I'm surprised that this wasn't a mypy error; we were passing a Realm
object as an integer, and predictably, this resulted in us
constructing a cache key that looked like this:
stream_by_realm_and_name:<Realm: zulip 1>:dd5...
Previously, these cache keys looked like:
:1:9c26164d3a393e316e0f8210efe270e08710d45astream_by_realm_and_name:...
Now, they look like this:
:1:9c26164d3a393e316e0f8210efe270e08710d45a:stream_by_realm_and_name:...
This avoids a bunch of duplicated calls to auth_enabled_helper for our
social auth backends, which added up because auth_enabled_helper can
take 100us to run.
This avoids repeatedly calling a Django auth function that takes a few
hundred microseconds to run in auth_enabled_helper, which itself is
currently called 14 times in every request to pages using
common_context.
See the comment, but this is a significant performance optimization
for all of our pages using common_context, because this code path is
called more than a dozen times (recursively) by common_context.
We have a few code paths that call get_realm_from_request multiple
times on the same request (e.g. the login page), once inside the view
function and once inside the common context processor code. This
change saves a useless duplicate database query in those code paths.
This block of code with 2 database queries is solely for the /devlogin
endpoint. Removing that block from the /login code path makes it
easier to test /login perf in development.
We never intended to render them for this use case as the result would
not look good, and now we have a convenient bugdown option for
controlling this behavior.
Since we're not storing the markdown rendering anywhere, there's
conveniently no data migration required.
Fixes#11889.
When new PMs came in, we would do a little
animation to show you the incoming message.
Unfortunately, it was broken and would animate
too many things. (The code looks at a single
var to see if PM counts changed, but there are
actually mulitple PM counts. We could fix that,
but we decided that this feature just isn't
worth the complexity.)
We still animate incoming mentions.
Fixes#11868.
This renames references to user avatars, bot avatars, or organization
icons to profile pictures. The string in the UI are updated,
in addition to the help files, comments, and documentation. Actual
variable/function names, changelog entries, routes, and s3 buckets are
left as-is in order to avoid introducing bugs.
Fixes#11824.
When we try to hover over Open or Download they were not highlighted
in night mode, because of incorrect specificity. This commit adds
highlighting in night mode (possibly fixing a regression when we made
night mode less aggressive about hover).
Fixes#11887.
Follow up on 92dc363. This modifies the ScheduledEmail model
and send_future_email to properly support multiple recipients.
Tweaked by tabbott to add some useful explanatory comments and fix
issues with the migration.
This allows user to download the latest version of android apk from
the apps/android.
This will help the users who use Android without Google Play to
download the app and install it with ease.
To implement this I added a Download APK link on the apps.html page
which always points to the latest released version.
Fixes part of #11647.
Or on the scroll triggered by that resize.
Then we don’t need a kludge that skips the resize handler in
situations where it might hide popovers.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
Add the recommendation in docs for not using GitHub Desktop client for
zulip code as it has a bug of keeping the symlinks disabled and ignoring
any configuration done to re-enable it resulting into failure to identify
the received symlinks leading to failing test cases in the zulip development
environment.
This makes the "more topics" option which appears below the list of
known topics in the left sidebar appear only when it's possible there
are actually more topics to be displayed. Two specific cases it
resolves completely include:
* Newly created realms; this widget was a common source of confusion
for new organization administrators.
* Newly created streams.
There are still some corner cases this doesn't handle, e.g. if you
just joined a private stream with protected history, but there isn't
as easy a fix for those.
Essentially rewritten by tabbott to fix code duplication and comment
extensively.
Fixes#10265.
As a follow up of commit (bf1c9420df), this
commit removes the `build_realm_day_mode_logo_widget` and
`build_realm_night_mode_logo_widget` function , and changes
`build_realm_logo_widget` to take single argument `is_night` and depending
on this argument, corresponding `day mode` or `night_mode` widget is
handled.
It was impossible to add emoji to the message or to react on other's
message in mobile browsers because emoji popover used to get closed
due to the resize event being fired by the virtual keyboard. This
commit solves this issue by ignoring the resize event when the user
is trying to use emoji popover.
Fixes#11448.
We have this strange business requirement that the
blue-ish highlights for the current PM go into the
left gutter and all the way to the right edge.
We also have markup that treats the list of PMs
as a list inside the list item for the "Private
messages", which makes sense logically.
Before this change, the padding was done for the
outer top-left `ul`, but that caused the inner PM
rows not to have that padding when you hovered them.
Now we pad each individual list item and/or inner
list item or div.
Fixes#11879.