We never intended to render them for this use case as the result would
not look good, and now we have a convenient bugdown option for
controlling this behavior.
Since we're not storing the markdown rendering anywhere, there's
conveniently no data migration required.
Fixes#11889.
This renames references to user avatars, bot avatars, or organization
icons to profile pictures. The string in the UI are updated,
in addition to the help files, comments, and documentation. Actual
variable/function names, changelog entries, routes, and s3 buckets are
left as-is in order to avoid introducing bugs.
Fixes#11824.
Follow up on 92dc363. This modifies the ScheduledEmail model
and send_future_email to properly support multiple recipients.
Tweaked by tabbott to add some useful explanatory comments and fix
issues with the migration.
Apparently, our invalid realm error page had HTTP status 200, which
could be confusing and in particular broken our mobile app's error
handling for this case.
When soft deactivation is run for in "auto" mode (no emails are
specified and all users inactive for specified number of days are
deactivated), catch-up is also run in the "auto" mode if
AUTO_CATCH_UP_SOFT_DEACTIVATED_USERS is True.
Automatically catching up soft-deactivated users periodically would
ensure a good user experience for returning users, but on some servers
we may want to turn off this option to save on some disk space.
Fixes#8858, at least for the default configuration, by eliminating
the situation where there are a very large number of messages to recover.
A user who has been soft deactivated for a long time might have 10Ks of message
history that was "soft deactivated". It might take a minute or more to add
UserMessage rows for all of these messages, causing timeouts. So, we paginate
the creation of these UserMessage rows.
This logic for passing through whether the user was logged in never
worked, because we were trying to read the client.
Fix this, and add tests to ensure it never breaks again.
Restructured by tabbott to have completely different code with the
same intent.
Fixes#11802.
Previously, the LDAP authentication model ignored the realm-level
settings for who can join a realm. This was sort of reasonable at the
time, because the original LDAP auth was an SSO solution that didn't
allow multiple realms, and so one could fully configure authentication
settings on the LDAP side. But now that we allow multiple realms with
the LDAP backend, one could easily imagine wanting different
restrictions on them, and so it makes sense to add this enforcement.
This field is primarily intended to support avoiding displaying the
"more topics" feature in new organizations and streams, where we might
know that all messages in the stream are already available in the
browser.
Based on original work by Roman Godov, and significantly modified by
tabbott.
The second migration involved here could be expensive on Zulip Cloud,
but is unlikely to be an issue on other servers.
The actual bug in #11791 was caused by code reverted in
3ed85f4cd7, so technically #11791 is
already fixed. However, it makes sense to add tests to ensure that it
doesn't regress in the future as part of closing out the issue.
Fixes#11791.
Apparently, our new validator for stream color having a valid format
incorrectly handled colors that had duplicate characters in them.
(This is caused in part by the spectrum.js logic automatically
converting #ffff00 to #ff0, which our validator rejected). Given that
we had old stream colors in the #ff0 format in our database anyway for
legacy, there's no benefit to banning these colors.
In the future, we could imagine standardizing the format, but doing so
will require also changing the frontend to submit colors only in the
6-character format.
Fixes an issue reported in
https://github.com/zulip/zulip/issues/11845#issuecomment-471417073
According to GitHub's webhook docs, the scope of a membership
event can only be limited to 'teams', which holds true when a
new member is added to a team. However, we just found a payload
in our logs that indicates that when a user is removed from a
team, the scope of the membership is erroneously set to
'organization', not 'team'. This is most likely a bug on
GitHub's end because such behaviour is a direct violation of
their webhook API event specifications. We account for this
by restricting membership events to teams explicitly, at least
till GitHub's docs suggest otherwise.
Now that we've more or less stabilized our authentication/registration
subsystem how we want it, it seems worth adding proper documentation
for this.
Fixes#7619.
Addresses point 2 of #10612. We use a regex to detect if a form
of FWD indicator is present at the beginning of the subject, which
means the message has been forwarded.
remove_quotations argument is added to a couple of functions where
it's necessary.
