We loop through edit history entries and see if any of them
are more interesting than a (un)resolve topic edit, extending
the existing loop we had.
We also update the associated node tests.
Fixes#19919.
Co-authored by: Lauryn Menard <lauryn@zulip.com>
We already show the error if topic input is empty and it is
not allowed to send messages without topic in the organization,
and this commit also shows error when topic is "(no topic)".
The topic is set to "(no topic)" when someone sends a message
with empty topic input box and when it is allowed to send message
without topics in the organization.
This is not ideal behavior as we may want to treat "(no topic)"
differently from empty topic, but we can fix this in future and
this commit can be a short term fix.
Fixes#21344.
We have two different frontend implementations of computing the
un-resolved form of a topic name, and they have a subtle -- but
intentional -- difference in behavior.
Factor them both out into the resolve_topic module, along with
their inverse, and with comments and tests.
These two conditionals are each relying on the other to trigger
on the same condition, and to do complementary things. Move them
together to a single place so that that relationship is easy to see,
and to refactor.
The most notable change here is that when you are adding
subscribers to a stream as part of creating the stream,
you can now use the same essential pill-based UI for
adding users as we do when you edit subscribers for an
existing stream.
We don't try to exactly mimic the edit-stream UI or
implementation, since when you are adding subscribers
during create-stream, we are just updating a list in
memory, whereas in the edit-stream UI, we immediately
send info to the server.
Fixes#20499
Prefer a regexp match over using String#replace to strip expected
prefixes and suffixes because (a) it implicitly verifies that the
input has the expected format and (b) it won’t unexpectedly strip from
the middle of the string.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Muted streams are now greyed out in the personal settings,
also changes to the notification settings of a muted stream are
not possible anymore.
Also, add a bell-slash icon after the stream name of muted streams,
clicking on it unmutes the stream.
Fixes#19780.
353d0f9 removed this test as it was causing alert words test
fail non-deterministically. See 353d0f9's commit message for
some more details.
Rearranging the order to make this test run in the end can
eliminate the non-deterministic failures due to this test.
Because we reset the test database in between test files, we don't
expect there to be any issues with test files running after this.
Changing the password seems to randomly cause one of
our calls to /json/events to return a 401.
The symptom of this is that when you update alert words,
we don't get the event, and the alert words list does
not get updated.
More context here:
https://chat.zulip.org/#narrow/stream/43-automated-testing/topic/alert.20word.20flakes/near/1334824
It is possible that this reflects an actual problem in
our system when you update passwords.
For now, though, the goal is simply to make this test
reliable, so that we don't have to chase down this flake
any more. It was a particularly tricky flake to debug,
since the alert words test really wasn't at fault here.
It's plausible that we don't want to have the app declare
success when the server acks an alert word POST, and the
app should instead wait for the event to come back before
giving any confirmation to the user.
Hides 'disable' button of any kind when nothing is selected
in dropdown list widgets by removing ':enabled' selector from
the button, the button is not actually a button, it's an <a> tag which
doesn't support "disabled" attribute.
Fixes part of #20831.
It's 2022 and the WHATWG no longer recognizes the term URI. Everything
is now a URL or a type of URL. Which is great because it's way less
confusing. Details here:
https://url.spec.whatwg.org/
Moves hash_util.by_stream_uri and hash_util.by_stream_topic_uri to
internal_url so they can be used by external codebases. Due to these
functions being called in many places in the web codebase, wrappers
for both functions are left in hash_util in order to keep these
calls simple.
Also adds test for explicitly testing each function.
Move hash_util.encode_stream_id to internal_url, so it can be shared
with external codebases. Also add a test that explicitly tests escaping
special characters in stream names.
Move stream_data.id_to_slug to internal_url, making it shareable. The
function has been renamed to stream_id_to_slug to reflect that it
operates on a stream id.
Moves the encodeHashComponent and decodeHashComponent functions out of
hash_util and into internal_url which belongs to shared. This is to
accommodate sharing of this code with mobile or any other codebases that
do not wish to duplicate logic.
In order to accommodate the sharing of hash_util with other codebases
including mobile, UI and web specific code should be removed. In this
commit, we remove exception handling for the decodeHashComponent
function and instead add the UI handling of it further up the call
stack.
The stream_data.id_to_slug and stream_data.name_to_slug
functions mistakenly used Javascript's String.replace method,
this commit changes it to use String.replaceAll, the result
being slugs generated from streams with names greater than
2 words are now properly formatted.
This changes the method of rendering list of alert words in DOM,
earlier it was rendered using 'for' loop over the array of alert_words
which is now changed to render using ListWidget, which gets a array
of objects from get_word_list() in alert_words.js.
