We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
We join extra text message for notification and xhr response text by ':'.
Before joining, check if xhr response text already include ':', to
prevent notification with more than one ':'.
This change has a few cleanups:
* We early-return on last_msg_container === undefined
to make the function flatter.
* We avoid comparing two boolean values for equality,
which can be a landmine if one of the values is
`undefined`, which is falsy but not actually `false`.
* We extract some local variables for readability.
* We make the conditions for subscribe/unsubscribe
more explicit.
This fixes a bug where this used to happen:
* Alice has not read a message
* Bob edits the message
* Alice immediately reads the message
* Bob's edit arrives to Alice and sets her
message status back to unread
Essentially, the root cause of the bug is that we update
message.unread for edits, possibly from stale data, even
though Alice has more current info about reading the message.
This is the final fix to that scenario. There were some
aggravating factors that widened the race window which were
fixed in earlier commits.
Fixes#6248
We were queuing up individual messages to be flagged as
read on the server before this change, and we used debounce
to avoid sending individual POSTs, but this created delays
that were ripe for race conditions.
Now we batch them in the caller and use throttle instead.
This now prevents us from slamming the server with lots of
individual requests, without as many opportunities for races.
(Note that we still have some possibility of race conditions,
but they should be rare now, and other commits will address
some of the other contributors to read/unread glitches.)
Once we convert message.flags to more specific boolean attributes
like message.mentioned and message.alerted, we should get rid of
the `flags` attribute, as it will only confuse debugging.
We no longer set message.flags in the local echo path.
In the markdown parsing step, we just set message.mentioned
directly.
And then we change `insert_new_messages` to no longer
convert flags to booleans, and move that code to only
happen for incoming server message events.
We want to call `set_message_booleans` as soon as we
get data from the server, to avoid confusion about whether
`flags` is the authoritative field.
This commit has callers to `add_message_metadata` call
`set_message_booleans`.
This also sets us up to **not** call `set_message_booleans`
in the local echo codepath, where we can just have the
markdown processor set booleans natively.
In all cases the value of `flags` we were passing in was
actually `message.flags` (although it was slightly obscured in
one place), so now we just pass in `message`.
(We also move a tiny bit of defensive code to set `flags`
into `set_message_booleans`.)
In the JS code, we now use `message.unread` universally as
the indicator of whether a message is unread, rather than
the `message.flags` array that gets passed down to us
from the server.
In particular, we use the unread flag for filtering when
you search.
A lot of this commit is just removing logic to add/remove
"read" from `message.flags` and updating tests.
We also explicitly set `message.unread` to `false` inside of
`unread.mark_as_read()` and no longer have `unread.set_flag()`.
(Some of the callers to `unread.set_flag` were also calling
`unread.mark_as_read`, which was updating the `message`
object, so now we just have `unread.mark_as_read` update
the `message` object. And then unread_ops.mark_all_as_read()
was already calling unread.declare_bankruptcy().)
This adds two similar functions to simplify
our batch processing of unread messages.
unread.get_unread_messages
unread.get_unread_message_ids
They are used to simplify two functions that loop
over messages. Before this change, the functions
would short circuit the loop to ignore messages
that were already read; now they just use the
helpers before the loop.
We now make direct calls to `send_flags_update` for
seting collapsed/uncollapsed, rather than going through
the `batched_updaters` mechanism.
Also the methods in `message_flags` to set
collapsed/uncollapsed now take a single message.
We now do all of the main logic for starring/unstarring
a message in `message_flags.toggle_starred`:
* mark the message as read (just in case)
* update the UI (i.e. the green star in the message)
* update the server
The calling code in both the click handler and the hotkey
handler remains simple--they just handle minor details like
finding the message and clearing popovers.
For updating the server, we now call the new
`send_flag_update` helper.
And we continue to delegate some of the logic to
`ui.update_starred`, but we remove some code there that's
now pushed up to `message_flags.toggle_starred`.
