"Add a new bot" tab from personal `settings > bots` moving this
into a modal form, so we can trigger this form from other places
too without duplicating the code.
Fixes part of #20309.
This was added by commit 7f174213ed, and
appears to have been designed for responses that are *successful* but
falsy. Logically, these should not implicitly represent a failure to
be retried if it were.
Note from tabbott: The background is that this idempotent retry loop
was a hacky workaround for a bug we never understood but saw daily in
production. Especially during server restarts / client reloads,
something would result in 200 responses with no data being seen by the
frontend, despite the Django server not having received/processed the
request. Fortunately, this strange failure mode appears to have
stopped happening in late 2019, so we can delete this hack.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We now allow admins to edit configuration of outgoing webhook
and embedded bots from the edit form in "Organization" settings
section. In next commit we would deduplicate the code to use same
modal in both "Organization" and "Personal" settings sections.
This commit adds option to change bot avatar from the admin bot-edit
form. This is a prep commit for making bot edit forms in both
"Personal" and "Organization" settings sections same.
We do not use dialog_widget.submit_api_request now since we need
to pass processData and a couple of other parameters with the
request since we are sending a file also as part of data. And
also we add code to show loading spinner which was previously
handled by submit_api_request.
We now show confirmation modal when deactivating bot from
personal settings section. Since we have added deactivate
option in the bot-edit modal opened from admin settins page
and we would replace the modal opened from personal settings
with that modal, it would be good to show the modal consistently.
This commit also moves confirm_bot_deactivation function from
settings_users.js to settings_bots.js to avoid cyclic dependencies.
We move show_edit_bot_info_modal function to settings_bots.js
as this code will be used for modals opened from the personal
bot settings section as well when we would make both the modals
same and this will help us in avoiding cyclic imports.
We declare bot type variables globally in the module rather than in
set_up function as we would extract a new function in further commit
that will use these.
This commit removes the redundant code to update the
"src" attribute of bot avatar on changing avatar added
in f7ca0117e6.
We do not need to add version to the url since the backend
already sends url with latest version number and also we
already re-render the bots page after recieving realm_bot/update
event.
The feature deactivates the bot user; Zulip has no "delete bot"
feature. So fix the label to match what it does.
We also change the icon to match the one we use for deactivating users
in the "Manage users" UI.
There is config_data for the embedded bots only for giphy and
followup bots, so we send "config_data" field to API only for
those bots and not others. Send config_data field as {} to
the API for other bots raised InternalError earlier.
We change the label of various organization settings
to specify moderators.
Labels for 'admins only', 'admins and moderators'
and 'nobody' are still same.
The updated labels are -
- 'Admins, moderators and full members'
- 'Admins, moderators and members'
- 'Admins, moderators, members and guests'
These options will be replaced by user groups in
future but this is an intermediate fix.
Fixes#19562.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
We rely on calling eventually_render_bots from the event handling
code path for bot events to both updating the list and switching
the tab.
Now we decouple the logic and make render_bots take care of
rendering the list of bots only and switch the tab upon calling
the success handler of creating the bot.
Fixes: zulip#17743
This commit fixes the issue of error message not getting
displayed when the `Full name` field, in bots settings, is given
a duplicate name of an already created bot with the same name.
We were closing the modal each time whether the request is
successful or not. Hence, we now close the modal only
when the request is successful and error is displayed on
the modal otherwise.
Fixes#18091.
These were introduced in ff9a929d7a
with no explanation of why they were necessary.
Generally you only render a few things, and it's
important that they're up to date.
We weren't doing a good job of invalidating the cache.
Eliminating the cache will fix bugs (like presence circles
being out of date) and break some dependencies.
I removed some very fragile test code that was relying
on invalid values taken out of the cache. (We now have
less line coverage, but if we want to test our rendering,
there are much cleaner ways to do it.)
As part of testing this, I renamed Hamlet to "aaron", so
that there are two aarons, and then I logged on as Iago
to see the "secondary" code in action that shows their
emails to distinguish them.
This is mostly a refactoring to break the unnecessary
dependency of bot_data on settings_bots.
This is a bit more than a refactoring, as I remove all
the debounced calls to render bots during the
initialization of bot_data. (The debouncing probably
meant we only rendered once, but it was still needless
work.)
We don't need to explicitly render bots during
bot_data.initialize(), which you can verify by loading
"#settings/your-bots" as the home page. It was just an
artifact of how add() was implemented.
Note that for the **admin** screen, we did not and
still do not do live updates for add/remove; we only do
it for updates. Fixing that is out of the scope of this
change. The code that was moved here affects
**personal** bot settings.
Note that the debounce code is quite fragile. See my
code comment that explains it. I don't have time to go
down the rabbit hole of a deep fix here. The puppeteer
tests would fail without the debounce, even though I
was able to eliminate the debounce in an earlier
version of this fix and see good results during manual
testing. (My testing may have just been on the "lucky"
side of the race.) I created #17743 to address this
problem.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>