In filter_footer, the criteria for a line to be a possible beginning
of a footer is changed to line.strip() == "--", instead of
line.strip().startswith("--"), because the former would remove
quotations from plaintext emails. This change makes sense, because
RFC 3676 specifies ""-- " as the separator line between the body
and the signature of a message":
https://tools.ietf.org/html/rfc3676
We remove the 'subject' argument of process_stream_message and make
subject processing happen inside the function, as it's a more
appropriate place than the general process_message function and is
needed to have a good way of disabling removing quotations in forwarded
emails sent into the mirror.
This used to have a single function test_email_subject_stripping which
would run through a sizeable list of example subjects from subjects.json
fixture, form an email with each subject, send it to the email mirror
and check if the resulting stream message has a correctly stripped
topic. That took too much time, because we run through the entire
process_message and most_recent_message codepaths a lot of times.
We change the way of testing to:
1. Ensure process_message applies subject stripping (only need to run
process_message twice here)
2. Test the strip_from_subject function separately, on all the example
from the subjects.json fixtures. This is very fast.
Some urls which end with image file extensions (eg .jpg) may link to
html pages. This adds handling for linx.li, wikipedia.org and
pasteboard.co. If it is possible, we redirect to the actual image url
otherwise we do not attempt to render it as an image.
Fixes#10438.
When a Zephyr user deactivates their account, they should be
automatically turned into a mirror dummy user (so that other users can
continue to interact with them as normal for a Zephyr user who isn't
using Zulip).
Fixes part 3 of #10612. When sending an email to the email mirror to a
stream address, if "+show-sender" is added in the address, the stream
message will now include "From: <sender>" at the top.
The test_events system was in several tests using get_realm to fetch a
realm object, rather than accessing self.user_profile.realm. This
created subtle problems where we were neither directly editing nor
refreshing the `realm` object associated with our UserProfile object
from the database after our the `do_*` methods.
The payoff for this is we can update the previously confused
`do_change_icon_source` test to actually change the state and have the
correct result.
This reverts commit ff90c0101c but keeps
the test cases added for reference.
This was reverted because it was both not a clean solution and created
other realm filters bugs involving dashes (etc.).
In commit de65a04 we can see that if the need ever arises to modify
how stream descriptions are rendered, we would need to make changes
at 5 different call points which can be quite cumbersome. So this
functionality has been extracted to a new method called
'render_stream_descriptions'.
Earlier the behavior was to raise an exception thereby stopping the
whole sync. Now we log an error message and skip the field. Also
fixes the `query_ldap` command to report missing fields without
error.
Fixes: #11780.
This fixes an issue where invalid emoji name prevents following
emojis from rendering.
This reverts the code change in
8842349629, while still passing the
tests added in that commit (it seems the original commit had
misdiagnosed an ordering bug and thus introduced this issue).
Fixes: #11770.
The night logo synchronization on the settings page was perfect, but
the actual display logic had a few problems:
* We were including the realm_logo in context_processors, even though
it is only used in home.py.
* We used different variable names for the templating in navbar.html
than anywhere else the codebase.
* The behavior that the night logo would default to the day logo if
only one was uploaded was not correctly implemented for the navbar
position, either in the synchronization for updates code or the
logic in the navbar.html templates.
This commit leverages the ahocorasick algorithm to build a set of user_ids
that have their alert_words present in the message. It runs in linear time
of the order of length of the input message as opposed to number of
alert_words. This is after building a ahocorasick Automaton which runs
in O(number of alert_words in entire realm) which is usually cached.
This fixes an issue where blank lines between blocks were causing
auto-numbering of list to stop before the blank line resulting
in two separate numbered list instead of one.
Edited significantly by tabbott to explain the tricky details in the
comments.
Fixes: #11651.
Add `max_int_size` parameter to `to_non_negative_int()` in
decorator.py so it will be able to validate that the integer doesn't
exceed the integer maximum limit.
Fixes#11451
This is important for situations such as with our Zapier app,
where the requesting user may be a bot that would like to access
its owner's subscriptions.
Tweaked by tabbott to eliminate the 2^N growth of cases in
do_get_streams.
tests now ran in 7.649s from 9.297s. And this test works just as well
with 3 bots, since only 3 database queries with 3 bots confirms we're
not doing linear queries in the number of bots in the organization.