This change should be mostly transparent to users, but it
does remove some inconsistent behaviors between the click
handler and the hotkey handler. Before this change, the
click handler was more aggressive about updating the UI
and marking the message as read. For people using the "*"
key to star/unstar, they probably would only have noticed
different behavior on a slow connection or in an edge
case scenario where only half of the message was onscreen.
More importantly, by simplifying how we talk to the server,
this eliminated up to a one-second lag due to the debounce
logic in the batch_updater code. The complicated debounce
logic is only really needed for batch-updating "read"
messages, and it was overkill and sluggish for starring
messages.
Last but not least, we add defensive code for the local
echo case. (Users have to wait till the message gets acked
to star it.)
Wait until the server acks a message before we enable
the message popover menu. This prevents a whole class
of bugs related to re-drawing the message and changing
the message id, and it also makes room for a little
spinner in the future.
Users with decent internet connections will generally
get server responses before they can click on the
chevron or hit esc/i, anyway.
Trying to collapse a locally echoed message is a rare
thing to do, and it was buggy before this due to races
between the server acking the original message and the
user flipping the collapsed flag.
We now calculate `should_display_collapse` and
`should_display_uncollapse` in the JS code and simplify
the template by eliminating all the inline if/else
logic.
(Note that we are about to disable the message menu
altogether for locally echoed messages, so this change
is partly future-proofing for when we put the menu
back for more innocuous commands.)
Adds type "embedded bot" to bot creation menu. Lets
users select a bot to run from a list of bots.
Currently, this list is hard-coded into the backend.
The function should execute initially and return a function, not
be a function that when executed returns another function. This
fixes an existing bug.
Currently, users are warned when mentioning @all and @everyone, but not
when posting on the #announce stream. Confirm with users that they want
to send their message on #announce if over 60 people are going to be
notified.
Fixes#6928.
We should move to a design that doesn't require so many success messages,
since each one carries translation risk (e.g. what if the translation is too
long/overflows, or is not a clear translation, etc.). But doing a quick fix
until then.
This commit ensures that size of each graph is the same before and
after the data is loaded. It also adds a loading indicator to each
graph until the data is loaded.
Fixes https://github.com/zulip/zulip/issues/6490
This applies the same overflow changes to “.message-info-popover” by
imposing a max width on the popover (so it doesn’t increase in width
when it gets larger) and adding the tooltip on hover.
Adds a markdown preprocessor that finds ordered lists where all items
use the same number and change them to be in normal increasing order,
starting with that number.
Fixes#5159.
This reverts commit eb2bdb706 "sidebar: Narrow to latest topic if
not in stream." On a trial deploy, many users were surprised and
preferred the old behavior.
This fixes compose.test_video_link_compose_clicked to just
use a stub for compose_ui.insert_syntax_and_focus.
It also adds direct tests for compose_ui.insert_syntax_and_focus.
Fixes#6362
We now narrow to the latest topic in stream if we are narrowing from
outside the stream, and show all topics grouped together (previous
default) if we are already narrowed to the stream.
Fixes#7555.
This adds custom CSS through JavaScript for things that do not
scope well and will override other inherited styles.
This should ONLY be used for problematic CSS that has no obvious
or easy CSS-only solution.
(Specifically, we need this for the "default link" styling, which is
hard to override because we don't want to start winning ties due to
specificity that we would not have won in the light theme).
For setting the night mode, it checks to see if you’re in development
by checking `page_params.development`, but the actual attribute is
`page_params.development_environment`.
This solves the issue with typeahead appearing in the middle of an
already-completed typeahead word.
Example: Earlier, '@ran|dom' would also trigger the typeahead and show
'random', but selecting it would turn it into '@**random** dom'.
We still have a problem to solve of preventing typeahead from
appearing on a space in the middle of an already-completed typeahead
word, but that is its own independent bug.
The top and bottom sections of the lightbox overlay do not close the
lightbox when clicked. Now, this triggers the close_overlay path when a
valid non-actionable background element is clicked.
Fixes: #7500.
Using user_group_name_dict.get() will return `undefined`.
`blueslip.error` statement caused an exception notification to the
admins.
