This parallels fe25517295, but for mobile notifications. It also
adds a test, which verifies that such content does not crash either
mobile or email notifications.
aioapns already has a retry loop. By default it retries forever on
ConnectionError and ConnectionClosed, so our own retry loop would
never be reached. Remove our retry loop, and configure aioapns to
retry APNS_MAX_RETRIES times on ConnectionError like the previous
version did. It still retries forever on ConnectionClosed; that’s not
configurable but probably fine.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
de04f0ad67 changed now notifications recipients were calculated, in
a manner that caused them to be sent when they should not have been.
ac70a2d2e1 was supposed to resolve this, but appears to have been
insufficient, as all three of these cases have been observed to still
happen.
Add safety checks immediately before notification, until the
underlying logic error can be sussed out.
We do not allow any user to edit the system user groups (including
renaming, deleting, adding or removing members, etc.) from the
API. These user groups will change only by the code when a new
user is added or role of a user is changed.
This is implemented by rejecting access_user_group_by_id always
except the case when it is use to get the user group for sending
email and push notifications, as we would need to send notifications
to the mentioned user group.
Previously, we checked for the `enable_offline_email_notifications` and
`enable_offline_push_notifications` settings (which determine whether the
user will receive notifications for PMs and mentions) just before sending
notifications. This has a few problem:
1. We do not have access to all the user settings in the notification
handlers (`handle_missedmessage_emails` and `handle_push_notifications`),
and therefore, we cannot correctly determine whether the notification should
be sent. Checks like the following which existed previously, will, for
example, incorrectly not send notifications even when stream email
notifications are enabled-
```
if not receives_offline_email_notifications(user_profile):
return
```
With this commit, we simply do not enqueue notifications if the "offline"
settings are disabled, which fixes that bug.
Additionally, this also fixes a bug with the "online push notifications"
feature, which was, if someone were to:
* turn off notifications for PMs and mentions (`enable_offline_push_notifications`)
* turn on stream push notifications (`enable_stream_push_notifications`)
* turn on "online push" (`enable_online_push_notifications`)
then, they would still receive notifications for PMs when online.
This isn't how the "online push enabled" feature is supposed to work;
it should only act as a wrapper around the other notification settings.
The buggy code was this in `handle_push_notifications`:
```
if not (
receives_offline_push_notifications(user_profile)
or receives_online_push_notifications(user_profile)
):
return
// send notifications
```
This commit removes that code, and extends our `notification_data.py` logic
to cover this case, along with tests.
2. The name for these settings is slightly misleading. They essentially
talk about "what to send notifications for" (PMs and mentions), and not
"when to send notifications" (offline). This commit improves this condition
by restricting the use of this term only to the database field, and using
clearer names everywhere else. This distinction will be important to have
non-confusing code when we implement multiple options for notifications
in the future as dropdown (never/when offline/when offline or online, etc).
3. We should ideally re-check all notification settings just before the
notifications are sent. This is especially important for email notifications,
which may be sent after a long time after the message was sent. We will
in the future add code to thoroughly re-check settings before sending
notifications in a clean manner, but temporarily not re-checking isn't
a terrible scenario either.
This reduces loose strings in the codebase, and allows us to not worry
about the exact naming (`stream_email_enabled` or `stream_emails_enabled`?)
and tense (`mentioned` or `mention`?).
Ideally this new class should have been in `lib/notification_data.py`,
which is our file for things like this. But, the next commit requires
using this data in `models.py`, and importing from `notification_data.py`
to `models.py` causes recursive imports.
Work around Fatal1ty/aioapns#15, by silencing error-level logging from
the aioapns logger. We deal with the results of failed
send_notification calls by examining the `result.description` and
handling them; the extra logging message merely clutters the Sentry
logs.
The code to also notify for wildcard mentions was added in
0ed0bb6828.
But that showed the same text for both the cases. This commit fixes
that.
This is more of change for correctness. The mobile app currently does
not rely on this text for notifications, but constructs the text by
itself from the data in the payload.
This also fixes the "stream_push_notify" case to consistently show
a `#` before the stream name.
The previous string was bold, potentially confusing, and doesn't
explain clearly what's happening. We replace this with a string that's
more or less copied from what we do in email notifications with the
similar setting enabled.
