Added a setting to the bottom of Settings > Display settings > Theme section
to display the reacting users on a message when numnber of reactions are
small.
This is a preparatory commit for #20980.
Previously, the confirm button would be disabled when the user
attempted to change the capitalization of a topic, but still keep
it in the same stream. This commit fixes this discrepancy.
This commit changes the behavior of the move topic modal in
'stream_popover.js'. Instead of relying on an error banner, it
will now disable the submit button whenever an identically named
topic exists in the currently selected stream. To accomplish this,
it introduces a callback, update_submit_button_disabled_state(),
and calls it in three cases:
1. When the modal is initially loaded.
2. When the dropdown is changed.
3. When the topic name is changed.
The case insensitivity of topic comparison has been preserved.
Fixes#21711.
This commit solves the bug which keeps the announce stream checkbox checked
for non-admin users when users are only allowed to create private streams
and not public streams.
The desired behavior is to not allow users to announce private streams, so
we keep the checkbox unchecked and disabled.
This commit fixes the above mentioned bug by removing the if-else block which
was executed after update_announce_stream_state (the function which handles
updating the checkbox considering if the realm has notifications stream or
not and whether the stream being created is public or private) and only checks
whether the realm has notification stream or not to show or hide the announce
stream checkbox irrespective of privacy of the stream being created.
This commit also fixes the handler to update the checkbox state on changing
privacy to update the checkbox state only on changing privacy value and not
on toggling the checkbox itself or changing post policy.
Fixes#21705.
This reverts commit a8fd535955.
This reverts commit 944781e873.
In an attempt to introduce code from mobile into web to match literal
emojis, the author inadvertently introduced a buggy and smelly change.
Probably best to leave the implementation of this in mobile where there
is more context about the shape of the emoji object available. Web
doesn't actually benefit from the additional behavior anyway.
See https://github.com/zulip/zulip/pull/21723#pullrequestreview-937051603
This commits adds an wildcard_mention_array which would contain the
mention tokens according to the message type. In case of PMs, it uses
only "all" and "everyone" mentions.
Fixes part of #21643.
This commit attempts to fix the suggestions typeahead for wildcard
mentions in case of PMs by using a conditional which checks for the
current compose_state and changes the string in parentheses accordingly.
In case of PMs, it uses the "(Notify recipients)" string instead of
"(Notify stream)".
There is no guarantee that the code passed into parse_unicode_emoji_code
is valid unicode. In the case that it is not, it might be better to
return undefined instead of throwing an exception: to represent a
non-parseable code.
For context, mobile currently returns custom emojis as emojis with
string names in their code property, instead of actual unicode.
Previously, these buttons were centered via flex, which meant that in
the rare case that a long list of private message recipients caused
the recipient area to line-wrap, these icons would be incorrectly
placed at the vertical center of the now multi-line block.
Fix this by setting an auto bottom-marging.
Fixes#21693.
Change the logic for rendering PM threads in PM section to
be in the same as that of topics view --
In default view, only recent 5 PM threads would be shown
and append the active conversation as the 6th one at last
if not present in those 5.
In PM section with unreads, a maximum of 8 conversations
would be shown and rest of them would be hidden behind
the 'more conversations' li-item, clicking on which takes
to the zoomedIn view of PM section where all the present
PM threads would be visible.
Co-authored-by: Tim Abbott <tabbott@zulip.com>
This PR implements checking for a literal emoji match in emoji
typeaheads. In other words, if you paste or type panda face into an
emoji typeahead, panda face should be presented as an option to choose
from.
This behavior is currently present in the mobile app, adding it to
shared will enable both platforms to utilize this logic.
The old link here broke once we introduced separate APKs per ABI,
in zulip/zulip-mobile#5296.
We could make a direct link to app-armeabi-v7a-release.apk , the one
that's compatible with almost all devices. But perhaps better is to
just go back to linking to the release page, where the user can
choose the best APK for their device. (If they're in the habit of
downloading APKs manually to install on their device, then probably
that means they're going to be used to choosing the right one.)
