Commit Graph

51 Commits

Author SHA1 Message Date
Anders Kaseorg 3ef6f6e2e2 js: Convert static/js/blueslip.js to ES6 module.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
2021-03-17 08:47:15 -04:00
Steve Howell f5506c78aa node tests: Clear data for presence tests.
I considered using set_info({}, 0) to clear data,
but it has a lot of machinery that could lead
to accidental line coverage and/or extra test
complexity.
2021-03-12 11:18:44 -05:00
Anders Kaseorg 818b5aacb6 js: Convert static/js/presence.js to ES6 module.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
2021-02-28 14:23:00 -08:00
Anders Kaseorg 19bb5fa7ad js: Convert static/js/server_events.js to ES6 module.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
2021-02-28 14:23:00 -08:00
Anders Kaseorg e05293a257 js: Convert static/js/reload_state.js to ES6 module.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
2021-02-28 14:23:00 -08:00
Anders Kaseorg 9896782fd1 dependencies: Remove XDate.
It’s even more unmaintained than Moment and doesn’t add any
functionality we don’t already have.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2021-02-07 06:41:33 -05:00
Anders Kaseorg 2f80415756 eslint: Fix unicorn/no-lonely-if.
https://github.com/sindresorhus/eslint-plugin-unicorn/blob/v24.0.0/docs/rules/no-lonely-if.md

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-12-22 16:14:28 -08:00
Anders Kaseorg fb233bd994 eslint: Fix unicorn/prefer-number-properties.
https://github.com/sindresorhus/eslint-plugin-unicorn/blob/master/docs/rules/prefer-number-properties.md

MDN says these were added to Number for modularization of globals.

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/parseInt

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-10-07 16:00:33 -07:00
Anders Kaseorg d72423ef21 eslint: Replace empty-returns with consistent-return.
Instead of prohibiting ‘return undefined’ (#8669), we require that a
function must return an explicit value always or never.  This prevents
you from forgetting to return a value in some cases.  It will also be
important for TypeScript, which distinguishes between undefined and
void.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-09-25 15:17:59 -07:00
Priyank Patel b7998d3160 js: Purge people module from window. 2020-09-01 19:55:58 -07:00
Anders Kaseorg 6ec808b8df js: Add "use strict" directive to CommonJS files.
ES and TypeScript modules are strict by default and don’t need this
directive.  ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-31 22:09:46 -07:00
Anders Kaseorg bcab7efb37 js: Use XDate as a module.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-28 10:54:35 -07:00
Anders Kaseorg 96dcc0ce6e js: Use ES6 object literal shorthand syntax.
Generated by ESLint.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-21 12:42:22 -07:00
Anders Kaseorg f3726db89a js: Normalize strings to double quotes.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff.  Generated by ESLint.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-17 14:31:24 -07:00
Steve Howell 863660281e code cleanup: Use exports for internal references.
When we call functions inside our own modules that use
the `window.foo = exports` pattern, we have always had
a pretty strong preference to call `exports.internal_function`
instead of `foo.internal_functions`.

The stragglers here weren't violating this convention
for any intentional reason.  Some of the places here
probably were part of code moves where somebody
(probably me) moved functions into the modules to avoid
unnecessary indirection, and I missed a spot where I
could change from `presence` to `exports` (or whatever).

And other places are probably just kinda arbitrary
decisions by the original developer, and we just haven't
bothered to clean it up until now.
2020-06-11 11:05:06 -07:00
Mateusz Mandera 88d501515e presence: Fix "Last active:" in buddy list when last presence is idle.
Restored old behavior accidentally removed in
1ae07b93d8 (diff-e353fab8bea58b8746ec68c83aa39b36L48)

The server only remembers the most recent presence status update per
device. Meaning that, for instance, if the user only uses one client and
that client's last status update was IDLE, then the server only knows
that, doesn't know anything about the user's last ACTIVE time. Thus the
"active_timestamp" the server will serve about this user to the webapp
will be "undefined".
The old behavior was that for the sake of the "Last active: x ago"
status in buddy list popover, the latest status timestamp was used,
whether IDLE or ACTIVE.
The change linked about changed that to only pay attention to
ACTIVE. Thus, if the server doesn't remember any ACTIVE statuses, webapp
would show "Last active: More than 2 weeks ago", which was incorrect.

