mirror of https://github.com/zulip/zulip.git
refactor: Extract reload_state module.
This is part of work to break some of our nastier circular dependencies in preparation for our es6 migration. This commit should facilitate loading leaf-like modules such as people.js before all of the things that reload.js depends on.
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@ -118,6 +118,7 @@
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"realm_icon": false,
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"recent_senders": false,
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"reload": false,
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"reload_state": false,
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"reminder": false,
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"resize": false,
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"rows": false,
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@ -48,7 +48,7 @@ const _stream_popover = {
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},
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};
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const _reload = {
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const _reload_state = {
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is_in_progress: () => false,
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};
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@ -66,7 +66,7 @@ set_global('feature_flags', _feature_flags);
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set_global('keydown_util', _keydown_util);
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set_global('page_params', _page_params);
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set_global('popovers', _popovers);
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set_global('reload', _reload);
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set_global('reload_state', _reload_state);
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set_global('resize', _resize);
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set_global('scroll_util', _scroll_util);
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set_global('stream_popover', _stream_popover);
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@ -853,7 +853,7 @@ run_test('initialize', () => {
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assert(!activity.has_focus);
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// Now execute the reload-in-progress code path
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reload.is_in_progress = function () {
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_reload_state.is_in_progress = function () {
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return true;
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};
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@ -44,7 +44,7 @@ compose_state.recipient = (function () {
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};
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}());
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set_global('reload', {
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set_global('reload_state', {
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is_in_progress: return_false,
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});
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@ -2,7 +2,7 @@ zrequire('people');
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var return_false = function () { return false; };
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var return_true = function () { return true; };
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set_global('reload', {
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set_global('reload_state', {
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is_in_progress: return_false,
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});
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@ -27,7 +27,7 @@ run_test('report_late_add', () => {
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assert.equal(blueslip.get_test_logs('error').length, 1);
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blueslip.clear_test_data();
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reload.is_in_progress = return_true;
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reload_state.is_in_progress = return_true;
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people.report_late_add(55, 'foo@example.com');
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assert.equal(blueslip.get_test_logs('log').length, 1);
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assert.equal(blueslip.get_test_logs('log')[0].message, 'Added user late: user_id=55 email=foo@example.com');
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@ -5,7 +5,7 @@ var return_false = function () { return false; };
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set_global('server_events', {});
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set_global('blueslip', {});
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set_global('reload', {
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set_global('reload_state', {
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is_in_progress: return_false,
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});
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@ -17,7 +17,7 @@ set_global('home_msg_list', {
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selected_id: function () {return 1;},
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});
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set_global('page_params', {test_suite: false});
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set_global('reload', {
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set_global('reload_state', {
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is_in_progress: function () {return false;},
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});
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@ -8,6 +8,7 @@ set_global('page_params', {
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set_global('channel', {});
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set_global('navigator', {});
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set_global('reload', {});
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set_global('reload_state', {});
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set_global('socket', {});
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set_global('Socket', function () {
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return global.socket;
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@ -136,7 +137,7 @@ run_test('transmit_message_ajax', () => {
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run_test('transmit_message_ajax_reload_pending', () => {
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var success = function () { throw 'unexpected success'; };
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reload.is_pending = function () {
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reload_state.is_pending = function () {
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return true;
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};
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@ -295,7 +295,7 @@ exports.update_huddles = function () {
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};
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function focus_ping(want_redraw) {
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if (reload.is_in_progress()) {
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if (reload_state.is_in_progress()) {
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blueslip.log("Skipping querying presence because reload in progress");
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return;
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}
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@ -78,6 +78,7 @@ import "js/message_list.js";
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import "js/message_live_update.js";
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import "js/narrow_state.js";
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import "js/narrow.js";
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import "js/reload_state.js";
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import "js/reload.js";
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import "js/compose_fade.js";
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import "js/fenced_code.js";
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@ -192,7 +192,7 @@ function same_recipient_as_before(msg_type, opts) {
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exports.start = function (msg_type, opts) {
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exports.autosize_message_content();
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if (reload.is_in_progress()) {
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if (reload_state.is_in_progress()) {
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return;
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}
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notifications.clear_compose_notifications();
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@ -783,7 +783,7 @@ exports.report_late_add = function (user_id, email) {
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// types of realms.