User report and discussion:
https://chat.zulip.org/#narrow/stream/48-mobile/topic/Direct.20apk.20download.20link.20is.20404/near/1358758
marked.js provides a helpful error message asking for bugs to be
reported upstream, but since we're running a fork, we should redirect
such support requests to us.
We can triage as necessary.
This makes parse() more re-entrant.
This also drives out a change to the linkifiers
test, where I no longer couple the linkifiers
logic to markdown concerns. I probably should have
done this in an earlier commit, but better late
than never. I didn't bother to split out a commit
for the test stuff, since it's just tests and
the commit is still fairly atomic in nature.
It has always been pretty arbitrary what we did inside
of setup() vs. parse(), and we want to avoid unpredictable
results from other platforms neglecting to call setup().
On my machine you can parse a simple message in about
25 microseconds, based on a trial of a million messages
with the content of "**bold**". Whatever portion of
that time is related to setup-related things like
compiling regexes should be negligible from the user's
perspective, since we never run parse() in a loop.
We only need to loop through the preprocessors
once, and we should use the options passed
in to the parser, not the default options
from the original setOptions call.
The first loop here was doing nothing.
Our sub (i.e stream) and user_group objects have a bunch
of fields that aren't relevant to markdown parsing, so
we create narrow types that make it easier for us to
share code with mobile in the future.
I considered working purely in id space, but the problem
there is that user-entered stream names and user group
names need to be canonicalized.
The abstract_map() helper clarifies that our code
doesn't need a concrete Map object from JS. This
change is possibly premature until we get a little
bit closer on integrating with mobile, since it
solves kinda the same problem that we might handle
more elegantly with TypeScript or Flow.
OTOH I find it to be pretty non-intrusive for the
webapp.
These are the low-hanging-fruit places where we
can avoid using the helpers global.
The long term goal here is to make the markdown
code truly re-entrant, but some challenges still
remain.
Before this change, we would use **some** options relating
to parsing messages, but not all of them. The reason for
this was completely unintentional.
It's mostly a moot point, since the server sends back pretty
generic messages when you do something like invoke the
"/dark" command, and the message would parse the same way
whether or not the parser was looking for things like user
mentions or stream links.
In order to make this code predictable, I had to decide
whether we do a completely vanilla parse or a full message
parse. My decision now is mostly tactical. It's a trivial
one-line change to just use all the options for message
parsing, whereas it requires a major overhaul to allow a
vanilla parse.
I also predict that we will eventually want to parse these
server responses as if they were messages. I doubt the
zcommand responses would ever take advantage of it, but I
could imagine things like nag messages wanting to use user
mentions.
Even if my predictions are wrong, my decisions here are
pretty easy to reverse once we learn more.
For the particular case of zcommands, it is puzzling to me
why the server doesn't just send back HTML, but I don't want
to open that can of worms yet, as that would technically be
an API change.
For now I am happy with the one-line fix.
The zcommand code was calling directly into the "marked"
library, which was extremely misleading, since you don't
get a vanilla parse of the markdown due to the fact
that markdown.js calls setOptions at initialize time.
This commit shifts the responsibility to markdown.js
as well as adding a bit of test coverage, but it is
otherwise just a pure code-move refactoring.
The next commit will tweak things further.
This is mostly done for correctness reasons--it is
easiest from a logical standpoint to set the realm
emojis at the end of the function, since we do not want
them to be overwritten by normal emojis. The code
worked before this change, but it involved a clunky
check to map.has().
There is also probably a very minor performance
improvement insofar as N (the number of normal
emojis) is typically greater than R (the number
of realm emojis), and we eliminate N calls to
map.has in return for R calls to map.set. Even
if R is quite large, the readability advantages
probably far outweigh any performance considerations,
since we are using native map calls.
Thanks to Austin Riba for this suggestion.
