It seems like orange is the loudest possible color to
denote a quasi-neutral-idle state, so we hope to
replace it with another color.
This commit does not change any styling.
I removed the sentences in the doc, since they are
kind of too vague to be useful. If we want to say that
the idle state is correlated with the half-orange
circles in the buddy list, then we want to say that
more specifically.
This function is not used currently after we removed the
"Group PMs" section from right sidebar in 43e5b2d28b.
This commit also removes presence.is_active function as it
was only used in buddy_data.huddle_fraction_present.
If a user chooses to not broadcast their presence status to others, we
still show the user as available in their own user sidebar. Instead, one's
own availability should appear the same as it does for other users.
With tweaks from YashRE42: rebasing to use user_settings instead of
page_params, as introduced in the series of commits ending with
8755a76cf6, adding code comments and
moving the redraw call to `server_events_dispatch.js`.
Fixes part of #18846. Further work is required to display the user's own idle
status properly to complete #18846.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Co-authored-by: Ganeshprasad Biradar <biradarganesh25@gmail.com>
In this commit, we only update the existing architecture
to support the status emoji feature:
* We add the `user_status_emoji_info` map so we can
keep track of the users' staus emoji.
* Listen to the server event to update/set the
`user_status_emoji_info` map.
* Add `status_emoji_info` field, when getting user's data.
If a user sets themselves to unavailable, or otherwise
drops out of our presence data, we should still show
them at the top of their own buddy list.
See https://chat.zulip.org/#narrow/stream/137-feedback/topic/Users.20Sidebar/near/1220135
for more context.
I believe this change makes sense as a defensive
fallback, but it's quite possible that we may
want to change the server to record presence info
about users who are "unavailable" and then only
send that info to them (and not their peers).
Previously, we had this complicated layering where the right sidebar
logic would display "Last active: foo" but the user popovers would
just display "foo", which doens't make any sense, since the two
settings have equal context about the string.
We deduplicate that and also arrange that the "Last active:" prefix is
used when it's not clear what we're talking about; i.e. all the values
except for "Active now".
This commit makes it so that muted users never appear
in the right sidebar buddy list, filter text or not.
The hiding is done in the frontend only, and we still
recieve presence data from the server as before, so
no extra work is required on unmuting someone, other
than to rerender the user list.
Long term if we find that there are too many muted users,
we may want to optimize how we send presence data, but
that is unlikely to happen.
The other less extreme option is to gray out muted users,
but that cannot be done because it would conflict
with the graying out we do for non-recipients when the
compose box is open.
This reduces the complexity of our dependency graph.
It also makes sub_store.get parallel to message_store.get.
For both you pass in the relevant id to get the
full validated object.
When the user's full name is long, the full name + `(you)`
in the buddy list starts to truncate, but when hover, the
tooltip displays the full name but not `(you)`.
This commit fixes this by adding `(you)` in the tooltip.
This change should make live-update code less brittle,
or at least less cumbersome.
Instead of having to re-compute calculated fields for
every change to a stream message, we now just compute
the fields right before we render stream settings UI.
This is mostly a pure code move.
In passing I remove an unneeded call to
update_calculated_fields in the dispatch code,
plus some tests that don't need them.
We extract compose_fade_users and compose_fade_helper.
This is a pretty verbatim extraction of code, apart from adding a few
exports and changing the callers.
This change makes the buddy_data module no longer sit "above" these
files in the dependency graph (at least not via compose_fade):
* jquery
* lodash (not a big deal)
* compose_state
* floating_recipient_bar
* message_viewport
* rows
The new moules have dependencies that buddy_data already
had directly for other reasons:
* people
* util
And then buddy_data still depends on stream_data indirectly through
the compose-fade logic for stream_data. Even without compose-fade, it
would depend indirectly on stream_data via hash_util.
Note that we could have lifted the calls to compose_fade out of
buddy_data to move some dependencies around, but it's useful to have
buddy_data fully encapsulate what goes into the buddy list without
spreading responsibilities to things like activity.js and
buddy_list.js. We can now unit-test the logic at the level of
buddy_data, which is a lot easier than trying to do it via modules
that delegate drawing or do drawing (such as activity.js and
buddy_list.js).
Note that we still don't have 100% line coverage on the
compose_fade.js module, but all the code that we extracted now is
covered, mostly via buddy_data tests.
Use fully resolvable request paths because we need to be able to refer
to third party modules, and to increase uniformity and explicitness.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a deceptively ugly diff. It makes
the actual code way more tidy.
I basically inlined some calls to mock_module
and put some statements in lexical order.
We now just use a module._load hook to inject
stubs into our code.
For conversion purposes I temporarily maintain
the API of rewiremock, apart from the enable/disable
pieces, but I will make a better wrapper in an
upcoming commit.
We can detect when rewiremock is called after
zrequire now, and I fix all the violations in
this commit, mostly by using override.
We can also detect when a mock is needlessly
created, and I fix all the violations in this
commit.
The one minor nuisance that this commit introduces
is that you can only stub out modules in the Zulip
source tree, which is now static/js. This should
not really be a problem--there are usually better
techniques to deal with third party depenencies.
In the prior commit I show a typical workaround,
which is to create a one-line wrapper in your
test code. It's often the case that you can simply
use override(), as well.
In passing I kill off `reset_modules`, and I
eliminated the second argument to zrequire,
which dates back to pre-es6 days.
We no longer export make_zjquery().
We now instead have a singleton zjquery instance
that we attach to global.$ in index.js.
We call $.clear_all_elements() before each module.
(We will soon get even more aggressive about doing
it in run_test.)
Test functions can still override $ with set_global.
A good example of this is copy_and_paste using the
real jquery module.
We no longer exempt $ as a global variable, so
test modules that use the zjquery $ need to do:
const $ = require("../zjsunit/zjquery");
We still need to write to these globals with set_global because the
code being tested reads from them, but the tests themselves should
never need to read from them.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>