Previously, if one starred very old messages (or ones in a stream
you're not subscribed to), your other open browsers would likely throw
an exception syncing the message flag.
It's probably a bug that this throws exceptions sometimes, but it's
not consistently reproducible (or maybe, browser dependent?), and it
isn't really a problem to fail to abort some requests as part of the
page reload process; the abort was just there to make sure as little
as possible is happening so we can garbage-collect effectively.
Apparently, we were comparing the full list of enabled authentication
methods (whether or not supported by the server) against the user's
selections among those supported by the server, which resulted in
authentication methods being always reported as different.
In order to make the layout of all bots consistent, this commit
moves each bot into a folder with its name and modifies 'run.py'
so that only bots with such a structure can be executed. 'lib'
gets renamed to 'bots'.
It turns out we were using malformed URLs in the image tags
(containing just a hostname, but no http(s)!) in what we were passing
to the Django templates for our digest/, which resulted in the Django
templates treating these URLs as http. Gmail recently cracked down on
loading images in HTTP, causing the emoji links to appear broken in
emails Zulip sends.
Fixes#3258.
This old helper has for years been used only by populate_db, and got
buggy (as of a recent refactoring). So we just call do_send_messages
directly instead.
Fixes the provisioning error we currently get in Travis CI.
Most of the magic happens in message_live_update.update_avatar().
The prior code was buggy, as it was using person.id instead of
person.user_id, and it was not setting the image resolution.
This change is a partial bug fix for avatar live updates.
It makes it so that we prefer the person.avatar_url to
the message.avatar_url when rendering messages. Our live
update code was already populating person.avatar_url, but
we were ignoring it until now.
This commit does not affect messages that were already
rendered with the old url.
If we get a realm_user update for a user that is **not**
changing their full name, we no longer call
admin.update_user_full_name().
This was probably a fairly minor bug.
This is a pretty minor change, but it makes it clear that we
have user_id in all the relevant states/events, so we might as
well use that for the check, since email is mutable and
slightly more difficult to reason about.
Earlier commits removed all uses of page_params.email outside
of people.js, and it turns out we have page_params.user_id, so
we don't even need page_params.email for seeding the data.
When we subscribe ourselves using the "Add" button in the
right pane of "Stream settings", we now call
stream_data.subscribe_myself(), which properly updates our
data structures (more than just sub.subscribed) and prevents
some console errors when you un-subscribe yourself using
the check mark.
The local echo code now marks up mention buttons with user ids
instead of email. Our code in message_list_view.js deals with
either the old style or the new style of markup now to determine
which mention buttons need to be highlighted.
As part of this commit we extract mention_button_refers_to_me().
After this change, if a user sends a message with at-mentions, the
local echo code will add the `mentioned` flag to 'message.flags`
as part of the callback to build the HTML, rather then doing it
hackily during a post-processing step.
The function echo.apply_markdown() actually applies markdown to
a message now, instead of simply computing markdown. Passing
in the outer `message` object will allow us to avoid some hacky
post-processing of messages after rendering, because we can
have our parser callbacks update message on the spot in a more
atomic fashion.
This commit doesn't change any behavior yet, but it starts us
down the road of deprecating page_params.email and allowing
people.js to control all access to the current user's email,
which will be important for email changes.
This changes bugdown to use the realm passed in by the caller (if any)
for rendering, fixing a problem where bots such as the notification
bot would have their messages rendering using the admin realm's
settings, not the settings of the realm their messages are being sent
into.
Also adds a test for the notification bot case.
Fixes#3215.
This moves the realm_filter_key variable, primarily used for clarity,
up from Bugdown into the render_markdown function.
We'll need this for the upcoming commits.
A lot of care has been taken to ensure we're using the realm that the
message is being sent into, not the realm of the sender, to correctly
handle the logic for cross-realm bot users such as the notifications
bot.