* This introduces a new event type `realm_linkifiers` and
a new key for the initial data fetch of the same name.
Newer clients will be expected to use these.
* Backwards compatibility is ensured by changing neither
the current event nor the /register key. The data which
these hold is the same as before, but internally, it is
generated by processing the `realm_linkifiers` data.
We send both the old and the new event types to clients
whenever the linkifiers are changed.
Older clients will simply ignore the new event type, and
vice versa.
* The `realm/filters:GET` endpoint (which returns tuples)
is currently used by none of the official Zulip clients.
This commit replaces it with `realm/linkifiers:GET` which
returns data in the new dictionary format.
TODO: Update the `get_realm_filters` method in the API
bindings, to hit this new URL instead of the old one.
* This also updates the webapp frontend to use the newer
events and keys.
Changed the name of the test-user cordelia from `Cordelia Lear` to
`Cordelia, Lear's daughter`.
This change will enable us to test users with escape characters in
their names.
I also updated the Node, Puppeteer, Backend tests and Fixtures to
support this change.
Extend our markdown system to support mentioning of users
by id also. Following these changes, it would be possible
to mention users with @**|user_id** and silently mention
using @_**|user_id**.
Main intention for extending the mention syntax is to make
it convenient for bots to mention a users using their ids. It
is to be noted that previous syntax are also supported.
Documentation tweaked by tabbott for better readability.
The changes were tested manually in development server, and also
by adding some new backend and frontend tests.
Fixes: #17487.
We now just use a module._load hook to inject
stubs into our code.
For conversion purposes I temporarily maintain
the API of rewiremock, apart from the enable/disable
pieces, but I will make a better wrapper in an
upcoming commit.
We can detect when rewiremock is called after
zrequire now, and I fix all the violations in
this commit, mostly by using override.
We can also detect when a mock is needlessly
created, and I fix all the violations in this
commit.
The one minor nuisance that this commit introduces
is that you can only stub out modules in the Zulip
source tree, which is now static/js. This should
not really be a problem--there are usually better
techniques to deal with third party depenencies.
In the prior commit I show a typical workaround,
which is to create a one-line wrapper in your
test code. It's often the case that you can simply
use override(), as well.
In passing I kill off `reset_modules`, and I
eliminated the second argument to zrequire,
which dates back to pre-es6 days.
We no longer export make_zjquery().
We now instead have a singleton zjquery instance
that we attach to global.$ in index.js.
We call $.clear_all_elements() before each module.
(We will soon get even more aggressive about doing
it in run_test.)
Test functions can still override $ with set_global.
A good example of this is copy_and_paste using the
real jquery module.
We no longer exempt $ as a global variable, so
test modules that use the zjquery $ need to do:
const $ = require("../zjsunit/zjquery");
This commit replaces `with_field` calls to
use the override style instead.
`override` is preferred since it makes sure
the stubbed function is actually called,
while `with_field` doesn't, which makes it
hard to spot dead code.
We still need to write to these globals with set_global because the
code being tested reads from them, but the tests themselves should
never need to read from them.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Upstream has slightly changed the whitespace around stashes. Take
this opportunity to clean up the extra blank lines we were outputting.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
In c563cdba61 we imported the generated
pygments data from outside `/shared` folder. This had a couple of
problems:
* Using `require` was the wrong way to do the import in ES6 modules.
* Since we get the data from outside `/shared`, clients like
zulip-mobile would not receive it - this case had to be handeled.
Here, we fix the above problems by receiving the data when initializing
through fenced_code.initialize, and when the pygments data structure is
empty (for zulip-mobile) we fallback to the old header structure without
the data-code-language tag.
Also, this commit does a small refactor to improve the way we fetch
canonicalized_alias from pygments_data.
Tests amended.
This mimics the backend logic for adding the data-attribute -
to know what Pygments language was used to highlight the code
block - in locally echoed messages.
New test added checks our logic for canonicalizing pygments alias
(for both frontend and backend).
Other fixtures and tests amended.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Note that require("moment") and require("moment-timezone") resolve to
the same thing, but the latter adds timezone support as a side effect.
So I went with the latter in every file where .tz is used.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This just lets us temporarily assign a value
to a field.
Differences with the "override" scheme:
* override only works on globals
* override (when passed in via run_test) will
just automatically clean up at the end of
the function
This is a pretty straightforward conversion.
The bulk of the diff is just changing emoji.js
to ES6 syntax.
There is one little todo that can be deferred
to the next commit--we are now set up to have
markdown.js require emoji.js directly, since
it is no longer on `window`.
We now show before/after, and we don't complicate
our other test that runs in a big loop.
And we take advantage of function injection to
not have to hack into the "real" emoji_codes
structure.
Note that we're simulating the missing emojis
at a slightly higher level, but we already had test
coverage that emoji.get_emoji_name returns
undefined for unknown codepoints.
Zulip converts :) to the 1F642 Unicode emoji and promotes the same emoji
in the popular section of the emoji picker.
Previously Zulip has labeled 1F642 as "slight smile". While that name
conforms to the Unicode standard (which describes the code point as
SLIGHTLY SMILING FACE), it didn't match our use case of the emoji.
If a user types :) or selects the first smile in the emoji picker they
probably mean to express a regular "smile" and not a "slight smile",
which raises the question why they are only smiling slightly.
This commit relabels 1F642 as 😄 and our previous 😄 263A as
:smiling_face:. Note that 263A looks different in our three supported
emoji sets, so it is not suited to be our "default smile".
This change does not require a migration since our emoji system stores
both unicode points and names and handles name changes transparently.