This test was verifying if an error was displayed on trying
to rename a bot with an existing name and then close the edit
modal with 'cancel' button.
I think the cause for flake is that the 'cancel' was clicked when
it is disabled while the request was being made. The existing waits
should've also worked for this but I presume there's some race.
This avoids the somewhat confusing visuals of showing messages as
EDITED where the content had not been changed, which also obscured
situations where a message had both been edited and moved.
It's possible we could do better with some sort of fancier block-move
visual styling, but it's a bit tricky to do well given that we support
moving multiple messages at once.
Fixes#20451.
Removed existing empty narrow divs from app/home.html and created
a new javascript module to dynamically load empty narrow messages
using handlebar template.
Fixes#18797
If a user chooses to not broadcast their presence status to others, we
still show the user as available in their own user sidebar. Instead, one's
own availability should appear the same as it does for other users.
With tweaks from YashRE42: rebasing to use user_settings instead of
page_params, as introduced in the series of commits ending with
8755a76cf6, adding code comments and
moving the redraw call to `server_events_dispatch.js`.
Fixes part of #18846. Further work is required to display the user's own idle
status properly to complete #18846.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Co-authored-by: Ganeshprasad Biradar <biradarganesh25@gmail.com>
`Press Enter to send` used to hide `Send` button, we remove that
behaviour.
We show the current state of `Enter` hotkey action via text below
`Send` button which can toggle behaviour on click.
The new is obviously parallel with the small avatar URL construction,
and allows us to deduplicate this construction between the popovers
and full user profile logic for getting a medium avatar URL.
Fixes#20140.
This commit adds code for live-updaing the stream-privacy choices
in stream creation form and privacy change modal on changing
"create_public_stream_policy", "create_private_stream_policy"
and "create_web_public_stream_policy".
This commit adds "Manage this user" option in the user-info popover
which simply opens the administrative user-info modal.
We show a spinner on submit button in this case as modal
is not closed immediately and thus we need some indicator
to show that the task is in progress. There is no spinner
on submit button in the modal opened from "Users" section
of organization settings.
Error handling for this case is different than when the
modal is opened from "Users" section of organization
settings because there is no overlay in the background
of modal in this case.
In this case, we show error inside the modal and do not
close it and in case the change is completed successfully
we just close the modal without showing any message.
Fixes part of #18944.
Previously, opening a draft and closing it without changing the
content would cause us to show the "saved as draft" tooltip. This was
annoying and would cause annoying UX after fixing a bug related to
saving drafts when reloading, as such, this commit removes the above
behaviour by introducing a simple check on whether the draft contents
are edited.
In message header search bar, users didn't use to get any typeahead
suggestions if a normal filter follows search filter.
E.g.: query => foo bar stream:D
In the above case, users didn't use to get any typeahead suggestions.
This was because we had set that the callers of 'parse' function can
assume that the 'search' operator is present in the last in the query.
Because of which `get_search_result` function (in search_suggestion.js)
didn't use to show any typeahead suggestions as it used to assume that
the latest typed query is for search filters.
Fixes part of #19435.
We directly pass operators to remove dependency on narrow_state
module. This avoids a circular dependency of `filter` module
which is evident on the `/devtools/integrations/` page.
Continuing the efforts to reduce dom trashing from the previous
commits, here we remove the third forced reflow by reordering the call
to $(".top-messages-logo").show() via narrow.reset_ui_state(), such
that it happens before the other DOM writes in
recent_topics_ui.hide().
Tweaked by tabbott to avoid adding an unnecessary if/else statement
around recent_topics_ui.hide.
This commit has the following changes -
- Adds dropdown for changing create_web_public_stream_policy and this
dropdown is visible only if settings.WEB_PUBLIC_STREAMS_ENABLED and
enable_spectator_access is set to True. This dropdown is live-udpated
on changing enable_spectator_access setting.
- The web-public stream option in stream creation form and stream privacy
modal is hidden if one of settings.WEB_PUBLIC_STREAMS_ENABLED or
enable_spectator_access is set to False except in stream privacy modal
when the stream is already web-public so that the user is not confused by
none of the options being selected.
- We disable the web-public stream option in stream creation form and
in stream-privacy modals of stream which are not already web-public
when the user is not allowed to create web-public streams as per
create_web_public_stream_policy setting.
- We use on_show parameter to hide or disable the options in stream-privacy
modal because we use the visible property of element to remove the bottom
border from last element in the stream-privacy choices and thus we have
to wait for the modal to be visible.
