mirror of https://github.com/zulip/zulip.git
325 lines
14 KiB
Markdown
325 lines
14 KiB
Markdown
Zulip architectural overview
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============================
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Key codebases
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-------------
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The main Zulip codebase is at <https://github.com/zulip/zulip>. It
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contains the Zulip backend (written in Python 3.x and Django), the
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webapp (written in JavaScript and TypeScript) and our library of
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incoming webhook [integrations](https://zulip.com/integrations)
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with other services and applications (see [the directory structure
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guide](../overview/directory-structure.md)).
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[Zulip Mobile](https://github.com/zulip/zulip-mobile) is the official
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mobile Zulip client supporting both iOS and Android, written in
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JavaScript with React Native, and [Zulip
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Desktop](https://github.com/zulip/zulip-desktop) is the official Zulip
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desktop client for macOS, Linux, and Windows.
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[Zulip Terminal](https://github.com/zulip/zulip-terminal) is our
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official terminal-based client.
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We also maintain several separate repositories for integrations and
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other glue code: [Python API
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bindings](https://github.com/zulip/python-zulip-api); [JavaScript API
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bindings](https://github.com/zulip/zulip-js); a [Hubot
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adapter](https://github.com/zulip/hubot-zulip); integrations with
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[Phabricator](https://github.com/zulip/phabricator-to-zulip),
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[Jenkins](https://github.com/zulip/zulip-jenkins-plugin),
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[Puppet](https://github.com/matthewbarr/puppet-zulip),
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[Redmine](https://github.com/zulip/zulip-redmine-plugin), and
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[Trello](https://github.com/zulip/trello-to-zulip);
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and [many more](https://github.com/zulip/).
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We use [Transifex](https://www.transifex.com/zulip/zulip/) to do
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translations.
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In this overview, we'll mainly discuss the core Zulip server and web
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application.
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Usage assumptions and concepts
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------------------------------
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Zulip is a real-time team chat application meant to provide a great
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experience for a wide range of organizations, from companies to
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volunteer projects to groups of friends, ranging in size from a small
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team to 10,000s of users. It has [hundreds of
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features](https://zulip.com/features) both larger and small, and
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supports dedicated apps for iOS, Android, Linux, Windows, and macOS,
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all modern web browsers, several cross-protocol chat clients, and
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numerous dedicated [Zulip API](https://zulip.com/api) clients
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(e.g. bots).
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A server can host multiple Zulip *realms* (organizations), each on its
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own (sub)domain. While most installations host only one organization, some
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such as zulip.com host thousands. Each organization is a private
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chamber with its own users, streams, customizations, and so on. This
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means that one person might be a user of multiple Zulip realms. The
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administrators of an organization have a great deal of control over
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who can register an account, what permissions new users have, etc. For
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more on security considerations and options, see [the security model
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section](../production/security-model.md) and the [Zulip Help
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Center](https://zulip.com/help).
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Components
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----------
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![architecture-simple](../images/architecture_simple.png)
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### Django and Tornado
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Zulip is primarily implemented in the
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[Django](https://www.djangoproject.com/) Python web framework. We
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also make use of [Tornado](https://www.tornadoweb.org) for the
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real-time push system.
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Django is the main web application server; Tornado runs the
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server-to-client real-time push system. The app servers are configured
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by the Supervisor configuration (which explains how to start the server
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processes; see "Supervisor" below) and the nginx configuration (which
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explains which HTTP requests get sent to which app server).
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Tornado is an asynchronous server and is meant specifically to hold
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open tens of thousands of long-lived (long-polling)
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connections -- that is to say, routes that maintain a persistent
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connection from every running client. For this reason, it's
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responsible for event (message) delivery, but not much else. We try to
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avoid any blocking calls in Tornado because we don't want to delay
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delivery to thousands of other connections (as this would make Zulip
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very much not real-time). For instance, we avoid doing cache or
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database queries inside the Tornado code paths, since those blocking
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requests carry a very high performance penalty for a single-threaded,
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asynchronous server system. (In principle, we could do non-blocking
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requests to those services, but the Django-based database libraries we
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use in most of our codebase using don't support that, and in any case,
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our architecture doesn't require Tornado to do that).
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The parts that are activated relatively rarely (e.g. when people type or
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click on something) are processed by the Django application server.
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There is detailed documentation on the
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[real-time push and event queue system](../subsystems/events-system.md); most of
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the code is in `zerver/tornado`.
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#### HTML templates, JavaScript, etc.
