Commit Graph

78 Commits

Author SHA1 Message Date
Tim Abbott c4589718fc settings: Move emoji widget code to settings_emoji.js.
It's the only bit of settings UI specific code that had ended up in
emoji.js.
2020-04-08 14:43:20 -07:00
Abhishek-Balaji 852576db97 settings: Add preview while uploading custom emoji.
This adds a preview of the uploaded emoji image while uploading custom
emoji right below the upload form.

Modified upload_widget.build_widget() to take in the preview
span text and image. In case a parameter isn't passed
for preview text, it defaults to null and the snippets in
build_widgets() related to preview don't run.

Fixes #9229.

Styling tweaked by tabbott.
2020-04-08 14:42:46 -07:00
Anders Kaseorg 1cdab5ae61 emoji: Resolve emoji sprite sheets and stylesheets through Webpack.
This gives them cache-compatible URLs, and also avoids some extra
copies of the sprite sheet images.

Comments on the Octopus emoji added by tabbott.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-25 14:43:46 -08:00
Steve Howell be45809253 markdown: Extract emoji helpers.
We add this API to emoji.js, so that markdown
doesn't need to look at internal data structures
(or even need to understand any kind of record
format for results).

Here are the functions:

    get_realm_emoji_url()
    get_emoji_name()
    get_emoji_codepoint()

We use the API now in markdown, which eliminates
the need for the markdown parser to require
the emoji JSON file.

Each function has a simple docstring:

    get_emoji_name('1f384') === 'holiday_tree'
    get_emoji_codepoint('avocado') === '1f951'
    get_realm_emoji_url('shrug') === '/user_avatars/2/emoji/images/31.png'

Also we have simple test coverage for the API
(including tests that verify the docstrings).
2020-02-18 16:04:04 -08:00
Steve Howell 5e9df7a0a6 markdown: Move translate_emoticons_to_names().
Most of this logic is specific to markdown
message processing, so we move the code to
markdown.js.

The only responsibility that we leave with
`emoji.js` is to provide us with a list
of translations (regex and replacement text).

But now `markdown.js` actually (directly) executes
those translations against Zulip messages
as part of its preprocessing.

This should simplify the upcoming mobile conversion.
Instead of mobile needing to duplicate this fairly
complex function, they will just need to pass
us in a list similar to `emoji_translations` inside
of `emoji.js`.  That code has a comment that shows
what the data structure looks like.
2020-02-15 12:29:16 -08:00
Steve Howell 6050a5bdd6 markdown: Build the emoticon regexes up front.
There are six emoticon regexes that allow us
make translations such as ":)" to ":slight_smile".

We now build these as soon as we read in the
JSON data, instead of rebuilding them every time
we convert a message to markdown.

It's possible that we should just hardcode this
data:

    [
        { regex: /(\:\))/g, replacement_text: ':slight_smile:' },
        { regex: /(\(\:)/g, replacement_text: ':slight_smile:' },
        { regex: /(\:\/)/g, replacement_text: '😕' },
        { regex: /(<3)/g, replacement_text: '❤️' },
        { regex: /(\:\()/g, replacement_text: ':frown:' },
        { regex: /(\:\|)/g, replacement_text: '😑' }
    ]

OTOH I suppose it's possible that some server
admins will want to modify emoji_codes.json to
have custom emoticons.
2020-02-15 12:26:26 -08:00
Steve Howell 9ab07d1038 util.js: Remove util from window.
We now treat util like a leaf module and
use "require" to import it everywhere it's used.

An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that.  Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.

It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile.  There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.

The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.

I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util.  The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart.  Also, we
can continue to nibble away at the
cruftier parts of the module.
2020-02-15 12:20:20 -08:00
Anders Kaseorg e257253e64 emoji_codes: Replace JS module with JSON module.
webpack optimizes JSON modules using JSON.parse("{…}"), which is
faster than the normal JavaScript parser.