Fixes#20287. Fixes#20296.
This commit adds user_can_create_web_public_streams function
in settings_data.js which will be used in further commits
to disable or hide the UI elements for creating web-public
streams.
Since we have the drafts button in top left corner and we need space
to insert formatting buttons in the bottom of compose box; removing
drafts link makes sense.
This provides a convenient interface to hide all drafts.
Fixes#19360.
However, we may want to continue to implement a button in the drafts
overlay as well for doing this operation.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
Previously, this test file had an object that encouraged one to
believe that it is defining a realm_emoji with the name, id = "zulip"
and a custom source url, but this is false.
The "zulip" emoji is a special case that's added to our data
structures by the `/shared/emoji.js` code.
Notice how the test never asserts that the returned url is equal to
the source_url defined, it just asserts that the source url is equal
to "/static/generated/emoji/images/emoji/unicode/zulip.png" (which is
the value defined in `/share/emoji.js`).
Hence, we remove this object and replace any references to it with the
values defined in `/shared/emoji.js`.
Previously, if a user had a realm emoji set as their status emoji and
someone deleted the realm emoji, the app would fail to initialize,
because of the error we throw from `./shared/js/emoji.js`.
This commit fixes this by just displaying the deactivated emoji,
similar to how we do when realm_emoji used as reactions are deleted.
As part of the fix, we add a function get_emoji_details_for_rendering,
which duplicates some of the logic used in `reactions.js`, we can
refactor to remove the duplication in `reactions.js` in future
commits.
Note that the following behaviour is a part of our design:
If a user sets their emoji to a particular realm emoji, say for
example "octo-ninja", and "octo-ninja" was then deleted, and a new
emoji was added with the name "octo-ninja", the user's status emoji
would change to show the new emoji instead of the deleted emoji.
Also note that in the `user_status.js` node test, we were able to
change the name for the 991 realm_emoji because it had not been
previously used anywhere in the test (possibly added as just a copy
paste artifact?).
Fixes: #20274.
emoji: Use reaction_type parameter to analyze emoji.
Now that this is in the left sidebar, we can remove the now-redundant
compose area button for it. This also changes where the "Saved as
draft" tooltip appears.
This currently shows the drafts as a popup. Eventually, we'll want to
migrate it to be a view in the center pane, as we did with Recent
Topics.
This uses the same style as starred messages in order to show the number
of drafts.
See CZO for more context:
https://chat.zulip.org/#narrow/stream/101-design/topic/drafts.20in.20sidebar
Previously, opening multiple message_edits and then drag-dropping a
file into any one of them would cause all of them to upload ie you'd
get one uploaded file in each message_edit.
This bug was caused by returning multiple elements from
upload.get_item("drag_drop_container", config) when config.mode =
"edit".
This commit changes the selector to use the row provided (config.row),
and so ensures that the above bug doesn't happen.
There was no heading for "Time format" setting in the
"Default user settings" section and thus no save-discard
widget to update the setting. This commit fixes the bug
and changes the heading to be only "Time" since there is
no realm-level default of language setting.
This bug was introduced in adb612a0b4.
Previously, the tests relied on `recent_topics_util.is_visible`
returning false unless we used override to return true, this is
because `recent_topics_util.is_viible` would return
`$("#recent_topics_view").is(":visible");` which would always be false
since we don't create a stub for `$("#recent_topics_view")`.
This would cause the tests to fail if we changed how `is_visible`
found it's return value, which we want to do for performance reasons,
and as such, this commit adds explicit overrides where needed.
Further more, even when we do override `is_visible` as override(rt,
"is_in_focus", ...) we do not override the `is_visible` used in
`recent_topics_uttil.is_in_focus`, and so our tests stil rely on that
`is_visible` always returning false. This commit address that by also
adding explicit overrides for `is_in_focus` where needed.
It's always better to use the user ID than the email for fetching data
about an object whose unique ID we have, which should be all of them.
And it's also cleaner code to use the standard people.js method; tabbott
checked that indeed all callers get their `user` objects from `people.js`.
Since we restrict spectators from having access to avatars using
email to avoid someone brute forcing a user's email, this removes
a 401 response from the server in spectator view when trying
to open user info popover.
Additionally, this fixes the cached-fetching behavior documented in
the comments we add about the way we construct URLs.
