This setting provides a more ergonomic experience when viewing a
message where only a small number of emoji reactions are present; you
no longer need to hover over the reaction to see who reacted, which is
often quite important to understanding what it means.
We added this setting (visible in the development environment only,
and implemented on mobile) a few months ago; so to complete this
feature, we just need to add the frontend rendering/live update logic
and publish it.
As documented in the code comments, the current rule is "messages with
3 or fewer reactions" for which messages will display the names of the
users reacting.
The previous set_reaction_count API made sense when the display of a
given reaction was a pure function of its data. However, we will soon
be making it a function of the total number of reactions on the
message.
Thus, view functions to update reaction display now need to call a
shared update_vote_text_on_message function in all code paths, even
code paths like "add the first vote for a reaction" and "remove the
sole vote of a reaction" which previously did not need to call
set_reaction_count.
Fixes#20890.
We may want to rename clean_reactions to something else, but the name
`r` is pretty confusing for an object that isn't a single reaction,
but instead an object detailing all the reactions on a message.
The mobile app was never able to use the shared
version of emoji.js, because, among other problems
with our code organization, the emoji.js module
is strongly based on a mutate-the-data paradigm
that doesn't play nice with React. The way
that we mutate data and violate encapsuation
here is something that we would mostly want to fix
without even trying to shared code with mobile, so
subsequent commits will try to extract some pure
functions into a shared module.
This is a pure code refactor for readability.
Previously, we were relying on there being a side effect to
add_clean_reaction which was necessitated by the presence of an output
parameter, `message` (or more specifically `message.clean_reaction`).
Output parameters are confusing.
Hence, this commit changes to have a make_clean_reaction function that
returns a reaction.
update_ui_and_send_reaction_ajax is called from hotkeys, popovers,
reaction clicks, etc. but it is the common point to deny
spectator from creating a reaction local echo.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
We now only assign target once, rather than
assigning it then overwriting it for the
not-sent-by-me use case.
I tried to extract a "selector" here but the linter
complained.
Splitting up the tests here ensures we don't
needlessly do extra work here. (In the prior
clumsy implementation, the second test that
I split out here would fail due to the lack
of us setting up the jquery stub.)
Appling i18 to reaction tooltips (#16585) caused usernames to be
double-escaped, for instance, if there is a single-quote in a username.
This disables escaping of usernames by i18next, since they're escaped
again later by the rendering code.
Fixes: #16785
For the lines of code that I changed here, we were
getting field reports that the below code
was getting `undefined`:
emoji.all_realm_emojis.get(r.emoji_code)
It's not really clear to me how this could happen,
but we definitely should fail softly here. We
still report it as an error, but we let the function
return and don't trigger a TypeError.
If there's a legitimate reason for realms to delete
realm emojis, we should either downgrade this to a
warning or consider a strategy of back-fixing messages
when realm emojis get deleted.
Instead of prohibiting ‘return undefined’ (#8669), we require that a
function must return an explicit value always or never. This prevents
you from forgetting to return a value in some cases. It will also be
important for TypeScript, which distinguishes between undefined and
void.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a pretty straightforward conversion.
The bulk of the diff is just changing emoji.js
to ES6 syntax.
There is one little todo that can be deferred
to the next commit--we are now set up to have
markdown.js require emoji.js directly, since
it is no longer on `window`.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously clicking on an existing message reaction (outside of the
emoji picker) while having the emoji picker open, removed the reaction
without updating the highlighting of the reacted emoji in the emoji
picker.
The emoji picker already is already closed when clicking outside.
The message reaction click handler however previously stopped the event
propagation, leaving the picker open, allowing the inconsistency.