes a bug where hitting the "n" hotkey was
causing double work related to the hashchange system.
The code is now organized like this:
do_open_create_stream() does the GUI piece
We call the above directly for hash changes.
For in-app actions, whether clicks or hotkeys,
we call open_create_stream(), which delegates
most of the work to do_open_create_stream() but
also updates the hash.
We now let color_data keep its own state for
unused_colors, so that we longer have to pass in
a large list of unused_colors every time we want
to assign a new stream color.
This mostly matters at startup, where we might
be cycling through 5000 streams. We claim all
the unused colors up front.
Each operation now has an upper bound of expensiveness,
where the worst case scenario is basically popping
off the first element of a list of <= 24 colors.
The algorithm is now deterministic, too, to make
it easier to test. It's unclear whether random color
assignment ever had much benefit, and it made unit
testing the algorithm difficult. Now we have 100%
line coverage.
Fixes part of #10902.
When there is some error in connecting to server(more specifically to the
tornado server) the "Unable to connect to Zulip" connection error message
gets cleared as Django server could send the response of "get" request of
old messages and hence get_old_messages_success hides the error message
even though the connection is not properly established.
Fixes: #5599.
This commit fixes bug: When user clicks on remove-user-pill-btn,
it closes the parent modal instead of removing user pill from input.
This happens because button has class `exit` and there is click
event listener on all `exit` class buttons, which closes modal.
Fix this by adding `e.stopPropogation` to remove-user-pill listener.
I think this will fix a Casper flake where there was a race
window with multiple temp DOM elements holding copied text.
I also add a comment to the code I think causes this race
for the tests.
For many years we have been excluding the current user
from the buddy list, since their presence is kind
of implicit, and it saves a line of real estate.
This commit removes various user-is-me checks
and puts the user back for the following reasons:
* explicit is better
* newbies will be less confused when they
can see they're actually online
* even long-time users like myself will
feel more comfortable if it's just there
* having yourself in the buddy list facilitates
things like checking your presence or sending
yourself a message
* showing "me" reinforces the meaning of the
green circle (if my circle is green and I'm
active, then others with green circles must
be active too)
* If you're literally the first user in the
realm, you can now see what the buddy list
looks like and try out the chevron menu.
The biggest tradeoff here is the opportunity cost.
For an org with more people than fit on the screen,
we put the Nth person below the fold to show "me".
I think that's fine--users can still scroll or
search.
This commit doesn't do anything special with the
current user in terms of sorting them higher in the
list or giving specific styling.
Fixes#10476
We reduce nesting of code by just early-exiting
for the `is_current_user` check.
This also forces us to be a bit more thorough
with our tests if we want to maintain line
coverage.
For message groups, I just changed the internal name
to "topic_links".
For uses of "subject_links" that are tied to how the
server names fields, I introduced these wrappers:
* util.set_topic_links(obj, topic_links)
* util.get_topic_links(obj)
These can be used for either messages or events.
Previously, when a new stream was created on a client other than the
current one, the browser would first receive the "stream_created"
event, and make up a client-side display color at that time to use in
the "stream settings" view (it doesn't yet know the color that was
selected when the user was actually subscribed, because it doesn't
even know yet that the user is being subscribed to this stream), and
then moments after it'll receive a "susbcribe" event letting the
client know that the user is subscribed (and specifying the color to
use).
However, due to an argument not being passed through properly and a
missing rerender, we were not properly updating either the data
structures or doing a stream colors rerender in order to show the new
color.
This fixes the issue reported in
https://chat.zulip.org/#narrow/stream/48-mobile/subject/stream.20colors/near/660170
Use the placeholder `[Quoting…]` when quoting and replying before the
quote has been added to the message. Also, add tests to the
`compose_actions` Node tests for the new behavior.
Fix#10705.
The "notification settings" page previously advertised support for
mobile push notifications via checkboxes, even if the server hadn't
yet been registered for push notifications. This was a frequent
source of onboarding pain for new Zulip organizations.
We fix this by providing a clear warning and disabling the relevant
inputs on the settings pages.
Modified significantly by tabbott to correct some tricky logic errors
as well as some copy-paste bugs.