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Zulip's HTML is primarily implemented using two types of HTML
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templates: backend templates (powered by the [Jinja2][] template
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engine used for logged-out ("portico") pages and the webapp's base
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content) and frontend templates (powered by [Handlebars][]) used for
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live-rendering HTML from JavaScript for things like the main message
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feed.
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For more details on the frontend, see our documentation on
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[translation](../translating/translating.md),
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[templates](../subsystems/html-css.html#html-templates),
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[directory structure](../overview/directory-structure.md), and
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[the static asset pipeline](../subsystems/html-css.html#static-asset-pipeline).
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[Jinja2]: http://jinja.pocoo.org/
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[Handlebars]: https://handlebarsjs.com/
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### nginx
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nginx is the front-end web server to all Zulip traffic; it serves static
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assets and proxies to Django and Tornado. It handles HTTP requests
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according to the rules laid down in the many config files found in
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`zulip/puppet/zulip/files/nginx/`.
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`zulip/puppet/zulip/files/nginx/zulip-include-frontend/app` is the most
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important of these files. It explains what happens when requests come in
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from outside.
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- In production, all requests to URLs beginning with `/static/` are
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served from the corresponding files in `/home/zulip/prod-static/`,
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and the production build process (`tools/build-release-tarball`)
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compiles, minifies, and installs the static assets into the
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`prod-static/` tree form. In development, files are served directly
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from `/static/` in the Git repository.
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- Requests to `/json/events` and `/api/v1/events`, i.e. the
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real-time push system, are sent to the Tornado server.
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- Requests to all other paths are sent to the Django app running via
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`uWSGI` via `unix:/home/zulip/deployments/uwsgi-socket`.
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- By default (i.e. if `LOCAL_UPLOADS_DIR` is set), nginx will serve
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user-uploaded content like avatars, custom emoji, and uploaded
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files. However, one can configure Zulip to store these in a cloud
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storage service like Amazon S3 instead.
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Note that we do not use `nginx` in the development environment, opting
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for a simple Tornado-based proxy instead.
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### Supervisor
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We use [supervisord](http://supervisord.org/) to start server processes,
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restart them automatically if they crash, and direct logging.
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The config file is
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`zulip/puppet/zulip/templates/supervisor/zulip.conf.template.erb`. This
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is where Tornado and Django are set up, as well as a number of background
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processes that process event queues. We use event queues for the kinds
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of tasks that are best run in the background because they are
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expensive (in terms of performance) and don't have to be synchronous
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--- e.g., sending emails or updating analytics. Also see [the queuing
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guide](../subsystems/queuing.md).
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### memcached
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memcached is used to cache database model
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objects. `zerver/lib/cache.py` and `zerver/lib/cache_helpers.py`
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manage putting things into memcached, and invalidating the cache when
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values change. The memcached configuration is in
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`puppet/zulip/files/memcached.conf`. See our
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[caching guide](../subsystems/caching.md) to learn how this works in
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detail.
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### Redis
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Redis is used for a few very short-term data stores, primarily
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our rate-limiting system.
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Redis is configured in `zulip/puppet/zulip/files/redis` and it's a
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pretty standard configuration except for the last line, which turns off
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persistence:
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# Zulip-specific configuration: disable saving to disk.
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save ""
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People often wonder if we could replace memcached with Redis (or
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replace RabbitMQ with Redis, with some loss of functionality).
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The answer is likely yes, but it wouldn't improve Zulip.
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Operationally, our current setup is likely easier to develop and run
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in production than a pure Redis system would be. Meanwhile, the
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perceived benefit for using Redis is usually to reduce memory
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consumption by running fewer services, and no such benefit would
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materialize:
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* Our cache uses significant memory, but that memory usage would be
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essentially the same with Redis as it is with memcached.
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* All of these services have low minimum memory requirements, and in
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fact our applications for Redis and RabbitMQ do not use significant
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memory even at scale.
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* We would likely need to run multiple Redis services (with different
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configurations) in order to ensure the pure LRU use case (memcached)
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doesn't push out data that we want to persist until expiry
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(Redis-based rate limiting) or until consumed (RabbitMQ-based
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queuing of deferred work).
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### RabbitMQ
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RabbitMQ is a queueing system. Its config files live in
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`zulip/puppet/zulip/files/rabbitmq`. Initial configuration happens in
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`zulip/scripts/setup/configure-rabbitmq`.