Update the backend to use emoji_codes.json too instead of the three
separate JSON files.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-12 10:09:12 -08:00
Anders Kaseorg 719546641f js: Convert a.indexOf(…) !== -1 to a.includes(…).
Babel polyfills this for us for Internet Explorer.

import * as babelParser from "recast/parsers/babel";
import * as recast from "recast";
import * as tsParser from "recast/parsers/typescript";
import { builders as b, namedTypes as n } from "ast-types";
import K from "ast-types/gen/kinds";
import fs from "fs";
import path from "path";
import process from "process";

const checkExpression = (node: n.Node): node is K.ExpressionKind =>
  n.Expression.check(node);

for (const file of process.argv.slice(2)) {
  console.log("Parsing", file);
  const ast = recast.parse(fs.readFileSync(file, { encoding: "utf8" }), {
    parser: path.extname(file) === ".ts" ? tsParser : babelParser,
  });
  let changed = false;

  recast.visit(ast, {
    visitBinaryExpression(path) {
      const { operator, left, right } = path.node;
      if (
        n.CallExpression.check(left) &&
        n.MemberExpression.check(left.callee) &&
        !left.callee.computed &&
        n.Identifier.check(left.callee.property) &&
        left.callee.property.name === "indexOf" &&
        left.arguments.length === 1 &&
        checkExpression(left.arguments[0]) &&
        ((["===", "!==", "==", "!=", ">", "<="].includes(operator) &&
          n.UnaryExpression.check(right) &&
          right.operator == "-" &&
          n.Literal.check(right.argument) &&
          right.argument.value === 1) ||
          ([">=", "<"].includes(operator) &&
            n.Literal.check(right) &&
            right.value === 0))
      ) {
        const test = b.callExpression(
          b.memberExpression(left.callee.object, b.identifier("includes")),
          [left.arguments[0]]
        );
        path.replace(
          ["!==", "!=", ">", ">="].includes(operator)
            ? test
            : b.unaryExpression("!", test)
        );
        changed = true;
      }
      this.traverse(path);
    },
  });

  if (changed) {
    console.log("Writing", file);
    fs.writeFileSync(file, recast.print(ast).code, { encoding: "utf8" });
  }
}

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-10 14:08:12 -08:00
Anders Kaseorg 02511bff1c js: Automatically convert _.each to for…of.
This commit was automatically generated by the following script,
followed by lint --fix and a few small manual lint-related cleanups.

import * as babelParser from "recast/parsers/babel";
import * as recast from "recast";
import * as tsParser from "recast/parsers/typescript";
import { builders as b, namedTypes as n } from "ast-types";
import { Context } from "ast-types/lib/path-visitor";
import K from "ast-types/gen/kinds";
import { NodePath } from "ast-types/lib/node-path";
import assert from "assert";
import fs from "fs";
import path from "path";
import process from "process";

const checkExpression = (node: n.Node): node is K.ExpressionKind =>
  n.Expression.check(node);
const checkStatement = (node: n.Node): node is K.StatementKind =>
  n.Statement.check(node);

for (const file of process.argv.slice(2)) {
  console.log("Parsing", file);
  const ast = recast.parse(fs.readFileSync(file, { encoding: "utf8" }), {
    parser: path.extname(file) === ".ts" ? tsParser : babelParser,
  });
  let changed = false;
  let inLoop = false;
  let replaceReturn = false;

  const visitLoop = (...args: string[]) =>
    function(this: Context, path: NodePath) {
      for (const arg of args) {
        this.visit(path.get(arg));
      }
      const old = { inLoop };
      inLoop = true;
      this.visit(path.get("body"));
      inLoop = old.inLoop;
      return false;
    };

  recast.visit(ast, {
    visitDoWhileStatement: visitLoop("test"),

    visitExpressionStatement(path) {
      const { expression, comments } = path.node;
      let valueOnly;
      if (
        n.CallExpression.check(expression) &&
        n.MemberExpression.check(expression.callee) &&
        !expression.callee.computed &&
        n.Identifier.check(expression.callee.object) &&
        expression.callee.object.name === "_" &&
        n.Identifier.check(expression.callee.property) &&
        ["each", "forEach"].includes(expression.callee.property.name) &&
        [2, 3].includes(expression.arguments.length) &&
        checkExpression(expression.arguments[0]) &&
        (n.FunctionExpression.check(expression.arguments[1]) ||
          n.ArrowFunctionExpression.check(expression.arguments[1])) &&
        [1, 2].includes(expression.arguments[1].params.length) &&
        n.Identifier.check(expression.arguments[1].params[0]) &&
        ((valueOnly = expression.arguments[1].params[1] === undefined) ||
          n.Identifier.check(expression.arguments[1].params[1])) &&
        (expression.arguments[2] === undefined ||
          n.ThisExpression.check(expression.arguments[2]))
      ) {
        const old = { inLoop, replaceReturn };
        inLoop = false;
        replaceReturn = true;
        this.visit(
          path
            .get("expression")
            .get("arguments")
            .get(1)
            .get("body")
        );
        inLoop = old.inLoop;
        replaceReturn = old.replaceReturn;

