Like the other similar commits, we were doing the same work in all
code paths, just with a much more error-prone approach.
We can also now remove the now-unused finish_initial_narrow function.
Like the other commits in this series, we were already doing this in
all of the callers of load_messages; this centralizes that logic in a
less ad-hoc feeling way.
We no longer use or need the start_initial_narrow function.
Previously, each individual caller of load_messages that passed
num_before > 0 would do its own manual management of fetch_status;
now, we just do it inside load_messages.
Apparently, the older side of the FetchStatus object for home_msg_list
was incorrectly not being maintained. We got away with this, because
the do_backfill code path (which runs after we're done with the
load_more cycle) will correct the error for found_oldest. But we
didn't have proper handling for history_limited here.
When we're doing the load_more frontfill, we were not correctly
declaring that we were in the process of doing a fetch. Because the
next load_more call clears this state anyway, this was generally a
short race, off-screen, but it is still a data flow bug.
See the upcoming commits for a refactor that will eliminate the
possibility of this sort of bug.
When a user's name is edited, currently we still show the old name is
mentions (though clicking on the item does the right thing).
However, at present, it creates a new problem in search results, where
the highlighting is removed by this substitution.
This styles the avatar and username that show when the registering
user is importing their settings from an existing Zulip account.
Tweaked by tabbott to fix the test/linter failures, a bit of styling,
and tag strings for translation.
A bug caused background links to open even when a modal in the user
settings overlay was active in the foreground. This commit fixes this
by disabling mouse events for the background when the modal is active,
and restoring them as soon as the modal starts closing.
Fixes#10654.
This adds a line to static/js/hotkey.js for focusing the "Close"
button. Tweaked by tabbott to make more clear that we don't expect
there to ever be both a close button and a save button, since in that
case this code would be busted.
Fixes: #3830.
The stream/topic edit areas now have these ids:
#stream_message_recipient_stream
#stream_message_recipient_topic
They are pretty verbose, but being able to grep
for these without noise does have some value.
Also, add a new notification sound, "ding". It comes from
https://freesound.org, where the original Zulip notification sound comes
from as well. In the future, new sounds can be added by adding audio
files to the `static/audio/notification_sounds` directory.
Tweaked significantly by tabbott:
* Avoided removing static/audio/zulip.ogg, because that file is
checked for by old versions of the desktop app.
* Added a views check for the sound being valid + tests.
* Added additional tests.
* Restructured the test_events test to be cleaner.
* Removed check_bool_or_string.
* Increased max length of notification_sound.
* Provide available_notification_sounds in events data set if global
notifications settings are requested.
Fixes#8051.
The Casper code that I eliminated here seems to be
bogus, in that I don't think it really waited for
all the clicks.
I **think** the intent of the test was to verify that
when you leave settings and go back into it, it remembers
the panel. I was able to verify this manually.
We have an upcoming change that lets us use the
back button after going arrowing through multiple
settings pages.
Without first adding this commit, we would have an
infinite loop when you came back to '#settings' and
then '#settings' would rewrite the url with the current
hash.
Just replacing the browser state allows the browser
to do the right thing.
The history protocol is pretty well supported:
https://caniuse.com/#search=history
We can eliminate the janky `setup_page` methods
and just pass in section from `hashchanged`.
This sets us up to handle browser history more
nicely when you load '#settings' and we could essentially
redirect you to '#settings/your-account' (or similar
things). A future commit will address that.
We also use `launch` as the new entry point, which
is more consistent with other modules.
The prior name of this was a bit inaccurate, as we no
longer ever hide the menu item for non-admins. Also,
it belongs more naturally in `gear_menu.js` at this point.
Also, we remove one call to this, which was in a place
where it was no longer necessary.
We now run the code to disable widgets every time
we reload a section, which was the original intention
of the code, but the call to it only happened when
you first launched the page.
We also continue to run this logic for live updates
of is_admin, although it's worth noting that the
code still only handles the "demotion" case of going
from admin to non-admin. (If somebody makes you an
admin, you continue to need to reload to get
widgets enabled.)
This ensures the "account settings" UI for managing a user's own email
address uses the delivery email, since that's what users care most about.
Eventually, we'll need to add support for at least viewing both email
addresses in "account settings", but this is the right long-term
behavior.
This new setting is still hidden in the UI when not in the development
environment, because the feature isn't ready for production, but
merging this will help simplify future work on the feature.
When the list of recipients of a group private message conversation is
truncated due to being long in the "Private messages" area, we didn't
provide easy access to the full list of people. Fix this by adding a
title attribute for the area.
Fixes#10978.
This correctly shows guest users that they cannot interact with
anything in the "Organization" tab, though we preserve the read-only
access to it so that they can (e.g.) browse the organization's custom
emoji.
Previously, Topic editing was offered in the UI even to message
senders and organizations admins only if the message was no more than
one day old. This was correct for the "community topic editing" case,
but not for message senders and organization admins.
While we're at it, this also centralizes some previously haphazard
logic to always call message_edit.is_topic_editable().
Tweaked significantly by tabbott to fix the logic.
Closes#10568.