We restore the old behavior and further improvements can be made on top
of this.
2020-05-29 13:26:34 -04:00
Steve Howell 1ae07b93d8 presence: Simplify payload for webapp.
This changes the payload that is used
to populate `page_params` for the webapp,
as well as responses to the once-every-50-seconds
presence pings.

Now our dictionary of users only has these
two fields in the value:

    - activity_timestamp
    - idle_timestamp

Example data:

    {
        6: Object { idle_timestamp: 1585746028 },
        7: Object { active_timestamp: 1585745774 },
        8: Object { active_timestamp: 1585745578,
                    idle_timestamp: 1585745400}
    }

We only send the slimmer type of payload
to clients that have set `slim_presence`
to True.

Note that this commit does not change the format
of the event data, which still looks like this:

    {
        website: {
            client: 'website',
            pushable: false,
            status: 'active',
            timestamp: 1585745225
        }
    }
2020-04-03 11:44:56 -07:00
Steve Howell 25d2e2e122 Rename get_realm_persons() to get_realm_users().
The function's name was misleading, since it includes
any bots in your realm.
2020-03-22 10:55:11 -07:00
Steve Howell 7088d09094 presence/people: Use people.get_active_human_count().
Before this commit, presence used get_realm_count()
to determine whether a realm was "small" (and thus
should show all human users in the buddy list, even
humans that had not been active in a while).

The `get_realm_count` function--despite a very wrong,
misleading comment--was including bots in its count.

The new function truly counts only active humans
(and no bots).

Because we were overcounting users before this change,
we should technically adjust `BIG_REALM_COUNT` down
by some amount to reflect our original intention there
on the parameter.  I'm leaving it alone for now, though,
since we've improved the performance of the buddy list
over time, and it's probably fine if a few "big" realms
get re-classified as small realms (and show more users)
by virtue of this change.

(Also note that this cutoff value only affects the
"normal" view of the buddy list; both small realms
and large realms will show long-inactive users if you
do searches.)

Fixes #14215
2020-03-22 10:55:11 -07:00
Steve Howell da79fd206a ui_init: Handle page_params more cleanly.
This cleans up the handoff of page_params
data between ui_init and modules that
take over ownership of page_params-derived
data.

Read the long comment in ui_init for a bit
more context.

Most of this diff is actually test cleanup.
And a lot of the diff to "real" code is
just glorified `s/page_params/params/`
in the `initialize` functions.

One little oddity is that we don't actually
surrender ownership of `page_params.user_id`
to `people.js`.  We could plausibly sweep
the rest of the codebase to just use
`people.my_user_id()` consistently, but it's
not a super high priority thing to fix,
since the value never changes.

The stream_data situation is a bit messy,
since we consume `page_params` data in the
initialize() function in addition to the
`params` data we "own".  I added a comment
there and intend to follow up.  I tried
to mostly avoid the "word soup" by extracting
three locals at the top.

Finally, I don't touch `alert_words` yet,
despite it also doing the delete-page-params-data
dance.  The problem is that `alert_words`
doesn't have a proper `initialize()`.  We
should clean that up and have it use a
`Map` internally, too.
2020-02-26 13:14:09 -08:00
Tim Abbott 906160f1a3 presence: Re-introduce data filtering when offline.
This should return us to a situation where we won't get blueslip
browser error reporting for users created while a device was offline
just before it reloads.
2020-02-13 15:45:39 -08:00
Steve Howell 14396c3e32 presence: Prep for upcoming changes to server data.
In the next commit we're going to change what the
server sends for the following:

    - page_params
    - server responses to /json/users/me/presence

We will **not** yet be changing the format of the data
that we get in events when users update their presence.

It's also just a bit in flux what our final formats
will be for various presence payloads, and different
optimizations may lead us to use different data
structures in different payloads.

So for now we decouple these two things:

    raw_info: this is intended to represent a
        snapshot of the latest data from the
        server, including some data like
        timestamps that are only used
        in downstream calculations and not
        user-facing

    exports.presence_info: this is calculated
        info for modules like buddy_data that
        just need to know active vs. idle and
        last_active_date

Another change that happens here is we rename
set_info_for_user to update_info_for_event,
which just makes it clear that the function
expects data in the "event" format (as opposed
to the format for page_params or server
responses).

