This has two advantages;
* We can split bugdown/__init__.py into several modules, and each
module can access these arguments by importing these
* We get rid of the super-ugly `global db_data` construct, replacing
it with a only slightly ugly monkey-ish patching of the
`zerver.lib.bugdown.arguments` module, which is at least
considerably more clear on reading as to what it's purpose is.
The main remaining todo for correctly populating
RealmAuditLog.requires_billing_update is supporting the de-seating (and
corresponding re-seating) that happens after being offline for two weeks.
In this commit we are fixing a kinda serious un-noticed bug with
the way run_db_migrations worked for test db.
Basically run_db_migrations runs new migrations on db (dev or test).
When we talk about the dev platform this process is straight forward.
We have a single DB zulip which was once created and now has some data.
Introduction of new migration causes a schema change or does something
else but bottom line being we just migrate the zulip DB and stuff works
fine.
Now coming to zulip test db (zulip_test) situation is a bit complex
in comparision to dev db. Basically this is because we make use of
what we call zulip_test_template to make test fixture restoration
after tests run fast. Now before we introduced the performance
optimisation of just doing migrations when possible, introduction of
a migration would ideally result in provisioning do a full rebuild of
the test database. When that used to happen sequence of events used to
be something like this:
* Create a zulip_test db from zulip_test_base template (An absolute
basic schema holding)
* Migrate and populate the zulip_test db.
* Create/Re-create zulip_test_template from the latest zulip_test.
Now after we introduced just do migrations instead of full db rebuild
when possible, what used to happen was that zulip_test db got
successfully migrated but when test suites would run they would try to
create zulip_test from zulip_test_template (so that individual tests
don't affect each other on db level).
This is where the problem resides; zulip_test_template wasn't migrated
and we just scrapped zulip_test and re-created it using
zulip_test_template as a template and hence zulip_test will not hold the
latest schema.
This is what we fix in this commit.
This commit moves all files previously under the 'app' bundle in
the Django pipeline to being compiled by webpack under the 'app'
entry point. In the process, it moves assets under the app entry
to a file called app.js that consumes all relevant css and js files.
This commit also edits the webpack config to be able to expose certain
variables for third party libraries that are currently required by
some modules. This is bad coding form and should be refactored to
requiring whatever dependencies a module may have; we're just
deferring that to the future to simplify the series of transitions we
need to do here. The variable exposure is done using expose-loader in
webpack.
The app/index.html template is edited to override the newly introduced
'commonjs' block in the base template. This is done as a temporary
measure so as not to disrupt other pages on the app during the transition.
It also fixes the value of the 'this' context that was being inferred
as window by third party libraries. This is done using imports-loader
in the webpack config. This is also messy and probably isn't how we
want things to work long term.
We need to do a small monkey-patching of python-social-auth to ensure
that it doesn't 500 the request when a user does something funny in
their browser (e.g. using the back button in the auth flow) that is
fundamentally a user error, not a server error.
This was present in the pre-rewrite version of our Social auth
codebase, without clear documentation; I've fixed the explanation
part here.
It's perhaps worth investigating with the core social auth team
whether there's a better way to do this.
It's possible to make GitHub social authentication support letting the
user pick which of their verified email addresses to pick, using the
python-social-auth pipeline feature. We need to add an additional
screen to let the user pick, so we're not adding support for that now,
but this at least migrates this to use the data set of all emails that
have been verified as associated with the user's GitHub account (and
we just assume the user wants their primary email).
This also fixes the inability for very old GitHub accounts (where the
`email` field in the details might be a string the user wanted on
their GitHub profile page) to using GitHub auth to login.
Fixes#9127.
https://github.com/houstondatavis/slack-export/blob/master/users.json
JSON or JavaScript decodes "\/" to / (and some encoders always write
"\/" to avoid accidentally creating a </script> tag), while Python
assumes "\/" is a typo for "\\/" and decodes it to \/.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
The only changes visible at the AST level, checked using
https://github.com/asottile/astpretty, are
zerver/lib/test_fixtures.py:
'\x1b\\[(1|0)m' ↦ '\\x1b\\[(1|0)m'
'\\[[X| ]\\] (\\d+_.+)\n' ↦ '\\[[X| ]\\] (\\d+_.+)\\n'
which is fine because re treats '\\x1b' and '\\n' the same way as
'\x1b' and '\n'.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This was technically a bug. For events that aren't unsupported
intentionally, the control should fall to the line that raises
UnknownWebhookEventType, and shouldn't be handled by anything else.
