mock is just a backport of the standard library’s unittest.mock now.
The SAMLAuthBackendTest change is needed because
MagicMock.call_args.args wasn’t introduced until Python
3.8 (https://bugs.python.org/issue21269).
The PROVISION_VERSION bump is skipped because mock is still an
indirect dev requirement via moto.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
I'm not sure exactly what series of history got us here, but we were
fetching the mobile_user_ids data for all users in the organization,
regardless of whether they were recently active (and thus relevant for
the main presence data set). And doing so in a sloppy fashion
(sending every user ID over the wire, rather than just having the
database join on Realm).
Fixing this saves a factor of 4-5 on the total runtime of a presence
request on organizations with 10Ks of users like chat.zulip.org; more
like 25% in an organization with 150. Since large organizations are
very heavily weighted in the overall cost of presence, this is a huge
win.
Fixes part of #13734.
The query to fetch the latest user activity was missing an
`.order_by('last_visit')`. This meant that the results were being
ordered by the `id`, which resulted in us getting `update_message_flags`
action performed on the client that the user installed last, instead of
being client agnostic and fetching the "global" last
`update_message_flags` action performed by the user.
When a user changes its avatar image, the user's avatar in popovers
wasn't being correctly updated, because of browser caching of the
avatar image. We added a version on the request to get the image in
the same format we use elsewhere, so the browser knows when to use the
cached image or to make a new request to the server.
Edited by Tim to preserve/fix sort orders in some tests, and update
zulip_feature_level.
Fixes: #14290
We remove the `owner` field from `page_params/realm_bots`
and bot-related events.
In the recent commit 155f6da8ba
we added `owner_id`, which we now use everywhere we need
bot owners for.
We also bump the `API_FEATURE_LEVEL` to 5 here. We
had already documented this in the prior commit to
add `owner_id`.
Note that we don't have to worry about mobile/ZT clients
here--we only deal with bot data in the webapp.
For the below payloads we want `owner_id` instead
of `owner`, which we should deprecate. (The
`owner` field is actually an email, which is
not a stable key.)
page_params.realm_bots
realm_bot/add
realm_bot/update
IMPORTANT NOTE: Some of the data served in
these payloads is cached with the key
`bot_dicts_in_realm_cache_key`.
For page_params, we get the new field
via `get_owned_bot_dicts`.
For realm_bot/add, we modified
`created_bot_event`.
For realm_bot/update, we modified
`do_change_bot_owner`.
On the JS side, we no longer
look up the bot's owner directly in
`server_events_dispatch` when we get
a realm_bot/update event. Instead, we
delegate that job to `bot_data.js`.
I modified the tests accordingly.
The pointer doesn't get updated when a user is only reading messages in
narrowed views. But, we use the pointer position to determine the
furthest read time, which causes the bankruptcy banner to show up even
for users who have been actively reading and sending messages.
This commit switches to using the time of the last update_message_flags
activity by a user to determine the time of last activity.
It's a preliminary step to enable message_retention_setting in org settings
UI, which is a non-limited plan only feature. So we require a page_param
property that tells us the limited-plan state of the Zulip realm.
For privacy-minded folks who don't want to leak the
information of whether they're online, this adds an
option to disable sending presence updates to other
users.
The new settings lies in the "Other notification
settings" section of the "Notification settings"
page, under a "Presence" subheading.
Closes#14798.
This reverts commit 8f32db81a1.
This change unfortunately requires an index that we don't have, and
thus is incredibly expensive. We'll need to do a thoughtful reworking
before we can integrate it again.
Previously, alert words were a JSON list of strings stored in a
TextField on user_profile. That hacky model reflected the fact that
they were an early prototype feature.
This commit migrates from that to a separate table, 'AlertWord'. The
new AlertWord has user_profile, word, id and realm(denormalization so
we can provide a nice index for fetching all the alert words in a
realm).
This transition requires moving the logic for flushing the Alert Words
caches to their own independent feature.
Note that this commit should not be cherry-picked without the
following commit, which fixes case-sensitivity issues with Alert Words.
When a user is reading messages only in stream or topic narrows, the pointer
can be left far behind. Using this to compute the furthest_read_time causes
the banckruptcy banner to be shown even when a user has been actively
reading messages. This commit switches to using the sent time on the last
message that the user has read to compute the furthest read time.
Internet Explorer does not support `position: sticky` which improves
floating recipient bar behavior during scrolling which is one of the
issues blocking PR #9910.
IE also does not support some features that modern browsers support
hence may not super well.
This commit adds an error page that'll be displayed when a user logs
in from Internet Explorer. Also, a test is added.
The purpose is to provide a way for (non-webapp) clients,
like the mobile and terminal apps, to tell whether the
server it's talking to is new enough to support a given
API feature -- in particular a way that
* is finer-grained than release numbers, so that for
features developed after e.g. 2.1.0 we can use them
immediately on servers deployed from master (like
chat.zulip.org and zulipchat.com) without waiting the
months until a 2.2 release;
* is reliable, unlike e.g. looking at the number of
commits since a release;
* doesn't lead to a growing bag of named feature flags
which the server has to go on sending forever.
Tweaked by tabbott to extend the documentation.
Closes#14618.
This adds a new realm setting: default_code_block_language.
This PR also adds a new widget to specify a language, which
behaves somewhat differently from other widgets of the same
kind; instead of exposing methods to the whole module, we
just create a single IIFE that handles all the interactions
with the DOM for the widget.
We also move the code for remapping languages to format_code
function since we want to preserve the original language to
decide if we override it using default_code_clock_language.
