We no longer export make_zjquery().
We now instead have a singleton zjquery instance
that we attach to global.$ in index.js.
We call $.clear_all_elements() before each module.
(We will soon get even more aggressive about doing
it in run_test.)
Test functions can still override $ with set_global.
A good example of this is copy_and_paste using the
real jquery module.
We no longer exempt $ as a global variable, so
test modules that use the zjquery $ need to do:
const $ = require("../zjsunit/zjquery");
We still need to write to these globals with set_global because the
code being tested reads from them, but the tests themselves should
never need to read from them.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Instead of prohibiting ‘return undefined’ (#8669), we require that a
function must return an explicit value always or never. This prevents
you from forgetting to return a value in some cases. It will also be
important for TypeScript, which distinguishes between undefined and
void.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Fixes#16252.
icon* classes are used by bootstrap for displaying glyphicons.
We removed these classes in our custom version of bootstrap 2.1.1;
but since our reset to v2.3.2, they have been added again and hence
any classes starting with icon* in zulip will have to be renamed.
This handles a rare race condition that occurs when the session hash
is not updated by the backend during the password change process.
This mostly occurs in puppeteer tests, but could occur to a user.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously, image upload widget delete button CSS class name was
`settings-page-delete-button`.
We can change the CSS class name to `image-delete-button`
so that the name can be more generic.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The organization_settings_tip is not visible if organization settings
overlay is opened with any section other than organization profile,
settings and permissions. This is because insert_tip_box is called from
settings_org.build_page, which is called only when we open any of the
above three sections after opening the overlay and not others.
We should call insert_tip_box function from admin.build_page instead
of settings_org.build_page because we need to insert the admin tips
each time the organization settings overlay is opened, irrespective
of the section which opens first.
The function insert_tip_box is moved to admin.js from settings_org.js,
because settings_org.js file handles the organization profile,
settings and permissions page only, while we display the tips in many
other sections including bots, custom emoji, etc.
Thus, it makes sense to move insert_tip_box function to admin.js, which
renders the complete organization settings overlay using render_admin_tab.
Google has removed the Google Hangouts brand, thus we are removing
them as video chat provider option.
This commit removes Google Hangouts integration and make a migration
that sets all realms that are using Hangouts as their video chat
provider to the default, jitsi.
With changes by tabbott to improve the overall video call documentation.
Fixes: #15298.
The upload text element is wrongly named as id=user_avatar_upload_button.
now we can remove that id and access upload text element from
`#user-avatar-upload-widget .settings-page-upload-text` so that we
can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
we can remove `user_avatar_delete_button` id and access delete button
from `#user-avatar-upload-widget .settings-page-delete-button` so that
we can have only one id at top level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
The discard button stub in createSaveButtons is set same
as that of save button. This isn't desired because it hides
the save button on running `change_save_button_sate` instead
of hiding discard button. It was previously working as we weren't
testing visibility of save button anywhere.
This combines `upload_realm_logo` and `upload_realm_icon` into single
function called `upload_realm_logo_or_icon`. The functions wer near
duplicates.
Additional refactoring should be able to deduplicate the logic further.
Part of #14730.