`/api/v1/fetch_api_key`'s response had a key `email` with the user's
delivery email. But its JSON counterpart `/json/fetch_api_key`, which
has a completely different implementation, did not return `email` in
its success response.
So to avoid confusion, the non-API endpoint, `/json/fetch_api_key`
response has been made identical with it's `/api` counterpart by
adding the `email` key. Also it is safe to send as the calling user
will only see their own email.
The most import change here is the one in maybe_send_to_registration
codepath, as the insufficient validation there could lead to fetching
an expired PreregistrationUser that was invited as an administrator
admin even years ago, leading to this registration ending up in the
new user being a realm administrator.
Combined with the buggy migration in
0198_preregistrationuser_invited_as.py, this led to users incorrectly
joining as organizations administrators by accident. But even without
that bug, this issue could have allowed a user who was invited as an
administrator but then had that invitation expire and then joined via
social authentication incorrectly join as an organization administrator.
The second change is in ConfirmationEmailWorker, where this wasn't a
security problem, but if the server was stopped for long enough, with
some invites to send out email for in the queue, then after starting it
up again, the queue worker would send out emails for invites that
had already expired.
Fixes#14828.
Giving the /subdomain/<token>/ url there could feel buggy if the user
ended up using the token in the desktop app, and then tried clicking the
"continue in browser" link - which had the same token that would now be
expired. It's sufficient to simply link to /login/ instead.
Fixes#2665.
Regenerated by tabbott with `lint --fix` after a rebase and change in
parameters.
Note from tabbott: In a few cases, this converts technical debt in the
form of unsorted imports into different technical debt in the form of
our largest files having very long, ugly import sequences at the
start. I expect this change will increase pressure for us to split
those files, which isn't a bad thing.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Automatically generated by the following script, based on the output
of lint with flake8-comma:
import re
import sys
last_filename = None
last_row = None
lines = []
for msg in sys.stdin:
m = re.match(
r"\x1b\[35mflake8 \|\x1b\[0m \x1b\[1;31m(.+):(\d+):(\d+): (\w+)", msg
)
if m:
filename, row_str, col_str, err = m.groups()
row, col = int(row_str), int(col_str)
if filename == last_filename:
assert last_row != row
else:
if last_filename is not None:
with open(last_filename, "w") as f:
f.writelines(lines)
with open(filename) as f:
lines = f.readlines()
last_filename = filename
last_row = row
line = lines[row - 1]
if err in ["C812", "C815"]:
lines[row - 1] = line[: col - 1] + "," + line[col - 1 :]
elif err in ["C819"]:
assert line[col - 2] == ","
lines[row - 1] = line[: col - 2] + line[col - 1 :].lstrip(" ")
if last_filename is not None:
with open(last_filename, "w") as f:
f.writelines(lines)
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This commit adds three `.pysa` model files: `false_positives.pysa`
for ruling out false positive flows with `Sanitize` annotations,
`req_lib.pysa` for educating pysa about Zulip's `REQ()` pattern for
extracting user input, and `redirects.pysa` for capturing the risk
of open redirects within Zulip code. Additionally, this commit
introduces `mark_sanitized`, an identity function which can be used
to selectively clear taint in cases where `Sanitize` models will not
work. This commit also puts `mark_sanitized` to work removing known
false postive flows.
set(redirect_host) is a set of characters, so the only non-relative
redirects being allowed were to certain one-character hostnames, which
certainly isn’t what was intended.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This implementation overrides some of PSA's internal backend
functions to handle `state` value with redis as the standard
way doesn't work because of apple sending required details
in the form of POST request.
Includes a mixin test class that'll be useful for testing
Native auth flow.
Thanks to Mateusz Mandera for the idea of using redis and
other important work on this.
Documentation rewritten by tabbott.
Co-authored-by: Mateusz Mandera <mateusz.mandera@zulip.com>
Since owners have the highest privilege level, it made little sense to
sandwich them between administrators and guests.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Calling jwt.decode without an algorithms list raises a
DeprecationWarning. This is for protecting against
symmetric/asymmetric key confusion attacks.
This is a backwards-incompatible configuration change.
Fixes#15207.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
mock is just a backport of the standard library’s unittest.mock now.
The SAMLAuthBackendTest change is needed because
MagicMock.call_args.args wasn’t introduced until Python
3.8 (https://bugs.python.org/issue21269).