Fixes#14404.
This allows us to block use of the desktop app with insecure versions
(we simply fail to load the Zulip webapp at all, instead rendering an
error page).
For now we block only versions that are known to be both insecure and
not auto-updating, but we can easily adjust these parameters in the
future.
We try to use the correct variation of `email`
or `delivery_email`, even though in some
databases they are the same.
(To find the differences, I temporarily hacked
populate_db to use different values for email
and delivery_email, and reduced email visibility
in the zulip realm to admins only.)
In places where we want the "normal" realm
behavior of showing emails (and having `email`
be the same as `delivery_email`), we use
the new `reset_emails_in_zulip_realm` helper.
A couple random things:
- I fixed any error messages that were leaking
the wrong email
- a test that claimed to rely on the order
of emails no longer does (we sort user_ids
instead)
- we now use user_ids in some place where we used
to use emails
- for IRC mirrors I just punted and used
`reset_emails_in_zulip_realm` in most places
- for MIT-related tests, I didn't fix email
vs. delivery_email unless it was obvious
I also explicitly reset the realm to a "normal"
realm for a couple tests that I frankly just didn't
have the energy to debug. (Also, we do want some
coverage on the normal case, even though it is
"easier" for tests to pass if you mix up `email`
and `delivery_email`.)
In particular, I just reset data for the analytics
and corporate tests.
I've always thought of distributed teams as the place where Zulip
really shines over other tools, because chat is much more important in
that context.
And I've always been kinda unhappy with "most productive team chat" as
a line.
There's a lot more we should do here, but this is a start.
We now have this API...
If you really just need to log in
and not do anything with the actual
user:
self.login('hamlet')
If you're gonna use the user in the
rest of the test:
hamlet = self.example_user('hamlet')
self.login_user(hamlet)
If you are specifically testing
email/password logins (used only in 4 places):
self.login_by_email(email, password)
And for failures uses this (used twice):
self.assert_login_failure(email)
This commit mostly makes our tests less
noisy, since emails are no longer an important
detail of sending messages (they're not even
really used in the API).
It also sets us up to have more scrutiny
on delivery_email/email in the future
for things that actually matter. (This is
a prep commit for something along those
lines, kind of hard to explain the full
plan.)
Users who are using ZulipDesktop or haven't managed to auto-update to
ZulipElectron should be strongly encouraged to upgrade.
We'll likely want to move to something even stricter that blocks
loading the app at all, but this is a good start.
This gives them cache-compatible URLs, and also avoids some extra
copies of the sprite sheet images.
Comments on the Octopus emoji added by tabbott.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This modifies get_cross_realm_dicts in zerver.lib.users to call
format_user_row. This is done to remove current and prevent future
inconsistencies between in the dictionary formats for get_raw_user_data
and get_cross_realm_dicts.
Implementation substantially rewritten by tabbott.
Fixes#13638.
This extracts a function for computing show_invites and
show_add_streams, for better readability and testability.
This commit was substantially cleaned up by tabbott.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This experimental setting disables sending private messages in Zulip
in a crude way (i.e. users get an error when they try to send one).
It makes no effort to adjust the UI to avoid advertising the idea of
sending private messages.
Fixes#6617.
We should take adventage of the recipient field being denormalized into
the Stream model. We don't need to make queries to figure out a stream's
recipient id, so we take advantage of that to eliminate some of
those redundant queries and simplify StreamRecipientMap.
For cross realm bots, explicitly set bot_owner_id
to None. This makes it clear that the cross realm
bots have no owner, whereas before it could be
misdiagnosed as the server forgetting to set the
field.
Previously, get_recent_private_messages could take 100ms-1s to run,
contributing a substantial portion of the total runtime of `/`.
We fix this by taking advantage of the recent denormalization of
personal_recipient into the UserProfile model, allowing us to avoid
the complex join with Recipient that was previously required.
The change that requires additional commentary is the change to the
main, big SQL query:
1. We eliminate UserMessage table from the query, because the condition
m.recipient_id=%(my_recipient_id)d
implies m is a personal message to the user being processed - so joining
with usermessage to check for user_profile_id and flags&2048 (which
checks the message is private) is redundant.
2. We only need to join the Message table with UserProfile
(on sender_id) and get the sender's personal_recipient_id from their
UserProfile row.
Fixes#13437.
This change makes it possible for users to control the notification
settings for wildcard mentions as a separate control from PMs and
direct @-mentions.
Fixes#1727.
With the server down, apply migrations 0245 and 0246. 0246 will remove
the pub_date column, so it's essential that the previous migrations
ran correctly to copy data before running this.
Apparently, our change in b8a1050fc4 to
stop caching responses on API endpoints accidentally ended up
affecting uploaded files as well.
Fix this by explicitly setting a Cache-Control header in our Sendfile
responses, as well as changing our outer API caching code to only set
the never cache headers if the view function didn't explicitly specify
them itself.
This is not directly related to #13088, as that is a similar issue
with the S3 backend.
Thanks to Gert Burger for the report.
In a gigantic realm where we send several MB of `page_params`, it’s
slightly better to have the rest of the `<body>` available to the
browser earlier, so it can show the “Loading…” spinner and start
fetching subresources.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This sidesteps tricky escaping issues, and will make it easier to
build a strict Content-Security-Policy.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Send the config_options for each supported incoming webhook bot along
with the initial state (not present in apply_events since this is
mostly just static data).
As of commit 8c199fd44c (#12667) this
file is no longer generated. Handlebars compile errors are raised as
webpack errors.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>