Fixes#10331.
This test started failing recently; the apparent cause is that
sometimes, zerver/lib/generate_test_data.py generates messages
containing bulleted lists, and those don't end with a `</p>` tag since
they end with `</ul>` instead; the result is that this test failed
nondeterministically in CI.
There isn't really a useful version of this check to do that would
cover that case (as well as the entire message body being a bulleted
list), so we just remove the check; I don't think it's ever caught any
actual bugs.
We want to avoid `blueslip.error` in cases where
the root cause could just be bad data that is
human-entered.
There are a few callers here who **should** be
sending good data all the time, but hopefully
they either have good test coverage, other
obvious failure symptoms, or, ideally, just
do what the user would mostly expect in the
face of bad data.
Before this change, if you hit ESC, then hotkey
code would call search.clear_search, which would
call narrow.deactivate(), which would then use
`$('#search_query')` to clear a value, but then
let search.clear_search blur the input and
disable the exit button. It was all confusing.
Things are a bit more organized now.
Now the code works like this:
hotkey.process_escape_key
Just call narrow.deactivate.
$('#search_exit').on('click', ...):
Just call narrow.deactivate.
narrow.deactivate:
Just call search.clear_search_form
search.clear_search_form:
Just do simple jquery stuff. Don't
change the entire user's narrow, not
even indirectly!
There's still a two-way interaction between
the narrow.js module and the search.js module,
but in each direction it's a one-liner.
The guiding principle here is that we only
want one top-level API, which is narrow.deactivate,
and that does the whole "kitchen sink" of
clearing searches, closing popovers, switching
in views, etc. And then all the functions it
calls out to tend to have much smaller jobs to
do.
This commit can mostly be considered a refactoring, but the
order of operations changes slightly. Basically, as
soon as you hit ESC or click on the search "X", we
clear the search widget. Most users won't notice
any difference, because we don't have to hit the
server to populate the home view. And it's arguably
an improvement to give more immediate feedback.
If you zoom into "more topics" for a stream that has
a LOT of topics, and then scroll down to the bottom,
and then zoom out by selecting "All messages" or
similar upper-left-sidebar options, we now try to scroll
the more recently active stream back into place after we scroll
out.
Before this change, it was possible for your lower left
sidebar to appear empty, as it would keep the
scroll offset from "more topics".
If our topic list isn't zoomed in, avoid calling
stream_list.zoom_out_topics().
This commit also introduces `zoomed_in` to track
our topic zooming state.
This small modules nicely breaks down the
responsibilities of topic_list and stream_list
when it comes to zooming in and out of topics
(also known as hitting "more topics" or "All
Streams).
Before this, neither module was clearly in
charge, and there were kind of complicated
callback mechanisms. The stream_list code
was asking topic_list to create click handlers
that called back into stream_list.
Now we just topic_zoom set up its own click
handlers and delegate out to the other two
modules.
This fixes a regression from here:
88b4a9f2d7
The fix didn't account for how huddles are
represented as comma-delimited strings.
We also simplify the logic by extracting a
function and doing early-exit for simple
cases.
Internally we generally omit our own id and email
in data structures related to PMs, except when we
are the sender, but if we receive "perma links"
we will need to filter out our id.
This commit exposes the function is_duplicate_full_name()
that can be used to discern if we cannot identify a user
just by their full name in the interface and have to use
his user id as well to distinguish them from other users.
Use the placeholder `[uploading file]()` when uploading before the
upload has completed. This behavior prevents an image from being
improperly placed when typing after starting an upload. This is based
on GitHub's handling of image uploading.
Also, add tests to the `upload` Node tests and update existing tests to
account for the new behavior.
Fix#10305.
Also use name for selecting form in casper tests
as form with action=new is present in both /new
and /accounts/new/send_confirm/ which breaks
test in CircleCI as
waitWhileVisible('form[action^="/new/"]) never stops
waiting.
In commit c293bb82c4 we changed
id_realm_invite_by_admins_only and realm_invite_required checkboxes to a
single dropdown so these lines are redundant now.
This commit add FIELD_TYPE_CHOICES_DICT to page_params and replace
FIELD_TYPE_CHOICES.