The use of ListWidget helps to define a parent_container and $container
in table-body of alert-words-table using which we can now apply sorting over
alert words with the help of handle_sort() function in list_widget.js
Changed the method of adding alert_word_settings_item row in table body
through {{#with}} loop because of rendering through ListWidget, which was done
earlier using for loop over each alert-word in while rendering the list.
this commit also mocks template of render_alert_word_item
while mocking ListWidget.create() function in render_alert_words_ui().
and checks that ListWidget.create() is not called when variable `loaded`
is set as false.
Fixes#21142.
We follow how other apps present older messages, e.g. Gmail,
Facebook Messenger, etc. display it.
Specifically, the logic we use is:
If the time is <24hr ago, show an absolute time, like "21:30" (or "9:30pm").
Otherwise, show what day it was, and not a time
If the day was yesterday, say "Yesterday".
Otherwise, if it was <7 days ago, say the day of week, like "Friday".
Otherwise, if it was <1 year ago, say the month and day, like "Sep 6".
Otherwise, say the year, month, and day, like "Sep 9, 2020".
With some tweaks from Tim Abbott to better handle the future case.
Fixes#19775
This commit changes the code to call update_view_on_deactivate function
from server_events_dispatch.js on receiving the user/bot remove event
instead of having it repeatedly in the success_continuation method
of click handlers.
We also add check to make sure we return early if the relevant settings
page is not opened yet.
This simplifies some of our dependencies.
As an example, we really don't want compose.js
to depend on stream_subscribers_ui.js, since
the former doesn't use any actual UI code from
the latter.
We also rename the two functions here:
invite_user_to_stream -> add_user_ids_to_stream
remove_user_from_stream -> remove_user_id_from_stream
(The notion of "inviting" somebody to a stream is
somewhat misleading, since there is really no invitation
mechanism; you just add them.)
Apart from naming changes this is a verbatim code move.
Finally, we eliminate a little bit of test cruft--the
`override` helper already ensures that a function gets
called at least once during a test.
These tests have been historically difficult to maintain.
We have pretty good direct test coverage on the
components used by stream_edit.
The code tested here was mostly glue code and jQuery
code, which the node tests are particularly poorly
suited for testing.
Note that we lose 100% line coverage on
stream_settings_containers.js, but that module
is literally a single-line function to describe
a jQuery container, and the node tests for that
would be more convoluted than helpful.
Since we do not allow to remove owners from bots, it is better
to keep owners for the bots in development environment as well.
We need to change puppeteer tests here because now desdemona
already has bots in dev server and thus "Active bots" section
is opened by default in the settings instead of "Add a new bot"
section.
Notifies user when messages are not being marked as read through a
banner that lets them mark all messages in the narrow as read. Note
that the banner is only displayed if the user's actions, like
scrolling, would've actually marked the messages as read.
This avoids distracting the user when viewing a thread they've already
read.
tabbott has verified that if new messages come in, the banner will reappear.
Fixes: #18768.
Show/hide scroll to bottom button when the last message is
not visible in the current scroll position.
We adjust the bottom offset of the button based on compose box
height.
Fixes#19862
Added a property `mouse_moved_since_typeahead` to the typeahead class
which tracks whether the mouse has been moved since the typeahead
menu appeared.
The hovered over menu item is highlighted on `mouseenter` only if
`mouseMoved` is true. Otherwise, the cursor is hidden temporarily.
Code substantially reorganized by tabbott.
Fixes: #21018.
We want to avoid submit handlers here, because we may
have embedded widgets that have their own forms or
buttons.
We use "finalize" here to distinguish the two Create
buttons related to streams. You hit one button to
start the UI and then the second button to finalize
the process.
I also fix the bad test idiom of clicking on the
sea-green button.
When viewing a narrow such as a search or `sender:` view, where
consecutive messages in the view may not be consecutive in their
original stream/topic context, we should avoid displaying the messages
with a shared sender/recipient bar header, as that creates the
incorrect perception that they are consecutive.
Back in 2013 (bc8bc8567b), we
implemented this via the collapse_messages flag, but it appears more
recent refactoring (no more recent than
dbffb2a614) made it always true.
The original logic was incorrect, in that it only considered full-text
search views, and not other views with this property.
I originally planned to use the existing logic for
can_mark_message_read designed for this purpose, but I think there
might be product reasons why might want the logic to be independent.
Previously the emoji_status set by the user would only be seen in a
few places, it was decided that it would be useful to show the
emoji_status in a couple of other additional places as well.
As such this commit uses the status_emoji template to show the status
emoji in the compose_pm typeahead and the mentions typeahead.
Status emoji changes do not live update these, but neither do user
renames, so there's bigger problems if that's a concern.
Fixes: #19865.
Previously the emoji_status set by the user would only be seen in a
few places, it was decided that it would be useful to show the
emoji_status in a couple of other additional places as well.
As such this commit uses the status_emoji template to show the status
emoji in the compose_pm pills. Due to the fact that we use the same
pills system to render in the user_group, we need to add a
conditional to prevent rendering there since the user status is not
valuable there.