Tweaked by tabbott to add a test for a nonexistent group.
We made this change because users often unnecessarily click "Home"
first in their use of Zulip, because it seems appealing. While "All
messages" isn't quite precise (it doesn't include muted streams), it
does describe relatively simply the interleaved view that this
represents.
This commit leaves everything as "home" in the code, and only changes
user-visible strings and docs. Changing the code will be a big project;
there are hundreds of relevant occurrences in variable names, etc.
Further, we'll probably want to convert those various variable names
in different ways.
Tweaked by tabbott to extend the commit message and update a few comments.
Tweaked by tabbott to move changes from the next commit that are
required for this to pass tests into this commit.
Note that this exports a few items that were not previously exported.
This change does a few things:
* I use "early return" to make the code a bit flatter
and easier to comment.
* I added more comments.
* I removed some unneeded passing of `invite_only` into
the template.
This uses the to-markdown.js library to do all the hard work of
parsing HTML and turning it into markdown and not e.g. uploaded files.
Tweaked by tabbott to better scope when it activates to just include
pastes of HTML content.
Fixes#5853.
The first part of this change is to have the "Your bots"
tooltip not lie about creating `.zuliprc`, because it
doesn't put a dot in front of the file.
And then the more significant change here is to make
the "Running a bot" documentation use realistic filepaths,
both in terms of where the download typically puts the file,
and where you want to move it to.
This commit helps reduce clutter on the navigation sidebar.
Creates new directories and moves relevant files into them.
Modifies index.rst, symlinks, and image paths accordingly.
This commit also enables expandable/collapsible navigation items,
renames files in docs/development and docs/production,
modifies /tools/test-documentation so that it overrides a theme setting,
Also updates links to other docs, file paths in the codebase that point
to developer documents, and files that should be excluded from lint tests.
Note that this commit does not update direct links to
zulip.readthedocs.io in the codebase; those will be resolved in an
upcoming follow-up commit (it'll be easier to verify all the links
once this is merged and ReadTheDocs is updated).
Fixes#5265.
Some of the calls in our codebase will call for the `.keys()` method a
lot, so this caches the results and returns them rather than mapping
the array if it knows the state to be the same as before.
If a user clicks on the pill container and not directly on a pill
or on an "x" inside of a pill, it should be presumed they are
trying to input new text. This effectively makes the whole non-pill
section an input bar.
This now allows all tab switcher components to be used with left
and right arrows, given that a tab is already in focus, which is
the default behavior unless overridden (like on the streams
overlay).
Do not attempt to autoscroll down to view new messages if popovers are
open. This prevents the issue where someone can be viewing a profile or
reacting to a message and not be able to due to a new message coming in.
Fixes: #7319.
This adds a slide class that specifies that the JS actions for sliding
up and down sections is the desired behavior, along with a bit of CSS
to help display correctly in the case of not being a sliding section.
Add a spinner for when a stream is being created to show that
an operation is being performed, while also disallowing users to
modify the form in the meanwhile.
Commit modified by Brock Whittaker <brock@zulipchat.com>.
Fixes: #5268.
This change prepares us to have the server send avatar_url
of None when somebody wants a gravatar avatar (as opposed
to a user-uploaded one).
Subsequent commits will change behavior on both the server
and client to have this happen. So this commit has no-op
code for now, but it will soon use the fallback-to-gravatar
logic.
The i18n.t function already escapes HTML, so we should avoid
calling jQuery's text() method, which double escapes the HTML.
The symptom reported here was that if you changed your
timezone to something like like America/Mexico_City, you'd
see `/` instead of `/`.
Most callers to the `ui_report` functions clearly call `i18n.t`
on the messages with code like this:
ui_report.success(i18n.t("No changes to save!"), status);
There are some exceptions:
blueslip.js: has really long hard coded messages
reload.js: mostly says "Reloading...", which perhaps we should
translate
settings_account.js: uses helper functions
settings_lab.js: uses local variable
settings_org.js: i18n happens in property_types
ui.js: uses generic_embed_error (unaffected by this change)
Fixes#7280
This commit is easy to revert if we want to tone down errors
to warnings for the short term, while our codepath still does
proper handling for adding users when they come in messages.
