We move compose.html to compose.hbs file while keeping
`#compose` still in `home.html` as a hanger
where append rest of the elements.
This will provide us with two benefits:
* We could share common elements between message_edit_form and
compose.
* We can insert compose directly in any element. We may decide to
do it for recent topics.
Adds a setting UI to list all configured playgrounds
in a realm. The filter functionality can be used to
search playgrounds by its name or language.
Default sort is provided on the 'pygments_language'
field.
Front tests added to maintain server_event_dispatch
coverage. The `settings_playgrounds.js` file is added
to coverage exclusion list since it is majorly UI
based and will be tested using puppeteer tests (in
following commits).
To prevent breaking of the hardcoded playgrounds, we resort
to checking if realm_playgrounds is empty and falling back
to the hard-coded list if so. This logic is removed in the
followup commit which introduces the UI to add a playground.
This prevents us from having to json encode every field in the POST
request to /realm/playgrounds, and keeps the client logic simpler
when adding a playground.
I have added support for generating integration screenshots remotely by
adding a `realm_uri` parameter to `tools/message-screenshot.js` which we
then pass `realm.uri` to from within
`tools/generate-integration-docs-screenshot`.
I have made `tools/setup/optimize-svg` do the SVG optimization
automatically rather than just telling you the command to run if they
need optimizing. This included adding a `--check` parameter to use in
CI to only check as we previously did rather than actually running the
optimization.
I have also made `tools/setup/optimize-svg` execute
`tools/setup/generate_integration_bots_avatars.py` once it has run the
optimization to ensure it is always ran.
This makes it one less command to run when creating an integration,
but also means that we catch instances where a PNG has just been
copied into the `static/images/integrations/bot_avatars` folder as the
only instance where this won't be run is if `optimize-svg` has not
been run which would be caught in CI.
Fixes#18183. Fixes#18184.
The caller is supposed validate the stream and user realm match, but
since this is a security-sensitive function, we should have this
defensive code to protect against some validation bugs in the caller
leading to this being called incorrectly and returning True.
Fixes#17922.
These two places fetch subscriptions for the sake of getting user ids to
send events to. Clearly deactivated users should be excluded from that.
get_active_subscriptions_for_stream_id should allow specifying whether
subscriptions of deactivated users should be included in the result.
Active subs of deactivated users are a subtlety that's easy to miss
when writing relevant code, so we make include_deactivated_users a
mandatory kwarg - this will force callers to definitely give thought to
whether such subs should be included or not.
This commit is just a refactoring, we keep original behavior everywhere
- there are places where subs of deactivates users should probably be
excluded but aren't - we don't fix that here, it'll be addressed in
follow-up commits.
Earlier, the email label tag was dislocated with respect to
it's input field, causing the UI to be disorganized.
Rectified by moving the label tag above the email input field
and added placeholder value to the field.
This is in preparation for moving this code to @zulip/shared for use in
the mobile app, where we will want to use Sentry for reporting errors,
rather than blueslip.
The way I've done this only allows for reporting one type of error
(currently, blueslip.warn), but seeing as we only have one place we
report an error, that seems like something we can fix if we want more
error levels at a later date.
The unicode horizontal ellipsis is visually nicer.
b40e50f295 removed many of these,
by changing the text itself.
This commit handles the remaining few.
This commit adds new helper can_move_messages_between_streams
which will be used to check whether a user is allowed to move
messages from one stream to another according to value of
'move_messages_between_streams_policy'.
I have updated `tools/run-dev.py` to output the correct subdomain such as
`http://zulip.username.zulipdev.org` so that the user knows the correct
subdomain to access the Zulip Dev realm on.
I have updated the remote development documentations to be more accurate
when it comes to developing on a Zulip Development Droplet to ensure
the user knows to access at `zulip.username.zulipdev.org`.
Since all the message reactions are inserted before the
add reaction button, if it is the first child, we can safely
remove it.
We changed this from `only-child` to be `first-child` because
we append tooltips as siblings of `reaction_button` but since
they are appended, they are always appended after the `reaction_button`.
Thus, if there were tooltips present the reaction_button won't hide.
Current production code uses client_id in the event dict and this test
should be updated to reflect that. Old format event can still be
consumed by the worker, but that is already tested by
WorkerTest.test_UserActivityWorker.
Since c3a8a15bae removed the last
instance of code using the dictionary code path, we actually need to
wait until one can no longer upgrade directly from 4.x to master in
order to avoid breakage should we remove this compatibility code,
since only today did we stop generating the old event format.
The bulk deletion codepath was using dicts instead of user ids in the
event, as opposed to the other codepath which was adjusted to pass just
user ids before. We make the bulk codepath consistent with the other
one. Due to the dict-type events happening in 3.*, we move the goal for
deleting the compat code in process_notification to 5.0.