Status emoji changes do not live update these, but neither do user
renames, so there's bigger problems if that's a concern.
Previously the emoji_status set by the user would only be seen a few
places, it was decided that it would be useful to show the
emoji_status in a few additional other places as well.
Use the status_emoji template to show the status emoji in the
message_body and also implement live update behavior.
With refactor and minor edits by Yash RE.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Previously the emoji_status set by the user would only be seen in the
buddy list, it was decided that it would be useful to show the
emoji_status in other places as well.
As such this commit uses the status_emoji template to show the status
emoji in the PM list and also implements live update behavior.
With refactor and minor edits by Yash RE.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Previously, we would call `rerender_messages_view()` in order to
rerender messages after user renames or avatar updates. This would
lead to rerendering the entire message list for every change,
regardless of whether any specific message had changed or not.
This used to be acceptable because user renames and avatar updates
were rare events, however, as we plan to show user status emoji near
user names and updates to those would be more frequent than is
affordable, this commit implements
`rerender_messages_view_for_user(user_id)` which only rerenders
messages which have actually been changed.
This commit is, thus, both an optimisation for the existing code and a
prep-commit for the user status emoji.
Previously, we used to only calculate sender_is_bot, sender_is_guest,
small_avatar_url and background_color on the message_container via
build_message_groups (ie via .render, which also gets called from
.rerender_with_target_scrolltop).
This would mean that if we tried to use `_rerender_message` to update
just a single message (which is something we'd like to do, in order to
make rerenders more efficient), these values would not update.
(This could lead to avatars not light-updating properly).
As such, this commit moves assignment of these values into
`set_calculated_message_container_variables`.
We use Venice instead of Verona, just in case some other
test is mutating Desdemona's subscription to Verona. (That's
unlikely, but it at least reduces some grep noise for any
future person with that hypothesis.)
And then we try to make sure that Venice is even in the
list of streams.
This commit attempts to revert the lightbox state (at least
the pan/zoom part of it) when the lightbox is closed. The open()
function has been turned into a factory function so that the zoom
control which is instantiated on initialization of the lightbox can be
passed in to the on_close handler of overlay.open().
It seems like orange is the loudest possible color to
denote a quasi-neutral-idle state, so we hope to
replace it with another color.
This commit does not change any styling.
I removed the sentences in the doc, since they are
kind of too vague to be useful. If we want to say that
the idle state is correlated with the half-orange
circles in the buddy list, then we want to say that
more specifically.
This function is not used currently after we removed the
"Group PMs" section from right sidebar in 43e5b2d28b.
This commit also removes presence.is_active function as it
was only used in buddy_data.huddle_fraction_present.
Wordle has recently become a thing and it uses green, yellow and white (or
black in dark mode) large square unicode characters to let people share their
gameplay. Zulip converts the white and black large square unicode characters to
emojis, but not the green and yellow ones. This causes the Wordle grid to be
misaligned when shared on Zulip.
This commit adds green and yellow large square emojis to our emoji list to fix
the problem.
This commit updates the error message shown on sending a message
with no topic in an organization with mandatory_topics setting
set as true to match the error message in API.
Instead of blindly adjusting `compose-textarea` on resize,
we adjust the height of `compose-textarea` or `preview_message_area`
based on which is visible.
This commit creates the function warn_if_topic_resolved that checks if
the topic to which the user is composing is resolved or not. First it
checks if the stream exists and then if the topic name starts with the
RESOLVED_TOPIC_PREFIX. If the conditions are true, a warning banner is
shown to the user.
It also shows to the user a button to unresolve the topic, if he has
the permission to do so.
Fixes#20584.
We move the stream subscribed/unsubscribed bookend info from
js files to bookend handlebar.
Tweaked by tabbott to override the check-templates indentation logic.
This effectively reverts part of
70d444a8eb. While it's correct that we
want to render this bit of Handlebars template early, it was not
correct to move all compose box initialization earlier.
Do the same thing we do with the left/right sidebar container
templates, which is to render them directly in `ui_init.js`.
Fixes#20778.
In English, compound adjectives should essentially always be
hyphenated. This makes them easier to parse, especially for users who
might not recognize that the words “web public” go together as a
phrase.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We no longer limit our list of candidate topics
to 300.
We continue to limit the topic results to 10, since
we don't want to overwhelm users or crowd out
non-topic-related suggestions.
We try to handle this is an efficient manner.
We were showing # for all types of streams in the title at the top
in the right column of stream settings overlay. This commit fixes
it to show globe icon for web-public streams and lock icon for
private streams.
Navigation key presses like `Up` and `PageUp` with an empty recipient
boxes will now close the compose and propagate the keypress to the message
list or recent topics, depending upon the active view.
This extends behavior we've had for a long time with focus in the
compose box itself.