When a user has disabled message content in mobile push notifications,
we send a fixed string (currently "REDACTED") as the content of the
notification. Previously, this string was not tagged for translation;
we fix that here.
Additionally, because mobile push notifications are generated in a
queue worker, they do not have the user's language set by the Django
middleware. Our email notifications solve that problem using
`override_language`; we do the same here.
We choose to do override_language in get_message_payload_apns and
get_message_payload_gcm, rather than the caller, in order to be
consistent with tests.
Tested end-to-end by tabbott by setting a translation for "REDACTED"
manually in German.
Fixes#18713.
django.utils.translation.ugettext is a deprecated alias of
django.utils.translation.gettext as of Django 3.0, and will be removed
in Django 4.0.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This issue isn't something a system administrator needs to take action
on -- it's a likely minor logic bug around organization
administrators moving topics between streams.
As a result, it shouldn't send error emails to administrators.
We include tests for the new implementation to avoid churning the
codebase too much so this can be easily reverted when we are able to
re-enable the feature.
We now do something sensible for spoilers in notifications. A message
like:
```spoiler Luke's father is
Vader. Don't tell anyone else.
```
would be rendered as:
Luke's father is (...)
If the push_notification for the UserMessage is already active,
we don't send any push notification to the user. This may
happen due to race conditions.
Added and fixed test cases affected by this.
do_clear_mobile_push_notifications_for_ids can now be used to
clear push_notification for multiple users at once. This method
loops over users, so no performance optimization is gained.
This makes the system store and track PushDeviceToken objects on
the local Zulip server when using the push notifications bouncer
and includes tests for this.
This is something we need to implement end-to-end encryption for
push notifications. We'll add the encryption key as an additional
property on the local PushDeviceToken object.
It also likely adds some value in the case that a server were to
switch between using the bouncer service and sending notifications
directly, though in practice that's unlikely to happen.
This adds a new function `get_apns_badge_count()` to
fetch count value for a user push notification and
then sends that value with the APNs payload.
Once a message is read from the web app, the count is
decremented accordingly and a push notification with
`event: remove` is sent to the iOS clients.
Fixes#10271.
Fixes#2665.
Regenerated by tabbott with `lint --fix` after a rebase and change in
parameters.
Note from tabbott: In a few cases, this converts technical debt in the
form of unsorted imports into different technical debt in the form of
our largest files having very long, ugly import sequences at the
start. I expect this change will increase pressure for us to split
those files, which isn't a bad thing.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The test_management_commands use in particular was causing pickling
errors when the test failed, because Python 3 filter returns an
iterator, not a list.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
mock is just a backport of the standard library’s unittest.mock now.
The SAMLAuthBackendTest change is needed because
MagicMock.call_args.args wasn’t introduced until Python
3.8 (https://bugs.python.org/issue21269).
The PROVISION_VERSION bump is skipped because mock is still an
indirect dev requirement via moto.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Generated by `pyupgrade --py3-plus --keep-percent-format` on all our
Python code except `zthumbor` and `zulip-ec2-configure-interfaces`,
followed by manual indentation fixes.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We use the plumbing introduced in a previous commit, to now raise
PushNotificationBouncerRetryLaterError in send_to_push_bouncer in case
of issues with talking to the bouncer server. That's a better way of
dealing with the errors than the previous approach of returning a
"failed" boolean, which generally wasn't checked in the code anyway and
did nothing.
The PushNotificationBouncerRetryLaterError exception will be nicely
handled by queue processors to retry sending again, and due to being a
JsonableError, it will also communicate the error to API users.
We add PushNotificationBouncerRetryLaterError as an exception to signal
an error occurred when trying to communicate with the bouncer and it
should be retried. We use JsonableError as the base class, because this
signal will need to work in two roles:
1. When the push notification was being issued by the queue worker
PushNotificationsWorker, it will signal to the worker to requeue the
event and try again later.
2. The exception will also possibly be raised (this will be added in the
next commit) on codepaths coming from a request to an API endpoint (for
example to add a token, to users/me/apns_device_token). In that case,
it'll be needed to provide a good error to the API user - and basing
this exception on JsonableError will allow that.
This includes adding a new endpoint to the push notification bouncer
interface, and code to call it appropriately after resetting a user's
personal API key.
When we add support for a user having multiple API keys, we may need
to add an additional key here to support removing keys associated with
just one client.