FIELD_TYPE_CHOICES_DICT includes all field types with keyword, id
and display name. Using this field-type-dict, we can access field
type information by it's keyword, and remove all static use of
field-type'a name or id in frontend.
This commit also modifies functions in js where this page_params
field-types is used.
Hide `delete-btn` of first choice in create-new-custom-field and
edit-choice-type-field form, so user can not delete all choices
and have to submit at least one choice.
This commit remove this logic of choice-field-delete-btn from
both settings.
This is preparatory commit of adding new logic in `delete-btn`.
Fixes#10124.
Users in the waiting period category cannot subscribe other users to
a stream. When a user tries to mention another unsubscribed user, a
warning message appears with a subscribe button on it to subscribe
the other user.
This commit removes the subscribe button and changes the warning text
for users in the waiting period category.
Instead of displaying a fixed error message inside the yellow bar itself,
now the yellow bar disappears on error and a red compose_error is shown.
The error message is the one returned from the server.
If a user is narrowed by `is:private`, `pm-with`, or `group-pm-with`,
change the `New topic` button to say `New stream message` instead for
added clarity.
Also, add to the Casper and Node tests for this behavior.
Fix#9072.
This commit fixes two issues with the previous implementation:
1. JavaScript's replace replaces only the first instance,
thus we need to use a regex.
2. Handlebars was setting the id of the HTML elements with
spaces in between which broke the delete button; now a
new variable display_name is passed to the template.
This also makes changes to the casper tests to have an emoji
name with multiple spaces in it to ensure this bug doesn't
appear again.
When visiting a narrow like
https://chat.zulip.org/#narrow/stream/doesnotexist, grey-out the reply
button and add the title `There are no messages to reply to.`
Also, add to the tests for `narrow.js` with
`#left_bar_compose_reply_button_big`.
Fix#8547.
We move remove_deactivated_user_from_all_streams
into stream_events.js. There were some minor changes
to rename variables and also to not rely on using
`stream_info`.
This allows several modules to no longer need
to import `narrow` (or, in our current pre-import
world, to not have to use that global).
The broken dependencies are reflected in the node
tests, which should now run slightly faster.
All of our data related to emojis is in emoji.js.
Now typeahead_helper no longer depends on emoji_picker.
Generally we want typeahead_helper to only depend
on data modules to avoid complicated circular
dependencies (or at least mitigate them).
This is part of work to break some of our
nastier circular dependencies in preparation
for our es6 migration.
This commit should facilitate loading leaf-like
modules such as people.js before all of the things
that reload.js depends on.
When you unsubscribe a stream by clicking on the
checkmark, we don't want it to disappear right
away, but we also don't need it to stay around
once you start searching for new streams.
Note from Tim: This commit removes some complex code that was just a
workaround for the fact that this widget used to automatically
re-filter immediately after clicking to unsubscribe a user.
Since we've since fixed that original issue, we don't need this.
We add a padded div to our container for the buddy
list to give scrolling the illusion that we've
rendered every list item, while still letting
the browser do the heavy lifting instead of trying
to fake it out too much.
This new div allows us to split out two concerns:
semantic list of items - remains in #user_presences
widget real estate - controlled by new #buddy_list_wrapper
We will use this for progressive rendering. We want to add
padding to the buddy list without messing with the integrity
of the actual HTML '<ul>' list. (One ugly alternative would
have been to add a dummy list item, which be a pitfall for
any code traversing the list.)
Basically, all the code relating to click handlers and similar
things was left alone. We only change js/css related to
scrolling, resizing, and overflow.
This version of progressive scrolling lazily
renders buddy list items, but it doesn't
provide the browser with any notion of upcoming
list items, so as you scroll down and the size
of the rendered list grows, the scrollbar shows
you being too close to the bottom.
This maintains 100% coverage on buddy_list.js.
In 47aaa73f96, we fixed one issue, which
is that server_events_dispatch.js was calling `update_starred` with
the wrong arguments, but created a new one (toggle_starred wasn't
updated) and missed another (which is that we weren't ever updating
message.starred, and thus if you toggle a message's star-state in one
browser, and then tried to toggle it back in a second, it would feel
like the click didn't work, because it was trying to toggle
e.g. off->on a second time).