The events that are intentionally unsupported should be handled
more explicitly.
When GETting an unedited message's edit history, the server wasn't able
to reply properly and produced a 500 error.
Now when that happens, we return a message history that only contains
the original message.
Messages can be bulky, and storing them in a single
data structure can cause a memory error.
In this commit, the messages are written to a file
batch-wise, thus avoiding the memory error.
Previously, the messages where being stored in a output file from
outside the function 'convert_slack_workspace_messages', but
now we store it from the inside the mentioned function.
This will help in processing and saving the messages batch-wise
so as to avoid a memory error.
Reactions are returned separately from 'convert_slack_workspace_messages'
rather than 'message_json'.
Also updated test for 'convert_slack_workspace_messages' and an additional
test for reactions is added.
This fixes a test flake introduced here:
317a2fff2a
We need a higher bogus bot owner id to prevent
flakes where our userid sequence gets to 100. (Tests
aren't completely deterministic in what data you
use, since sequences don't get rolled back when
you roll back transactions.)
An estimated traffic of 0 suggests a stream is dead, and has pretty
different semantics from any non-zero value. So we should round up any
number between 0 and 1 to 1.
We don't ever use this value, but it's confusing to have the incorrect
calculation in the code.
Ideally we would set this to "None", but I don't know the code well enough
to be confident nothing would break.
Add 3 new Markdown emoji tests for newlines, emphasis, and links. The
goal of these tests is to ensure that Markdown operations concerning
emoji are preformed in proper order, with emoji being added correctly
based on other Markdown operations.
See suggestion here: https://git.io/flF5W.
The slash in command is stripped in the backend,
rather than in the client to make the client code
cleaner.
This would make client code cleaner in the slash
commands which include parameters.
This bug is caused by the conversion of newlines to `<br>` statements,
since `>` is not allowed as a character around an emoticon during
translation.
Also, add a new test case for preventing this bug from occurring in the
future.
Fix#9763.
We're adding more stream types, e.g. splitting private streams into
with/without shared history, adding publicly-archived streams, adding
announce-only streams, etc. So maintaining this text is going to get more
complicated over time.
Also, the right place to explain this stuff is in the stream header, or near
the z-in-a-circle.
This commit also adds translation tags to the messages.
In records the IDs like the realm_id and user_profile_id
of 'records.json' should be integers. This was missing in the
S3 backend and this commit fixes that.
Added tests for this as well.
For the S3 backend uploads, 'attachment_path' should be
saved with the 's3_path' of the record, as the original
'path' is changed while exporting files from s3. (See
function 'export_files_from_s3' in export.py for reference.)
For the emojis, In 'records.json', the record should contain
the attribute 'file_name', which was missing in the S3 backend.
This commit adds this attribute, as well as tests for the
records of uploads, avatars and emojis in both local and S3 backend.
Move the zcommands from '/views/messages.py' to
'/lib/zcommand'.
Also, move the zcommand tests from '/tests/test_messages.py'
to '/tests/test_zcommand'.
This is one of those weird webhooks where the
download-python-bindings.md macro doesn't work, because the user
only needs the bindings to run the one-time Trello script to register
the webhook and that script can be run from anywhere and doesn't need
to be "hosted" anywhere.
This results in a significant optimization in the performance of
re-provisioning Zulip if all that you're doing is rebasing onto a
newer version of master (which just adds new migrations).
The change carries some risk of generating unpleasant-to-debug
situations, because if we merge a buggy migration and then later fix
it, some clients may not have a properly migrated database (and also,
this changes how populate_db commutes with migrations). But it seems
worth it, given how much time is currently wasted by not having this.
Fixes: #9512.
In this commit we are adding run_generate_fixtures_if_required,
a new function which is meant to de-duplicate a bit of code
between test-server and test-backend which is essentially
responsible for rebuilding the test database if that was required.
In this commit we are essentially just refactoring the function
is_template_database_current to be called template_database_status
and adjusting the return values accordingly.
This is essentially a preparatory commit for the upcoming commits
which will essentially enable us to not throw away entire DB and
rebuild from scratch if only running migrations could do the job.