Fixes#1727.
With the server down, apply migrations 0245 and 0246. 0246 will remove
the pub_date column, so it's essential that the previous migrations
ran correctly to copy data before running this.
This brings us in line, and also allows us to style these more like
unordered lists, which is visually more appealing.
On the backend, we now use the default list blockprocessor + sane list
extension of python-markdown to get proper list markup; on the
frontend, we mostly return to upstream's code as they have followed
CommonMark on this issue.
Using <ol> here necessarily removes the behaviour of not renumbering
on lists written like 3, 4, 7; hopefully users will be OK with the
change.
Fixes#12822.
Historically, Zulip's implementation of wildcard mentions never
triggered either email or push notifications, instead being limited to
desktop notifications and the "mentions" counter.
We fix this just by plumbing the "wildcard_mentioned" flag through our
system.
Implements much of
https://github.com/zulip/zulip/issues/6040#issuecomment-510157264.
We're also now ready to seriously work on #3750.
This contains email of the user to whom notification is being
send. This has not been used in any past mobile releases, so it is
safe to remove it.
As user_id will be stable for the user, but not email. So it's better to
start consuming `user_id` instead of email on mobile.
When a bunch of messages with active notifications are all read at
once -- e.g. by the user choosing to mark all messages, or all in a
stream, as read, or just scrolling quickly through a PM conversation
-- there can be a large batch of this information to convey. Doing it
in a single GCM/FCM message is better for server congestion, and for
the device's battery.
The corresponding client-side logic is in zulip/zulip-mobile#3343 .
Existing clients today only understand one message ID at a time; so
accommodate them by sending individual GCM/FCM messages up to an
arbitrary threshold, with the rest only as a batch.
Also add an explicit test for this logic. The existing tests
that happen to cause this function to run don't exercise the
last condition, so without a new test `--coverage` complains.
Since da8f4bc0e back in August, this control flow has caused
`flags.active_mobile_push_notification` to be cleared if we don't send
these `remove` messages at all, and if we send them directly to GCM...
but not if we send them via the Zulip notification bouncer.
As a result, on a server configured to send `remove` notification-messages
via the bouncer, we accumulate "active" messages and never clear them.
If the user then does `mark_all_as_read`, we end up sending a `remove`
for each of those messages again, and all in one giant burst. We've
seen puzzling bursts of hundreds of removals pass through the bouncer
since turning on removals on chat.zulip.org; it's likely many of them
are caused by this bug.
This issue was made more acute with f4478aad5, which unconditionally
enabled removals.
Test added by tabbott.
This is the only server-side change required for the FCM migration!
Optionally, at some point in the future we might choose to migrate
to the new ("v1") API which FCM also offers. Nothing revolutionary
but there are some nice things about it:
https://firebase.google.com/docs/cloud-messaging/migrate-v1
The client-side fix to make these not a problem was in release
16.2.96, of 2018-08-22. We've been sending them from the
development community server chat.zulip.org since 2018-11-29.
We started forcing clients to upgrade with commit fb7bfbe9a,
deployed 2018-12-05 to zulipchat.com.
(The mobile app unconditionally makes a request to a route on
zulipchat.com to check for this kind of forced upgrade, so that
applies to mobile users of any Zulip server.)
So at this point it's long past safe for us to unconditionally
send these. Hardwire the old `SEND_REMOVE_PUSH_NOTIFICATIONS`
setting to True, and simplify it out.
If we make a practice on the Zulip server of always explicitly setting
the desired priority, then when an old server doesn't set the priority
we can reasonably have the bouncer make a guess.
That is, this allows a Zulip server to now set the `priority`; but if
it doesn't, we use upstream's default value, which has the same effect
as we've always previously had by not setting it at all.
But when this is deployed to the push notifications bouncer server, it
does allow another server to set priority when pushing notifications
through the bouncer.
This checks if push_notification_enabled() is set to false in
handle_push_notification and adds an early return statement.
This is a significant performance optimization for our unit tests
because the push notifications code path does a number of database
queries, and this migration means we don't end up doing those queries
the hundreds of times we send PMs or mentions in our tests where we're
not trying to test the push notifications functionality.
This should also have a small message sending scalability improvement
for any Zulip servers without push notifications enabled.
Tweaked by tabbott to fix a few small issues.
Fixes#10895.