The desktop otp flow (to be added in next commits) will want to generate
one-time tokens for the app that will allow it to obtain an
authenticated session. log_into_subdomain will be the endpoint to pass
the one-time token to. Currently it uses signed data as its input
"tokens", which is not compatible with the otp flow, which requires
simpler (and fixed-length) token. Thus the correct scheme to use is to
store the authenticated data in redis and return a token tied to the
data, which should be passed to the log_into_subdomain endpoint.
In this commit, we replace the "pass signed data around" scheme with the
redis scheme, because there's no point having both.
This extracts a function for computing show_invites and
show_add_streams, for better readability and testability.
This commit was substantially cleaned up by tabbott.
This legacy cross-realm bot hasn't been used in several years, as far
as I know. If we wanted to re-introduce it, I'd want to implement it
as an embedded bot using those common APIs, rather than the totally
custom hacky code used for it that involves unnecessary queue workers
and similar details.
Fixes#13533.
authenticate_remote_user already takes care of calling the authenticate
with the dummy backend. Also, return_data is not used and catching
DoesNotExist exception is not needed, as the dummy backend just returns
None if user isn't found.
This updates our error handling of invalid Slack API tokens (and other
networking error handling) to mostly make sense:
* A token that doesn't start with `xoxp-` gives an extended error early.
* An AssertionError for the codebase is correctly declared as such.
* We check for token shape errors before querying the Slack API.
We could still do useful work to raise custom exception classes here.
Thanks to @stavrospat for raising this issue.
responses is an module analogous to httpretty for mocking external
URLs, with a very similar interface (potentially cleaner in that it
makes use of context managers).
The most important (in the moment) problem with httpretty is that it
breaks the ability to use redis in parts of code where httpretty is
enabled. From more research, the module in general has tendency to
have various troublesome bugs with breaking URLs that it shouldn't be
affecting, caused by it working at the socket interface layer. While
those issues could be fixed, responses seems to be less buggy (based
on both third-party reports like ckan/ckan#4755 and our own experience
in removing workarounds for bugs in httpretty) and is more actively
maintained.
If an email is sent with the .prefer-html option, but it has no html
body, it's better to fall back to plaintext content instead of treating
it as a user error.
Closes#13484.
These options tell zulip whether to prefer the plaintext or html version
of the email message. prefer-text is the default behavior, so including
the option doesn't change anything as of now, but we're adding it to
prepare to potentially change the default behavior in the future.
Since the intent of our testing code was clearly to clear this cache
for every test, there's no reason for it to be a module-level global.
This allows us to remove an unnecessary import from test_runner.py,
which in combination with DEFAULT_REALM's definition was causing us to
run models code before running migrations inside test-backend.
(That bug, in turn, caused test-backend's check for whether migrations
needs to be run to happen sadly after trying to access a Realm,
trigger a test-backend crash if the Realm model had changed since the
last provision).
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Fixes#13416
We used to search only one level in depth through the MIME structure,
and thus would miss attachments that were nested deeper (which can
happen with some email clients). We can take advantage of message.walk()
to iterate through each MIME part.
Previously, if you tried to invite a user whose account had been
deactivated, we didn't provide a clear path forward for reactivating
the users, which was confusing.
We fix this by plumbing through to the frontend the information that
there is an existing user account with that email address in this
organization, but that it's deactivated. For administrators, we
provide a link for how to reactivate the user.
Fixes#8144.
This experimental setting disables sending private messages in Zulip
in a crude way (i.e. users get an error when they try to send one).
It makes no effort to adjust the UI to avoid advertising the idea of
sending private messages.
Fixes#6617.
We should take adventage of the recipient field being denormalized into
the Stream model. We don't need to make queries to figure out a stream's
recipient id, so we take advantage of that to eliminate some of
those redundant queries and simplify StreamRecipientMap.
Addresses point 1 of #13533.
MissedMessageEmailAddress objects get tied to the specific that was
missed by the user. A useful benefit of that is that email message sent
to that address will handle topic changes - if the message that was
missed gets its topic changed, the email response will get posted under
the new topic, while in the old model it would get posted under the
old topic, which could potentially be confusing.
Migrating redis data to this new model is a bit tricky, so the migration
code has comments explaining some of the compromises made there, and
test_migrations.py tests handling of the various possible cases that
could arise.
For cross realm bots, explicitly set bot_owner_id
to None. This makes it clear that the cross realm
bots have no owner, whereas before it could be
misdiagnosed as the server forgetting to set the
field.
These tests had a lot of very repetetive, identical mocking, in some
tests without even doing anything with the mocks. It's cleaner to put
the mock in the one relevant, common place for all the tests that need
it, and remove it from tests who had no use for the mocking.
Fixes#13504.
This commit is purely an improvement in error handling.
We used to not do any validation on keys before passing them to
memcached, which meant for invalid keys, memcached's own key
validation would throw an exception. Unfortunately, the resulting
error messages are super hard to read; the traceback structure doesn't
even show where the call into memcached happened.
In this commit we add validation to all the basic cache_* functions, and
appropriate handling in their callers.
We also add a lot of tests for the new behavior, which has the nice
effect of giving us decent coverage of all these core caching
functions which previously had been primarily tested manually.
QueueProcessingWorker and LoopQueueProcessingWorker are abstract classes
meant to be subclassed by a class that will define its own consume()
or consume_batch() method. ABCs are suited for that and we can tag
consume/consume_batch with the @abstractmethod wrapper which will
prevent subclasses that don't define these methods properly to be
impossible to even instantiate (as opposed to only crashing once
consume() is called). It's also nicely detected by mypy, which will
throw errors such as this on invalid use:
error: Only concrete class can be given where "Type[TestWorker]" is
expected
error: Cannot instantiate abstract class 'TestWorker' with abstract
attribute 'consume'
Due to it being detected by mypy, we can remove the test
test_worker_noconsume which just tested the old version of this -
raising an exception when the unimplemented consume() gets called. Now
it can be handled already on the linter level.