The mobile app was never able to use the shared
version of emoji.js, because, among other problems
with our code organization, the emoji.js module
is strongly based on a mutate-the-data paradigm
that doesn't play nice with React. The way
that we mutate data and violate encapsuation
here is something that we would mostly want to fix
without even trying to shared code with mobile, so
subsequent commits will try to extract some pure
functions into a shared module.
The backend validates that URL inputs are RFC valid URLs (with no
specific length limit), but the frontend appears to have a maximum
length of 50 specified, likely because of a copy-paste error.
Increase the HTML maxlength for this input to 2048, which is a length
supported for URLs by all major browsers.
Fixes#21633
This commit fixes the template of stream deactivation modal
to tag all the text for translation. This commit also removes
the unnecessary span element.
The feature deactivates the bot user; Zulip has no "delete bot"
feature. So fix the label to match what it does.
We also change the icon to match the one we use for deactivating users
in the "Manage users" UI.
For user who is not an administrator.
Also implemented a banner that notifies the user if they can edit
the following settings (name/description and stream permission).
Also increased padding-top of stream header by 10px. This change is done
to increase vertical spacing between the banner
and the stream header.
Fixes#20001.
Fixes#21619
We need to adjust height of recent topics along with the app
otherwise the container becomes separately scrollable due to
it overflowing the app height.
This is definitely better than having linkifiers
reach directly into marked.js, but there is
probably further improvement we can do here
to clean up how these regexes get set.
This introduces a circular dependency between
markdown.js and linkifiers.js, but we will
soon break it in the other direction.
Note we now avoid linkifier checks for the case that a message
contains more obvious backend-only syntax such as attachments.
The next commit will eliminate the ugly early-return.
This gets us closer to having an API that can
be used my mobile.
The parse() function becomes a subset of
apply_markdown() that is no longer coupled
to the shape of a webapp object, and it can
be supplied with a new helper_config for each
invocation. Mobile will likely call this directly.
The setup() function becomes a subset of
initialize() that allows you to set up the
parser **before** having to build any kind of
message-specific helpers. Mobile will likely
call this directly.
The webapp continues to call these functions,
which are now thin wrappers:
* apply_markdown (wrapping parse)
* initialize (wrapping setup)
Note we still have several other problems to
solve before mobile can use this code, but we
introduce this now so that we can get a head
start on prototyping and unit testing.
Also, this commit does not address the fact
that contains_backend_only_syntax() is still
bound to the webapp config.
We were showing the push notifications tooltip in user default
settings section even if the push notifications were configured
on the server.
The bug was because the setting value was undefined in the template
used for user default settings section, so this commit fixes the bug
by correctly passing the setting value to relevant template file.
Fixes#21602.
This is the same sound that since zulip/zulip-mobile#5221 has been
the default notification sound for Zulip on Android.
The actual sound was created by Anders.
Co-authored-by: Anders Kaseorg <anders@zulip.com>
This is especially to add more space around the globe icon since
it wider than lock icon, so the previously set padding for the
stream icon has to be increased.
We use `fadeOut` effect to hide the scroll to bottom button more
widely. We already use `fadeIn` effect to display the button
every time.
We deliberately don't use the `fadeOut` effect when doing
`make_compose_box_full_size` to avoid any button overlap with
compose for a short time.
The implementation closely follows `handle_deactivation()`.
Using the same existing reactivate confirmation modal.
Also, this commit will also lead to open confirmation modal
to reactivate bots in settings > bots, and currently there is no
existing confirmation modal for deactivating bots.
This commit is a follow-up of #21436.
We previously added support for showing the status_emoji to the PM
list, but we only supported individual PMs and not group PMs, this is
prep commit towards supporting group PMs.
We previously added support for showing the status_emoji to the PM
list, but we only supported individual PMs and not group PMs, this is
prep commit towards supporting group PMs.
This change was motivated by the addition of status emoji to the buddy
list. Previously there was no spacing between the status emoji and the
unread count, and as such, this commit adds a left margin to the
unread count.