This fixes two issues:
* Our guest users feature gave guest users access to public stream
attachments even if they couldn't access the public stream.
* After a user joins a private stream with our new shared history
feature, they couldn't see images uploaded before they joined.
The tests need to check for a few types of issues:
* The actual access control permissions.
* How many database queries are used in the various
cases for that second model, especially with multiple messages
referencing an attachment. This function gets called a lot, and we
want to keep it fast.
Fixes#9372.
This new implementation model is a lot cleaner and should extend
better to the non-oauth backend supported by python-social-auth (since
we're not relying on monkey-patching `do_auth` in the OAuth backend
base class).
This adds a common function `access_user_by_id` to access user id
within same realm, complete with a full suite of unit tests.
Tweaked by tabbott to make the test much more readable.
We've for a long time had the behavior that a bot mentioned in a
stream message receives the notification, regardless of whether the
bot was actually subscribed to the stream.
Apparently, this behavior also triggered if you mentioned a bot in a
private message (i.e. the bot would be delievered the private message
and would probably respond unhelpfully in a new group private message
thread with the PMs original recipients plus the bot).
The fix for this bug is simple: To exclude this feature for private
messages.
What was happening before is that we built the webpack bundles in
tools/minify-js with nicely hashed filenames, and then `manage.py
collectstatic` was extending these filenames with a second hash
through the use of storage.
Removing the first one didn't seem ideal, but would probably have
worked, but seems confusing for people only familiar with webpack
(ideally, we want the Django toolchain piece to be increasingly
invisible as we replace it).
And we can't exclude the webpack bundles from being processed by
storage, since we need these bundles to be included in the manifest.
So, instead, we set the hash function to be a no-op for the bundle
files.
Fixes significant portions #5971.
More work is required to deal with versioning for some of the
image/font assets.
The new can_access_all_realm_members function is meant to act as a
base function for guest users and Zephyr realm users regarding the
accessibility of the information of other users in the realm.
This fixes an issue where if you make #announce (the default
announcement stream) announce-only, then creating a new stream will
throw an exception (because notification-bot can't send there).
Fixes#9636.
These two slash commands now use zcommand to talk to
the server, so we have no Message overhead, and if you're
on a stream, you no longer spam people by accident.
The commands now also give reasonable messages
if you are already in the mode you ask for.
It should be noted that by moving these commands out of
widget.py, they are no longer behind the ALLOW_SUB_MESSAGES
setting guard.
This adds a /ping command that will be useful for users
to see what the round trip to the Zulip server is (including
only a tiny bit of actual server time to basically give a
200).
It also introduce the "/zcommand" endpoint and zcommand.js
module.
This is a performance optimization: Rather than copying these files
into the `prod-static` directory and then deleting them, we just don't
copy them over in the first place.
For styles, it might have once been the case that this did something,
but we've moved them all to being managed by webpack some time ago.
For the js directory, I think it was never useful to copy and then
delete them; these files were always compiled via tools/minify-js,
and the raw JS files weren't needed, anyway.
In a few commits before this one, we just added de-duplicated
generic fixtures that apply to multiple API tests. The tests
needed to be modified to accommodate that change.
This should help make it explicit whenever we add a new table to Zulip
that we need to correctly categorize it for whether it will be
included in the data export, or not.
The user can now specify the value while creating a stream.
An admin can later change it via `Change stream permissions`
modal. Add is_announcement_only to subscription type text.
For some reason in my original version I was sending both
content and data to the client for submessage events,
where data === JSON.parse(content). There's no reason
to not just let the client parse it, since the client
already does it for data that comes on the original
message, and since we might eventually have non-JSON
payloads.
The server still continues to validate that the payload
is JSON, and the client will blueslip if the server
regressses and sends bad JSON for some reason.
We now have a simple algorithm: First, look at the URL path
(e.g. /de/, which is intended to be an override). Second, look at the
language the user has specified in their settings.
I spend a lot of time on this. One of our users had reported that
this webhook wasn't working at all. So I tested this with a local
ngrok instance and made sure that it was working. I also took this
opportunity to rewrite the docs for this, which were quite outdated.
With a few changes by Rishi Gupta!
This adds a common function `access_bot_by_id` to access bot id within
same realm. It probably fixes some corner case bugs where we weren't
checking for deactivated bots when regenerating API keys.