As of now keeping the intermediate raw_info data
around feels slightly awkward, because we just
immediately calculate presence_info for any kind
of update.  This may be sorta surprising if you
just skim the code and see the various timeout
constants.  You would think we might be automatically
expiring "active" statuses in the client due to
the simple passage of time, but in fact the precise
places we do this are all triggered by new data
from the server and we re-calculate statuses
immediately.

(There are indirect ways that clients
have timing logic, since they ask the
server for new data at various intervals, but a
smarter client could simply expire users on its
own, or at least with a more efficient transfer
of info between it and the server. One of
the thing that complicates client-side logic
is that server and client clocks may be out
of sync.  Also, it's not inherently super expensive
to get updates from the server.)
2020-02-10 14:37:44 -08:00
Steve Howell 75dbc4a2b1 presence: Extract presence.initialize(). 2020-02-10 14:37:44 -08:00
Anders Kaseorg 02511bff1c js: Automatically convert _.each to for…of.
This commit was automatically generated by the following script,
followed by lint --fix and a few small manual lint-related cleanups.

import * as babelParser from "recast/parsers/babel";
import * as recast from "recast";
import * as tsParser from "recast/parsers/typescript";
import { builders as b, namedTypes as n } from "ast-types";
import { Context } from "ast-types/lib/path-visitor";
import K from "ast-types/gen/kinds";
import { NodePath } from "ast-types/lib/node-path";
import assert from "assert";
import fs from "fs";
import path from "path";
import process from "process";

const checkExpression = (node: n.Node): node is K.ExpressionKind =>
  n.Expression.check(node);
const checkStatement = (node: n.Node): node is K.StatementKind =>
  n.Statement.check(node);

for (const file of process.argv.slice(2)) {
  console.log("Parsing", file);
  const ast = recast.parse(fs.readFileSync(file, { encoding: "utf8" }), {
    parser: path.extname(file) === ".ts" ? tsParser : babelParser,
  });
  let changed = false;
  let inLoop = false;
  let replaceReturn = false;

  const visitLoop = (...args: string[]) =>
    function(this: Context, path: NodePath) {
      for (const arg of args) {
        this.visit(path.get(arg));
      }
      const old = { inLoop };
      inLoop = true;
      this.visit(path.get("body"));
      inLoop = old.inLoop;
      return false;
    };

  recast.visit(ast, {
    visitDoWhileStatement: visitLoop("test"),

    visitExpressionStatement(path) {
      const { expression, comments } = path.node;
      let valueOnly;
      if (
        n.CallExpression.check(expression) &&
        n.MemberExpression.check(expression.callee) &&
        !expression.callee.computed &&
        n.Identifier.check(expression.callee.object) &&
        expression.callee.object.name === "_" &&
        n.Identifier.check(expression.callee.property) &&
        ["each", "forEach"].includes(expression.callee.property.name) &&
        [2, 3].includes(expression.arguments.length) &&
        checkExpression(expression.arguments[0]) &&
        (n.FunctionExpression.check(expression.arguments[1]) ||
          n.ArrowFunctionExpression.check(expression.arguments[1])) &&
        [1, 2].includes(expression.arguments[1].params.length) &&
        n.Identifier.check(expression.arguments[1].params[0]) &&
        ((valueOnly = expression.arguments[1].params[1] === undefined) ||
          n.Identifier.check(expression.arguments[1].params[1])) &&
        (expression.arguments[2] === undefined ||
          n.ThisExpression.check(expression.arguments[2]))
      ) {
        const old = { inLoop, replaceReturn };
        inLoop = false;
        replaceReturn = true;
        this.visit(
          path
            .get("expression")
            .get("arguments")
            .get(1)
            .get("body")
        );
        inLoop = old.inLoop;
        replaceReturn = old.replaceReturn;

        const [right, { body, params }] = expression.arguments;
        const loop = b.forOfStatement(
          b.variableDeclaration("let", [
            b.variableDeclarator(
              valueOnly ? params[0] : b.arrayPattern([params[1], params[0]])
            ),
          ]),
          valueOnly
            ? right
            : b.callExpression(
                b.memberExpression(right, b.identifier("entries")),
                []
              ),
          checkStatement(body) ? body : b.expressionStatement(body)
        );
        loop.comments = comments;
        path.replace(loop);
        changed = true;
      }
      this.traverse(path);
    },