This reverts part of commit d4c681a937
(#20764).
The ternary conditions are necessary because __Rewire__ can be (and in
fact is) used to patch non-exported variables.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We show user name in heading of the deactivation confirmation
modal instead of email, since there can be a case when admin
does not have access to real email and we already show email,
if accessible, in the content of the modal.
When you use nyc, its code instrumentation transforms
the code so that line numbers and columns no longer
make sense, and the long stack trace is likely to cause
more confusion than convenience.
We want to encourage a workflow where you debug your
node tests using the normal (and much quicker mode)
before running `--coverage`.
Use a popover which displays both the options instead of long text.
We only use a small text indicating the current state which user
can click on to trigger the popover.
We make the banner, mentioning the user to confirm new email
after changing the email through settings, sticky and it
disappears either on reload or after confirming the new email.
Fixes#20686.
The old name was confusing, since the contents
of the div aren't just a table, and we have
smaller elements that actually do list a bunch
of subscriptions in tabular format.
Even though we intend to shortly share lots of code
for editing stream subscribers with the create-stream
UI, we don't want to confuse click handlers and
containers too much.
This is a fairly straightforward extraction.
It's good to test this with Iago, and then go into
Manage Streams and add/remove subscribers for a stream
like devel.
I copy/pasted two small functions that will soon
diverge from stream_edit. The get_stream_id function
will either use a module variable (since we're
generally only editing subscribers for one stream, and
we already have the singleton assumption with
`input_pill`) or a more strict CSS selector. And then
get_sub_for_target depends on get_stream_id. We may not
always need full subs, anyway, and when we adapt some
of this code for creating streams, things are likely to
change.
I stopped exporting a couple functions that have no
callers outside of this module.
The main entry point for the module is
enable_subscriber_management.
We continue to export invite_user_to_stream and
remove_user_from_stream, which should possibly be just
pulled into their own module to lessen some
dependencies, but they don't have too much baggage,
since they just wrap channel calls.
We now serialize still_url as None for non-animated emojis,
instead of omitting the field. The webapp does proper checks
for falsiness here. The mobile app does not yet use the field
(to my knowledge).
We bump the API version here. More discussion here:
https://chat.zulip.org/#narrow/stream/378-api-design/topic/still_url/near/1302573
This test was verifying if an error was displayed on trying
to rename a bot with an existing name and then close the edit
modal with 'cancel' button.
I think the cause for flake is that the 'cancel' was clicked when
it is disabled while the request was being made. The existing waits
should've also worked for this but I presume there's some race.
This avoids the somewhat confusing visuals of showing messages as
EDITED where the content had not been changed, which also obscured
situations where a message had both been edited and moved.
It's possible we could do better with some sort of fancier block-move
visual styling, but it's a bit tricky to do well given that we support
moving multiple messages at once.
Fixes#20451.
Removed existing empty narrow divs from app/home.html and created
a new javascript module to dynamically load empty narrow messages
using handlebar template.
Fixes#18797
If a user chooses to not broadcast their presence status to others, we
still show the user as available in their own user sidebar. Instead, one's
own availability should appear the same as it does for other users.
With tweaks from YashRE42: rebasing to use user_settings instead of
page_params, as introduced in the series of commits ending with
8755a76cf6, adding code comments and
moving the redraw call to `server_events_dispatch.js`.
Fixes part of #18846. Further work is required to display the user's own idle
status properly to complete #18846.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Co-authored-by: Ganeshprasad Biradar <biradarganesh25@gmail.com>
`Press Enter to send` used to hide `Send` button, we remove that
behaviour.
We show the current state of `Enter` hotkey action via text below
`Send` button which can toggle behaviour on click.
The new is obviously parallel with the small avatar URL construction,
and allows us to deduplicate this construction between the popovers
and full user profile logic for getting a medium avatar URL.
Fixes#20140.
This commit adds code for live-updaing the stream-privacy choices
in stream creation form and privacy change modal on changing
"create_public_stream_policy", "create_private_stream_policy"
and "create_web_public_stream_policy".
This commit adds "Manage this user" option in the user-info popover
which simply opens the administrative user-info modal.
We show a spinner on submit button in this case as modal
is not closed immediately and thus we need some indicator
to show that the task is in progress. There is no spinner
on submit button in the modal opened from "Users" section
of organization settings.
Error handling for this case is different than when the
modal is opened from "Users" section of organization
settings because there is no overlay in the background
of modal in this case.
In this case, we show error inside the modal and do not
close it and in case the change is completed successfully
we just close the modal without showing any message.
Fixes part of #18944.
Previously, opening a draft and closing it without changing the
content would cause us to show the "saved as draft" tooltip. This was
annoying and would cause annoying UX after fixing a bug related to
saving drafts when reloading, as such, this commit removes the above
behaviour by introducing a simple check on whether the draft contents
are edited.