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var msg = 'Added user late: user_id=' + user_id + ' email=' + email;
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if (reload.is_in_progress()) {
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if (reload_state.is_in_progress()) {
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blueslip.log(msg);
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} else {
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blueslip.error(msg);
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@ -104,7 +104,7 @@ exports.set_info = function (presences, server_timestamp) {
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if (!people.is_current_user(this_email)) {
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var person = people.get_by_email(this_email);
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if (person === undefined) {
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if (!(server_events.suspect_offline || reload.is_in_progress())) {
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if (!(server_events.suspect_offline || reload_state.is_in_progress())) {
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// If we're online, and we get a user who we don't
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// know about in the presence data, throw an error.
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blueslip.error('Unknown email in presence data: ' + this_email);
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@ -3,17 +3,6 @@ var reload = (function () {
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var exports = {};
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var reload_in_progress = false;
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var reload_pending = false;
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exports.is_pending = function () {
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return reload_pending;
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};
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exports.is_in_progress = function () {
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return reload_in_progress;
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};
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function preserve_state(send_after_reload, save_pointer, save_narrow, save_compose) {
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if (!localstorage.supported()) {
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// If local storage is not supported by the browser, we can't
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@ -181,7 +170,7 @@ exports.initialize = function () {
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};
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function do_reload_app(send_after_reload, save_pointer, save_narrow, save_compose, message) {
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if (reload_in_progress) {
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if (reload_state.is_in_progress()) {
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blueslip.log("do_reload_app: Doing nothing since reload_in_progress");
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return;
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}
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@ -203,7 +192,7 @@ function do_reload_app(send_after_reload, save_pointer, save_narrow, save_compos
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// TODO: We need a better API for showing messages.
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ui_report.message(message, $("#reloading-application"));
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blueslip.log('Starting server requested page reload');
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reload_in_progress = true;
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reload_state.set_state_to_in_progress();
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// Sometimes the window.location.reload that we attempt has no
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// immediate effect (likely by browsers trying to save power by
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@ -253,10 +242,10 @@ exports.initiate = function (options) {
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options.message);
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}
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if (reload_pending) {
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if (reload_state.is_pending()) {
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return;
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}
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reload_pending = true;
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reload_state.set_state_to_pending();
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// If the user is composing a message, reload if they become idle
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// while composing. If they finish or cancel the compose, wait
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@ -315,7 +304,7 @@ window.addEventListener('beforeunload', function () {
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// happens before the navigation is complete the user is kept captive at
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// zulip.
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blueslip.log("Setting reload_in_progress in beforeunload handler");
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reload_in_progress = true;
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reload_state.set_state_to_in_progress();
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});
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@ -0,0 +1,43 @@
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var reload_state = (function () {
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var exports = {};
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/*
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We want his module to load pretty early in the process
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of starting the app, so that people.js can load early.
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All the heavy lifting for reload logic happens in
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reload.js, which has lots of UI dependencies. If we
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didn't split out this module, our whole dependency tree
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would be kind of upside down.
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*/
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var reload_in_progress = false;
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var reload_pending = false;
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exports.is_pending = function () {
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return reload_pending;
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};
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exports.is_in_progress = function () {
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return reload_in_progress;
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};
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exports.set_state_to_pending = function () {
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// Why do we never set this back to false?
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// Because the reload is gonna happen next. :)
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// I was briefly confused by this, hence the comment.
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reload_pending = true;
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};
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exports.set_state_to_in_progress = function () {
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reload_in_progress = true;
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};
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return exports;
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}());
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if (typeof module !== 'undefined') {
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module.exports = reload_state;
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}
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window.reload_state = reload_state;
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@ -131,7 +131,7 @@ function get_events_success(events) {
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function get_events(options) {
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options = _.extend({dont_block: false}, options);
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if (reload.is_in_progress()) {
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if (reload_state.is_in_progress()) {
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return;
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}
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@ -30,7 +30,7 @@ function send_message_ajax(request, success, error) {
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data: request,
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success: success,
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error: function (xhr, error_type) {
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if (error_type !== 'timeout' && reload.is_pending()) {
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if (error_type !== 'timeout' && reload_state.is_pending()) {
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// The error might be due to the server changing
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reload.initiate({immediate: true,
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save_pointer: true,
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