We want to use the baseline features of bugdown, but not fancy things
like inline URL previews, since the whole structure of stream
descriptions is to have a single-line thing supporting some
formatting.
The migration part of this change fixes a bug encountered by some
organizations upgrading from older versions of Zulip.
This allows us to have some features using bugdown rendering where
inline image previews will not be rendered (which would be problematic
for e.g. stream descriptions).
Guest users will just get an empty list of default streams; we also
hide the "Default streams" organization view from the guest users UI.
This is for consistency with not providing guest users the full list
of streams in an organization.
Fixing this involves fixing the backend to handle unchanged field
submissions of the Zoom credentials without trying to re-validate the
credentials (for performance) as well as to fetch the already-sent
secret.
Visually, #zoom_help_text acts like
.organization-settings-parent div:first-of-type when the Zoom option
is selected, but isn't treated as such.
No visual change with the #google_hangouts_domain change; just there to make
the code more readable/defensible.
This avoids a spurious permission error inside the Postgres
`resolve_symlinks` function if we don’t have access to the current
working directory (e.g. we’re running with cwd /root inside `su
zulip`).
While we’re here, add a defensive `--` argument.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This saves about 8% of the runtime of our total response middleware,
or equivalently close to 2% of the total Tornado response time. Which
is pretty significant given that we're not sure anyone is using statsd
in production.
It's also useful outside Tornado, but the effect is particularly
significant because of how important Tornado performance is.
This avoids parsing these functions on every request, which was
adding roughly 350us to our per-request response times.
The overall impact was more than 10% of basic Tornado response
runtime.
We'll use this in the push-notifications code, in a context where
there should definitely already be UserMessage rows if everything's
gone normally... but explicitly checking at the top seems like the
right pattern from a secure-coding perspective.
When a bunch of messages with active notifications are all read at
once -- e.g. by the user choosing to mark all messages, or all in a
stream, as read, or just scrolling quickly through a PM conversation
-- there can be a large batch of this information to convey. Doing it
in a single GCM/FCM message is better for server congestion, and for
the device's battery.
The corresponding client-side logic is in zulip/zulip-mobile#3343 .
Existing clients today only understand one message ID at a time; so
accommodate them by sending individual GCM/FCM messages up to an
arbitrary threshold, with the rest only as a batch.
Also add an explicit test for this logic. The existing tests
that happen to cause this function to run don't exercise the
last condition, so without a new test `--coverage` complains.
Adblock Plus's "Block social media icons tracking" setting blocked
integration logos for social media platforms from loading, so the logos
are renamed to bypass this.
Fixes#11590.
This change was prompted by a possible bug on Clubhouse's end. In
general, if a branch is added, it also prompts a workflow state
transition in its primary story.
However, our webhook error logs show an erroneous payload where
the same branch is added to another story, but there is no
workflow state transition. Also, both the stories are grouped in
the same payload, which confused/broke our code. Ideally, this
shouldn't happen and is most likely a bug on Clubhouse's end.
In most cases, changes included in Clubhouse payloads never
pertain to more than one parent entity (stories) simultaneously,
and we usually operate under the assumption that the changes
included therein are related to each other in terms of their
parent object (story or epic) and not a child object (the GitHub
branch).
A check suite is a collection of check runs. We care a lot more
about the outcomes of check runs in this case because check_run
payloads are a lot more informative than check_suite payloads.
(And in any case, the check_suite events are primarily for notifying
tools like CI to run checks).
We only support notifications for events where a check run has
completed. Notifications for when a check run has been queued or
is in progress are not very informative and may be too noisy.
We do not anticipate our UI for showing stream descriptions looking
reasonable for multi-line descriptions, so we should just ban creating
them.
Given the frontend changes, multi-line descriptions are only likely to
show up from importing content from other tools, in which case
replacing newlines with spaces is cleaner than the alternative.
This change should help people discover to distinguish
silent mentions in text as a part of Zulip syntax while
differentiating them from regular mentions.
This optimizes test-backend by skipping webhook
tests when run in default mode.
Tweaked by tabbott to extend the documentation and update the CI
commands.
The payloads for this event are missing some important details
about the Project's changes, such as the name of the project,
the card's column name, etc. Without such details, the resultant
notifications would not be useful at all!
