For a personal build, the teamcity webhook still sends a private
message using check_send_private_message since a personal build
should never trigger a public notification.
For a non-personal build, check_send_webhook_message is used,
which can either send a PM or a stream message based on whether
a stream is specified in the webhook URL or not.
We now only give users two options, to specify a stream and receive
public notifications for their goals, or to leave it out and receive
PMs and thus, keep their goals private. This simplifies the docs!
The original code featured a broken selector for .message-count. Instead
of using the right selector, the color selectors are removed altogether
for better contrast in dark mode.
This closes all the hotspots which aren't included in the event.hotspots.
This means we treat all the hotspots in event.hotspots as the hotspot
which need to be shown.
Fixes: #8690.
This applies only on a server open for anyone to create a realm.
Moreover, if the server admins have granted any given realm a
max_invites greater than the default, that realm is exempt too.
This makes this value much easier for a server admin to change than it
was when embedded directly in the code. (Note this entire mechanism
already only applies on a server open for anyone to create a realm.)
Doing this also means getting the default out of the database.
Instead, we make the column nullable, and when it's NULL in the
database, treat that as whatever the current default is. This better
matches anyway the likely model where there are a few realms with
specially-set values, and everything else should be treated uniformly.
The migration contains a `RenameField` step, which sounds scary
operationally -- but it really does mean just the *field*, in
the model within the Python code. The underlying column's name
doesn't change.
This fixes an unpleasant regression in
f5edeb01ae, where we stopped correctly
filtering users who have an open browser session that's idle. These
users are tagged as "UserPresence.IDLE" with an current timestamp in
the database, and should be treated as idle for presence purposes.
As a result, if you had an open Zulip browser session, you incorrectly
wouldn't get missed-message emails for PMs and mentions before this fix.
This fixes a regression in 93678e89cd
and a4979410f9, where the webhooks using
authenticated_rest_api_view were migrated to a new model that didn't
include setting a custom Client string for the webhook.
When restoring these webhooks' client strings, we also fix places
where the client string was not capitalized the same was as the
product's name.
This commit migrates all of our webhooks to use
check_send_webhook_message, except the following:
beeminder: Rishi wanted to wait on this one.
teamcity: This one is slightly more work.
yo: This one is PM-only. I am still trying to decide whether we
should have a force_private argument or something in
check_send_webhook_message.
facebook: No point in migrating this, will be removed as part of
#8433.
slack: Slightly more work too with the `channel_to_topics` feature.
Warrants a longer discussion.
This changes the followup_day2 emails delay from one day later to two days
later if it is getting delivered on any working days(i.e. Mon - Fri).
For Thursday it is compromised to next day as it would be too late to
postponed to Monday and for Friday it should be Monday.
At last actually, emails should send one hour before the above calculated so
that user can catch them when they are dealing with these kinds of stuff.
Fixes: #7078.
These changes are in one commit, since the previous typing of check_url
does not match the centralized strict definition (object/Any vs Text),
actually already used elsewhere in validator.py, and also had a different
API.
check_url is updated here to match the API of the other check_* functions,
ie. val is an object (not Text) & returns Optional[str]. It also now checks
the value is text explicitly at run-time, which was only type-checked
previously. Tests are updated accordingly.
Currently, when other private stream subscriber add realm admin to
stream, new copy private stream is created in realm admin's streams.
Which resulted in error, cause there are two similar stream element
in stream settings.
If new subscriber is added to private stream, we first send them
stream `create` event, cause private stream are not visible until
user don't get subscribed at least once. But realm admins can now
always access private stream, so when realm admin is subscribed to
stream, realm admin get stream `create` event even if stream already
exist in on realm admin client side.
Fix this by extracting realm admins from stream `create` event on
`add` subscription operation and sending private stream `create`
event to all realm admins on stream creation operation.
Fixes#8695
Remove the functions call for updating stream settings UI in
frontend, cause we are already handling this in the subscription
add and remove event we get after successful operation.
We now use the found_oldest flag from the server to determine
whether we should load older messages.
This requires us to change a few places in the code where we
pass the whole payload around now instead of just the messages.
Actually, many of the "cont" callbacks don't even look at the
data, so this change wasn't as invasive as I might have
predicted.
These are the straightforward ones.
Note that there is a line in zerver.lib.test_classes.build_webhook_url
that lost test coverage. That's because most of our tests test using
stream messages so the webhook URLs being tested always have a query
parameter. So the line that accounts for there being no query
parameters never gets called, which is fine, but we should still
keep it.
This commit adds a generic function called check_send_webhook_message
that does the following:
* If a stream is specified in the webhook URL, it sends a stream
message, otherwise sends a PM to the owner of the bot.
* In the case of a stream message, if a custom topic is specified
in the webhook URL, it uses that topic as the subject of the
stream message.
Also, note that we need not test this anywhere except for the
helloworld webhook. Since helloworld is our default example for
webhooks, it is here to stay and it made sense that tests for a
generic function such as check_send_webhook_message be tested
with an actual generic webhook!
Fixes#8607.
We solved the problem the TODO raised by using a different type
annotation syntax, and I'm not sure whether that refactor would
actually improve the code.
The previous system would crash with some files (because for some
reason the comment count was 1 but there was no "initial comment") and
also the file comment and file name were sorta redundant.