Instead of prohibiting ‘return undefined’ (#8669), we require that a
function must return an explicit value always or never. This prevents
you from forgetting to return a value in some cases. It will also be
important for TypeScript, which distinguishes between undefined and
void.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This flag was used to delay unread count updates while the bankruptcy
modal was visible. Now that bankrupcty is no longer a modal, we don't
need this flag at all.
This is code simplification motivated
by a recent bug that we fixed with some
server changes, but which was really
caused in some sense by our client code
using an overly finicky
condition to check falsiness.
For cross-realm bots, the value of
`user.bot_owner_id` may be `null`, or it
may simply be `undefined`, depending
on whether the server passes `None`
or simply omits the field.
We don't want out client code to be
coupled to that rather arbitrary
decision.
We were doing a `!== null` check instead
of checking for falsiness, which led to
blueslip errors in the past. Because a
bot owner id could be plausibly 0, a falsiness
check would be brittle in a different way.
Now we avoid that ugliness by calling
`get_bot_owner_user`, which either returns
an object or `undefined`.
And then the caller can just do a concise
check for whether `bot_owner` exists.
And we also fix up the crufty code that
was putting `bot_owner_full_name` on to
the object instead of using a local.
We have a bug report for this again, although
it might be on an old branch.
Fixes#13621.
We now treat util like a leaf module and
use "require" to import it everywhere it's used.
An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that. Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.
It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile. There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.
The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.
I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util. The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart. Also, we
can continue to nibble away at the
cruftier parts of the module.
Babel strict generates more code for [...x] than you’d like, while
Babel loose mode assumes x is an array.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
If you look at info_for, it clearly never returns
`undefined`, so this defensive code isn't preventing
any bugs.
Also, we are doing a better job now of filtering
user_ids in upstream code.
This is defensive code for the scenario that we
have a user_id in presence but not people. This is
unlikely to occur by the time that we actually render
the buddy list, which is the context for this code.
We have previously been reporting an error here via
the people code, but we add an additional warning.
Also, we filter the user_id from the result.
This required lots of manual testing:
- search/navigate user presence
- send PM and mention user
- pay attention to compose fade
- send stream msg and mention user
- open Private Messages in top-left and click
- test unread counts
- invite user who already has account
- search for users in search bar
- check user settings
- User Groups
- Users
- Deactivated Users
- Bots
- create a bot
- mention user groups
- send group PM then click on lower right
- view/edit/create streams
If there are still pieces of code that don't convert
ids to ints, the code should still work but report
blueslip errors.
I try to mostly convert user_ids to ints in the callers,
since often the callers are dealing with small amounts
of data, like user ids from huddles.
This commit was automatically generated by `tools/lint --only=eslint
--fix`, except for the `.eslintrc.json` change itself.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This commit was automatically generated by `tools/lint --only=eslint
--fix`, after an `.eslintrc.json` change.
A half dozen files were removed from the changes by tabbott pending
further work to ensure we avoid breaking valuable PRs with merge
conflicts.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Hovering over user names (and user circles for PM List) now displays
Name, Status Message and Last online time in a js tooltip.
Hovering over group names displays the names of all group members.
Unavailable users are shown as "Last active: Today".
Hovering on a user circle in the Buddy List results in a js tooltip
with Active/Idle/Offline/Unavailable for
green/orange/white/white-with-line.
Resolves#11607.
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
Adds possibility for users to use | as an OR-operator (besides ,)
when searching for other users.
This is a thing reasonable folks might try, and | in the thing to
search for isn't a realisitic possibility, so there's no real downside
to adding this.
Fixes#4109.
This is a pure data function, so it shouldn't be in popovers.js file
(Steve Howell added test coverage here, and tabbott removed an
accidental functional change.)