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We use RabbitMQ for queuing expensive work (e.g. sending emails
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triggered by a message, push notifications, some analytics, etc.) that
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require reliable delivery but which we don't want to do on the main
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thread. It's also used for communication between the application server
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and the Tornado push system.
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Two simple wrappers around `pika` (the Python RabbitMQ client) are in
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`zulip/zerver/lib/queue.py`. There's an asynchronous client for use in
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Tornado and a more general client for use elsewhere. Most of the
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processes started by Supervisor are queue processors that continually
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pull things out of a RabbitMQ queue and handle them; they are defined
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in `zerver/worker/queue_processors.py`.
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Also see [the queuing guide](../subsystems/queuing.md).
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### PostgreSQL
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PostgreSQL is the database that stores all persistent data, that is,
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data that's expected to live beyond a user's current session.
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Starting with Zulip 3.0, new Zulip installations will install modern
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PostgreSQL release rather than using the version included with the
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operating system.
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In production, PostgreSQL is installed with a default configuration. The
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directory that would contain configuration files
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(`puppet/zulip/files/postgresql`) has only a utility script and a custom
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list of stopwords used by a PostgreSQL extension.
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In a development environment, configuration of that PostgreSQL
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extension is handled by `tools/postgresql-init-dev-db` (invoked by
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`tools/provision`). That file also manages setting up the
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development PostgreSQL user.
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`tools/provision` also invokes `tools/rebuild-dev-database`
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to create the actual database with its schema.
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### Thumbor and thumbnailing
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We use Thumbor, a popular open source thumbnailing server, to serve
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images (both for inline URL previews and serving uploaded image
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files). See [our thumbnailing docs](../subsystems/thumbnailing.md)
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for more details on how this works.
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### Nagios
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Nagios is an optional component used for notifications to the system
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administrator, e.g., in case of outages.
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`zulip/puppet/zulip/manifests/nagios.pp` installs Nagios plugins from
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`puppet/zulip/files/nagios_plugins/`.
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This component is intended to install Nagios plugins intended to be run
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on a Nagios server; most of the Zulip Nagios plugins are intended to be
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run on the Zulip servers themselves, and are included with the relevant
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component of the Zulip server (e.g.
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`puppet/zulip/manifests/postgresql_backups.pp` installs a few under
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`/usr/lib/nagios/plugins/zulip_backups`).
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## Glossary
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This section gives names for some of the elements in the Zulip UI used
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in Zulip development conversations. In general, our goal is to
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minimize the set of terminology listed here by giving elements
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self-explanatory names.
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* **bankruptcy**: When a user has been off Zulip for several days and
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has hundreds of unread messages, they are prompted for whether
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they want to mark all their unread messages as read. This is
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called "declaring bankruptcy" (in reference to the concept in
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finance).
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* **chevron**: A small downward-facing arrow next to a message's
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timestamp, offering contextual options, e.g., "Reply", "Mute [this
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topic]", or "Link to this conversation". To avoid visual clutter,
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the chevron only appears in the web UI upon hover.
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* **ellipsis**: A small vertical three dot icon (technically called
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as ellipsis-v), present in sidebars as a menu icon.
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It offers contextual options for global filters (All messages
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and Starred messages), stream filters and topics in left
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sidebar and users in right sidebar. To avoid visual clutter
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ellipsis only appears in the web UI upon hover.
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* **huddle**: What the codebase calls a "group private message".
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* **message editing**: If the realm admin allows it, then after a user
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posts a message, the user has a few minutes to click "Edit" and
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change the content of their message. If they do, Zulip adds a
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marker such as "(EDITED)" at the top of the message, visible to
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anyone who can see the message.
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* **realm**: What the codebase calls an "organization" in the UI.
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* **recipient bar**: A visual indication of the context of a message
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or group of messages, displaying the stream and topic or private
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message recipient list, at the top of a group of messages. A
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typical 1-line message to a new recipient shows to the user as
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three lines of content: first the recipient bar, second the
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sender's name and avatar alongside the timestamp (and, on hover,
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the star and the chevron), and third the message content. The
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recipient bar is or contains hyperlinks to help the user narrow.
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* **star**: Zulip allows a user to mark any message they can see,
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public or private, as "starred". A user can easily access messages
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they've starred through the "Starred messages" link in the
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left sidebar, or use "is:starred" as a narrow or a search
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constraint. Whether a user has or has not starred a particular
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message is private; other users and realm admins don't know
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whether a message has been starred, or by whom.
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* **subject**: What the codebase calls a "topic" in many places.
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