This logic used to be in extract_people_from_message(), but
we are deprecating extract_people_from_message(), whereas
the maybe_incr_recipient_count() function has logic that we
want to keep.
This change is the first step in making it so that we load
non-active users at page load time in the webapp.
Before this change, we would reactively handle deactivated
users when we saw them as senders in messages. Subsequent
changes will make it a warning if we see unknown senders
in messages.
There's no reason to include deactivated users in compose
typeahead, since we won't let the compose happen.
This also removes cross-realm bots from the typeahead, which
is mostly driven by not having a convenient function to include
them, but also it's rare that it makes sense to talk to a cross-realm
bot unless replying to it.
In addition to decreasing the excessive number of bundles we had, this
will set us up to fix rendering of code blocks when clicking the
sidebar links in the /api-new site.
This commit allows for the /api-new/ page to rendered similarly to our
/help pages. It's based on the old content for /api, but we're not
replacing the old content yet, to give a bit of time to restructure
things reasonably.
Tweaked by eeshangarg and tabbott.
The "subdomain" label is redundant, to the extent it's even
accurate -- this is really just the URL we want to display,
which may or may not involve a subdomain. Similarly "external".
The former `external_api_path_subdomain` was never a path -- it's a
host, followed by a path, which together form a scheme-relative URL.
I'm not quite convinced that value is actually the right thing in
2 of the 3 places we use it, but fixing that can start by giving an
accurate name to the thing we have.
We correct a bug on Firefox where using the ESC key to close an edit
box that was opened by the left arrow key caused the message feed to
lose focus, making it difficult to navigate the message feed by
keyboard afterwards.
We fix this bug by changing the function that handles the ESC key
during an edit to pass the correct object to the message_edit.end
function.
Fixes#7072.
Lets administrators view a list of open(unconfirmed) invitations and
resend or revoke a chosen invitation.
There are a few changes that we can expect for the future:
* It is currently possible to invite an email that you have already
invited, it might make sense to change this behavior.
* Resend currently sends an invite reminder instead of resending the
original invite, this is because 'custom_body' was not stored when
the first invite was sent.
Tweaked in various minor ways, primarily in the backend, by tabbott,
mostly for style consistency with the rest of the codebase.
Fixes: #1180.
This detects the meta key being pressed to open a page in a new
tab and therefore will prevent the page animation from fading out
the body content, in case the user wants to go back to that page
again.
We were incorrectly reporting active bots as non-active in
popovers, and we had no test coverage for cross-realm bots.
We also rename the function to is_active_user_for_popover,
since the old name, realm_user_is_active_human_or_bot, suggested
the wrong semantics for cross-realm bots.
Last but not least, we only do a blueslip warning if a user id
is not found. When lookups fail, we are pretty confident that
the user is not active, so an error is overkill. We can change
that as part of issue #7120.
Fixes#7153
It's easier to unit test logic inside of people.js than compose.js.
We allow users to compose emails to any of our cross-realm bots.
Someday we may tighten up which cross-realm bots are valid targets,
since it's not necessarily the case that those bots do anything
useful when you send them messages.
This dictionary includes bots, so the reference to
"people" in the name `realm_people_dict` was misleading.
We omit `realm` for brevity sake--it's usually the case
that folks implementing new features can safely ignore
cross-realm bots, and it's on our roadmap to move those
bots into the realm.
The function name `get_realm_human_user_ids` was a lie--it
includes active bots as well.
The only user of this function is `activity.js`, which wasn't
impacted by the misleading name, because we eventually filter
out bots in the `info_for` function.
It's possible that we actually want to include bots in the right
sidebar, since they can be difficult to discover in other parts
of the UI. Or, if we want to keep the right sidebar as all
human users, we may eventually want to make the logic to exclude
bots happen higher in the stack (but for real, this time).
This creates a dropdown in place of the normal register/login links
you get when logged out, with an option to go to the app or log out if
that appears you click on the avatar.
