This should mean that maintaining two Zulip development environments
using the same Git checkout no longer has caching problems keeping
track of the migration status.
This didn't work at all when one did a `vagrant destroy` and then
`vagrant up`, because the cache state would be preserved even though
the machine is gone.
Fixes#5981.
This adds back the perfectScrollbar for the sidebar and markdown
sections because we already lost CTRL-F functionality, so we may
as well bring back the pretty, non-obtrusive scrollbars.
This updates the scrollbar after a successful `slideToggle` of
one of the sidebar sections.
Fixes: #6999.
Previously, to check whether a logo file existed, we simply took
the static/ URL for the logo and treated it as a file path. This
led to problems when static/* was not the correct parent directory
for our static files (for example, when settings.PRODUCTION = True).
Now, we treat URLs and file paths differently and the logo file
path is constructed by joining settings.STATIC_ROOT and the
relative path to the logo file.
Fixes#7018.
This changes the behaviour of the typeahead in the compose box to
start appearing with single letter lying in the range of a-z or '+'.
This is a nice solution, because all emoji names start with lower-case
letters, while most emoticons like :P use a capital letter or similar.
Fixes: #6808.
This change makes the cache entries smaller for message
dictionaries. It also ensures we get valid data put into
message dictionaries if, for example, the sender's avatar
changes.
After this change, all of the attributes for a message
sender are only fetched during post-processing with two
exceptions:
* We get sender_id for "free" from the message,
and it's the primary key that we need to figure
out which data to fetch in post-processing.
* We need sender_realm_id to be able to cache topic
links, and a sender's realm id will never change,
so it's not a concern for invalidating cache rows.
All the other attributes are either likely to change (e.g.
sender avatar_version) and/or impact the size of cache
entries more severely than the two small id fields above.
This change should improve our overall system performance
by reducing the amount of memory used by every N message
rows we cache, and typically N will be in the thousands or
so on a large realm.
The other major implication of this change is that when
a user changes their avatar, and then later messages that
the user sent are fetched, all of the fields that go into
computing the avatar url will be pulled from the database,
not from cache.
Message.get_raw_db_rows is moved to MessageDict, since its
implementation details are highly coupled to other methods
in MessageDict.
And then sew_messages_and_reactions comes along for the
ride.
We eventually want to move Reaction.get_raw_db_rows to there
as well.
We now populate the avatar url as part of the post
processing step of building message dictionaries,
so that the avatar url is no longer in cache.
This change makes the cache slimmer, because instead
of caching the avatar url (which often includes a long
hash), we just cache the smaller fields that are used
to compute the url.
Note that this commit still has the problem that we're
essentially computing the avatar url from cached fields
that can be invalid. We will address that a few commits
later.
An immediate benefit of this change is that how we compute
avatar urls (or whether we compute them all) is now decoupled
from caching concerns. We will address this later as
well. (Some clients will be capable of computing their
own gravatar urls, for example.)
We're about to have multiple post-processing stages for building
message dictionaries. Rather than having individual "hydration"
methods remove intermediate values, we just wait until the end.
This decouples the hyrdration steps. The potentional problem
here is that we may have a field like sender_is_mirror_dummy
that isn't part of the final payload, but we need it for
calculating display recipients and avatars. We don't want to
delete it too early from the objects.
This makes tests of queue processors more realistic,
by adding a parameter to `queue_json_publish` that
calls a queue's consumer function if accessed in a test.
Fixes part of #6542.
We swapped the function of these hotkeys, but forgot to update these:
* left_sidebar: Update hotkey to 'q' in filter stream option title.
* right_sidebar: Update hotkey to 'w' in search people option title.
By default, Django sets up two handlers on this logger, one of them
its AdminEmailHandler. We have our own handler for sending email on
error, and we want to stick to that -- we like the format somewhat
better, and crucially we've given it some rate-limiting through
ZulipLimiter.
Since we cleaned out our logging config in e0a5e6fad, though, we've
been sending error emails through both paths. The config we'd had
before that for `django` was redundant with the config on the root --
but having *a* config there was essential for causing
`logging.config.dictConfig`, when Django passes it our LOGGING dict,
to clear out that logger's previous config. So, give it an empty
config.
Django by default configures two loggers: `django` and
`django.server`. We have our own settings for `django.server`
anyway, so this is the only one we need to add.
The stdlib `logging` and `logging.config` docs aren't 100% clear, and
while the source of `logging` is admirably straightforward the source
of `logging.config` is a little twisty, so it's not easy to become
totally confident that this has the right effect just by reading.
Fortunately we can put some of that source-diving to work in writing
a test for it.
We had been waiting on doing this for a long time to make sure the
feature actually did what it was supposed to (completed last week);
this change adds the typeahead to ensure it actually works.
While we're fixing this, we remove the split between the edit and
compose code paths for typeahead, which is good, because we'd already
accidentally added the syntax-highlighting feature in only one place.
Fixes#195.
Nobody has used this feature in years, and it causes certain types of
markdown issues in development to completely DoS the development
environment by making it possible for the "Bugdown timeout" exception
handler to timeout in bugdown.
Since we already send an email to the server administrators, there's
no need to replace this feature with anything.