        const [right, { body, params }] = expression.arguments;
        const loop = b.forOfStatement(
          b.variableDeclaration("let", [
            b.variableDeclarator(
              valueOnly ? params[0] : b.arrayPattern([params[1], params[0]])
            ),
          ]),
          valueOnly
            ? right
            : b.callExpression(
                b.memberExpression(right, b.identifier("entries")),
                []
              ),
          checkStatement(body) ? body : b.expressionStatement(body)
        );
        loop.comments = comments;
        path.replace(loop);
        changed = true;
      }
      this.traverse(path);
    },

    visitForStatement: visitLoop("init", "test", "update"),

    visitForInStatement: visitLoop("left", "right"),

    visitForOfStatement: visitLoop("left", "right"),

    visitFunction(path) {
      this.visit(path.get("params"));
      const old = { replaceReturn };
      replaceReturn = false;
      this.visit(path.get("body"));
      replaceReturn = old.replaceReturn;
      return false;
    },

    visitReturnStatement(path) {
      if (replaceReturn) {
        assert(!inLoop); // could use labeled continue if this ever fires
        const { argument, comments } = path.node;
        if (argument === null) {
          const s = b.continueStatement();
          s.comments = comments;
          path.replace(s);
        } else {
          const s = b.expressionStatement(argument);
          s.comments = comments;
          path.replace(s, b.continueStatement());
        }
        return false;
      }
      this.traverse(path);
    },

    visitWhileStatement: visitLoop("test"),
  });

  if (changed) {
    console.log("Writing", file);
    fs.writeFileSync(file, recast.print(ast).code, { encoding: "utf8" });
  }
}

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-07 14:09:47 -08:00
Anders Kaseorg 8bb515dbd9 emoji: Iterate over emoji_codes data with Object.{entries,values}.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-07 14:09:47 -08:00
Anders Kaseorg 5de013b11e emoji: Iterate over realm_emoji with Object.values.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-07 14:09:47 -08:00
Anders Kaseorg 44b3b7cf4a emoji: Convert default_emoji_aliases from object to Map.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-06 17:24:43 -08:00
Anders Kaseorg 362ab8838b emoji: Convert active_realm_emojis from object to Map.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-06 17:24:43 -08:00
Anders Kaseorg 419666fc31 emoji: Convert all_realm_emojis from object to Map.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-06 17:24:43 -08:00
Anders Kaseorg ab93385106 emoji: Convert emojis_by_name from object to Map.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-02-06 17:24:43 -08:00
Steve Howell 011d52470c refactor: Move popular_emojis to typeahead library.
I removed a slightly confusing code comment, which I
will address in a follow up commit.  Basically,
"slight smile" still doesn't win over "small airplane"
when you search for "sm", which kind of defeats the
purpose of having popular_emojis for the typeahead
use case.  This is a problem with sort_emojis, though,
so when the comment was next to the list of popular
emojis, it wasn't really actionable.
2020-01-28 12:48:02 -08:00
Anders Kaseorg 28f3dfa284 js: Automatically convert var to let and const in most files.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`.  It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2019-11-03 12:42:39 -08:00
Anders Kaseorg d17b577d0c js: Purge useless IIFEs.
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.