The above change has an additional consequence, long user names such
as "Othello, the Moor of Venice" get truncated with ellipses, instead
of reaching to the edge of the unread counts (as they previously
would).
While the 2px value that we had previously chosen looked alright for
most emoji (😀, 😃, etc) some emoji such as 🐙
used more of the width available to them and as such still looked too
close to the user name. As such this commit bumps the value to 3px
(4px was a bit too much space).
Previously, we were experiencing a regression in the positioning of
the play icon for youtube previews, as such, this commit uses a
previously created `handle_video_preview_mouseenter` to ensure the
positioning is always correct.
This is an ugly way of doing things, because this could be handled
directly through CSS flexbox, however, it is an acceptable temporary
fix.
This commit extracts the logic used to ensure that the play icon is
correctly positioned over the video preview for embedded videos, with
the intention that we can use this to fix a regression in the play
icon positioning for youtube video previews.
We render a login button for images that failed to load for
spectators. The image failed to load most likely due to being
rate limited by the server.
Fixes#19840
f0c680e9c0 introduced a call to
message_helper.process_new_message without first calling
message_store.set_message_flags on the message.
This resulted in it being possible as a race, when loading the Zulip
app to a stream/topic/near narrow, for a message to have the
`historical` flag be undefined due to not being initialized.
That invalid state, in turn, resulted in the message_list_view code
path for rendering the message feed incorrectly displaying additional
recipient bars around the message.
We could fix this by just calling message_store.set_message_booleans
in this code path. However, this bug exposes the fact that it's very
fragile to expect every code path to call that function before
message_helper.process_new_message.
So we instead fix this by moving message_store.set_message_booleans
inside message_helper.process_new_message.
One call point of concern in this change is maybe_add_narrow_messages,
which could theoretically reintroduce the double set_message_flags
bugs detailed in 9729b1a4ad. However, I
believe that to not be possible, because that call should never
experience a cache miss.
The other existing code paths were already calling
set_message_booleans immediately before
message_helper.process_new_message. They are still changing here, in
that we now do a cache lookup before attempting to call
set_message_booleans. Because the message booleans do not affect the
cache lookup and the local message object is discarded in case of a
cache hit, this should have no functional impact.
Because I found the existing comment at that call site confusing and
almost proposed removing it as pointless, extend the block comment to
explicitly mention that the purpose is refreshing our object.
Fixes#21503.
This eliminates an annoying bundle of complexity that caused the
frontend markdown processor's interface with the rest of Zulip's new
message processing code paths being more similar to that of a new
message from the server.
It also cuts down on code duplication.
The previous message.unread block in insert_local_message was
non-functional. markdown.apply_markdown is overriding what that set by
calling message_store.init_booleans, which happens to set the same
value for the `unread` flag, and then setting individual message
booleans as it finds elements like mentions during rendering.
Improve this situation partially by deleting the message_unread block,
and adding conversion logic to translate what the markdown processor
is doing into message flags.
Then, we can call message_store.set_message_flags just like we do when
processing new messages arriving via the API. This will be helpful
shortly, when we deduplicate the calls to
message_store.set_message_flags.
As noted in the lengthy TODO, this exposes the fact that we should
really rework how the frontend markdown processor returns the
mentioned state to its caller.
At the moment we fit only a single image per message per line. This is
wasteful of space as multiple images can be accomodated per line on
widescreen displays. This commit modifies the rendered_markdown
stylesheet to make this possible.
The comments detail various technical considerations.
Fixes#20975.
This revised globe icon avoids looking like a "language choice" icon
(as the previous one did), while still being recognizably Earth (and
not a disk with some things drawn on it) and not showing only North
America (a flaw with the Font Awesome 4.7 icon).
Used a derivative of icon from
https://unpkg.com/ionicons@5.5.2/dist/svg/earth.svg
with modified outline by Vlad Korobov.
There is config_data for the embedded bots only for giphy and
followup bots, so we send "config_data" field to API only for
those bots and not others. Send config_data field as {} to
the API for other bots raised InternalError earlier.