In message header search bar, users didn't use to get any typeahead
suggestions if a normal filter follows search filter.
E.g.: query => foo bar stream:D
In the above case, users didn't use to get any typeahead suggestions.
This was because we had set that the callers of 'parse' function can
assume that the 'search' operator is present in the last in the query.
Because of which `get_search_result` function (in search_suggestion.js)
didn't use to show any typeahead suggestions as it used to assume that
the latest typed query is for search filters.
Fixes part of #19435.
We directly pass operators to remove dependency on narrow_state
module. This avoids a circular dependency of `filter` module
which is evident on the `/devtools/integrations/` page.
Continuing the efforts to reduce dom trashing from the previous
commits, here we remove the third forced reflow by reordering the call
to $(".top-messages-logo").show() via narrow.reset_ui_state(), such
that it happens before the other DOM writes in
recent_topics_ui.hide().
Tweaked by tabbott to avoid adding an unnecessary if/else statement
around recent_topics_ui.hide.
This commit has the following changes -
- Adds dropdown for changing create_web_public_stream_policy and this
dropdown is visible only if settings.WEB_PUBLIC_STREAMS_ENABLED and
enable_spectator_access is set to True. This dropdown is live-udpated
on changing enable_spectator_access setting.
- The web-public stream option in stream creation form and stream privacy
modal is hidden if one of settings.WEB_PUBLIC_STREAMS_ENABLED or
enable_spectator_access is set to False except in stream privacy modal
when the stream is already web-public so that the user is not confused by
none of the options being selected.
- We disable the web-public stream option in stream creation form and
in stream-privacy modals of stream which are not already web-public
when the user is not allowed to create web-public streams as per
create_web_public_stream_policy setting.
- We use on_show parameter to hide or disable the options in stream-privacy
modal because we use the visible property of element to remove the bottom
border from last element in the stream-privacy choices and thus we have
to wait for the modal to be visible.
Fixes#20287. Fixes#20296.
This commit adds user_can_create_web_public_streams function
in settings_data.js which will be used in further commits
to disable or hide the UI elements for creating web-public
streams.
Since we have the drafts button in top left corner and we need space
to insert formatting buttons in the bottom of compose box; removing
drafts link makes sense.
This provides a convenient interface to hide all drafts.
Fixes#19360.
However, we may want to continue to implement a button in the drafts
overlay as well for doing this operation.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
Previously, this test file had an object that encouraged one to
believe that it is defining a realm_emoji with the name, id = "zulip"
and a custom source url, but this is false.
The "zulip" emoji is a special case that's added to our data
structures by the `/shared/emoji.js` code.
Notice how the test never asserts that the returned url is equal to
the source_url defined, it just asserts that the source url is equal
to "/static/generated/emoji/images/emoji/unicode/zulip.png" (which is
the value defined in `/share/emoji.js`).
Hence, we remove this object and replace any references to it with the
values defined in `/shared/emoji.js`.
Previously, if a user had a realm emoji set as their status emoji and
someone deleted the realm emoji, the app would fail to initialize,
because of the error we throw from `./shared/js/emoji.js`.
This commit fixes this by just displaying the deactivated emoji,
similar to how we do when realm_emoji used as reactions are deleted.
As part of the fix, we add a function get_emoji_details_for_rendering,
which duplicates some of the logic used in `reactions.js`, we can
refactor to remove the duplication in `reactions.js` in future
commits.
Note that the following behaviour is a part of our design:
If a user sets their emoji to a particular realm emoji, say for
example "octo-ninja", and "octo-ninja" was then deleted, and a new
emoji was added with the name "octo-ninja", the user's status emoji
would change to show the new emoji instead of the deleted emoji.
Also note that in the `user_status.js` node test, we were able to
change the name for the 991 realm_emoji because it had not been
previously used anywhere in the test (possibly added as just a copy
paste artifact?).
Fixes: #20274.
emoji: Use reaction_type parameter to analyze emoji.
Now that this is in the left sidebar, we can remove the now-redundant
compose area button for it. This also changes where the "Saved as
draft" tooltip appears.
This currently shows the drafts as a popup. Eventually, we'll want to
migrate it to be a view in the center pane, as we did with Recent
Topics.
This uses the same style as starred messages in order to show the number
of drafts.
See CZO for more context:
https://chat.zulip.org/#narrow/stream/101-design/topic/drafts.20in.20sidebar
Previously, opening multiple message_edits and then drag-dropping a
file into any one of them would cause all of them to upload ie you'd
get one uploaded file in each message_edit.
This bug was caused by returning multiple elements from
upload.get_item("drag_drop_container", config) when config.mode =
"edit".
This commit changes the selector to use the row provided (config.row),
and so ensures that the above bug doesn't happen.
There was no heading for "Time format" setting in the
"Default user settings" section and thus no save-discard
widget to update the setting. This commit fixes the bug
and changes the heading to be only "Time" since there is
no realm-level default of language setting.