Signed-off-by: Anders Kaseorg <andersk@mit.edu>
2019-10-25 13:51:21 -07:00
Harshit Bansal 194dd5fd30 emoji: Remove now unused `emoji.emojis` data structure. 2019-01-05 15:09:04 -08:00
Harshit Bansal f8f971bfd6 typeahead: Rename `codepoint` to `emoji_code`. 2019-01-05 15:09:04 -08:00
Harshit Bansal 4251543426 emoji.js: Add `display_name` field.
The idea is to use this field for storing the best matching alias
to be displayed in search results. In subsequent commits I will
replace the search and rendering logic to use this field instead
of creating new objects on each search.
2019-01-05 15:09:04 -08:00
Harshit Bansal 20aee7b116 emoji: Change fallback emojiset for text emojiset.
Now that we have added back support for `google-blob` emojiset,
changing the fallback emojiset for `text` emojiset to `google-blob`
make sense.
2018-09-21 18:34:12 -07:00
Harshit Bansal 9bd56d0ce4 build_emoji: Change emoji sprite sheets to use hyphens in names.
Use of hyphens is more consistent with our other emoji infra names.
2018-08-26 22:16:23 -07:00
Harshit Bansal 3e5e7a0b19 emoji: Pre-fetch octopus emoji in `emoji.js`.
If we don't prefetch the image then on slow networks it will appear
as if octopus emoji is not present.
2018-08-14 12:01:02 -07:00
Harshit Bansal 7be7561c68 emoji: If current emojiset is text then fallback to google emojiset.
If `TEXT_EMOJISET` is currently selected emojiset then fallback to
`GOOGLE_EMOJISET` for displaying emojis in emoji picker and
composebox typeahead. We should pre-load the spritesheets in`emoji.js`
even in case of text emojiset otherwise on slow networks emoji picker
will appear empty initially.
2018-08-14 12:01:00 -07:00
Steve Howell ab22b4411f refactor: Move list of frequent emojis to emoji.js.
All of our data related to emojis is in emoji.js.
Now typeahead_helper no longer depends on emoji_picker.

Generally we want typeahead_helper to only depend
on data modules to avoid complicated circular
dependencies (or at least mitigate them).
2018-08-04 07:59:42 -07:00
Harshit Bansal a906d564a3 emoji: Rename `css_class` to `emoji_code` in emoji.js.
Now that `emoji_collection` and `emojis_by_name` are global
datasources in the webapp we need to rename things carefully
to reflect their actual meaning. The fact that emoji code is
used as a css class for unicode emoji is one thing but it is
not its sole use so renaming it seems a good idea.
2018-07-23 12:35:08 -07:00
Harshit Bansal 88bc78645d emoji: Move `emoji_collection` from emoji picker to emoji.js.
This commit moves the `emoji_collection` datasource in the emoji
picker to emoji.js and renames it to `emojis_by_name`. It is a
mapping from emoji name to object where each object describes an
emoji. This is an effort in the direction of de-duplicating and
unifying the datasets being used by various our widgets(like
emoji picker and composebox typeahead) in the webapp. Migrating
all the widgets to a single datasource will help us in removing
the whole class of annoying bugs which causes some emojis to be
missing from some widgets.
2018-07-23 12:35:08 -07:00
Harshit Bansal c0b0fb7cce emoji: Move `EMOTICON_CONVERSIONS` mapping to build_emoji infra.
This commit closes a long pending issue which involved moving the
`EMOTICON_CONVERSION` mapping to build_emoji infrastructure so
that there is only one source of truth. This was pending from the
time when this feature was implemented.
2018-07-23 12:35:08 -07:00
Harshit Bansal f636882e04 build_emoji: Migrate to use `emoji_names.py` file.
This migrates Zulip to use a dramatically better set of names and
aliases for our emoji set, defined in emoji_names.py (which is in turn
manually generated from our hand-curated CSV file).

This should significantly improve the experience of using Zulip's
emoji picker and emoji typeahead for finding what one is looking for.
2018-07-13 21:18:02 +05:30
Armaan Ahluwalia 6d255efe4c app: Prepare JS files for consumption by webpack.
This commit prepares the frontend code to be consumed by webpack.

It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.

However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.

So we expose the modules by setting window.varName = varName; as
needed in the js files.
2018-07-05 10:53:36 +02:00
Rohitt Vashishtha 6dda3fe83e emoji: Do selective local echo of emoticon conversions.
Earlier, we used to convert all occurrences of an emoticon on the
frontend. That behavior has been altered to do conversions only
when the emoticon has some terminal symbols around them, and not
any alphabet or number. Also adds tests for emoji conversions for
the above logic.

Fixes #8585.
2018-03-27 17:16:55 -07:00
Harshit Bansal a49655e0d4 emoji: Migrate realm emoji to be addressed by `id` rather than `name`.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.

Fixes: #6977.
2018-03-20 22:24:44 -07:00
Harshit Bansal 40958e0824 emoji: Switch to 64px 256 color indexed sprite sheets.
This commit switches our emoji infrastructure to use 256 color indexed
64px spritesheets. Earlier we were using non-indexed 32px spritesheets
which were blurry on high dpi displays. These indexed spritesheets not
only provide a crispier display but are also smaller in size.

This commit also removes the `emoji-datasource` package as a dependency
as all the data is now sourced from individual datasource packages.

