zulip/docs/contributing/summer-with-zulip.md

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# How to have an amazing summer with Zulip
The purpose of this doc is to provide advice to GSoC/ZSoC mentors and students
on how to make the summer as successful as possible. It's mandatory reading, in
addition to [Google's
materials](https://developers.google.com/open-source/gsoc/resources/manual).
- Don't focus too much on doing precisely what's in the project proposal or
following precisely that schedule. The goals are for students to learn and to
advance Zulip, not to do in July what we guessed would be the right plan in
March with limited information.
- We probably will want to create a Dropbox Paper document for each student to
keep track of the current version of their project plan, but make sure to
keep GitHub up to date with what issues you're working on.
- Claim issues using zulipbot only when you actually start work on them. And
if someone else fixes an issue you were planning to fix, don't worry about
it! It's great for Zulip that the project was finished, and there's plenty
of issues to work on :D. You can help review their work to build
your expertise in the subsystem you're working on.
- Look for, claim, and fix bugs to help keep Zulip polished. Bugs and polish
are usually more important to users than new features.
- Help test new features! It's fun, and one of the most valuable
ways one can contribute to any software project is finding bugs in
it before they reach a lot of users :).
- Participate and be helpful in the community! Helping a new Zulip server
administrator debug their installation problem or playing with the mobile
app until you can get something to break are great ways to contribute.
- Mentors and students should stay in close contact, both with each other and
the rest of the Zulip community. We recommend the following:
- Daily checkins on #checkins on chat.zulip.org; ideally at some time of day
you can both be online, but when not possible, async is better than nothing!
- We prefer checkins in public streams, since it makes easier for
other contributors to keep track of what everyone else is
working on and share ideas (and helps organization leadership
keep track of progress). Though, of course, feel free to have
much more involved/detailed discussions privately as well.
- If a mentor will be traveling or otherwise offline, mentors should make
sure another mentor is paying attention in the meantime.
- Video calls are great! Mentors should do 1-2 video calls with their students
calls per week, depending on length, schedules, and what's happening.
- Make sure to talk about not just the current project, but also meta-issues
like your development process, where things are getting stuck, skills you
need help learning, and time-saving tricks.
- If you need feedback from the community / decisions made, ask in the
appropriate public stream on [chat.zulip.org](http://chat.zulip.org). Often
someone can provide important context that you need to succeed in your
project.
- Communicate clearly, especially in public places! You'll get much more
useful feedback to a well-written Zulip message or GitHub issue comment than
one that is unclear.
- Be sure to mention any concerns you have with your own work!
- Talk with your mentor about the status of your various projects and where
they're stuck.
- And when you update your PR having addressed a set of review feedback, be
clear about which issues you've resolved (and how!) and
especially any that you haven't yet (this helps code reviewers
use their time well).
- Post screenshots and/or brief videos of UI changes; a picture can be worth
1000 words, especially for verifying whether a design change is
working as intended.
- Use #design and similar forums to get feedback on issues where we need
community consensus on what something should look like or how it
should work.
- Bring up problems early, whether technical or otherwise. If you
find you're stressed about something, mention it your mentor
immediately, so they can help you solve the problem. If you're
stressed about something involving your mentor, bring it up with
an organization admin.
- If you work in one a smaller Zulip project
(e.g. `zulip-terminal`), follow the project on GitHub so you can
keep track of what's happening there. For folks working in
`zulip/zulip`, doing that will send you too many notifications.
So instead, we recommend that you join Zulip's GitHub teams that
relate to your projects and/or interests, so that you see new
issues and PRs coming in that are relevant to your work. When we
label an issue or PR with one of our area labels, `zulipbot` will
automatically mention the relevant teams for that area,
subscribing you to those issues/PR threads. You can browse the
area teams here: https://github.com/orgs/zulip/teams (You need to
be a member of the Zulip organization to see them;
ask Tim for an invite if needed).
- Everyone's goal is to avoid students ending up blocked and feeling stuck.
There are lots of things that students can do (and mentors can help them to)
to avoid this:
- Get really good at using `git rebase -i` to produce a really clean
commit history that's fast to review. We occasionally do workshops
on how to do relatively complex rebases.
- Work on multiple parallelizable projects (or parts of projects) at a time.
This can help avoid being stuck while waiting for something to be reviewed.
- It can help to plan a bit in advance; if your next project requires some
UX decisions to be made with the community, start the conversation a few
days before you need an answer. Or do some preparatory refactoring that
will make the feature easier to complete and can be merged without making
all the decisions.
- Think about how to test your changes.
- Among your various projects, prioritize as follows:
- (1) Fixing regressions you introduced with recently merged work (and other
bugs you notice).
- (2) Responding to code review feedback and fixing your in-flight branches
over starting new work. Unmerged PRs develop painful merge conflicts
pretty quickly, so you'll do much less total work per feature if you're
responsive and try to make it easy for maintainers to merge your commits.
- (3) Do any relevant follow-ups to larger projects you've completed, to
make sure that you've left things better than how you found them.
- (4) Starting on the next project.
- Figure out a QA/testing process that works for you, and be sure to explain
in your PRs how you've tested your changes. Most of the time, in a large
open source project, is spent looking for and fixing regressions, and it
saves everyone time when bugs can be fixed before the code is reviewed, or
barring that, before it's merged.