Add `escape_navigates_to_default_view` as a bool setting in
UserBaseSettings model and implement it as a checkbox that toggles
the hotkey implementation of escape to the default view in the
advanced user display settings.
With /help/ documentation edits from Alya Abbott.
Fixes#20043.
User-supplied custom realm filter has had some sort of regex-based
validation of the format URL since their introduction in
d7e1e4a2c0 -- and this has always been
in addition to the URLValidator. The URLValidator is the one which
does the security-relevant work of validating that the schema is
reasonable, and that the overall shape of the URL is well-formed. The
regex has served primarily to arbitrary limit the characters that can
appear in the URL, in the mistaken name of safety.
Adjust the regex, such that its only purpose is to verify that the
usages of `%` characters in the URL are reasonable, and leave the URL
validation to the URLValidator, which can do a far better job. This
includes broadening the support to include `%%` as an escape
character; this is likely such a niche case as to be unnecessary, but
costs little.
Fixes#16013.
Removes the `/day` and `/night` options from the typeahead menu while
still allowing the commands to be used. Typing `/day` and `/night`
will now suggest `/light` and `/dark`, respectively. Also changes the
`Dark mode` and `Light mode` popups that appear after using the
corresponding command.
Fixes#18318.
The previous code has a lot of code unrelated to mock_template.
So, this commit replaces it with a better example which also
demonstrates how to test conditionals in templates.
Translation handlebars helpers were not getting changed when we
mock static/js/i18n.ts and then unmock it in a different test.
We mock i18n.ts for every test except node_tests/i18n.js.
So, running any code that calls the registered handlebar
helpers related to translations before running i18n test
will run the helper functions registered with mocked i18n module.
The subsequent tests too would use those functions registered
with mocked i18n module.
This causes the i18n test to fail as we expect the registered
helpers to use actual i18n.ts instead of a mock if we have
code that would call the registered translation helpers in
tests that run before i18n.
Previously, on receiving udpate event of realm-level default setting,
we updated the whole page, but this might be problematic now in case
where user has edited settings in two subsections with save/discard
button still present and if user clicks on save button of one
subsection then the setting in other subsection also resets to its
original value as whole page is updated.
So, this commit changes the behavior to only update the changed
setting and not affecting other settings similar to what we do
in 'Organization settings' and 'Organization permissions' sections.
We also do not call 'settings_display.report_emojiset_change' when
realm-level default of emojiset setting is updated because we now
uses save/discard widget.
We use 'admin-realm-form' class as selector in save-discard click
handlers instead of 'organization' which includes all the organization
settings sections, but save/discard widget is used only for some
sections and all of them are inside the form with class 'admin-realm-form'.
This will also help us to avoid code duplication when changing the realm
level defaults section to use save-discard widget.
Move the password tracking variables from setup to channel module.
Track password_change requests in channel.
Directly use xhr object to store `password_changes` information.
Tests modified to accomodote this change by converting strings to
objects.
Zulip attempts to validate that the regular expressions that admins
enter for linkifiers are well-formatted, and only contain a specific
subset of regex grammar. The process of checking these
properties (via a regex!) can cause denial-of-service via
backtracking.
Furthermore, this validation itself does not prevent the creation of
linkifiers which themselves cause denial-of-service when they are
executed. As the validator accepts literally anything inside of a
`(?P<word>...)` block, any quadratic backtracking expression can be
hidden therein.
Switch user-provided linkifier patterns to be matched in the Markdown
processor by the `re2` library, which is guaranteed constant-time.
This somewhat limits the possible features of the regular
expression (notably, look-head and -behind, and back-references);
however, these features had never been advertised as working in the
context of linkifiers.
A migration removes any existing linkifiers which would not function
under re2, after printing them for posterity during the upgrade; they
are unlikely to be common, and are impossible to fix automatically.
The denial-of-service in the linkifier validator was discovered by
@erik-krogh and @yoff, as GHSL-2021-118.
Also added a waitFor for the modal to disappear and removed
waitFor for the spinner to hide which would obviously be hidden
with modal and it also doesn't add much value.
For text that already has the formatting that the user is
trying to apply, we undo the formatting. This gives a nice
experience of applying and removing the formatting from text
on the same button press.
Users wanted a feature where they could specify
which users can create public streams and which users can
create private streams.
This splits stream creation code into two parts,
public and private stream creation.
Fixes#17009.