This bug was introduced in adb612a0b4.
Previously, the tests relied on `recent_topics_util.is_visible`
returning false unless we used override to return true, this is
because `recent_topics_util.is_viible` would return
`$("#recent_topics_view").is(":visible");` which would always be false
since we don't create a stub for `$("#recent_topics_view")`.
This would cause the tests to fail if we changed how `is_visible`
found it's return value, which we want to do for performance reasons,
and as such, this commit adds explicit overrides where needed.
Further more, even when we do override `is_visible` as override(rt,
"is_in_focus", ...) we do not override the `is_visible` used in
`recent_topics_uttil.is_in_focus`, and so our tests stil rely on that
`is_visible` always returning false. This commit address that by also
adding explicit overrides for `is_in_focus` where needed.
It's always better to use the user ID than the email for fetching data
about an object whose unique ID we have, which should be all of them.
And it's also cleaner code to use the standard people.js method; tabbott
checked that indeed all callers get their `user` objects from `people.js`.
Since we restrict spectators from having access to avatars using
email to avoid someone brute forcing a user's email, this removes
a 401 response from the server in spectator view when trying
to open user info popover.
Additionally, this fixes the cached-fetching behavior documented in
the comments we add about the way we construct URLs.
Add `escape_navigates_to_default_view` as a bool setting in
UserBaseSettings model and implement it as a checkbox that toggles
the hotkey implementation of escape to the default view in the
advanced user display settings.
With /help/ documentation edits from Alya Abbott.
Fixes#20043.
User-supplied custom realm filter has had some sort of regex-based
validation of the format URL since their introduction in
d7e1e4a2c0 -- and this has always been
in addition to the URLValidator. The URLValidator is the one which
does the security-relevant work of validating that the schema is
reasonable, and that the overall shape of the URL is well-formed. The
regex has served primarily to arbitrary limit the characters that can
appear in the URL, in the mistaken name of safety.
Adjust the regex, such that its only purpose is to verify that the
usages of `%` characters in the URL are reasonable, and leave the URL
validation to the URLValidator, which can do a far better job. This
includes broadening the support to include `%%` as an escape
character; this is likely such a niche case as to be unnecessary, but
costs little.
Fixes#16013.
Removes the `/day` and `/night` options from the typeahead menu while
still allowing the commands to be used. Typing `/day` and `/night`
will now suggest `/light` and `/dark`, respectively. Also changes the
`Dark mode` and `Light mode` popups that appear after using the
corresponding command.
Fixes#18318.
The previous code has a lot of code unrelated to mock_template.
So, this commit replaces it with a better example which also
demonstrates how to test conditionals in templates.
Translation handlebars helpers were not getting changed when we
mock static/js/i18n.ts and then unmock it in a different test.
We mock i18n.ts for every test except node_tests/i18n.js.
So, running any code that calls the registered handlebar
helpers related to translations before running i18n test
will run the helper functions registered with mocked i18n module.
The subsequent tests too would use those functions registered
with mocked i18n module.
This causes the i18n test to fail as we expect the registered
helpers to use actual i18n.ts instead of a mock if we have
code that would call the registered translation helpers in
tests that run before i18n.
Previously, on receiving udpate event of realm-level default setting,
we updated the whole page, but this might be problematic now in case
where user has edited settings in two subsections with save/discard
button still present and if user clicks on save button of one
subsection then the setting in other subsection also resets to its
original value as whole page is updated.
So, this commit changes the behavior to only update the changed
setting and not affecting other settings similar to what we do
in 'Organization settings' and 'Organization permissions' sections.
We also do not call 'settings_display.report_emojiset_change' when
realm-level default of emojiset setting is updated because we now
uses save/discard widget.
We use 'admin-realm-form' class as selector in save-discard click
handlers instead of 'organization' which includes all the organization
settings sections, but save/discard widget is used only for some
sections and all of them are inside the form with class 'admin-realm-form'.
This will also help us to avoid code duplication when changing the realm
level defaults section to use save-discard widget.
Move the password tracking variables from setup to channel module.
Track password_change requests in channel.
Directly use xhr object to store `password_changes` information.
Tests modified to accomodote this change by converting strings to
objects.
Zulip attempts to validate that the regular expressions that admins
enter for linkifiers are well-formatted, and only contain a specific
subset of regex grammar. The process of checking these
properties (via a regex!) can cause denial-of-service via
backtracking.
Furthermore, this validation itself does not prevent the creation of
linkifiers which themselves cause denial-of-service when they are
executed. As the validator accepts literally anything inside of a
`(?P<word>...)` block, any quadratic backtracking expression can be
hidden therein.
Switch user-provided linkifier patterns to be matched in the Markdown
processor by the `re2` library, which is guaranteed constant-time.