The PROVISION_VERSION bump is skipped because mock is still an
indirect dev requirement via moto.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This does not rely on the desktop app being able to register for the
zulip:// scheme (which is problematic with, for example, the AppImage
format).
It also is a better interface for managing changes to the system,
since the implementation exists almost entirely in the server/webapp
project.
This provides a smoother user experience, where the user doesn't need
to do the paste step, when combined with
https://github.com/zulip/zulip-desktop/pull/943.
Fixes#13613.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This new type eliminates a bunch of messy code that previously
involved passing around long lists of mixed positional keyword and
arguments, instead using a consistent data object for communicating
about the state of an external authentication (constructed in
backends.py).
The result is a significantly more readable interface between
zproject/backends.py and zerver/views/auth.py, though likely more
could be done.
This has the side effect of renaming fields for internally passed
structures from name->full_name, next->redirect_to; this results in
most of the test codebase changes.
Modified by tabbott to add comments and collaboratively rewrite the
initialization logic.
The purpose is to provide a way for (non-webapp) clients,
like the mobile and terminal apps, to tell whether the
server it's talking to is new enough to support a given
API feature -- in particular a way that
* is finer-grained than release numbers, so that for
features developed after e.g. 2.1.0 we can use them
immediately on servers deployed from master (like
chat.zulip.org and zulipchat.com) without waiting the
months until a 2.2 release;
* is reliable, unlike e.g. looking at the number of
commits since a release;
* doesn't lead to a growing bag of named feature flags
which the server has to go on sending forever.
Tweaked by tabbott to extend the documentation.
Closes#14618.
This used to show a blank page. Considering that the links remain valid
only for 15 seconds it's important to show something more informative to
the user.
This commit introduces two new functions in 'url_encoding.py' which
centralize two common patterns for constructing redirect URLs. It
also migrates the files using those patterns to use the new
functions.
URLs for config errors were configured seperately for each error
which is better handled by having error name as argument in URL.
A new view `config_error_view` is added containing context for
each error that returns `config_error` page with the relevant
context.
Also fixed tests and some views in `auth.py` to be consistent with
changes.
We had a bunch of ugly hacks to monkey patch things due to upstream
being temporarily unmaintained and not merging PRs. Now the project is
active again and the fixes have been merged and included in the latest
version - so we clean up all that code.
So far the conversion was in a very random place -
register_remote_user(). All other codepaths that use
login_or_register_remote_user() call it with the user's email address.
Making remote_user_sso convert remote_username to the email address
before calling login_or_register_remote_user makes this usage consistent
across the board.
finish_desktop_flow is called with the assumption that the request
successfully proved control over the user_profile and generates a
special link to log into the user_profile account. There's no reason to
pass the realm param, as user_profile.realm can be assumed.
In `auth.py` there are three `if` blocks for different backends
to redirect to config error page with similar code. It is better
handled with common code using `get_attr()` function on
constructed setting names.
Create a new page for desktop auth flow, in which
users can select one from going to the app or
continue the flow in the browser.
Co-authored-by: Mateusz Mandera <mateusz.mandera@protonmail.com>
This makes it possible to create a Zulip account from the mobile or
desktop apps and have the end result be that the user is logged in on
their mobile device.
We may need small changes in the desktop and/or mobile apps to support
this.
Closes#10859.
validate_otp_params needs to be moved to backends.py, because as of this
commit it'll be used both there and in views.auth - and import from
views.auth to backends.py causes circular import issue.
The desktop otp flow (to be added in next commits) will want to generate
one-time tokens for the app that will allow it to obtain an
authenticated session. log_into_subdomain will be the endpoint to pass
the one-time token to. Currently it uses signed data as its input
"tokens", which is not compatible with the otp flow, which requires
simpler (and fixed-length) token. Thus the correct scheme to use is to
store the authenticated data in redis and return a token tied to the
data, which should be passed to the log_into_subdomain endpoint.
In this commit, we replace the "pass signed data around" scheme with the
redis scheme, because there's no point having both.
authenticate_remote_user already takes care of calling the authenticate
with the dummy backend. Also, return_data is not used and catching
DoesNotExist exception is not needed, as the dummy backend just returns
None if user isn't found.
In other places where we set request._email, we set it to the
delivery_email, as that's more informative in orgs with hidden email
settings, where user.email will be useless.