Fixes: #7862.
2018-03-14 10:28:45 -07:00
Harshit Bansal 5aa8629a10 reactions: Migrate `emoji_code` to store `id` for realm emoji.
Till now, we had been storing realm emoji's name in emoji code field
in reactions' model. This commit migrates it to store realm emoji's id.
It is a part of effort to migrate realm emojis to be referenced by their
id and not by name.
2018-03-09 13:46:27 -08:00
Marco Burstein bdb86f1b5e emoji: Add support for translating emoticons.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.

Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.

Add tests for emoticon translation, a settings UI, and a /help/ page
as well.

Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.

Fixes #1768.
2018-03-04 15:37:24 -08:00
Harshit Bansal cf203db78a emoji: Remove now unused `emojis_name_to_css_class` dict. 2018-02-21 12:48:27 -08:00
Harshit Bansal 5020ba4a20 emoji: Allow users to change emoji set.
This feature was merged in PR #4383 but was disabled due to some
remaining emoji infra changes.

Fixes: #209.
2017-10-28 10:38:33 -07:00
Harshit Bansal bb38f98975 emoji_picker: Update emoji showcase on mouse hover. 2017-09-29 21:10:03 +00:00
Harshit Bansal d4dfc53a0f emoji.js: Remove some unused data structures.
This commit removes some unused data structures: `emojis_by_unicode` and
`default_unicode_emojis` to be particular.
2017-09-29 11:17:06 -07:00
Harshit Bansal 0940d2cf85 build_emoji: Remove the hack used for displaying flag emojis correctly.
This hack was used to fix the broken flag emojis in emoji-picker.
It was broken due to the incomplete migration to iamcal dataset.
See issue #4775 for more details.
2017-09-29 11:17:06 -07:00
Harshit Bansal 5b5bcce098 emoji: Migrate bugdown emoji to use sprite sheets.
This commit switches to use sprite sheets for rendering emojis
in all the remaining places, i.e., message bodies and composebox
typeahead. This commit also includes some changes to notifications.py
file so that the spans used for rendering emojis can be converted
to corresponding image tags so that we don't break the emoji rendering
in missed message emails since we can't use sprite sheets there.

As part of switching the bugdown system to use sprite sheets, we need
to switch the name_to_codepoint mappings to match the new sprite
sheets.  This has the side effect of fixing a bunch of emoji like
numbers and flag emoji in the emoji pickers.

Fixes: #3895.
Fixes: #3972.
2017-09-29 11:14:34 -07:00
Harshit Bansal cf712b36c0 emoji.js: Add `emoji_aliases` dictionary.
This new dictionary contains a mapping from codepoint of an emoji to
all of its aliases.
2017-09-16 08:24:05 -07:00
Aditya Bansal 245d571ae9 emoji.js: Refactor to make better use of initialize(). 2017-08-16 19:18:26 -04:00
Harshit Bansal a6cd460f72 emoji: Rename `emoji.realm_emojis` to `emoji.all_realm_emojis`. 2017-07-05 13:02:41 -07:00
Harshit Bansal c4ec9523fc frontend: Make sure deactivated emojis don't appear for use anywhere.
Deactivated emojis should not appear at any of the following places for
use:
1: Emoji pickers.
2: Composebox autocomplete.
3: Custom emoji settings page.
2017-07-05 13:00:14 -07:00
Harshit Bansal 90f04062e7 emoji.js: Add `active_realm_emojis` dict.
This dict will hold all the realm emojis which have not been deactivated.
2017-07-05 12:05:10 -07:00
Harshit Bansal d827cc878b emoji.js: Remove unnecessary indirection.
Remove unnecessary function `emoji_name_to_css_class()` called while
populating `emojis_name_to_css_class` dict.
2017-05-17 08:09:50 -07:00
Harshit Bansal a549013c50 emoji_pickers: Fix broken flag emojis.
Due to differences between the codepoints of flag emojis in
`emoji_map.json` and iamcal's dataset, we need to patch the
css classes for the flag emojis temporarily until the migration
to iamcal's dataset is complete inorder to render them properly.
There is a difference between the images of flag emojis in our
old emoji farm and iamcal's spritesheets and since we have not
yet switched to using spritesheets for displaying emojis in
messages, there is a difference between the flag emojis as
rendered in messages and in emoji pickers.
2017-05-17 08:09:50 -07:00