    visitForStatement: visitLoop("init", "test", "update"),

    visitForInStatement: visitLoop("left", "right"),

    visitForOfStatement: visitLoop("left", "right"),

    visitFunction(path) {
      this.visit(path.get("params"));
      const old = { replaceReturn };
      replaceReturn = false;
      this.visit(path.get("body"));
      replaceReturn = old.replaceReturn;
      return false;
    },

    visitReturnStatement(path) {
      if (replaceReturn) {
        assert(!inLoop); // could use labeled continue if this ever fires
        const { argument, comments } = path.node;
        if (argument === null) {
          const s = b.continueStatement();
          s.comments = comments;
          path.replace(s);
        } else {
          const s = b.expressionStatement(argument);
          s.comments = comments;
          path.replace(s, b.continueStatement());
        }
        return false;
      }
      this.traverse(path);
    },

    visitWhileStatement: visitLoop("test"),
  });

  if (changed) {
    console.log("Writing", file);
    fs.writeFileSync(file, recast.print(ast).code, { encoding: "utf8" });
  }
}

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-07 14:09:47 -08:00
Anders Kaseorg 0d05decbe4 presence: Iterate over presence info with Object.entries.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-07 14:09:47 -08:00
Anders Kaseorg 737efd1fac presence: Convert presence_info from object to Map.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-06 17:24:43 -08:00
Steve Howell 437961fba3 presence: Eliminate unused mobile-related code.
We had a plan at some point to use this to display a phone icon or
something for users who would receive push notifications if you
messaged them.  IT's not clear that feature was a good idea in any
case, but it certainly shouldn't be synced as presence data; it would
change >100x less often than the rest of presence and so should likely
be synced differently, maybe as a property on user. So it's best to
delete this prototype.
2020-02-05 11:50:10 -08:00
Tim Abbott 02bc630881 presence: Document why we no longer need suspect_offline.
Since it took a lot of effort to debug the original issue that caused
us to introduce suspect_offline, it seems worth writing a comment
explaining why we won't see that issue here.
2020-02-04 12:35:51 -08:00
Steve Howell bf9144ff69 presence: Add slim_presence flag.
This flag affects page_params and the
payload you get back from POSTs to this
url:

    users/me/presence

The flag does not yet affect the
presence events that get sent to a
client.
2020-02-04 12:30:34 -08:00
Steve Howell 7630b859c3 js: Use IntDict in people.js.
This required lots of manual testing:

    - search/navigate user presence
    - send PM and mention user
    - pay attention to compose fade
    - send stream msg and mention user
    - open Private Messages in top-left and click
    - test unread counts
    - invite user who already has account
    - search for users in search bar
    - check user settings
        - User Groups
        - Users
        - Deactivated Users
        - Bots
    - create a bot
    - mention user groups
    - send group PM then click on lower right
    - view/edit/create streams

If there are still pieces of code that don't convert
ids to ints, the code should still work but report
blueslip errors.

I try to mostly convert user_ids to ints in the callers,
since often the callers are dealing with small amounts
of data, like user ids from huddles.
2020-01-05 12:27:28 -08:00
Anders Kaseorg 28f3dfa284 js: Automatically convert var to let and const in most files.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`.  It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2019-11-03 12:42:39 -08:00
Anders Kaseorg d17b577d0c js: Purge useless IIFEs.
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.

Signed-off-by: Anders Kaseorg <andersk@mit.edu>
2019-10-25 13:51:21 -07:00
Anders Kaseorg 653907e26a presence.js: Remove var presence_info.
It would conflict with `exports.presence_info` after migration to an
ES6 module.

Signed-off-by: Anders Kaseorg <andersk@mit.edu>
2019-07-04 16:50:23 -07:00
Steve Howell 5a313ccb90 presence: Use people.is_my_user_id() for check.
This is the preferred way to check that a user
id belongs to the current user.

We have a recent bug where the current user's
circle doesn't turn green right away.  It's not
clear this is the fix, though.  (It's hard to
repro locally.)
2019-01-03 13:49:44 -08:00
Steve Howell f4f59a7557 presence: Rename presence.set_user_status() -> set_info_for_user(). 2018-12-18 11:01:10 -08:00
Steve Howell 3aa490edbe Add current user back to the buddy list.
For many years we have been excluding the current user
from the buddy list, since their presence is kind
of implicit, and it saves a line of real estate.

