Changing realm-level notification batching period setting from UI
was broken after adding the "Custom" option in 4f63378e7f because it
handled only user-level setting code and not realm-level setting.
This commit fixes it.
This commit refactors the set_notification_batching_ui to
use settings_org.change_element_block_display_property function
for toggling the visibility of custom input.
We add id to the email_notification_batching_period_edit_minutes
element such that we can use change_element_block_display_property
function because it requires id of element as an argument.
This commit also removes the value attribute of the custom
input since its value was set undefined in the template
and then was set in set_notification_batching_ui, so there
is no use of keeping the value attribute in templates.
This is a prep commit for fixing the behavior of this element
in realm-level default settings.
PR #19576 added a settings option for selecting a notification batching
period. We want to extend that UI option with the ability to select
a custom period.
Tweaked by tabbott to have the natural model that picking a value
present in the dropdown live-updates to remove the custom input,
rather than only having the custom input disappear on reload.
Fixes#19713.
We remove patch_url from settings_notifications.user_settings_panel
since realm-level defaults section uses save-discard widget and its
code is separate from user notification settings and we can directly
use "/json/settings" as url in user settings code.
This commit removes unnecessary if condtions which are checking
for_realm_settings value which are basically present to handle
the code which is only for user-level settings, but since we
now return early for the realm-level defaults code we do not
need these conditions.
This is done in a separate commit just to make the original commit
adding save/discard widget easy to review.
This commit adds save-discard widget in the realm-level defaults
section. We use most of the functions used in settings_org.js
by passing for_realm_default_settings and add conditionals
according to it.
Some of the major changes wrt to the organzation settings code
are -
- We use element name attribute here to get the setting name from
element instead of id. We can add id for the elements here but
there is a problem doing so for the emojiset setting as for the
radio buttons we use four different input elements and all being
for the same setting.
- Added separate cases in discard_property_element_changes and
get_input_element_value to handle the radio buttons.
- We do not need get_complete_data_for_subsection here because
all settings are controlled by single field in DB and single
element in UI and thus we can simply get changed setting values
from populate_data_for_request.
- Added org-subsection-parent to the subsection container and
prop-element to the input and select elements so that we can
use the existing code.
- Modified get_subsection_property_elements to just return the
input element which is selected for emoji-settings subsection and
not all the input elements because we only need the selected value
of emojiset. We need other elements also when discarding the changes
but we handle it separately.
This commit reorders the click handlers in notification settings,
such that we can easily move the click handlers for realm-default
settings to settings_realm_user_settings_defaults.js by returning
early.
We should also hide the 'Other emails' heading in realm-level
defaults section when digest emails organization setting is
disabled because there is no other setting in this subsection
after we removed the enable_login_emails setting in d1732fb.
We refactor the code for user notification settings and realm-level
defaults of notification settings to pass a single object consisting
of container element, settings object, url and for_realm_settings
bool variable, to the functions, instead of passing them as separate
variables.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
This commit changes the click handler for playing
notification sound to use a variable instead of
directly using the element id such that we can
use the same code for realm-level settings also
by just setting the variable accordingly.
This commit creates a new module user_notification_settings.js
for user-level notification settings and the settings_notification.js
will be used as a common module for both user-level and realm-level
settings.
We also add parameters to the functions in settings_notifications.js
to pass container elem and settings object for the same purpose.
Notification settings uses '.on("change", "input, select")' to
handle changes to all types of input elements. But for realm-level
settings page, both display and notification settings have the
same container unlike the user-level settings, so we use inner
form element ".notification-settings-form" such that this handler
is for changing input of notification settings and not display
settings.
We set settings_object variable to user_settings object and then
use settings_object everywhere. This change will help us in using
the same code for realm-level settings also by setting the
appropriate value for settings_object.
We refactor the change_notification_setting function to have a url
parameter instead of directly using "/json/settings" directly.
This change will help us in using the same code for realm-level
settings also.
We add code for live updating notification batching period
setting. This commit also adds 'continue' statement in the
else-if condition of update_page function such that we do
not execute the code of checkbox settings for notification
sound and email batching period settings.
We also update the other_notification_settings list in
settings_config.ts to remove email_notifications_batching_period
and instead have email_notifications_batching_period_seconds
which is the correct name of setting used in backend and in
the events sent to the clients such that the live-update is
done correctly.
This commit removes the id from email notification batching period
setting dropdown and adds class such that we can use same template
for the realm-level settings as well. We also add 'setting_'
prefix as we do for other settings and modify the JS code accordingly.
This commit fixes the live update of notification sound
setting dropdown. We already update the notification sound
source to play the correct sound after changing the setting.
We rename class of notification settings except checkboxes
by prefixing them with 'setting_' for clarity.
We do not change class of checkboxes because settings_checkbox
is used by other templates also and if we only change class
of those using notification_settings_checkboxes then live
update code will break and will need to add separate condition
for differentiating between which partial template is used.
This is a prep commit for adding UI for realm-level defaults
of user settings.
This commit renames notification-sound-audio element to
user-notification-sound-audio because we will be adding similar
element for realm-level default of user settings also.
We also change the child elements to have current id as their
class for the same reason.
This is a prep commit for adding UI for realm-level default
of user settings. We refactor the code to use classes
instead of ids such that we can use the common code for the
new settings.
'corporate_enabled', 'realm_push_notifications_enabled'
and 'realm_digest_emails_enabled' settings are part of
page_params and not user_settings.
This was introduced in 998d710275.
We have merged the '/settings/display' and 'settings/notifications'
endpoints to '/settings' in backend. This commit updates the frontend
code to '/settings' endpoint for updating notification settings
instead of '/settings/notifications' endpoint.
This is a prep commit to extract the gear menu as a
handlebars template.
We are renaming `enable_marketing_emails_enabled` to
`corporate_enabled` as it will be also used in the
handlebars template of the gear menu.
* Remove unnecessary json_validator for string parameters.
* Remove unnecessary JSON encoding in frontend calls. Structurally,
JavaScript does correct encoding without explicit JSON encoding.
Fixes part of #18035.
This commit adds support for a `None` option in the dropdown menu
of `Notification sound`. When this option is selected, no audible
notification is sent to the user.
`None` will appear as the first option in the dropdown menu, since
this is not categorized as a playable audio.
This new option is added so that folks can disable audio notifications
without losing their other notification configuration (like for PMs, mentions).
Necessary test case is added for this new option.
Fixes#16090.
This is mostly a pure code move.
In passing I remove an unneeded call to
update_calculated_fields in the dispatch code,
plus some tests that don't need them.
Remove the unused notifications-area wrapper. Remove the feature
detection code as all browsers recognize the <audio> element. Create
the <audio> statically with the page template. Use multiple <source>s
to let the browser detect the appropriate format instead of trying to
do its job for it. Remove the absurd loop="yes" attribute, which had
fortunately been specified on the wrong element.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The only caller for this function was settings_config,
so we put it there.
For the stream_edit test we no longer mock the function.
(The reason we mocked the function was more about avoiding
the heavy settings_notifications import than the function
itself.) This gives some incidental coverage, but then I
also add some more real coverage on it.