This commit replaces 'allow_message_deleting' boolean setting
with an integer setting 'delete_own_message_policy'. We have a
separate dropdown now for deciding which user-roles can delete
messages sent by themselves and the time-limit setting droddown
is different.
This new setting has two options - everyone and admins only. Other
options including moderators will be added further.
We also remove the "Never" option from the original time-limit
dropdown, as admins are always allowed to delete message. This
never option resembled the case of only admins being allowed to
delete but this state is now resembled by setting the dropdown
to "admins only" and we also disable the time-limit dropdown in
this case as admins are allowed to delete irrespective of limit.
Note, this setting is only for deleting messages sent by the
deleting user themselves, and only admins are allowed to delete
messages sent by others as before.
We make zero invalid value for message_content_delete_limit_seconds and
for handling the case of "Allow to delete message any time", the API-level
value of message_content_delete_limit_seconds is "anytime" and "None"
as the DB-level value. We also use these values for message retention
setting, so it helps maintain consistency.
This commit removes the existing default_twenty_four_hour_time field in
Realm table which was used to set the twenty_four_hour_time setting of
new user on joining and instead we now use the twenty_four_hour_time
field of RealmUserDefault table for the same.
With some tweaks by tabbott to clarify the documentation.
We will add realm-level defaults of notification settings in
further commits which will result in two elements with same
class. So, this commit specifies container element id along
with the class of setting element to make sure that we wait
for the correct element.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
We do not have any system user groups as of
now, but this commit is just a prep commit
to prevent any change in user-facing pages
to avoid confusion till this feature is
completed.
This change was initially made in 6117c38,
but it was reverted in 1543775a due to merge
conflicts with the typescript migration of
user_groups.js.
This commit adds code for live-updating the realm-level default
settings page which contains only display settings as of now.
This commit also adds realm_user_settings_defaults object to
zpage_params so that we can write the tests.
This commit changes the behavior of how we show
animated emojis in the buddy list. We now show still
image of animated emoji and when hovered show the
animated emoji.
Fixes#19521
This commit displays a banner at the top for demo orgs letting the
user know that the org will be automatically deleted in the
specified number of days. The alerts are prioritized as follows:
- If there are <=7 days left till deletion, the alert is prioritized
above desktop notification queries and is colored red.
- If there are more then 7 days left till deletion, the alert is
prioritized below desktop notification queries.
This is a part of #19523.
We change the label of various organization settings
to specify moderators.
Labels for 'admins only', 'admins and moderators'
and 'nobody' are still same.
The updated labels are -
- 'Admins, moderators and full members'
- 'Admins, moderators and members'
- 'Admins, moderators, members and guests'
These options will be replaced by user groups in
future but this is an intermediate fix.
Fixes#19562.
This test was `assert`ing the draft is not getting cleared
as soon as sending, which is desired behaviour to some extent
because we don't want to delete it until we receive a confirmation
from the server, but given the right amount of delay (or very
low network latency), the draft will be cleared. This inconsistency
was causing failures.
We could better test this with a node test. A node test was
already added in #18827.
We are renaming stream to stream_name in formatted draft object
just to be more explicit and be clear that we are storing that
stream name in this variable.
This commit changes snapshot_message to store stream_id for
drafts along with stream names. The stream_id field is
undefined if draft is for empty or invalid stream name.
After this change:
- If draft has a valid stream_id stored and it maps to
a stream, then we display the stream name from the
obtained stream object.
- If draft.stream_id is undefined or doesn't map to a stream,
then we display the name stored in draft.stream, which can
be invalid (no stream of this name existed ever), can be
empty and can also be name of a deactivated stream.
This change helps us to show correct stream-name for drafts
in case of renaming a stream.
Fixes#15155.
Along with the extraction, we do some simplifications of inserting
text in compose too. This same function can now be used in
compose formatting popover too.
We use "text-field-edit", which has good cross-browser `undo` /
`redo` support, to do the text replace for us instead of writing
that logic ourselves.
Before this commit, the message or any draft is deleted as soon
as the compose box is closed. So, it removes that by removing
delete_active_drafts and instead this commit will add the deletion
process of drafts in reify_message_id that is called when a
message is successfully sent and received.
Now, see there are two types of messages, one that are locally
echoed and the second ones are that aren't locally echoed but
sent directly to server. This commit only saves the message in
draft if it is locally echoed as they are the only messages
that show message failed in message list. The non locally echoed
ones aren't remove from the compose box until they are
successfully sent. Now as the draft-id is stored in the message
data for locally echoed messages, as they are echoed from the
server, they are deleted using that draft-id.