LoopQueueProcessingWorker can handle exceptions inside consume_batch in
a similar manner to how QueueProcessingWorker handles exceptions inside
consume.
Our ldap integration is quite sensitive to misconfigurations, so more
logging is better than less to help debug those issues.
Despite the following docstring on ZulipLDAPException:
"Since this inherits from _LDAPUser.AuthenticationFailed, these will
be caught and logged at debug level inside django-auth-ldap's
authenticate()"
We weren't actually logging anything, because debug level messages were
ignored due to our general logging settings. It is however desirable to
log these errors, as they can prove useful in debugging configuration
problems. The django_auth_ldap logger can get fairly spammy on debug
level, so we delegate ldap logging to a separate file
/var/log/zulip/ldap.log to avoid spamming server.log too much.
A block of LDAP integration code related to data synchronization did
not correctly handle EMAIL_ADDRESS_VISIBILITY_ADMINS, as it was
accessing .email, not .delivery_email, both for logging and doing the
mapping between email addresses and LDAP users.
Fixes#13539.
In 3892a8afd8, we restructured the
system for managing uploaded files to a much cleaner model where we
just do parsing inside bugdown.
That new model had potentially buggy handling of cases around both
relative URLs and URLS starting with `realm.host`.
We address this by further rewriting the handling of attachments to
avoid regular expressions entirely, instead relying on urllib for
parsing, and having bugdown output `path_id` values, so that there's
no need for any conversions between formats outside bugdowm.
The check_attachment_reference_change function for processing message
updates is significantly simplified in the process.
The new check on the hostname has the side effect of requiring us to
fix some previously weird/buggy test data.
Co-Author-By: Anders Kaseorg <anders@zulipchat.com>
Co-Author-By: Rohitt Vashishtha <aero31aero@gmail.com>
This closes an open redirect vulnerability, one case of which was
found by Graham Bleaney and Ibrahim Mohamed using Pysa.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Our open graph parser logic sloppily mixed data obtained by parsing
open graph properties with trusted data set by our oembed parser.
We fix this by consistenly using our explicit whitelist of generic
properties (image, title, and description) in both places where we
interact with open graph properties. The fixes are redundant with
each other, but doing both helps in making the intent of the code
clearer.
This issue fixed here was originally reported as an XSS vulnerability
in the upcoming Inline URL Previews feature found by Graham Bleaney
and Ibrahim Mohamed using Pysa. The recent Oembed changes close that
vulnerability, but this change is still worth doing to make the
implementation do what it looks like it does.
For new user onboarding, it's important for it to be easy to verify
that Zulip's mobile push notifications work without jumping through
hoops or potentially making mistakes. For that reason, it makes sense
to toggle the notification defaults for new users to the more
aggressive mode (ignoring whether the user is currently actively
online); they can set the more subtle mode if they find that the
notifications are annoying.
With the recipient field being denormalized into the UserProfile and
Streams models, all current uses of get_stream_recipients can be done
more efficiently, by simply checking the .recipient_id attribute on the
appropriate objects.
With the recipient field being denormalized into the UserProfile and
Streams models, all current uses of bulk_get_recipients can be done more
efficient, by simply checking the .recipient_id attribute on the
appropriate objects.
The flow in recipient_for_user_profiles previously worked by doing
validation on UserProfile objects (returning a list of IDs), and then
using that data to look up the appropriate Recipient objects.
For the case of sending a private message to another user, the new
UserProfile.recipient column lets us avoid the query to the Recipient
table if we move the step of reducing down to user IDs to only occur
in the Huddle code path.
Previously, if the user had interacted with the Zulip mobile app in
the last ~140 seconds, it's likely the mobile app had sent presence
data to the Zulip server, which in turns means that the Zulip server
might not send that user mobile push notifications (or email
notifications) about new messages for the next few minutes.
The email notifications behavior is potentially desirable, but the
push notifications behavior is definitely not -- a private message
reply to something you sent 2 minutes ago is definitely something you
want a push notification for.
This commit partially addresses that issue, by ignoring presence data
from the ZulipMobile client when determining whether the user is
currently engaging with a Zulip client (essentially, we're only
considering desktop activity as something that predicts the user is
likely to see a desktop notification or is otherwise "online").
This removes the last of the messy use of regular expressions outside
bugdown to make decisions on whether a message contains an attachment
or not. Centralizing questions about links to be decided entirely
within bugdown (rather than doing ad-hoc secondary parsing elsewhere)
makes the system cleaner and more robust.
This commit wraps up the work to remove basic regex based parsing
of messages to handle attachment claiming/unclaiming. We now use
the more dependable Bugdown processor to find potential links and
only operate upon those links instead of parsing the full message
content again.
Previously, we would naively set has_attachment just by searching
the whole messages for strings like `/user_uploads/...`. We now
prevent running do_claim_attachments for messages that obviously
do not have an attachment in them that we previously ran.
For example: attachments in codeblocks or
attachments that otherwise do not match our link syntax.
The new implementation runs that check on only the urls that
bugdown determines should be rendered. We also refactor some
Attachment tests in test_messages to test this change.
The new method is:
1. Create a list of potential_attachment_urls in Bugdown while rendering.
2. Loop over this list in do_claim_attachments for the actual claiming.
For saving:
3. If we claimed an attachment, set message.has_attachment to True.
For updating:
3. If claimed_attachment != message.has_attachment: update has_attachment.
We do not modify the logic for 'unclaiming' attachments when editing.