ACCOUNT_ACTIVATION_DAYS doesn't seems to be used anywhere.
INVITATION_LINK_VALIDITY_DAYS seems to do it's job currently.
(It was only ever used in very early Zulip commits).
We were using a hardcoded relative path, which doesn't work if you're
not running this from the root of the Zulip checkout.
As part of fixing this, we need to make `LOCAL_UPLOADS_DIR` an
absolute path.
Fixes#11581.
Since da8f4bc0e back in August, this control flow has caused
`flags.active_mobile_push_notification` to be cleared if we don't send
these `remove` messages at all, and if we send them directly to GCM...
but not if we send them via the Zulip notification bouncer.
As a result, on a server configured to send `remove` notification-messages
via the bouncer, we accumulate "active" messages and never clear them.
If the user then does `mark_all_as_read`, we end up sending a `remove`
for each of those messages again, and all in one giant burst. We've
seen puzzling bursts of hundreds of removals pass through the bouncer
since turning on removals on chat.zulip.org; it's likely many of them
are caused by this bug.
This issue was made more acute with f4478aad5, which unconditionally
enabled removals.
Test added by tabbott.
This is the only server-side change required for the FCM migration!
Optionally, at some point in the future we might choose to migrate
to the new ("v1") API which FCM also offers. Nothing revolutionary
but there are some nice things about it:
https://firebase.google.com/docs/cloud-messaging/migrate-v1
The client-side fix to make these not a problem was in release
16.2.96, of 2018-08-22. We've been sending them from the
development community server chat.zulip.org since 2018-11-29.
We started forcing clients to upgrade with commit fb7bfbe9a,
deployed 2018-12-05 to zulipchat.com.
(The mobile app unconditionally makes a request to a route on
zulipchat.com to check for this kind of forced upgrade, so that
applies to mobile users of any Zulip server.)
So at this point it's long past safe for us to unconditionally
send these. Hardwire the old `SEND_REMOVE_PUSH_NOTIFICATIONS`
setting to True, and simplify it out.
We've for a while had logic to set plan_type to LIMITED when importing
into Zulip Cloud; we need corresponding logic to set it to SELF_HOSTED
when importing into a self-hosted server.
Fixes#11541.
For Google auth, the multiuse invite key should be stored in the
csrf_state sent to google along with other values like is_signup,
mobile_flow_otp.
For social auth, the multiuse invite key should be passed as params to
the social-auth backend. The passing of the key is handled by
social_auth pipeline and made available to us when the auth is
completed.
For internal stream messages, most of the time, we have access to
a Stream object. For the few corner cases where we don't, it is a
much cleaner approach to have a separate function that accepts a
stream name than having one multi-option helper that accepts both
names and objects.
The bot's details (such as ID and name) are used to format a
connection label in Zapier's UI. This allows users to distinguish
between different Zapier-to-Zulip connections set up with different
bots.
Our html collects extra spaces in a couple of places. The most prominent is
paragraphs that look like the following in the .md file:
* some text
continued
The html will have two spaces before "continued".
This changes the border-radius to 6px for the tabbed display, which is not
in line with the current Zulip style for border-radius (4px). However 6px
really looks a lot better for this (possibly because it's a bigger box than
most of our other boxes?)
I was hoping this would make things faster... it does, but sadly only
by about 70ms, 5% of this file's test runtime.
It sure does make this file rather less action-at-a-distance, though,
as well as fixing some duplication.
If we make a practice on the Zulip server of always explicitly setting
the desired priority, then when an old server doesn't set the priority
we can reasonably have the bouncer make a guess.
That is, this allows a Zulip server to now set the `priority`; but if
it doesn't, we use upstream's default value, which has the same effect
as we've always previously had by not setting it at all.
But when this is deployed to the push notifications bouncer server, it
does allow another server to set priority when pushing notifications
through the bouncer.
If the caller has access to a Stream object, it is wasteful to
query a database for a stream by ID or name. In addition, not
having to go through stream names eliminates various classes of
possible bugs involved with re-fetching the Stream object by name.
