Users wanted a feature where they could specify
which users can create public streams and which users can
create private streams.
This splits stream creation code into two parts,
public and private stream creation.
Fixes#17009.
This commit replaces 'allow_message_deleting' boolean setting
with an integer setting 'delete_own_message_policy'. We have a
separate dropdown now for deciding which user-roles can delete
messages sent by themselves and the time-limit setting droddown
is different.
This new setting has two options - everyone and admins only. Other
options including moderators will be added further.
We also remove the "Never" option from the original time-limit
dropdown, as admins are always allowed to delete message. This
never option resembled the case of only admins being allowed to
delete but this state is now resembled by setting the dropdown
to "admins only" and we also disable the time-limit dropdown in
this case as admins are allowed to delete irrespective of limit.
Note, this setting is only for deleting messages sent by the
deleting user themselves, and only admins are allowed to delete
messages sent by others as before.
We make zero invalid value for message_content_delete_limit_seconds and
for handling the case of "Allow to delete message any time", the API-level
value of message_content_delete_limit_seconds is "anytime" and "None"
as the DB-level value. We also use these values for message retention
setting, so it helps maintain consistency.
This commit removes the existing default_twenty_four_hour_time field in
Realm table which was used to set the twenty_four_hour_time setting of
new user on joining and instead we now use the twenty_four_hour_time
field of RealmUserDefault table for the same.
With some tweaks by tabbott to clarify the documentation.
We will add realm-level defaults of notification settings in
further commits which will result in two elements with same
class. So, this commit specifies container element id along
with the class of setting element to make sure that we wait
for the correct element.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
We do not have any system user groups as of
now, but this commit is just a prep commit
to prevent any change in user-facing pages
to avoid confusion till this feature is
completed.
This change was initially made in 6117c38,
but it was reverted in 1543775a due to merge
conflicts with the typescript migration of
user_groups.js.
This commit adds code for live-updating the realm-level default
settings page which contains only display settings as of now.
This commit also adds realm_user_settings_defaults object to
zpage_params so that we can write the tests.
This commit changes the behavior of how we show
animated emojis in the buddy list. We now show still
image of animated emoji and when hovered show the
animated emoji.
Fixes#19521
This commit displays a banner at the top for demo orgs letting the
user know that the org will be automatically deleted in the
specified number of days. The alerts are prioritized as follows:
- If there are <=7 days left till deletion, the alert is prioritized
above desktop notification queries and is colored red.
- If there are more then 7 days left till deletion, the alert is
prioritized below desktop notification queries.
This is a part of #19523.
We change the label of various organization settings
to specify moderators.
Labels for 'admins only', 'admins and moderators'
and 'nobody' are still same.
The updated labels are -
- 'Admins, moderators and full members'
- 'Admins, moderators and members'
- 'Admins, moderators, members and guests'
These options will be replaced by user groups in
future but this is an intermediate fix.
Fixes#19562.
This test was `assert`ing the draft is not getting cleared
as soon as sending, which is desired behaviour to some extent
because we don't want to delete it until we receive a confirmation
from the server, but given the right amount of delay (or very
low network latency), the draft will be cleared. This inconsistency
was causing failures.
We could better test this with a node test. A node test was
already added in #18827.
We are renaming stream to stream_name in formatted draft object
just to be more explicit and be clear that we are storing that
stream name in this variable.
This commit changes snapshot_message to store stream_id for
drafts along with stream names. The stream_id field is
undefined if draft is for empty or invalid stream name.
After this change:
- If draft has a valid stream_id stored and it maps to
a stream, then we display the stream name from the
obtained stream object.
- If draft.stream_id is undefined or doesn't map to a stream,
then we display the name stored in draft.stream, which can
be invalid (no stream of this name existed ever), can be
empty and can also be name of a deactivated stream.
This change helps us to show correct stream-name for drafts
in case of renaming a stream.
Fixes#15155.
Along with the extraction, we do some simplifications of inserting
text in compose too. This same function can now be used in
compose formatting popover too.
We use "text-field-edit", which has good cross-browser `undo` /
`redo` support, to do the text replace for us instead of writing
that logic ourselves.
