That way you can at least see them by hovering on them if they're
too long. (I'd probably like a better solution long-term,
but this'll do for now.)
(imported from commit 8628be101475ea72865bcaeda7d7f5cfe6453931)
It is confusing, and clicking on it should behave like clicking
elsewhere in the message.
(imported from commit e56434e8e143f6fa58b095e1c7d311b4aa24313f)
This is somewhat experimental and we may need to work on the condition
when it shows up (or move it elsewhere).
Also, maybe it should say "Today/Yesterday" for times super close to
now -- the main issue with doing this is whether it needs to update
without your reloading the page to avoid being super confusing.
(imported from commit e29faf30c83b9574e5d233213f42a24175f9a616)
This required some serious retooling of the table,
and some thinking about the interactions between
table-layout: fixed and colspan.
And some of it is still a little magic-number-y.
(Like that 97% width on zephyr_compose_box -- without
it, the stream compose box looks weird in Chrome,
but not Firefox.)
(imported from commit 20c426ad2dae5efa3107890b28976a957bb3d1e3)
Basically, we add personal-message on to every div, etc. if it's
a personal, and we'll use CSS to style them differently.
(imported from commit d9b7b8e3b422bcf921c8c61ce794cc055edcbdae)
But do keep the pointer on the screen as you scroll, and smoothly
scroll all the way up to the top or all the way down to the bottom.
(imported from commit 6acad2a16339ee5eeeebd62a853000c21e4b7152)
This actually involved refactoring a good bit of existing code; we
in this commit introduce a new property of zephyr called .reply_to, which
is the fully rendered-to-string and pretty-printable version of the person
to which any reply should be addressed.
This is useful for grouping personals, where if you simply went by the
.display_recipient or .sender you would have to check them against
eachother.
We also introduce a new narrow_classish command, which is triggered on
clicking on the "Huddle with…" text. This method intelligently determines
which sort of narrowing to do; we essentially moved out code from the 'r'
key handling section and put it in its own function.
(imported from commit 2406ee0f6f83b990eec83190d2e8858865c06238)
I erroneously switched halfway in ce4f6289491722d4c1aa84fe8b88b3a5932a3f2a, so
let's just do it for real.
(imported from commit 4c09a7805f6e2322cbbab2f8534e9d362acdc826)
We no longer break random things! Its pretty grand, actually.
This reworks and reverts commit fbadd6e854722e41cccd2535748ee47f4efd657b.
Conflicts:
zephyr/static/js/zephyr.js
(imported from commit 534a120290855d3bf2cf979ac174267c2d07bf68)
We'll eventually need to normalize emails, autocompleted names,
etc. to one entity we use when talking to the server about senders and
personals recipients, but for now since we've hardcoded usernames
everywhere, just use those.
(imported from commit 4a0e033b301b8dec55d97157eb4993982f6b2641)
This reverts commit 8c47682cd80fec0d221a519abc593f4d83dc90b5.
I accidentally broke.. a lot of things in my last commit. Lets fix those
issues before pushing to master again.
(imported from commit fbadd6e854722e41cccd2535748ee47f4efd657b)
This is mostly working; things that need to be implemented:
- Ask users for their Real Name
- Personal replies need skinning
- Miscl UI changes to match mockups
(imported from commit 3638cf5ec2ba2306004ba6db6fa4c25c47f76517)