This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
Logic for checking if the last message in the current table is visible was
already written in message_viewport.js; Code in notifications.js is changed
to reduce redundancy.
We are trying to carve room for a more specific
"user_status" concept, which refers to statuses
that users specifically set, like "I'm away".
So we call this function "update_presence_info",
which reflects that it's more about actual
"presence"--i.e. the user really is present
in the browser, even though the actual human
may not want to be disturbed.
The current user gets excluded from all non-empty
searches, even ones that match the user, since
it can look funny when the user's at the top of a
search, and you'd never need to search for yourself
(again, since the current user is at the top of
the buddy list).
Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
/bin/sh and /usr/bin/env are the only two binaries that NixOS provides
at a fixed path (outside a buildFHSUserEnv sandbox).
This discussion was split from #11004.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
Support for extended mention syntax was added as a part of
commit fbe99b812ee8fbca7257a5b7156c57a6cd74195b in the
python-zulip-api repository. The relevant function,
extract_query_without_mention now relies on the client's ID
in order to check for the extended syntax. Since the
EmbeddedBotHandler has no user_id attribute, the latest
python-zulip-api release broke a test in the main repo.
This is a simple change to our validation, to allow multiple copies of
the main linkifier syntax, which lets us support things like generic
GitHub URLs.
Fixes#10914.
This is a common bug that users might be tempated to introduce.
And also fix two instances of this bug that were present in our
codebase, including an important one in our upgrade code path.
We move all of its logic into settings_sections.
Note that this is slightly more than a refactor.
We are slightly more aggressive about resetting
sections. For example, if you go into Settings,
then exit the overlay, then go into Manage
Organization, we will now reset sections for both
groups.
We now rely on set_up() methods to call their
own module-specific versions of maybe_disable_widgets()
in the codepath for admin_sections.load_admin_section().
And then for live updates, we just explicitly call
all four modules that support maybe_disable_widgets().
This should make switching between sections slightly faster,
and it also reduces the risk of module A messing with
module B's state. (Granted, we have lots of other ways
that modules can mess with each other's state.)
Apparently, when we renamed these files to no longer have a .txt
extension, we accidentally removed them from the set of strings for
translation, because `manage.py makemessages` by default only
processes .txt and .html files under the templates/ directory.
Fix this by adding a .txt extension.
It appears that our i18n logic was only using the recipient's language
for logged-in emails, so even properly tagged for translation and
translated emails for functions like "Find my team" and "password
reset" were being always sent in English.
With great work by Vishnu Ks on the tests and the to_emails code path.
The previous version was also doing almost the same thing.
But checking for DEVELOPMENT_LOG_EMAILS would allow us
to control the call of send_email by altering the value
of DEVELOPMENT_LOG_EMAILS in tests.
Bootstrap's typeahead is the main part of the project that we've
forked, and moving it to its own module should help unlock our ability
to upgrade bootstrap itself.
This form isn't actively used, which is how it ended up broken, but it
basically didn't display its content properly at all.
Convert it to use our standard white-box framework.
This still doesn't look great in various ways, but it's at least not
obviously totally busted now.