This commit removes various user-is-me checks
and puts the user back for the following reasons:

    * explicit is better
    * newbies will be less confused when they
      can see they're actually online
    * even long-time users like myself will
      feel more comfortable if it's just there
    * having yourself in the buddy list facilitates
      things like checking your presence or sending
      yourself a message
    * showing "me" reinforces the meaning of the
      green circle (if my circle is green and I'm
      active, then others with green circles must
      be active too)
    * If you're literally the first user in the
      realm, you can now see what the buddy list
      looks like and try out the chevron menu.

The biggest tradeoff here is the opportunity cost.
For an org with more people than fit on the screen,
we put the Nth person below the fold to show "me".
I think that's fine--users can still scroll or
search.

This commit doesn't do anything special with the
current user in terms of sorting them higher in the
list or giving specific styling.

Fixes #10476
2018-11-27 14:52:19 -08:00
Steve Howell 1e9d0718eb refactor: Flatten code in presence.set_info().
We reduce nesting of code by just early-exiting
for the `is_current_user` check.

This also forces us to be a bit more thorough
with our tests if we want to maintain line
coverage.
2018-11-27 14:52:19 -08:00
Steve Howell c7ab3884c6 refactor: Extract reload_state module.
This is part of work to break some of our
nastier circular dependencies in preparation
for our es6 migration.

This commit should facilitate loading leaf-like
modules such as people.js before all of the things
that reload.js depends on.
2018-08-04 13:55:02 +00:00
Tim Abbott f71316edd0 presence: Suppress some unnecessary blueslip errors for presence.
There was previously a race condition where reload.is_in_progress was
set after `activity.js` sent the presence request to the server, but
before we process the response; in that race condition, we still
shouldn't send blueslip errors to the server.
2018-07-31 10:40:34 -07:00
Armaan Ahluwalia 6d255efe4c app: Prepare JS files for consumption by webpack.
This commit prepares the frontend code to be consumed by webpack.

It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.

However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.

So we expose the modules by setting window.varName = varName; as
needed in the js files.
2018-07-05 10:53:36 +02:00
Shubham Dhama 80a2d5bc59 eslint: Enable `conditionalAssign` config of no-trailing-spaces rule. 2018-06-11 07:51:24 -04:00
Tim Abbott d6db335f68 js: Reindent case clauses consistently. 2018-05-06 19:35:18 -07:00
LuisFSilva a072b2a153 right-sidebar: Fix group PMs online indicator.
People found it confusing that it would show up at light-green when
the users in the thread were idle.

Fixes #8242.
2018-05-02 12:41:01 -07:00
Steve Howell ae139a78b8 presence: Change "unknown" to "offline".
We never make an actionable distinction between the "unknown"
presence status and the "offline" status, so we now
just use "offline" as the status for persons who don't
have recent presence records that the client knows about.

(Usually, users without presence rows have never been online,
or they have been deactivated, or they have been offline so long
that they don't show up in our date-limited queries.)
2017-10-12 10:42:06 -07:00
Tim Abbott 588f6c7ac9 activity: Remove presence.get_mobile call.
This didn't do anything anyway, and with the new activity list
filtering code, was causing exceptions.
2017-10-04 21:23:40 -07:00
Vishnu Ks 9b16835c99 user_popover: Handle the case when user presence is unknown.
For bots and users who have not logged in for a long time the presence information is not known. For the these users make the presence indicator hidden.
2017-06-19 17:25:06 -04:00
Steve Howell ce1dd9f50b presence: Do not show bots in the buddy list.
(Before this fix, we were showing empty circles for bots
in small realms.)
2017-06-07 10:36:26 -06:00
hackerkid cf15a7b561 presence.js: Make get_status return active for logged in user. 2017-05-12 14:28:23 -07:00
Tim Abbott f207450cdb presence: Avoid throwing exceptions for "missing users" when offline.
This should eliminate the most common javascript traceback one gets
running Zulip in production.
2017-05-04 16:11:05 -07:00
Steve Howell 2420df8415 buddy list: Make small realms show all users.
For small-ish realms (<= 250 users), we ensure that the presence
info includes all realm users the front end knows about, even in
cases where the server sends down a slimmed version of presence
data.  We make the users "offline" by default, of course.

This commit sets us up to optimize larger realms without concerns
of breaking small realms.  Small realms may want to continue to
show all users, even users who may have been offline several weeks,
since it doesn't clutter their API as much as it would for big
realms.
2017-04-04 15:57:10 -07:00