This was causing a rather confusing test flake in
test_stream_error_pm_to_bot_owner. What was happening was that if
this test (which used that code path) ran within 5 minutes of the
populate_db run, it would fail.
Applies the logic to allow community members to edit topics
of others' messages if this setting is True. Otherwise,
only administrators can update the topic of others' messages.
This logic includes a 24-hour time limit for community topic editing.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
This makes this value much easier for a server admin to change than it
was when embedded directly in the code. (Note this entire mechanism
already only applies on a server open for anyone to create a realm.)
Doing this also means getting the default out of the database.
Instead, we make the column nullable, and when it's NULL in the
database, treat that as whatever the current default is. This better
matches anyway the likely model where there are a few realms with
specially-set values, and everything else should be treated uniformly.
The migration contains a `RenameField` step, which sounds scary
operationally -- but it really does mean just the *field*, in
the model within the Python code. The underlying column's name
doesn't change.
Other functions took the form of returning Sequence[T] when the QuerySet
functionality is unused beyond the function, with T being the objects
filtered for in the function body; this commit follows that practice for the
one remaining python2 comment-annotated function, completing the transition
of models.py to py3.5 function annotations.
A note is also added to another function regarding a need to return a
QuerySet, and ideally a QuerySet[T] in line with the other functions, as and
when QuerySet becomes annotated as a generic.
We also delete a couple helper functions that were only used there.
This management command was primarily used before we had a UI for
creating outgoing webhook bots.
In theory, we should be able to delete this, since first, if there are
no users in the organization, we'll end up with an equivalent value
(an empty collection of users), and second, it shouldn't be possible
for an active Zulip realm to have 0 active users in it anyway.
But the way we construct the database query in query_for_ids is such
that it's necessary to avoid a 500.
This commit refactors the bugdown to perform a lookup only on active
realm emojis. This was needed because once we migrate realm emojis
to be addressed by `id` rather than name, it will be costly to
perform a lookup on all the realm emojis.
Till now, we had been storing realm emoji's name in emoji code field
in reactions' model. This commit migrates it to store realm emoji's id.
It is a part of effort to migrate realm emojis to be referenced by their
id and not by name.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
models.py should only contain thin wrapper functions. Furthermore,
this move allows us to remove the circular imports. The two moved
functions are interdependent and are thus moved in one commit.
Users having only account in one realm will not be distracted by realm
name in subject lines of every email. Users who have multiple
accounts in realms can turn this setting on and receive a
corresponding realm name in email's subject.
Tweaked by tabbott to rebase and address a few small issues.
Fixes#5489.
This is the first step for allowing users
to edit a bot's service entries, name the
outgoing webhook configuration entries. The
chosen data structures allow for a future
with multiple services per bot; right now,
only one service per bot is supported.