On changing bot owner, "delete" event is sent to the previous
owner if previous owner is not an admin. We were ignoring the
"delete" event in webapp previously, but now we update the
bots page in personal settings to delete the bot. Note that
we do not remove the bot from the organization list of bots
currently, since list_widget does not support removing a
row as of now.
In case of previous owner being an admin, the previous owner
receives "update" event and thus the bots list is updated
from that event.
The code for ignoring "delete" event was added in fba2708bbc,
to basically avoid failed lookup for id in the organization
list of bots. I have tested and there cannot be a case of
a failed lookup in the list as per current code for list_widget
module and we are anyways safe after a reload or after closing the
overlay as the list will be updated correctly.
Discussion thread -
https://chat.zulip.org/#narrow/stream/321-settings-system/topic/List.20render.20.2315033Fixes#20856.
The "download" attribute on the button only functions for same-origin
requests; thus, the download endpoint must be used in order for the
"Download" button to function for uploaded images which are stored in
S3, and thus served from a different origin.
This is only done for uploaded images; it does not address a similar
problem with Camo, when Camo is hosted on a different hostname.
Fixes: #19238.
Previously, the maximum width for the topic input in the compose box
was artificially limited to 20% of the width of the compose box.
While this may have had some useful role in encouraging short topics,
we can teach that idea in other ways, and it seems more helpful to
have the input length match what works well for viewing topics in the
left sidebar without being cut off.
Currently, when deactivating a user, we have a "Saving..." loading
indicator and any error message displayed in the heading area of the
users table.
Migrate this to instead do the loading indicator and error message
inside the modal, where it's more in context.
Improved the contrast of ? and i icons by changing their opacity to a
consistent 0.6, going to 1 on hover.
Changed the colour of playground icon by testing and added spacing
between title and the playground icon by changing the icon margin.
With some TODO comments added by tabbott for readability.
Fixes part of #20484.
Close buttons are misaligned if the warning banner text takes up two lines.
We increase the specificity of the selectors to ensure that this CSS
overrides Bootstrap.
Fixes#20839.
As detailed in this conversation:
https://chat.zulip.org/#narrow/stream/137-feedback/topic/recent.20topics.20timestamps/near/1337670
This time format change is not working out as an improvement for at
least some users, myself included.
I think we do want to use some of the refinements attempted here (and
in particular, I'm keeping the new function with its nice test suite),
but I think it's better to revert now and fix forward in a future
release.
See #19775 for added background.
Render tooltip to stream_sorter_toggle buttons using
appendTo method of tippy.js to ensure that tooltip doesn't
get hidden behind the parent container and is visible
completely.
Fixes#21329.
Previously, hovering over the table headers in the code playground
table in the dark theme looked wrong. We were able to trace this issue
to the table-sticky-headers class not having been applied to this
table. The `alert-words` table was also affected and is fixed as well.
This also adds the `actions` class in alert-words table to fix the
inconsistency of the actions column in that table.
We've done an audit and these are the only two instances of either
bug in the HTML templates for a settings table.
This commit adds a tippy tooltip to the lightbox title which enables the
user to view the filename of an image if the filename is different than
the image title.
Fixes: #21333
This commit adds a tippy tooltip for inline image previews in messages.
There exists some (reasonable) logic in `static/js/util.js` which
overrides all title attributes for links to user-uploaded content to
ensure they always display "Download <filename>". This doesn't make
sense for inline images specifically because they will be opened in a
ligthbox, so we prevent that.
There is an additional tippy instance created in `static/js/tippyjs.js`
to add tippy tooltips to inline images, which takes advantage of the now
preserved title attribute of the parent link.
Creates a helper function in `message_edit.js` that loops over
a message's edit history to see if a stream and topic pair
existed at some point in the message history.
Exports `util.lower_same` function to use for comparing
edit history topics as lowercase.
Also adds test for new function in `mesage_edit` node tests.