A bit more work is needed to make this look really good, but it's a
great start.
Apparently this is a bug that slipped in when we started showing
normal users as deactivated in the user popovers: all bot users were
treated that way as well.
We'll want to do #7153 as a follow-up to get things fully working how
we want them.
Previously, if you had the streams overlay open (but no active stream
clicked) while another user edited your subscriptions state, we'd
throw an exception handle the get_events call, because the code for
rerendering the subscribers list didn't consider the possibility that
there was no active stream.
The recent fixes we made to make stream settings update properly when
doing live updates were great, but they would throw an exception if
the stream settings overlay wasn't open. This fixes that by adding
the appropriate check.
We do not want the code to lead to a path where it will attempt to
display native notifications if the “Notification” object doesn’t
exist, as this likely means that the device does not support OS
notifications.
This shows the text "Never" for users who are part of a realm but
have never been active, rather than a more vague JavaScript output
of "Invalid Date" due to the fact that their last presence
evaluates to NaN.
When we added support for mentioning users when editing messages, we
neglected to add this bit of code needed to make sure the UI code in
message_list_view.js would actually rerender that part of the
message's state.
Arguably, this is a sign that the message_container structure should
be just recomputed every time we rerender messages, but that's a less
tactical fix.
Notifications essentially don't work on any mobile web clients,
so don't even show the banner.
This also fixes a traceback where it checks the permission state
with `notifications.permission_state()`, which calls
`Notification.permission`, which will error due to `Notification`
not existing on mobile devices.
Fixes: #7105.
This reverts commit f04981513b.
We're not sure, but we suspect that this made Zulip not show es for
folks using es_es as their locale. Further testing is required.
This presents multiple states for the subdomain input option
depending on the existence of a root domain.
Commit modified heavily by Brock Whittaker <brock@zulipchat.com>.
Fixes#6863.
This removes a test for "webkit" in the userAgent string in order
to see whether notifications should be displayed. This is so that
the notifications process will work correctly in Firefox and not
keep registering as "false" which makes the notifications prompt
continue to re-show itself.
This checks whether the user is already in the state of having
blocked notifications, so that we can *not* show them the banner
to enable notifications, since browsers won't allow the request
to go through again.
Perhaps in a follow up we should create a different banner for
this case that shows how to enable notifications at the browser
level for this site.
This makes them responsive to resizes and fixes a responsive
issue with the floating recipient being too high when the alerts
were more than one line height.
This is a two-step notifications process that will ask a user
to enable notifications and if they click exit give them three
options:
1. Enable notifications.
2. Ask later.
3. Never ask on this computer again.
The first two are self-explanatory (ask later = next session it
asks again). The third is captured and stored in localStorage and
a check is done on page load to see whether or not notifications
should be displayed.
Commit modified heavily by Brock Whittaker <brock@zulipchat.com>.
Fixes#1189.
When re-subscribing by way of the "Subscribe" button in the right
side settings panel, the row will now be marked as active to
highlight that the row is still selected and being looked at.
Fixes: #6955.
We were getting several exceptions in mark_subscribed if the streams
overlay wasn't open, basically because we'd try to filter the
right-side stream list when it wasn't present in the DOM.
This adds back the perfectScrollbar for the sidebar and markdown
sections because we already lost CTRL-F functionality, so we may
as well bring back the pretty, non-obtrusive scrollbars.
This updates the scrollbar after a successful `slideToggle` of
one of the sidebar sections.
Fixes: #6999.
This changes the behaviour of the typeahead in the compose box to
start appearing with single letter lying in the range of a-z or '+'.
This is a nice solution, because all emoji names start with lower-case
letters, while most emoticons like :P use a capital letter or similar.
Fixes: #6808.
We had been waiting on doing this for a long time to make sure the
feature actually did what it was supposed to (completed last week);
this change adds the typeahead to ensure it actually works.
While we're fixing this, we remove the split between the edit and
compose code paths for typeahead, which is good, because we'd already
accidentally added the syntax-highlighting feature in only one place.
Fixes#195.