basically this tries to turn scroll-the-world into not-scroll-the-world
This is not very good--maybe Allen has a better idea. The best solution would be to
turn off scroll-the-world. Look for it after the tables->divs change happens.
(imported from commit ae0b6976bca57986f95022f2470bc7117eda7fa3)
This is for the CUSTOMER28 folks, so that they can turn Zulip into a more "chat client" thing.
(imported from commit 373a8afae4998fce5560e7b2bd13804c8fbb39fc)
Previously, we would slowly accumulate duplicate copies of events that
happened while the user was in the tutorial at a rate of 1 copy per 5
seconds.
(imported from commit 3e3c58aca4b1ba3bfdd1c93f47330a0f4cf4b60f)
Since we changed the initial subscription data to include
user_profile_ids rather than emails, we need to preserve that when
adding in events generated during the page load.
(imported from commit 4f4071b8ba30e57c6f64c9e7b54c1cc754e8f010)
This will allow us to substantially decrease the server-side work that
we do to support our Mirroring systems (since the personal mirrors can
request only messages that user sent) and also is what we need to
support a single-stream Zulip widget that we embed in webpages.
(imported from commit 055f2e9a523920719815181f8fdb44d3384e4a34)
We now use window.innerWidth to check for CUSTOMER7's skinny
mode, which empirically seems to be more consistent with
CSS's max-width @media settings.
I tested under FF, Safari, and Chrome.
(imported from commit d440998634633c11b471fe732104be252c979cd4)
It's possible for a message to be considered "long" at one point,
and then if you narrow to it later, it should be considered "short",
because either the screen's wider or taller. This commit makes
sure that we remove the "condensed" flag from short messages,
and it also fixes the "More..." click handler's assumption that
could-be-condensed will always be true for condensed messages.
(imported from commit 77e4a1ad299c09f12e5609a972d5668472bd4a81)
Cache the height of messages to speed up ui.condense_and_collapse()
to make narrows work more quickly. The height of the message
determines whether it is auto-condensed or not. We clear specific
cache entries when messages get edited, and we reset the entire
cache when the window width changes.
(imported from commit 7c12070a3eb3e2e1a2dfeb8d9109f3404a46c032)
Trying to condense messages when they are not yet visible just
leads to wasted effort and wrong results.
This commit makes it so that current_msg_list always points to a
visible list, so the code related to message rendering knows when
to call ui.condense_and_collapse(). For activating narrows, we
now let rendering handle the condense/collapse case.
The home view situation is a little trickier, because we render
new messages in the home view even when we're inside inside of a narrow,
presumably to make it fast to switch into the home view. When
we actually go back to the home view, we need to sweep for messages
that might need to be condensed, since they have been originally
rendered while the home view was not visible.
(imported from commit 4da2d278a4353e9e0c2b98cbf8c9dd03b06cd59b)
This adds coverage on all of our handlebars templates. It renders
each template with representative data and generally performs at
least one sanity check on the DOM that gets created.
Also, the tests output the rendered HTML to .test-js-with-node.html,
which can serve as a way of documenting all of our templates.
(imported from commit 63dd7502457a8199dd35277fc5ab80cd53e2af22)
This caused problems with our tests suite where we were using a logged
in browser session and actually acting as a different user.
(imported from commit 73b8cb39d5d669e682fbacf2f7e574c228885c2f)