Before this commit, the message or any draft is deleted as soon
as the compose box is closed. So, it removes that by removing
delete_active_drafts and instead this commit will add the deletion
process of drafts in reify_message_id that is called when a
message is successfully sent and received.
Now, see there are two types of messages, one that are locally
echoed and the second ones are that aren't locally echoed but
sent directly to server. This commit only saves the message in
draft if it is locally echoed as they are the only messages
that show message failed in message list. The non locally echoed
ones aren't remove from the compose box until they are
successfully sent. Now as the draft-id is stored in the message
data for locally echoed messages, as they are echoed from the
server, they are deleted using that draft-id.
This also adds node tests for echo reify_message_id for testing
this feature that this commit is adding.
Fixes#17697
This will be used to check if the narrow being requested by
spectator requires authentication without requesting the server.
Having this check locally, makes this process look snappy to
the user and doesn't result in 404s in the browser log.
For spectators, without sending any request to the server,
check locally if the hash requires authentication or which
shows a feature that requires authentication;
if it does, we show login_to_access modal to the user.
This was originally meant to fix the emoji mapping conflict during a
Slack import. In Slack, 🎉 and ㊗️ have different
symbols, but they both map to 🎉 in Zulip prior to this commit.
㊗️ now refers to the Japanese character version, as is
observed in Matrix and Slack.
I expand the fix to include all other Japanese characters. Matrix.org
and Slack already have those characters in their symbol section, and so
this is to reach feature parity.
See the discussion thread in https://chat.zulip.org/#narrow/stream/9-issues/topic/duplicate.20emoji.20in.20data.20import
We rename class of notification settings except checkboxes
by prefixing them with 'setting_' for clarity.
We do not change class of checkboxes because settings_checkbox
is used by other templates also and if we only change class
of those using notification_settings_checkboxes then live
update code will break and will need to add separate condition
for differentiating between which partial template is used.
This is a prep commit for adding UI for realm-level default
of user settings. We refactor the code to use classes
instead of ids such that we can use the common code for the
new settings.
We add a prefix to id of default_language_modal.hbs
such that we can use the same code for user settings
and realm-level settings.
We also add a class "default_language_modal" to the
modal div to avoid duplicate css.
This is a prep commit for adding UI for realm-level
default of user settings. We refactor the code to use
classes instead of ids such that we can use the common
code for the new settings.
Our typeahead system is very sensitive, a simple internal
focus can hide it. This leads to occasional failure on the
puppeteer test.
This commit tries to solve it by clicking via javascript
instead of manual puppeteer click.
We now use the newly added "user_settings" event in the frontend
code instead of previous "update_global_notifications" and
"update_display_settings" events which are now depreceated.
Return zulip_merge_base alongside zulip_version
in `/register`, `/event` and `/server_settings`
endpoint so that the value can be used by other
clients.
As the right sidebar re-renders many times, often the
element puppeteer selected becomes stale, to avoid this
issue we are using javascript to click on the element.
This commit also ensures that the set user status modal
is completely open before we start clicking.
This reverts commit 5e97ec9ad9.
This change has been pretty confusing for users, and so we need to do
something more in order to make the UI acceptable to change this
default.
This commit moves the warn_if_private_stream_is_linked,
needs_subscribe_warning, and warn_if_mentioning_unsubscribed_user
to compose_validate.js from compose.js.
These warning functions are very naturally part of the compose box
validation system, though they're a bit different in being called from
the typeahead codebase.
Part of splitting compose.js into more natural modules.
This commit enhances our Multiselect dropdown list widget by
displaying a tippy tooltip over the dropdown button once it's
text changes to `n selected` where n is the number of items
selected by user which exceeds the limit passed.
It essentially helps the user to identify the dropdown items they
have selected by just hovering over the dropdown toggle button.
This commit adds the support to select multiple dropdown items by inheriting
dropdown list widget and overriding some of it's properties.
The parameters that can be passed along with it are-
- widget_name: The desired name of the widget.
- data: The data that needs to be populated as dropdown items.
- default_text: The default text to be rendered when none of the items is selected.
