We split recent_topics module into recent_topics_(ui + data + util).
This allows us to reduce cyclical dependencies which were
created due to large list of imports in recent topics. Also, this
refactor on its own makes sense.
This change should make live-update code less brittle,
or at least less cumbersome.
Instead of having to re-compute calculated fields for
every change to a stream message, we now just compute
the fields right before we render stream settings UI.
This is mostly a pure code move.
In passing I remove an unneeded call to
update_calculated_fields in the dispatch code,
plus some tests that don't need them.
This data structure has never been one that we actually render into
the DOM; instead, its role is to support clicking into view that
contain muted streams and topics quickly.
This downgrade makes that situation much more explicit, and is also
useful refactoring to help simpify the upcoming changes in #16746.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Use fully resolvable request paths because we need to be able to refer
to third party modules, and to increase uniformity and explicitness.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a deceptively ugly diff. It makes
the actual code way more tidy.
I basically inlined some calls to mock_module
and put some statements in lexical order.
We now just use a module._load hook to inject
stubs into our code.
For conversion purposes I temporarily maintain
the API of rewiremock, apart from the enable/disable
pieces, but I will make a better wrapper in an
upcoming commit.
We can detect when rewiremock is called after
zrequire now, and I fix all the violations in
this commit, mostly by using override.
We can also detect when a mock is needlessly
created, and I fix all the violations in this
commit.
The one minor nuisance that this commit introduces
is that you can only stub out modules in the Zulip
source tree, which is now static/js. This should
not really be a problem--there are usually better
techniques to deal with third party depenencies.
In the prior commit I show a typical workaround,
which is to create a one-line wrapper in your
test code. It's often the case that you can simply
use override(), as well.
In passing I kill off `reset_modules`, and I
eliminated the second argument to zrequire,
which dates back to pre-es6 days.
We manually trigger a re-render of RT after a stream is muted
to update the list of topic in RT for the active filter.
This fixes the bug that RT doesn't update correctly
after a stream is muted.
We no longer export make_zjquery().
We now instead have a singleton zjquery instance
that we attach to global.$ in index.js.
We call $.clear_all_elements() before each module.
(We will soon get even more aggressive about doing
it in run_test.)
Test functions can still override $ with set_global.
A good example of this is copy_and_paste using the
real jquery module.
We no longer exempt $ as a global variable, so
test modules that use the zjquery $ need to do:
const $ = require("../zjsunit/zjquery");
This commit replaces all `with_stub` calls and
explicitly calls `make_stub` instead.
The `with_stub` helper does not add much clarity
hence we now use scoped stub objects instead.
This de-indents some blocks where scoping isn't
required, for example when there is a single
stub object inside a `run_test` function.
With this change, we also need to explicitly
assert `num_calls`.
These are still kind of a mess.
The old code combined the worst of both worlds:
- we had one monolithic test
- we called the events multiple times,
verifying a different stub each time
Now I make the tests more granular.
We could actually re-combine the tests, but
in a nicer way, so that we just set
up multiple stubs and verify that all stubs
get correctly invoked.
We still need to write to these globals with set_global because the
code being tested reads from them, but the tests themselves should
never need to read from them.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We now use the same code in all places to
get the bucket of user_ids that correspond
to a stream, and we consistently treat
a stream as having zero subscribers, not
an undefined number of subscribers, in
the hypothetical case of us asking about
a stream that we're not tracking.
The behavior for untracked streams has
always been problematic, since if a
stream is untracked, all bets are off.
So now if we don't "track" the stream,
the subscriber count is zero. None of
our callers distinguish between undefined
and zero.
And we just consider the stream to be subscribed
by a user when add_subscriber is called,
even if we haven't been told by stream_data
to track the stream. (We also stop
returning true/false from add_subscriber,
since only test code was looking at it.)
We protect against the most likely source
of internal-to-the-frontend bugs by adding
the assert_number() call.
We generally have to assume that the server
is sending us sensible data at page load
time, or all bets are off.
And we have good protections in place
for unknown ids in our dispatch code
for peer_add/peer_remove events.
This de-clutters stream_data a bit. Since our
peer data is our biggest performance concern,
I want to contain any optimizations to a fairly
well-focused module.
The name `peer_data` is a bit of a compromise,
since we already have `subs.js` and we use
`sub` as a variable name for stream records
throughout our code, but it's consistent with
our event nomenclature (peer/add, peer/remove)
and it's short while still being fairly easy
to find with grep.
This sets us up to use better system-wide data structures
for tracking subscribers.
Basically, instead of storing subscriber data on the
"sub" objects in stream_data.js, we instead have a
parallel data structure called stream_subscribers.
We also have stream_create, stream_edit, and friends
use helper functions rather than accessing
sub.subscribers directly.