If the caller has access to a Stream object, it is wasteful to
query a database for a stream by ID or name. In addition, not
having to go through stream names eliminates various classes of
possible bugs involved with getting a Stream object back.
The name for_stream_name is more appropriate here. The name
for_stream is more suitable for a function that takes in a Stream
object, which we're about to add.
Our hash-naming of production assets interacted badly with the "look
at files in a directory" algorithm used to determine what sound
options exist for the "notification sound" feature. For lack of a
better solution, we fix this by excluding files with an extra `.` in
their name.
Extracts out common tests so that future social-auth backends can
be tested without duplicating tests. I have been careful to not
change any testing logic.
Add all the stop words to page_params, reading from the
`zulip_english.stop` database, with caching to avoid loading the file
on every page load.
Part of #10592.
This causes changing the email_address_visibility field to actually
modify what user_profile.email values are generated for users, both on
user creation and afterwards as email addresses are edited.
The overall feature isn't yet complete, but this brings us pretty close.
The original commit made a number of well-meaning but suboptimal product
changes to the invoice events, such as threading them under the invoice id
rather than the customer id. It also seems to be causing 500s for
invoiceitem events, though I'm not sure why.
This reverts commit 65489b0391.
We had disabled reference style links in bugdown, however,
we hadn't disabled them in marked. This commit rectifies
that and adds test cases for the same.
Fixes#11350.
This helps keep the realm.json small and easy to process; previously,
almost the entire size of that file was the analytics data.
We implement this by refactoring the analytics Config objects into a
separate subroutine that writes to a separate file, plus the
corresponding import code.
Manual testing was performed by exporting the 'analytics' realm, and
importing back to a newly created 'test' realm. The 'test' realm was
then exported and the json files were inspected. The data appeared
consistent with no abnormalities.
Fixes: #11220.
We eliminated use of this function in outgoing_webhook.py in
bdc95b5d72.
Tweaked by tabbott to also eliminate code only used for that mock.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This commit does the following three things:
1. Update stream model to accomodate rendered description.
2. Render and save the stream rendered description on update.
3. Render and save stream descriptions on creation.
Further, the stream's rendered description is also sent whenever the
stream's description is being sent.
This is preparatory work for eliminating the use of the
non-authoritative marked.js markdown parser for stream descriptions.
This adds a new API for sending basic analytics data (number of users,
number of messages sent) from a Zulip server to the Zulip Cloud
central analytics database, which will make it possible for servers to
elect to have their usage numbers counted in published stats on the
size of the Zulip ecosystem.
This is primarily a feature for onboarding, where an organization
administrator might send a bunch of random test messages as part of
joining, but then want a pristine organization when their users later
join.
But it can theoretically be used for other use cases (e.g. for
moderation or removing threads that are problematic in some way).
Tweaked by tabbott to handle corner cases with
is_history_public_to_subscribers.
Fixes#10912.
This replaces the current usage of stream names with stream ids.
This commit also removes the `traditional` attribute from the invite
form as now we are sending stream_ids as an argument; this was the
only place in the codebase we used traditional=true, and it's great to
have it removed.
Ever since we implemented support for stream IDs in Addressee,
Addressee.stream_name() can now return None. This commit ensures
that _internal_prep_message only calls ensure_stream when
Addressee.stream_name() is not None.
This commit also contains the following auxiliary changes:
* Adds a custom exception, StreamWithIDDoesNotExist for when
a stream with a given ID does not exist because the error
message returned by StreamDoesNotExist only makes with stream
names, not IDs.
* Adds a new helper, get_stream_by_id_in_realm, which is similar
to get_user_profile_by_id_in_realm (introduced in #10391).
* Adds a helper, validate_stream_id_with_pm_notification, which
returns the Stream object associated with a given ID and also
handles PM notifications to the bot owner if the message was
sent by a bot and if the stream does not exist or has no
subscribers.
* Modifies the message sent by send_pm_if_empty_stream to
accommodate stream IDs.
Note that all of the above changes are required before check_message
can be modified to support stream IDs.
We've had this code oscillated a few times; the original comparison
was added as part of Stride import but broke HipChat import.
c34a8f2e69 fixed HipChat import but
regressed Stride.
This change fixes this for both HipChat + Stride.