This never made sense to be a flag on the UserMessage table, since
it's not per-user state. And in fact it doesn't need to be in a
database at all, since it's easily computed from content anyway.
Fixes#1099.
Previously, realm.uri and realm.host didn't support using a subdomain
of the empty string (""), aka using the root domain.
Also, since we're already accessing self.subdomain, we don't need to
check REALMS_HAVE_SUBDOMAINS again.
This is the first part of a larger migration to convert Zulip's
reactions storage to something based on the codepoint, not the emoji
name that the user typed in, so that we don't need to worry about
changes in the names we're using breaking the emoji storage.
zerver/message.py used it in this way previously when the type was not
a stream, so the type has been set to match usage and implementation.
Also added docstring to clarify this for the specific function.
We are adding a new list of unread message ids grouped by
conversation to the queue registration result. This will allow
clients to show accurate unread badges without needing to load an
unbound number of historic messages.
Jason started this commit, and then Steve Howell finished it.
We only identify conversations using stream_id/user_id info;
we may need a subsequent version that includes things like
stream names and user emails/names for API clients that don't
have data structures to map ids -> attributes.
ScheduledJob was written for much more generality than it ended up being
used for. Currently it is used by send_future_email, and nothing
else. Tailoring the model to emails in particular will make it easier to do
things like selectively clear emails when people unsubscribe from particular
email types, or seamlessly handle using the same email on multiple realms.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
In this commit we are adding two new fields to the UserProfile
table. These fields are the:
long_term_idle: For storing a bool value representing status of user
being online in long time where 'long' will have a specific
definition.
last_active_message_id: For storing the message id which was last
updated into the UserMessage table for a particular user.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
This new library is intended to make it easy for management commands
to access a realm or a user in a realm without having to duplicate any
of the annoying parsing/extraction code.
Once we implement org_type-specific features, it'll be easy to change a
corporate realm to a community realm, but hard to go the other way. The main
difference (the main thing that makes migrating from a community realm to a
corporate realm hard) is that you'd have to make everyone sign another terms
of service.
This field was apparently never used, perhaps because we
reread this comment and anticipated how much future pain
it was warning us to avoid. :) See commit 2de31ee28,
which deleted it.
Instead of deleting the emojis we will just mark them as `deactivated`.
This will prevent their further use but at the same time they will be
displayed properly in the reactions and messages in which they are used.
This field will be used as a flag to indicate whether the realm emoji
has been deleted or not.
Includes a database migration.
This removes an unnecessary call to get_user_profile_by_id().
We only need user_id to create a Subscription, so fetching the
full user_profile record out of cache is wasteful.
Add 'Type of bot' option for bots by adding dropdown option in
settings->"Your bots". For now, this allows creating incoming webhook
bots in addition to default bots.
This will enable users to add a bot as an incoming webhook
(in addition to add full-featured bots).
With various minor tweaks and cleanups by tabbott.
Fixes#2186.
Previously, we were incorrectly using the get_unique_open_realm
function to determine whether we're in the (common) single-realm
server case and should just display an org-info-enabled login form on
the homepage.
Now, we use a slightly different function extracted from
get_unique_open_realm that doesn't check whether the realm is
invite-only.
Fixes#4841.
Previously, all notification preference setting had a dedicated test
and setter. Now, all are handled through a modular function using the
property_types framework.
Now, in the event of messages between two other members of a huddle,
the missed message emails are threaded in "Group PMs with name1 and
name2" and not in separate threads by sender.
Also, now the order of recipients in get_display_recipient consistent
with the order of names that appears in the list of personal messages
on the left sidebar.
Fixes most of #4553.
Since realm emoji are now required to be lowercase,
an appropriate migration was added to retroactively
fix any emoji that might have contained uppercase
letters.
Also, the validator on the model was changed to
reject uppercase letters.
- Add file_name field to `RealmEmoji` model and migration.
- Add emoji upload supporting to Upload backends.
- Add uploaded file processing to emoji views.
- Use emoji source url as based for display url.
- Change emoji form for image uploading.
- Fix back-end tests.
- Fix front-end tests.
- Add tests for emoji uploading.
Fixes#1134
- Add aggregated info to real-time updated presence status.
- Update `presence events` test case with adding aggregated
information to presence event.
- Add test case for updating presence status for user which
send state from multiple clients.
Fixes#4282.
Useful for the upcoming check_realmauditlog_by_user_query, if nothing else.
But I suspect it will indeed get use; looking for events around or within a
certain time is pretty natural for an audit log.
The main argument against I would say is that this should actually be a
joint index with something else. I'm not sure what that something else
should be, so just optimizing for what I think
check_realmauditlog_by_user_query will need for now.
This replaces individual tests for realm properties with a generic
do_test_realm_update_api function to test each property in the
Realm.property_types attribute.
Addresses part of #3854.
This is a remerge of e985b57259 (after
resolving merge conflicts, updating the tests, adding mypy annotations
etc.), which should now be correct, because we've done the necessary
database migration.
