We merge bootstrap-responsive.css into bootsrap.css since that is
how bootstrap distributes it from this version onwards.
bootstrap.js has a lot of changes to it which completely breaks
our typeaheads and popovers, so we will have to override these
plugins with our version of these plugins. In future versions
of bootstrap when we use npm, we can just choose not to
import them.
Since our Webpack config passes pre-minified JS files to
script-loader, they can’t be used as modules. Use the normal
unminified version, letting Webpack minify it and give us source maps.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This does not rely on the desktop app being able to register for the
zulip:// scheme (which is problematic with, for example, the AppImage
format).
It also is a better interface for managing changes to the system,
since the implementation exists almost entirely in the server/webapp
project.
This provides a smoother user experience, where the user doesn't need
to do the paste step, when combined with
https://github.com/zulip/zulip-desktop/pull/943.
Fixes#13613.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This gives them cache-compatible URLs, and also avoids some extra
copies of the sprite sheet images.
Comments on the Octopus emoji added by tabbott.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We used to have a block of code doing this just in the presence
endpoint because that's where we'd had error-handling problems with it
not being present, but it seems more correct for it to run
unconditionally on all HTTP requests.
This requires adding a dependency of channel on reload_state, which we
record in the webpack configuration for now.
Webpack code splitting will make the inclusion order of CSS files less
obvious, and we need to guarantee that these rules follow the rules
they override.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This moves our main CSS for rendered Zulip message content into an
external file, which may be reusable but in any case should make it
easier to find this content.
Moving bootstrap-typeahead from bundles/commons.js to bundles/app.js
and csrf.js from bundles/app.js to bundles/commons.js makes
bundles/commons.js equivalent to the "common" bundle, so we can
replace the latter with the former.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
The integrations page had css in both `landing-page.scss` and
`portico.scss`. With this commit, the styles are mostly unified into
a single separate file.
This moves all the stylesheets like stats, billing etc. to another
directory called `static/styles/portico/`, matching the directory
structure of our JavaScript.
perfect-scrollbar replaces both the appearance and the behavior of the
scrollbar, and its emulated behavior will never feel native on most
platforms. SimpleBar customizes the appearance while preserving the
native behavior.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This commit adds a new developer tool: The "integrations dev panel"
which will serve as a replacement for the send_webhook_fixture_message
management command as a way to test integrations with much greater ease.
All the inline javascript code present in email_log.html(which is
rendered when the user visits "/emails" in development mode) is
transferred to a new file: email_log.js in portico/ directory.
Fixes#11608.
A new javascript file "dev-login.js" is created in static/js/portico/
and the inline javascipt code present in dev_login.html is transferred
to that file. An empty div element is added in dev_login.html with
unique data-page-id attribute to make it more easy to find in which
page we are, while working with the javascript code.
We drop support for usage of `icon-vector` as base class when
including icons from font awesome icons package.
Now on, only icons as specified in font awesome v4.7.0 can be used
in the code base.
This commit moves all files previously under the 'app' bundle in
the Django pipeline to being compiled by webpack under the 'app'
entry point. In the process, it moves assets under the app entry
to a file called app.js that consumes all relevant css and js files.
This commit also edits the webpack config to be able to expose certain
variables for third party libraries that are currently required by
some modules. This is bad coding form and should be refactored to
requiring whatever dependencies a module may have; we're just
deferring that to the future to simplify the series of transitions we
need to do here. The variable exposure is done using expose-loader in
webpack.
The app/index.html template is edited to override the newly introduced
'commonjs' block in the base template. This is done as a temporary
measure so as not to disrupt other pages on the app during the transition.
It also fixes the value of the 'this' context that was being inferred
as window by third party libraries. This is done using imports-loader
in the webpack config. This is also messy and probably isn't how we
want things to work long term.
First, it's silly that these weren't in common.css in the first place,
since that meant these were a bunch of duplicated code, but
additionally, that meant that these weren't available on the
`/activity` page (or other pages that don't include the portico styles).
Fixes#9561.
A "zform" knows how to render data that follows our
schema for widget messages with form elements like
buttons and choices.
This code won't be triggered until a subsequent
server-side commit takes widget_content from
API callers such as the trivial chat bot and
creates submessages for us.