By adding some additional plumbing (through PreregistrationUser) of the
full_name and an additional full_name_validated option, we
pre-populate the Full Name field in the registration form when coming
through a social backend (google/github/saml/etc.) and potentially skip
the registration form (if the user would have nothing to do there other
than clicking the Confirm button) and just create the account and log
the user in.
The main purpose of this is to make that name change happen in
/server_settings. external_authentication_methods is a much better, more
descriptive name than social_backends from API perspective.
This legacy endpoint was designed for the original native Zulip mobile
apps, which were deprecated years ago in favor of the React Native
app.
It was replaced by /server_settings for active use years ago, so it's
safe to remove it now.
The url scheme is now /accounts/login/social/saml/{idp_name} to initiate
login using the IdP configured under "idp_name" name.
display_name and display_logo (the name and icon to show on the "Log in
with" button) can be customized by adding the apprioprate settings in
the configured IdP dictionaries.
There are a few outstanding issues that we expect to resolve beforce
including this in a release, but this is good checkpoint to merge.
This PR is a collaboration with Tim Abbott.
Fixes#716.
This replaces the two custom Google authentication backends originally
written in 2012 with using the shared python-social-auth codebase that
we already use for the GitHub authentication backend. These are:
* GoogleMobileOauth2Backend, the ancient code path for mobile
authentication last used by the EOL original Zulip Android app.
* The `finish_google_oauth2` code path in zerver/views/auth.py, which
was the webapp (and modern mobile app) Google authentication code
path.
This change doesn't fix any known bugs; its main benefit is that we
get to remove hundreds of lines of security-sensitive semi-duplicated
code, replacing it with a widely trusted, high quality third-party
library.
We had a report in the thread around
https://chat.zulip.org/#narrow/stream/31-production-help/topic/Apache-based.20SSO/near/741013
that confirmation links were taking the user to the /register form on
the Apache server, which of course doesn't work because the Apache
server architecture we have is intended to only serve a single
endpoint, /accounts/login/sso, and not any static assets (etc.).
This manifested as users getting a broke page with a bunch of JS
errors about missing static assets when trying to sign up for an
account. The right fix is to ensure that we serve these confirmation
links (and maybe in the future, redirects) to the nginx server.
This makes the implementation of `get_realm` consistent with its
declared return type of `Realm` rather than `Optional[Realm]`.
Fixes#12263.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Previously, we had some expensive-to-calculate keys in
zulip_default_context, especially around enabled authentication
backends, which in total were a significant contributor to the
performance of various logged-out pages. Now, these keys are only
computed for the login/registration pages where they are needed.
This is a moderate performance optimization for the loading time of
many logged-out pages.
Closes#11929.
This block of code with 2 database queries is solely for the /devlogin
endpoint. Removing that block from the /login code path makes it
easier to test /login perf in development.
Now that we've more or less stabilized our authentication/registration
subsystem how we want it, it seems worth adding proper documentation
for this.
Fixes#7619.
The night logo synchronization on the settings page was perfect, but
the actual display logic had a few problems:
* We were including the realm_logo in context_processors, even though
it is only used in home.py.
* We used different variable names for the templating in navbar.html
than anywhere else the codebase.
* The behavior that the night logo would default to the day logo if
only one was uploaded was not correctly implemented for the navbar
position, either in the synchronization for updates code or the
logic in the navbar.html templates.
For Google auth, the multiuse invite key should be stored in the
csrf_state sent to google along with other values like is_signup,
mobile_flow_otp.
For social auth, the multiuse invite key should be passed as params to
the social-auth backend. The passing of the key is handled by
social_auth pipeline and made available to us when the auth is
completed.
Apparently, the "continue to registration" flow used a subtly invalid
way of encoding the full name. We put in the query part of the action
URL of the HTML form, but apparently HTML forms with a `GET` type will
ignore the query part (replacing it with any input values), which
makes sense but doesn't do what we want here. There are a few sane
ways to fix it, but given that the encoding logic we had before for
including the name in the URL was ugly, I'm pretty happy with just
adding a hidden input to the form for the name.
As part of Google+ being removed, they've eliminated support for the
/plus/v1/people/me endpoint. Replace it with the very similar
/oauth2/v3/userinfo endpoint.
This change lets us eliminate the need for new authentication backends
to edit get_auth_backends_data, since we're just computing it from the
official registry in zproject/backends.py. Should save a few lines of
work whenever we add a new auth backend, and make that more accessible
to new contributors.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.