The rebase/remerge work was done by Tim Abbott and Aditya Bansal.
This is an important part of #320.
This commit adds the backend support for a new style of tutorial which
allows for highlighting of multiple areas of the page with hotspots that
disappear when clicked by the user.
- Add message retention period field to organization settings form.
- Add css for retention period field.
- Add convertor to not negative int or to None.
- Add retention period setting processing to back-end.
- Fix tests.
Modified by tabbott to hide the setting, since it doesn't work yet.
The goal of merging this setting code now is to avoid unnecessary
merge conflicts in the future.
Part of #106.
This makes it possible for us to do some convenient validation for
developers, checking whether the correct types are passed for each
each realm property.
This makes get_stream match get_realm, get_user_profile_by_email,
etc., in interface, and is more convenient for mypy annotations
because `get_stream` now doesn't return an Optional[Stream].
This adds an organization description field to the Realm model, as well as
an input field to the organization settings template. Added three tests.
Set the max length of the field to 100 characters.
Fixes#3962.
Change applies to both subdomains and non-subdomains case, though we use
just the EXTERNAL_HOST in the non-subdomains case if there is only 1 realm.
Fixes#3903.
- Add aggregated status to user presence status dict.
- Add tests for aggregated presence status.
- Fix removing unused keys from status dict
with aggregated data for user.
Fixes#3692
- Add new 'missedmessage_email_senders' queue for sending missed messages emails.
- Add the new worker to process 'missedmessage_email_senders' queue.
- Split aggregation missed messages and sending missed messages email
to separate queue workers.
- Adapt tests for sending missed emails to the new logic.
Fixes#2607
This currently only supports this in emoji reactions, not in actual
emoji in message bodies, but it's a great start for people who want a
text-only view.
Tweaked to update the text by tabbott.
Fixes#3169.
Modify the `bot_list` to hold all the bots owned by an user
irrespective of whether the bot is active or inactive. Also
include the `is_active` field in `active_bot_dict_fields` to
distinguish between inactive and active bots.
This changes the time render to be done on the client-side and
therefore take advantage of knowing the client’s timezone, along with
being formatted in a more human-parseable way.
This adds to Zulip support for a user changing their own email
address.
It's backed by a huge amount of work by Steve Howell on making email
changes actually work from a UI perspective.
Fixes#734.
This fixes a performance regression loading the Zulip homepage.
While it decreases the utility of the display of messages, it's only
so much loss (because the display recipient for PMs was totally broken
anyway).
In some cases here we simplify things by calling avatar_url()
instead of get_avatar_url(), when we have a user_profile record
handy. For other cases we pass in an extra avatar_version
parameter to get_avatar_url(), including from avatar_url().
In Zulip, we mark messages that you send to yourself as read if and
only if they were sent from a known client that represents a human
user use case. The purpose of this logic is to (1) mark messages
humans send as read while (2) still making it convenient to have a bot
that sends messages to yourself for something like Google calendar,
where you actually want to read those messages.
It's possible that we want to move the control for this behavior into
a client-specific flag rather than doing this off User-Agent.
Fixes#3694.
Disallows you from putting the characters @, *, `, and > and " in
your name. Added test cases similar to the MAX_NAME_LENGTH check
Copied initial code from:
https://github.com/zulip/zulip/pull/2473
Previously, huddles were created outside of a transaction (and then
the actual initialization of the huddle object was done inside). This
made the huddle visible to other threads of execution while the
related data was still invisible due to transaction commit latency.
Finishes the refactoring started in c1bbd8d. The goal of the refactoring is
to change the argument to get_realm from a Realm.domain to a
Realm.string_id. The steps were
* Add a new function, get_realm_by_string_id.
* Change all calls to get_realm to use get_realm_by_string_id instead.
* Remove get_realm.
* (This commit) Rename get_realm_by_string_id to get_realm.
Part of a larger migration to remove the Realm.domain field entirely.
This adds support for only allowing normal users with account age
equal or greater than a "waiting period" threshold to create streams;
this is useful for open organizations that want new members to
understand the community before creating streams.
If create_stream_by_admins_only setting is set to True, only admin users
were able to create streams. Now normal users with account age greater
or equal than waiting period threshold can also create streams.
Account age is defined as number of days passed since the user had
created his account.
Fixes: #2308.
Tweaked by tabbott to clean up the actual can_create_streams logic and
the tests.
This commit adds the following:
1. A reaction model that consists of a user, a message and an emoji that
are unique together (a user cannot react to a particular message more
than once with the same emoji)
2. A reaction event that looks like:
{
'type': 'reaction',
'op': 'add',
'message_id': 3,
'emoji_name': 'doge',
'user': {
'user_id': 1,
'email': 'hamlet@zulip.com',
'full_name': 'King Hamlet'
}
}
3. A new API endpoint, /reactions, that accepts POST requests to add a
reaction to a message
4. A migration to add the new model to the database
5. Tests that check that
(a) Invalid requests cannot be made
(b) The reaction event body contains all the info
(c) The reaction event is sent to the appropriate users
(d) Reacting more than once fails
It is still missing important features like removing emoji and
fetching them alongside messages.
