This commit changes the code to use container id in the
selector of the status element of presence_enabled setting
such that the correct element is selected because we will
add another element with same class in the realm-level
presence_enabled setting.
Send update event to client after a stream is made web public.
This has been documented in the API documentation since feature level
73; previously the value was always false.
We allow clients to make existing streams web public via the API.
This feature is still disabled via settings in production
environments, because we may have additional policy rules or UI
warnings we wish to add to this sort of conversion.
User can now create web public stream via the /subscribe API.
So, when a web public stream present in the API request does not
exist, it will be created now by specifying the is_web_public
parameter. The parameter would have been ignored without this
commit.
The new error message is more clear about why, "User cannot create
stream with this settings." was bad English, and in any case removing
an unnecessary string is always an improvement for translators.
This new setting both serves as a guard to allow us to merge API
support for web public streams to main before we're ready for this
feature to be available on Zulip Cloud, and also long term will
protect self-hosted servers from accidentally enabling web-public
streams (which could be a scary possibility for the administrators of
a corporate Zulip server).
This is a prep-commit which simplifies changes when we add
web public streams condition here. Since our linter forces us
use switch then, we use it beforehand to simplify changes.
Recently, we discovered that our settings_tab/relative Markdown
directives didn't work when they were in a macro that was included
in another Markdown file. Note that without this commit, the
/help/create-your-organization-profile page is broken. This commit
changes the respective priorities of these two extensions such that
these directives are rendered *after* the macro is included in
another file.
Thanks to Alya Abbott for reporting this bug!
All of our custom Markdown extensions have priorities that govern
the order in which the preprocessors will be run. It is more
convenient to have these all in one file so that you can easily
discern the order at first glance.
Thanks to Alya Abbott for reporting the bug that led to this
refactoring!
gitlint has a bunch of pinned requirements that hold back important
upgrades and conflict with other packages’ requirements. The gitlint
author has rejected proposals to unpin them because it might increase
the amount of maintenance he needs to do
(https://github.com/jorisroovers/gitlint/pull/133). That decision is
his to make, but _somebody_ needs to do the maintenance, so we
delegate it to Debian and Ubuntu. If that means using a significantly
older version of gitlint, that’s a tradeoff we need to make to keep
the rest of our requirements current.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The semgrep --dangerously-allow-arbitrary-code-execution-from-rules
flag is deprecated and no longer used.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a follow-up to #19388.
We will in the future allow patch requests to change the visibility
of an existing topic, so `last_updated` is better name for this field.
This commit does not affect the API or events in any way, but only the
database.
We will add realm-level defaults of notification settings in
further commits which will result in two elements with same
class. So, this commit specifies container element id along
with the class of setting element to make sure that we wait
for the correct element.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
The container element and settings object are passed as
parameters to update_notification_sound_source. This change
is done so that we can use the same function for updating
the realm-level notification sound source.
This commit changes the click handler for playing
notification sound to use a variable instead of
directly using the element id such that we can
use the same code for realm-level settings also
by just setting the variable accordingly.
This commit creates a new module user_notification_settings.js
for user-level notification settings and the settings_notification.js
will be used as a common module for both user-level and realm-level
settings.
We also add parameters to the functions in settings_notifications.js
to pass container elem and settings object for the same purpose.
Notification settings uses '.on("change", "input, select")' to
handle changes to all types of input elements. But for realm-level
settings page, both display and notification settings have the
same container unlike the user-level settings, so we use inner
form element ".notification-settings-form" such that this handler
is for changing input of notification settings and not display
settings.
We set settings_object variable to user_settings object and then
use settings_object everywhere. This change will help us in using
the same code for realm-level settings also by setting the
appropriate value for settings_object.
We refactor the change_notification_setting function to have a url
parameter instead of directly using "/json/settings" directly.
This change will help us in using the same code for realm-level
settings also.
We add code for live updating notification batching period
setting. This commit also adds 'continue' statement in the
else-if condition of update_page function such that we do
not execute the code of checkbox settings for notification
sound and email batching period settings.
We also update the other_notification_settings list in
settings_config.ts to remove email_notifications_batching_period
and instead have email_notifications_batching_period_seconds
which is the correct name of setting used in backend and in
the events sent to the clients such that the live-update is
done correctly.
This commit removes the id from email notification batching period
setting dropdown and adds class such that we can use same template
for the realm-level settings as well. We also add 'setting_'
prefix as we do for other settings and modify the JS code accordingly.