This was supposed to be suppressed when a reload is in progress,
however, the logic was accidentally checking that
reload.is_in_progress was a defined function, not whether a reload was
actually in progress.
There was previously a race condition where reload.is_in_progress was
set after `activity.js` sent the presence request to the server, but
before we process the response; in that race condition, we still
shouldn't send blueslip errors to the server.
This renames Realm.restricted_to_domain field to
emails_restricted_to_domains, for greater clarity as to what it does
just from seeing the setting name, without having to look it up.
Fixes part of #10042.
We probably should have done this a while ago, even
though these functions are pretty tiny. The goal here
is to make it easier to have more consistent search
semantics.
Our first use case is subs.js. In this case we
are able to decouple a bit of generic string
matching from the subs-specific code.
We move some data code from subs.js to stream_data.js.
It's not clear we have been using the optimal sort for
dealing with locales, but this change preserves the
current behavior. The only subtle change here is that
we look up subs using a Dict now instead of a plain
JS object.
We now render the "skin" part of "Stream Settings" before
adding in the actual streams. The new function
populate_stream_settings_left_panel() takes care of adding
the streams. It uses a new template called
`subscriptions.handlebars`.
Splitting out this function will give us more flexibility
for various improvements.
First, we can decide to render the list after we open the
overlay, just to avoid the problem that users don't know why
the modal's opening. (And we could add a loader spinner as
needed.)
Second, we can improve our filter features so that we do
filtering in the data instead of moving DOM rows around,
which is expensive.
Third, we can eventually introduce progressive rendering.
Finally, having the function broken out will make profiling
more precise about where bottlenecks exist.
We were passing this in before, but having it as
a data member reinforces the idea that we'll want
this to be a first-class concept in the list, since
we depend on ordering for various things.
We now keep track of keys in buddy_list.js, so that
when we insert/remove items, we no longer need to
traverse all the DOM. Instead, we just find out
which position in the list we need to insert the
key in (where "key" is "user_id") and then find
the relevant DOM node directly and insert the new
HTML before that node. (And of course we still
account for the "append" case.)
There's a little more bookkeeping to make this
happen, but it should help reduce some code in
upcoming commits and pave the way toward
progressive rendering optimizations.
This commit should produce a minor speedup
for activity-related events that go through
buddy_list.insert_or_move(), since we are
not traversing the DOM to find insertion points
any more.
Typing "tim " did not did not produce any match when suggesting person
in composebox typeahead or user group typeahead as the space at the
end of the "tim " string passed by the browser was a
`no break-space (U+00A0)` instead of `space (U+0020)`.
Although there are unicode characters other than `no break-space` which
represent spaces, only U+00A0 is replaced as it was the only space
character encountered when testing this issue manually.
Fixes#10039.
To reduce code duplication when creating hotkey deprecation notices,
create the `get_hotkey_deprecation_notice` function. Also, create a
`ui` testing file with a test for the new function.
Fix#10004.
This replaces some old code with calls to topic_data.js.
Now our topic typeahead uses the same data as our
sidebar, stream suggestions, and the "n" key, so any
future improvements to that data will benefit all
features the same.
This is an important piece of #9857.
Now that `emoji_collection` and `emojis_by_name` are global
datasources in the webapp we need to rename things carefully
to reflect their actual meaning. The fact that emoji code is
used as a css class for unicode emoji is one thing but it is
not its sole use so renaming it seems a good idea.
This commit moves the `emoji_collection` datasource in the emoji
picker to emoji.js and renames it to `emojis_by_name`. It is a
mapping from emoji name to object where each object describes an
emoji. This is an effort in the direction of de-duplicating and
unifying the datasets being used by various our widgets(like
emoji picker and composebox typeahead) in the webapp. Migrating
all the widgets to a single datasource will help us in removing
the whole class of annoying bugs which causes some emojis to be
missing from some widgets.
This commit closes a long pending issue which involved moving the
`EMOTICON_CONVERSION` mapping to build_emoji infrastructure so
that there is only one source of truth. This was pending from the
time when this feature was implemented.
