This is done by rewriting JS manipulations of the DOM tree
in the bot-settings.handlebars template. Dead code involving
the affected JS variables is removed.
This is the first step in cleaning up the bot edit code.
Since the bot edit form appears dynamically, we remove
it from the static HTML scaffold, of which settings_sidebar
is a part of.
When removing the description from a stream (i.e. setting it to ""),
the UI was not correctly updating the description. This is because we
were checking incorrectly for a falsey value, rather than the specific
value undefined (which means the description wasn't changed).
This reverts commit dd406e87e. Whatever awkward error message might
have motivated that change, we can fix in a more targeted way when we
see it again. This version would delete the potentially-informative
context the caller provided in `response` -- even just "Failed" --
based on whether an error message happened to contain a colon
somewhere in it, which is sure to end up feeling unpredictable.
Users having only account in one realm will not be distracted by realm
name in subject lines of every email. Users who have multiple
accounts in realms can turn this setting on and receive a
corresponding realm name in email's subject.
Tweaked by tabbott to rebase and address a few small issues.
Fixes#5489.
Also refactor the "panels"/banner code to be a bit clearer about how
it's supposed to generically work, using [data-process] as a uniquely
identifying marker.
Fixes: #8166.
[greg: rebased and squashed a series of fixup commits.]
The original code made a 3/4-hearted effort to generically accommodate
more banners/"panels" later, but named itself after the first one made.
[greg: expanded commit message.]
The issue is that the server wants to display an error when you make a
request and fail, but the jQuery form validator also wants to display
errors at the same time. This removes the server errors to display the
jQuery.
Fixes: #8239.
This restores the property that changing one's name in on browser's
"account settings" also changes the user's name in other browser windows'
"account settings" pages.
This makes this UI widget more consistent with its neighbors.
tabbott: This introduces a bug with how the `full_name_field` HTML is
managed; it should be done via the `server_events.js` handler.
- When password fields are cleared, update password strength bar.
- On data dismiss, clear password fields.
- Exclude forgot-password div from focus.
- On enter key, modal should be submitted not dismissed.
- Change password btn text from "Change password" to "*****"
A comment like this was removed in
fa44d2ea6 "settings: Remove autoscroll_forever setting."
The comment went on to say something about autoscroll, but this
part still seems relevant. While here, adjust grammar and caps.
The first argument to the error callback is *usually* a string code
from a list in the filedrop source; but sometimes it was the text
the server sent in the HTTP status line, instead. The latter isn't
predictable, and so it's not possible to write app code that uses it
to handle error consistently.
Instead, use that parameter for the numeric HTTP status code. This
still isn't totally clean in that sometimes it's internal filedrop
errors, as strings, and sometimes it's HTTP status codes, as numbers;
but at least both of those are things we can sanely handle with a
`switch` statement.
Also pass through `serverResponse`, which for a nice JSON error from
the server will contain meaningful information about the error which
the calling code can use for nice error handling. And just drop the
HTTP status text, which at best is redundant with the numeric code.
In passing, fix one case where for no obvious reason filedrop was
passing the file object but not the index.
This should be a pure refactor.
We'll replace this primarily with per-realm quotas (plus the simple
per-file limit of settings.MAX_FILE_UPLOAD_SIZE, 25 MiB by default).
We do want per-user quotas too, but they'll need some more management
apparatus around them so an admin has a practical way to set them
differently for different users. And the error handling in this
existing code is rather confused. Just clear this feature out
entirely for now; then we'll build the per-realm version more cleanly,
and then we can later add back per-realm quotas modelled after that.
The migration to actually remove the field is in a subsequent commit.
Based in part on work by Vishnu Ks (hackerkid).
This brings the right sidebar UI to match the similar widget in the
left sidebar. Since there's no other plausible effect for a click in
this whitespace, this small tweak should make using Zulip a bit more
convenient.
Fixes#8161.
There is a bug on MacOS on Zulip where the categories are all
duplicated due to faulty looping logic, while also changing the Map to
an Array since maps have less cross-browser support.
Adds a check for newline that was present on backend, but missing in the
frontend markdown implementation. Updating messages uses is_me_message flag
received from server instead of its own partial test. Similarly, rendering
previews uses markdown code.
Fixes#6493.
This is done by using a bot's ID instead of email in
the handler methods for bot_data.bots and bot_data.services,
and updating all code paths involved.
Display warning, saying "You can not access private stream subscribers,
in which you aren't subscribed", if user can not access subscribers;
instead of showing zero subscriber to stream.
In this we change the way 'Sending...' is displayed. Instead of
hardcoding it into the template we make change the paradigm so
that we can have a flexible message about what's happening
rather than just always saying 'Sending...'. For eg. this will
help in the upcoming feature of Scheduled Messages by having this
message say 'Scheduling...'.
This also amends a commit from Brock Whittaker <brock@zulipchat.com>
that merges two separate functions for YouTube videos and Vimeo videos
into a generic video recall function.
Fixes#7550.
On the "Organization settings" page, we had two Save buttons
for admins that had identical markup. This was confusing for
people reading the code. Now the two buttons have different
markup and individual, targeted click handlers (albeit still
calling the same function to do most of the work).
The context of this fix is that I was debugging a
Casper flake where our Casper tests were essentially clicking
on the same button twice. Depending on the timing,
the second button click could cause a "No changes saved!"
behavior that confused the Casper test. It is unclear whether
Casper was clicking both buttons here (in which case this fix
is necessary) or the same button twice (in which case this fix
just removes a nasty red herring for debugging).
The code still has the flaw that both buttons basically submit
the same data to the server, despite the appearance on the page
that there are two forms. The best fix for that is probably
just to move the Language/Notifications stuff to another
panel. I wanted to avoid touching this code altogether, but
the minor modifications here were necessary to improve the
Capser testing situation.
An image link such as [example](http://www.example.com/example.png)
is supposed to be inlined by the backend. The regex
backend_only_markdown_re in markdown.js does not recognize this link
as an image link, causing issues when adding fixtures to
zerver/fixtures/markdown_test_cases.json .
This adds UI fields in the bot settings for specifying
configuration values like API keys for a bot. The names
and placeholder values for each bot's config fields are
fetched from the bot's <bot>.conf template file in the
zulip_bots package. This also adds giphy and followup
as embedded bots.
To toggle email change display, replace display = None
to disabled = true.
Email field shouldn't be removed from settings, it should only
disabled if email changes are disabled in realm.
For public stream, always show subscription option.
For private stream, if user is subscribed display unsubscribe option.
If user is not subscribe, do not display subscription option.
Only show edit option for stream name and description if user is admin and
either stream is public or stream is private and admin is subscribed to
private stream.
As per backend restrictions for editing stream name/description.
This commit adds a setting to limit creation of generic bots
to admins for realms that want that restriction. (Generic
bots, apart from being considered spammy on some realms,
have less locked down permissions than webhook bots).
Fixes#7066.
This mostly moves code from server_events_dispatch, but
it also de-duplicates the logic in emoji_success(), and
it does early-return for the "text" case to keep the
function a bit flatter.