- Plan (and if when planning fails, rebase) your branches until they are easy
to merge partially (i.e. merging just the first commit will not make Zulip
worse or break the tests). Ideally, when reviewing a branch of yours, the
maintainer should be able to merge the first few commits and leave comments
on the rest. This is by far the most efficient way to do collaborative
development, since one is constantly making progress, we keep branches
small, and developers don't end up reviewing the easily merged parts of a PR
repeatedly.
- Look at Steve Howell's closed PRs to get a feel for how to do this well
for even complex changes.
- Or Eklavya Sharma's (from GSoC 2016) to see a fellow GSoC student doing
this well. (`git log -p --author=Eklavya` is a fast way to skim).
- Team up with other developers close to or in your time zone who are working
on similar areas to trade timely initial code reviews. 75% of the feedback
that the expert maintainers give is bugs/UI problems from clicking around,
lack of tests, or code clarity issues that anyone else in the project should
be able to point out. Doing this well can save a lot of round-trips.
- Help with code review! Reviewing others' changes is one of the best ways to
learn to be a better developer, since you'll both see how others solve
problems and also practice the art of catching bugs in unfamiliar code.
- It's best to start with areas where you know the surrounding code
and expertise, but don't be afraid to open up the code in your
development environment and read it rather than trying to
understand everything from the context GitHub will give you. Even
Tim reads surrounding code much of the time when reviewing things,
and so should you :).
- It's OK to review something that's already been reviewed or just post a
comment on one thing you noticed in a quick look!
- Even posting a comment that you tried a PR and it worked in your development
environment is valuable; you'll save the next reviewer a bit of time
verifying that.
- If you're confused by some code, usually that's because the code is
confusing, not because you're not smart enough. So speak up when you notice
this! Very frequently, this is a sign that we need to write more
docs/comments or (better, if possible!) to make the code more
self-explanatory.
- Plan your approach to larger projects. Usually, when tackling something big,
there's a few phases you want to go through:
- Studying the subsystem, reading its docs, etc., to get a feel for how things
work. Often a good approach is to fix some small bugs in the area to warm
your knowledge up.
- Figure out how you'll test your work feature, both manually and via
automated tests. For some projects, can save a lot of hours by doing a bit
of pre-work on test infrastructure or `populate_db` initial data
to make it easy for both you and code reviewers to get the state
necessary to test a feature.
- Make a plan for how to create a series of small (<100LOC) commits that are
each safely mergable and move you towards your goal. Often this ends up
happening through first doing a hacky attempt to hooking together the
feature, with reading and print statements as part of the effort, to
identify any refactoring needed or tests you want to write to help make sure
your changes won't break anything important as you work. Work out a fast and
consistent test procedure for how to make sure the feature is working as
planned.
- Do the prerequisite test/refactoring/etc. work, and get those changes
merged.
- Build a mergeable version of the feature on top of those refactorings.
Whenever possible, find chunks of complexity that you can separate from the
rest of the project.
- Spend time every week thinking about what could make contributing to Zulip
easier for both yourself and the next generation of Zulip developers. And then
make those ideas reality!
- Add Zulip to your resume on [LinkedIn](https://www.linkedin.com/company/zulip-project).
- Have fun! Spending your summer coding on open source is an amazing life
opportunity, and we hope you'll have a blast. With some luck and hard work,
your contributions to the open source world this summer will be something you
can be proud of for the rest of your life.
## What makes a successful summer
Success for the student means a few things, in order of importance:
- Mastery of the skills needed to be a self-sufficient and effective open source
developer. Ideally, by the end of the summer, most of the student's PRs should
go through only a couple rounds of code review before being merged, both in
Zulip and in any future open source projects they choose to join.
Our most successful students end up as the maintainer for one or
more areas within Zulip.
- The student has become a valued member of the Zulip community, and has made
the Zulip community a better place through their efforts. Reviewing PRs,
helping others debug, providing feedback, and finding bugs are all essential
ways to contribute beyond the code in your own project.
- Zulip becoming significantly better in the areas the student focused on. The
area should feel more polished, and have several new major features the
student has implemented. That section of code should be more readable,
better-tested, and have clearer documentation.
## Extra notes for mentors
- You're personally accountable for your student having a successful summer. If
you get swamped and find you don't have enough time, tell the org admins so
that we can make sure someone is covering for you. Yes, it sucks when you
can't do what you signed up for, but even worse is to not tell anyone and thus
prevent the project from finding a replacement.
- Mentors are expected to provide on the mentors stream a **brief report
weekly** on (1) how your students' projects are going, (2) what (if anything)
you're worried about, and (3) what new things you'd like to try this week to
help your student. A great time to do this is after a weekly scheduled call
with your student, while your recollection of the state is fresh.
- Timely feedback is more important than complete feedback, so get a fast
feedback cadence going with your student. It's amazing how useful just 5
minutes of feedback can be. Pay attention to the relative timezones; if you
plan it, you can get several round trips in per day even with big timezone
differences like USA + India.
- What exactly you focus on in your mentorship will vary from week to week and
depend somewhat on what the student needs. It might be any combination of
these things:
- Helping the student plan, chunk, and prioritize their work.
- Manually testing UI changes and helping find bugs.
- Doing code review of your student's work
- Providing early feedback on visual and technical design questions.
- Helping the student figure out how to test their changes.
- Helping the student break their PRs into reviewing chunks.
- Making sure busy maintainers like Tim Abbott provide any necessary feedback
so that the student's project doesn't get stuck.
- Helping with the technical design of projects and making sure they're aware
of useful and relevant reference materials.
- Pair programming with the student to help make sure you share useful tricks.
- Emotional support when things feel like they aren't going well.