This somewhat limits the possible features of the regular
expression (notably, look-head and -behind, and back-references);
however, these features had never been advertised as working in the
context of linkifiers.
A migration removes any existing linkifiers which would not function
under re2, after printing them for posterity during the upgrade; they
are unlikely to be common, and are impossible to fix automatically.
The denial-of-service in the linkifier validator was discovered by
@erik-krogh and @yoff, as GHSL-2021-118.
Also added a waitFor for the modal to disappear and removed
waitFor for the spinner to hide which would obviously be hidden
with modal and it also doesn't add much value.
For text that already has the formatting that the user is
trying to apply, we undo the formatting. This gives a nice
experience of applying and removing the formatting from text
on the same button press.
Users wanted a feature where they could specify
which users can create public streams and which users can
create private streams.
This splits stream creation code into two parts,
public and private stream creation.
Fixes#17009.
This commit replaces 'allow_message_deleting' boolean setting
with an integer setting 'delete_own_message_policy'. We have a
separate dropdown now for deciding which user-roles can delete
messages sent by themselves and the time-limit setting droddown
is different.
This new setting has two options - everyone and admins only. Other
options including moderators will be added further.
We also remove the "Never" option from the original time-limit
dropdown, as admins are always allowed to delete message. This
never option resembled the case of only admins being allowed to
delete but this state is now resembled by setting the dropdown
to "admins only" and we also disable the time-limit dropdown in
this case as admins are allowed to delete irrespective of limit.
Note, this setting is only for deleting messages sent by the
deleting user themselves, and only admins are allowed to delete
messages sent by others as before.
We make zero invalid value for message_content_delete_limit_seconds and
for handling the case of "Allow to delete message any time", the API-level
value of message_content_delete_limit_seconds is "anytime" and "None"
as the DB-level value. We also use these values for message retention
setting, so it helps maintain consistency.
This commit removes the existing default_twenty_four_hour_time field in
Realm table which was used to set the twenty_four_hour_time setting of
new user on joining and instead we now use the twenty_four_hour_time
field of RealmUserDefault table for the same.
With some tweaks by tabbott to clarify the documentation.
We will add realm-level defaults of notification settings in
further commits which will result in two elements with same
class. So, this commit specifies container element id along
with the class of setting element to make sure that we wait
for the correct element.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
We do not have any system user groups as of
now, but this commit is just a prep commit
to prevent any change in user-facing pages
to avoid confusion till this feature is
completed.
This change was initially made in 6117c38,
but it was reverted in 1543775a due to merge
conflicts with the typescript migration of
user_groups.js.
This commit adds code for live-updating the realm-level default
settings page which contains only display settings as of now.
This commit also adds realm_user_settings_defaults object to
zpage_params so that we can write the tests.
This commit changes the behavior of how we show
animated emojis in the buddy list. We now show still
image of animated emoji and when hovered show the
animated emoji.
Fixes#19521
This commit displays a banner at the top for demo orgs letting the
user know that the org will be automatically deleted in the
specified number of days. The alerts are prioritized as follows:
- If there are <=7 days left till deletion, the alert is prioritized
above desktop notification queries and is colored red.
- If there are more then 7 days left till deletion, the alert is
prioritized below desktop notification queries.
This is a part of #19523.
We change the label of various organization settings
to specify moderators.
Labels for 'admins only', 'admins and moderators'
and 'nobody' are still same.
The updated labels are -
- 'Admins, moderators and full members'
- 'Admins, moderators and members'
- 'Admins, moderators, members and guests'
These options will be replaced by user groups in
future but this is an intermediate fix.
Fixes#19562.
This test was `assert`ing the draft is not getting cleared
as soon as sending, which is desired behaviour to some extent
because we don't want to delete it until we receive a confirmation
from the server, but given the right amount of delay (or very
low network latency), the draft will be cleared. This inconsistency
was causing failures.
We could better test this with a node test. A node test was
already added in #18827.
We are renaming stream to stream_name in formatted draft object
just to be more explicit and be clear that we are storing that
stream name in this variable.
This commit changes snapshot_message to store stream_id for
drafts along with stream names. The stream_id field is
undefined if draft is for empty or invalid stream name.
After this change:
- If draft has a valid stream_id stored and it maps to
a stream, then we display the stream name from the
obtained stream object.
- If draft.stream_id is undefined or doesn't map to a stream,
then we display the name stored in draft.stream, which can
be invalid (no stream of this name existed ever), can be
empty and can also be name of a deactivated stream.
This change helps us to show correct stream-name for drafts
in case of renaming a stream.
Fixes#15155.
Along with the extraction, we do some simplifications of inserting
text in compose too. This same function can now be used in
compose formatting popover too.
We use "text-field-edit", which has good cross-browser `undo` /
`redo` support, to do the text replace for us instead of writing
that logic ourselves.