This also adds node tests for echo reify_message_id for testing
this feature that this commit is adding.
Fixes#17697
This will be used to check if the narrow being requested by
spectator requires authentication without requesting the server.
Having this check locally, makes this process look snappy to
the user and doesn't result in 404s in the browser log.
For spectators, without sending any request to the server,
check locally if the hash requires authentication or which
shows a feature that requires authentication;
if it does, we show login_to_access modal to the user.
This was originally meant to fix the emoji mapping conflict during a
Slack import. In Slack, 🎉 and ㊗️ have different
symbols, but they both map to 🎉 in Zulip prior to this commit.
㊗️ now refers to the Japanese character version, as is
observed in Matrix and Slack.
I expand the fix to include all other Japanese characters. Matrix.org
and Slack already have those characters in their symbol section, and so
this is to reach feature parity.
See the discussion thread in https://chat.zulip.org/#narrow/stream/9-issues/topic/duplicate.20emoji.20in.20data.20import
We rename class of notification settings except checkboxes
by prefixing them with 'setting_' for clarity.
We do not change class of checkboxes because settings_checkbox
is used by other templates also and if we only change class
of those using notification_settings_checkboxes then live
update code will break and will need to add separate condition
for differentiating between which partial template is used.
This is a prep commit for adding UI for realm-level default
of user settings. We refactor the code to use classes
instead of ids such that we can use the common code for the
new settings.
We add a prefix to id of default_language_modal.hbs
such that we can use the same code for user settings
and realm-level settings.
We also add a class "default_language_modal" to the
modal div to avoid duplicate css.
This is a prep commit for adding UI for realm-level
default of user settings. We refactor the code to use
classes instead of ids such that we can use the common
code for the new settings.
Our typeahead system is very sensitive, a simple internal
focus can hide it. This leads to occasional failure on the
puppeteer test.
This commit tries to solve it by clicking via javascript
instead of manual puppeteer click.
We now use the newly added "user_settings" event in the frontend
code instead of previous "update_global_notifications" and
"update_display_settings" events which are now depreceated.
Return zulip_merge_base alongside zulip_version
in `/register`, `/event` and `/server_settings`
endpoint so that the value can be used by other
clients.
As the right sidebar re-renders many times, often the
element puppeteer selected becomes stale, to avoid this
issue we are using javascript to click on the element.
This commit also ensures that the set user status modal
is completely open before we start clicking.
This reverts commit 5e97ec9ad9.
This change has been pretty confusing for users, and so we need to do
something more in order to make the UI acceptable to change this
default.
This commit moves the warn_if_private_stream_is_linked,
needs_subscribe_warning, and warn_if_mentioning_unsubscribed_user
to compose_validate.js from compose.js.
These warning functions are very naturally part of the compose box
validation system, though they're a bit different in being called from
the typeahead codebase.
Part of splitting compose.js into more natural modules.
This commit enhances our Multiselect dropdown list widget by
displaying a tippy tooltip over the dropdown button once it's
text changes to `n selected` where n is the number of items
selected by user which exceeds the limit passed.
It essentially helps the user to identify the dropdown items they
have selected by just hovering over the dropdown toggle button.
This commit adds the support to select multiple dropdown items by inheriting
dropdown list widget and overriding some of it's properties.
The parameters that can be passed along with it are-
- widget_name: The desired name of the widget.
- data: The data that needs to be populated as dropdown items.
- default_text: The default text to be rendered when none of the items is selected.
- on_update: Function to trigger once the filter button is pressed.
- on_close: Function to trigger once the dropdown is successfully closed after filtering.
- value: The default value that is initially selected by user.
- limit: The maximum number of dropdown items to display on button text.
This widget can later be implemented in recent topic view to replace the
several ellipses filter button and also within the organisation user's page
to quickly sort the users list according to their org role.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
This commit improves the approach to click on the menu
icon on the right sidebar. It'd first hover on the list
instead of the menu to avoid the occasional "HTML node
not present" error. As menu icon our only visible when
we hover over the item.
In this commit, we only update the existing architecture
to support the status emoji feature:
* We add the `user_status_emoji_info` map so we can
keep track of the users' staus emoji.
* Listen to the server event to update/set the
`user_status_emoji_info` map.
* Add `status_emoji_info` field, when getting user's data.