- on_update: Function to trigger once the filter button is pressed.
- on_close: Function to trigger once the dropdown is successfully closed after filtering.
- value: The default value that is initially selected by user.
- limit: The maximum number of dropdown items to display on button text.
This widget can later be implemented in recent topic view to replace the
several ellipses filter button and also within the organisation user's page
to quickly sort the users list according to their org role.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
This commit improves the approach to click on the menu
icon on the right sidebar. It'd first hover on the list
instead of the menu to avoid the occasional "HTML node
not present" error. As menu icon our only visible when
we hover over the item.
In this commit, we only update the existing architecture
to support the status emoji feature:
* We add the `user_status_emoji_info` map so we can
keep track of the users' staus emoji.
* Listen to the server event to update/set the
`user_status_emoji_info` map.
* Add `status_emoji_info` field, when getting user's data.
This commit replaces boolean field add_emoji_by_admins_only with an
integer field add_custom_emoji_policy as we would also add full members
and moderators option for this setting in further commits.
This commit moves "enter_sends" setting to property_types dict.
With this change, changing enter_sends setting also sends an
event of type "update_display_settings" and thus enables us
to live-update the UI.
This is a prep commit to add the status emoji feature.
This function will add missing/extra parameters to the
emoji info object, that would need by the template to
render an emoji.
Co-authored-by: Yash Rathore <33805964+YashRE42@users.noreply.github.com>
We rely on calling eventually_render_bots from the event handling
code path for bot events to both updating the list and switching
the tab.
Now we decouple the logic and make render_bots take care of
rendering the list of bots only and switch the tab upon calling
the success handler of creating the bot.
Fixes: zulip#17743
The distance of compose-box from the top is hardcoded in the existing
code as `50px`, which only considers the height of the `.header`, plus the
padding-bottom of the header. This results in a bug where the top bar of
compose-box gets hidden behind the header if navbar_alerts is also present
in the view.
This commit calculates the top distance of the compose-box dynamically,
whenever the compose-box is opened and set the `top` property of the
compose-box accordingly.
Tested on my Ubuntu development environment.
Fixes: #19249.
For spectators (logged view), we send user_id=0 via page_params.
The people module does not know about this user ID, and so throws the
exception. Earlier `people.get_by_user_id` was not called on page load,
but only when determining settings permissions with `settings_data.user_has_permission`.
But 231c536cad made it so that that function
is always called, so we need to handle the spectator case explicitly.
Co-authored-by: Gaurav Pandey <gauravguitarrocks@gmail.com>
This is a prep commit for the Stripe checkout migration.
create_ajax_request function used to create an ajax request to our
billing API and on completion redirect to one of the URLs in our
website. The stripe migration requires the ajax request function to
execute Stripe javascript code post the request completion to redirect
to Stripe checkout page. So this commit updates the function to accept a
callback function which gets executed post the request completion.
We move templates related to listing streams in left pannel of
stream settings overlay to stream_settings folder by making
following changes:
* Rename `subscriptions.hbs` to `browse_streams_list.hbs`.
* Move `settings_stream_list.hbs` to stream_settings folder.
* Rename `subscription.hbs` to `browse_streams_list_item.hbs`.
* Move `settings_stream_list_item.hbs` to stream_settings folder.
This makes several changes:
* Fixes a bug where the help text explaining our policies was not displayed.
* No help text was defined for many organization types.
* Copy-edits the help text somewhat.
* Offers all of the organization type options.
* Removes the 100% coverage requirement because it's annoying to test
the e.currentTarget click handler.
This commmit does following two changes to subscription_settings.hbs:
* Rename subscription_settings to stream_settings to have a uniform
naming pattern for stream settings.
* Move it to stream_settings folder.
This commit changes the edit-linkifier modal to use
dialog_widget instead of edit_fields_modal.
The edit_fields_modal module will be removed in
further commits to avoid code duplication.
This commit renames the variables, functions used in confirm_dialog.js
and classes and ids used in confirm_dialog.hbs.
This change is made so that we can easily migrate edit_fields_modal to
use this same code with some more changes.
We will change the file names and correspondingly import variables in
the next commit.