Before this commit, the message or any draft is deleted as soon
as the compose box is closed. So, it removes that by removing
delete_active_drafts and instead this commit will add the deletion
process of drafts in reify_message_id that is called when a
message is successfully sent and received.
Now, see there are two types of messages, one that are locally
echoed and the second ones are that aren't locally echoed but
sent directly to server. This commit only saves the message in
draft if it is locally echoed as they are the only messages
that show message failed in message list. The non locally echoed
ones aren't remove from the compose box until they are
successfully sent. Now as the draft-id is stored in the message
data for locally echoed messages, as they are echoed from the
server, they are deleted using that draft-id.
This also adds node tests for echo reify_message_id for testing
this feature that this commit is adding.
Fixes#17697
This will be used to check if the narrow being requested by
spectator requires authentication without requesting the server.
Having this check locally, makes this process look snappy to
the user and doesn't result in 404s in the browser log.
For spectators, without sending any request to the server,
check locally if the hash requires authentication or which
shows a feature that requires authentication;
if it does, we show login_to_access modal to the user.
This was originally meant to fix the emoji mapping conflict during a
Slack import. In Slack, 🎉 and ㊗️ have different
symbols, but they both map to 🎉 in Zulip prior to this commit.
㊗️ now refers to the Japanese character version, as is
observed in Matrix and Slack.
I expand the fix to include all other Japanese characters. Matrix.org
and Slack already have those characters in their symbol section, and so
this is to reach feature parity.
See the discussion thread in https://chat.zulip.org/#narrow/stream/9-issues/topic/duplicate.20emoji.20in.20data.20import
We rename class of notification settings except checkboxes
by prefixing them with 'setting_' for clarity.
We do not change class of checkboxes because settings_checkbox
is used by other templates also and if we only change class
of those using notification_settings_checkboxes then live
update code will break and will need to add separate condition
for differentiating between which partial template is used.
This is a prep commit for adding UI for realm-level default
of user settings. We refactor the code to use classes
instead of ids such that we can use the common code for the
new settings.
We add a prefix to id of default_language_modal.hbs
such that we can use the same code for user settings
and realm-level settings.
We also add a class "default_language_modal" to the
modal div to avoid duplicate css.
This is a prep commit for adding UI for realm-level
default of user settings. We refactor the code to use
classes instead of ids such that we can use the common
code for the new settings.
Our typeahead system is very sensitive, a simple internal
focus can hide it. This leads to occasional failure on the
puppeteer test.
This commit tries to solve it by clicking via javascript
instead of manual puppeteer click.
We now use the newly added "user_settings" event in the frontend
code instead of previous "update_global_notifications" and
"update_display_settings" events which are now depreceated.
Return zulip_merge_base alongside zulip_version
in `/register`, `/event` and `/server_settings`
endpoint so that the value can be used by other
clients.
As the right sidebar re-renders many times, often the
element puppeteer selected becomes stale, to avoid this
issue we are using javascript to click on the element.
This commit also ensures that the set user status modal
is completely open before we start clicking.
This reverts commit 5e97ec9ad9.
This change has been pretty confusing for users, and so we need to do
something more in order to make the UI acceptable to change this
default.
This commit moves the warn_if_private_stream_is_linked,
needs_subscribe_warning, and warn_if_mentioning_unsubscribed_user
to compose_validate.js from compose.js.
These warning functions are very naturally part of the compose box
validation system, though they're a bit different in being called from
the typeahead codebase.
Part of splitting compose.js into more natural modules.
This commit enhances our Multiselect dropdown list widget by
displaying a tippy tooltip over the dropdown button once it's
text changes to `n selected` where n is the number of items
selected by user which exceeds the limit passed.
It essentially helps the user to identify the dropdown items they
have selected by just hovering over the dropdown toggle button.
This commit adds the support to select multiple dropdown items by inheriting
dropdown list widget and overriding some of it's properties.
The parameters that can be passed along with it are-
- widget_name: The desired name of the widget.
- data: The data that needs to be populated as dropdown items.
- default_text: The default text to be rendered when none of the items is selected.
- on_update: Function to trigger once the filter button is pressed.
- on_close: Function to trigger once the dropdown is successfully closed after filtering.
- value: The default value that is initially selected by user.
- limit: The maximum number of dropdown items to display on button text.
This widget can later be implemented in recent topic view to replace the
several ellipses filter button and also within the organisation user's page
to quickly sort the users list according to their org role.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
This commit improves the approach to click on the menu
icon on the right sidebar. It'd first hover on the list
instead of the menu to avoid the occasional "HTML node
not present" error. As menu icon our only visible when
we hover over the item.
In this commit, we only update the existing architecture
to support the status emoji feature:
* We add the `user_status_emoji_info` map so we can
keep track of the users' staus emoji.
* Listen to the server event to update/set the
`user_status_emoji_info` map.
* Add `status_emoji_info` field, when getting user's data.