Before this change, the cursor left the DM recipient box after
selecting a pill from the typeahead. This was only the case with
mouse clicks and not with keyboard selection.
This change ensures we always return focus to the input field
after selection.
I move the helper user_ids_to_users to the only
place that it's used, and then I simplify it to
do a direct database query.
These endpoints aren't hit often enough to justify
caching complexity, and for really large user groups,
hitting the cache can actually be counterproductive.
Particularly when you add new users to an existing
group, the bulk of the cost is sending out
notification messages to users.
The only change to the test is that I added an
assertion on the query count.
The most expensive thing for adding user groups is sending
all the notification messages, but we at least want to make
sure that the basic stuff runs in constant time.
The cross-realm bots rarely change, and there are only
a few of them, so we just query them all at once and
put them in the cache.
Also, we put the dictionaries in the cache, instead of
the user objects, since there is nothing time-sensitive
about the dictionaries, and they are small. This saves
us a little time computing the avatar url and things
like that, not to mention marshalling costs.
This commit also fixes a theoretical bug where we would
have stale cache entries if somebody somehow modified
the cross-realm bots without bumping KEY_PREFIX.
Internally we no longer pre-fetch the realm objects for
the bots, but we don't get overly precise about picking
individual fields from UserProfile, since we rarely hit
the database and since we don't store raw ORM objects
in the cache.
The test diffs make it look like we are hitting the
cache an extra time, but the tests weren't counting
bulk fetches. Now we only use a single key for all
bots rather a key per bot.
The bulk_get_users() function was only being used to
get cross-realm bots.
It appears that it was introduced in
f02e5b90f6 for that
specific use case.
Now we make the function more specific and test it more
accurately.
We also eliminate a lot of janky code and comments,
including some code that never had test coverage.
Incidentally, it appears that we did not have any code
to invalidate the cache keys here, and that is still
the case. In practice I assume people rarely
re-configure their cross-realm bots unless they are
upgrading the server, and then KEY_PREFIX comes into
play. 25fd4c5508 seems
to have caused that hopefully harmless regression.
A further step will be to make this cache more coarse,
since there are only a few cross-realm bots. The next
commit will hopefully simplify the code and address the
validation pitfall.
Earlier the API endpoints related to user_group accepts and returns a
field `can_mention_group_id` which represents the ID
of user_group whose members can mention the group.
This commit renames this field to `can_mention_group`.
Earlier the API endpoints related to streams accepts and returns a
field `can_remove_subscribers_group_id` which represents the ID
of user_group whose members can remove subscribers from stream.
This commit renames this field to `can_remove_subscribers_group`.
nginx sets the value of the `$http_host` variable to the empty string
when using http/3, as there is technically no `Host:` header sent:
https://github.com/nginx-quic/nginx-quic/issues/3
Users with a browser that support http/3 will send their first request
to nginx with http/2, and get an expected HTTP 200 -- but any
subsequent requests will fail with am HTTP 400, since the browser will
have upgraded to http/3, which has an empty `Host` header, which Zulip
rejects.
Switch to the `$host` variable, which works for all HTTP versions.
Co-authored-by: Alex Vandiver <alexmv@zulip.com>
This commit renames "dialog_cancel_button" class in the exit button
of modals to "dialog_exit_button", which seems a much better name
for a button that is used to close a modal.
This commit changes the button text from "Cancel" to "Close" in
copy email address modal, since it is weird to click on "Cancel"
button after having copied the email address and might confuse
users. Using "Close" makes it clear that the button is to just
close the modal.
An exception which escapes from this loop can kill the background
worker thread; this results in consuming the queue (leading to the
illusion of progress) but more and more rows silently piling up in the
ScheduledMessageNotificationEmail table.
Wrap the inside of the `while True` loop in a try/catch to make sure
that no exceptions escape and kill the background thread. To prevent
even more indentation, the inner loop is extracted into its own
function. It returns true/false to signal if the `self.stopping` was
set to tell the loop to stop; we cannot check it ourselves in the
outer loop because it needs to hold the lock to be examined.
Fixes#25950.
Focus area is mostly determined by finding the first
relevant field that is *empty*, and selecting empty
fields has no effect.
The only situation where the field might not be empty
is when the textarea already has text in it, since
that's the default option. We don't want to select
the composebox textarea because this can lead to
people losing their messages if they start typing
right away.
This commit encompasses the following changes:
* Replace the [More...] link with a button titled "Show more".
* Replace the [Show Less...] link with a button titled "Show less".
* Add various on-hover interactions to the buttons.
* In the condensed view, add fading to the bottom of the message to
visually communicate that the message is truncated.
* Update /help/ description.
Fixes#22801.
Co-authored-by: Evy Kassirer <evy.kassirer@gmail.com>
Previously, the view function was responsible for doing a first pass of
the validations done for RealmPlayground. It is no longer true now. This
refactors do_add_realm_playground to check_add_realm_playground and make
it responsible for validating the playground fields and doing error
handling for the ValidationError raised.
Dropping support for url_prefix for RealmPlayground, the server now uses
url_template instead only for playground creation, retrieval and audit
logging upon removal.
This does the necessary handling so that url_template is expanded with
the extracted code.
Fixes#25723.
Signed-off-by: Zixuan James Li <p359101898@gmail.com>
Added type annotations for variables, function params, and return
values. Created custom types that help with clean type annotations.
Notes on `attrs` field in custom `Option` type:
`attrs` is an `Iterable` where each element is a pair of string, i.e
a string array with two elements. `attrs` is tranformed into a `Map`
at some point. `Map` constructor takes in `Iterable` object so has
no problem unifying with `attrs`. However, at some point `attrs` is
transfomed using `.map(...)` which is an array method, and `Iterable`
does not support `.map(...)`. So at this point, I cast `attrs` into
array before using `.map(...)` by this syntax:
`[..attrs].map(...)`
This also removes padding on .message_content that wasn't actually
rendered due to its low specificity. It was likely also leftover
from an earlier, non-grid-based layout.
The default appearance in modern Firefox is totally fine, and our
override was incorrectly changing the dropdown triangle to black for
the dark theme.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
initialization function.
We are already importing `generated_pygments_data.json` directly in
`realm_playground.js` so there is no need to pass it via initialization
method.
This commit removes the stray strings used to refer to
various types of notification triggers.
We use the attributes of the 'NotificationTriggers' class instead.
We populate url_template by simply escaping "{" and "}" as well as
appending "{code}" to the end of the legacy url_prefix.
Signed-off-by: Zixuan James Li <p359101898@gmail.com>