If search pills are not enabled, the text present in the search bar
will be selected on pressing '/' and writing someting without deselecting
the text will clear the search text. Since selecting the pills would
not make sense in this context, the search box is focused instead.
Adds box-shadow to `#searchbox` when either `#search_query` or any
of the pills have focus. Uses jquery instead of pure css as the
`:focus` event occurs on `#search_query`, while we want to add
box-shadow to `#searchbox`. This could have been done with
`:focus-within` CSS selector, but it is not supported in IE or Opera.
`#search_query` already had an onfocus/focusout listener, adding
listeners to `#searchbox.pills` for those events wouldn't have worked
as you don't want the focusout event to fire when the focus shifts
from input to pill.
Also adds `focusin`, `focusout` and `css()` to zjquery. `css` is
same as `val`, except it returns an empty object in case of no value
instead of an empty string. I don't think `css()` is valid syntax
in actual jquery.
After adding search pills, suggestions were based only on the
current input and no validation against the existing pills was done.
operator_subset_suggestions have been removed. Default suggestions
for base_operators have also been removed.
Handle multiple operators:
if `is:starred stream:Ver` was typed without selecting the typeahead
or pressing enter in between i.e search pill for is:starred has not yet
been added, then the description of `is:starred` will act as a prefix
in every suggestion.
Also makes changes re-enabling person suggestions for names with spaces.
This large function will need to be modified significantly as part of
the pills effort, and copying it lets us preserve behavior in
production until we're ready to cut things over.
tab_bar.js becomes redundant after implementation of search pills.
This commit adds a comment to tab_bar.initiliaze, so the event
listeners related to it do not get initiated. This does not remove
any code related to tab_bar.js.
Also adds left and right border around the search icon.
Following points have been implemented in this commit:
1.) Add search pill on selecting typeahead.
2.) Re-narrow after removing a search pill.
3.) Add quiet optional parameter to removeLastPill.
4.) Pre populate search pills in narrow.activate.
5.) Clear existing search pills on narrow.deactivate.
Description of above points:
1.) I tried out using the description from suggestions.lookup_table
to append a pill using appendValidatedData so that the description
had not to be calculated again. But the description in the suggestions
lookup contains html due to highlighting. This html is escaped when
inputed in a pill. An attempt was also made to remove the higlighting
by replacing the tags. But other espaced characters like < also
popped up, so it was better to use append_search_string.
3.) If one wants to refresh the pill using pill.clear and wants to
repopulate them, evaluating the event_handler associated with the
action of removing the pill may not be desired.
4.) Pill population code is added to narrow.activate. Pills are not
populated if the narrow was triggered by search as search handles the
addition and removal of pill by itself. The reason for not handling
search too in narrow.activate is to avoid clearing the pills and
repopulating them. Example of some of the triggers for narrow.activate
include `restore draft`, `topic change`,`sidebar`.
Also modifies tests for search.js
This forks off search_legacy.js and search_suggestion_legacy.js so
that we can continue running automated tests against the legacy search
code while we develop the input pills feature.
This commit updates the `emoji-datasource` packages to version 4.0.4.
This update brings following changes to emoji infra:
1: Fix for the bleeding sprite sheets.
2: The category of some emojis has been changed. Categorywise breakup of
net gain or loss is as follows:
Travel & Places: 58 (gain)
Symbols: 47 (loss)
Smileys & People: 52 (gain)
Objects: 11 (loss)
Food & Drink: 3 (gain)
Animals and Nature: 46 (gain)
Activities: 9 (loss)
3: There were some changes in the image farm of the package which were
breaking our old emoji farm. I fixed them by modifying the remapped
emoji map.
Fixes: #8235.
Previous commits have fully implemented the logic for stream email
notifications; this final commit adds support for configuring it to
the UI.
Fixes#6511.
This migrates Zulip to use a dramatically better set of names and
aliases for our emoji set, defined in emoji_names.py (which is in turn
manually generated from our hand-curated CSV file).
This should significantly improve the experience of using Zulip's
emoji picker and emoji typeahead for finding what one is looking for.