Django reverts all the changes after running a test but the
client cache retained the deleted value, this caused the
subsequent tests to fail due to invalid foreign key constraints.
This commit fixes the issue by prefixing the cache name in
client cache with KEY_PREFIX which is bounced after every test.
Currently refactoring the Realm and RealmAlias portions of models.py to no
longer use Realm.domain. Move various functions related and not-related to
the two model objects to more conventional places in the file.
No change to behavior.
This makes it possible to configure only certain authentication
methods to be enabled on a per-realm basis.
Note that the authentication_methods_dict function (which checks what
backends are supported on the realm) requires an in function import
due to a circular dependency.
Removes the uniqueness constraint on RealmAlias.domain, and adds a function
can_add_alias that checks for uniqueness conditional on
settings.REALMS_HAVE_SUBDOMAINS.
Previously, we set restrict_to_domain and invite_required differently
depending on whether we were setting up a community or a corporate
realm. Setting restrict_to_domain requires validation on the domain of the
user's email, which is messy in the web realm creation flow, since we
validate the user's email before knowing whether the user intends to set up
a corporate or community realm. The simplest solution is to have the realm
creation flow impose as few restrictions as possible (community defaults),
and then worry about restrict_to_domain etc. after the user is already in.
We set the test suite to explictly use the old defaults, since several of
the tests depend on the old defaults.
This commit adds a database migration.
Step 0 of a two step process:
1. Replace all occurances of get_realm(domain) with
get_realm_by_string_id(string_id)
2. Rename get_realm_by_string_id to get_realm.
Adds a database migration, adds a new string_id argument to the management
realm creation command, and adds a short name field to the web realm
creation form when REALMS_HAVE_SUBDOMAINS is False.
Does a database migration to rename Realm.subdomain to
Realm.string_id, and makes Realm.subdomain a property. Eventually,
Realm.string_id will replace Realm.domain as the handle by which we
retrieve Realm objects.
This is a first step towards implementing a message retention policy
feature.
- Add Realm model message_retention_days field to setup
messages expired period for realm.
- Add migration.
- Add tool to get expired messages for each Realm.
- Add tests to cover tool for getting expired messages.
Passes the allowed domains for a realm to the frontend, via
page_params.domains. Groundwork for allowing users to add and
remove domains via the admin setting page, rather than via the
realm_alias.py management command.
This is a preliminary step towards eliminating the realm.domain field
in favor of realm.subdomain. Includes a database migration to create
these for existing realms.
This is some of the code we'd need if we wanted to have Zulip generate
avatars for things. Since it is so little useful code, and it's not
clear we will need this feature ever, we can remove this code to make
the codebase less confusing. It'd be easy to dig this out of history
if we ever want it.
Fixes#2101.
Adds a new field org_type to Realm. Defaults for restricted_to_domain
and invite_required are now controlled by org_type at time of realm
creation (see zerver.lib.actions.do_create_realm), rather than at the
database level. Note that the backend defaults are all
org_type=corporate, since that matches the current assumptions in the
codebase, whereas the frontend default is org_type=community, since if
a user isn't sure they probably want community.
Since we will likely in the future enable/disable various
administrative features based on whether an organization is corporate
or community, we discuss those issues in the realm creation form.
Before we actually implement any such features, we'll want to make
sure users understand what type of organization they are a member of.
Choice of org_type (via radio button) has been added to the realm
creation flow and the realm creation management command, and the
open-realm option removed.
The database defaults have not been changed, which allows our testing code
to work unchanged.
[includes some HTML/CSS work by Brock Whittaker to make it look nice]
The command to render old messages now looks for all messages
not matching the bugdown version, and it no longer directly calls
into model code. We should still be extremely cautious about
using this code.
This pulls message-related code from models.py into a new
module called message.py, and it starts to break some bugdown
dependencies. All the methods here are basically related to
serializing Message objects as dictionaries for caches and
events.
extract_message_dict
stringify_message_dict
message_to_dict
message_to_dict_json
MessageDict.to_dict_uncached
MessageDict.to_dict_uncached_helper
MessageDict.build_dict_from_raw_db_row
MessageDict.build_message_dict
This fix also removes a circular dependency related
to get_avatar_url.
Also, there was kind of a latent bug in Message.need_to_render_content
where it was depending on other calls to Message to import bugdown
and set it globally in the namespace. We really need to just
eliminate the function, since it's so small and used by code that
may be doing very sketchy things, but for now I just fix it. (The
bug would possibly be exposed by moving build_message_dict out to the
library.)
I move these three functions to lib/cache.py:
to_dict_cache_key_id
to_dict_cache_key
flush_message
This will prepare us for a more significant refactoring that
eventually breaks down some circular dependencies with
Message and bugdown.
This removes some unused code on Attachment. Some of these
methods might be useful in a manage.py shell, but without tests,
they are not very trustworthy, and the Attachment model isn't that
complicated to write raw Django queries against.