Get data directly from the main user list, rather than maintaining a
separate list just for autocomplete.
Fixes trac #1362 -- Does not depend on historical messages, so
will do the correct autocomplete after a single reload.
(imported from commit 6b35a709dba3384530082e8cfacf0151f9e0eb26)
I don't love the default reloading message, but I'm not sure how to
tell the user why we need to reload in several cases.
(imported from commit 5f2eecdb0d83f31bd60673b247e8aac8f08ce20f)
This is a pure refactoring. We set messages.sent_by_me inside
add_message_metadata(), which gets called early in a message's
lifetime.
(imported from commit 2f6270f92ecdf0e4a64401030f86d89a8fb7be2e)
This should substantially improve narrowing performance, while still
delivering enough messages that one should only need to contact the
server again if the user scrolls up a significant distance.
(imported from commit 2b0af0e5b9d3a449e7f195a87d57d517b47f0b3a)
Don't show an error banner for any uncaught JS exception, as often the app
will continue to work fine, and there's no way to dismiss it other than
reloading the page.
Also, don't show a transient "could not connect to humbug" error if
the check-for-messages-in-narrow request fails.
(imported from commit 2c634ba088b58c17fa5b2e3353b0589d40b8e357)
1) When you send a message, restore the focus to the composebox, targeted at the same recipient
2) If the composebox is completely empty and you press up or down, have that close the composebox and take the appropriate action
3) If you started the compose via a reply option (r, enter, click), don't refocus the composebox if the cursor has changed.
(imported from commit 84545e49d06959eb62e7fd2b22e1387383df6d1d)
The message_viewport_info() function encapsulates our logic
around the compose box and other elements blocking the viewport,
so viewport.js seems like a more logical home for it. It also
makes ui.js, one of our largest modules, a little bit smaller.
(imported from commit 7838668b28175e161b87a6d7a8124b73012f0ff3)
The core simplification here is that zephyr.js no longer has:
* the global home_unread_messages
* the function unread_in_current_view() [which used the global]
The logic that used to be in zephyr is now in its proper home
of unread.js, which has these changes:
* the structure returned from unread.get_counts() includes
a new member called unread_in_current_view
* there's a helper function unread.num_unread_current_messages()
Deprecating zephyr.unread_in_current_view() affected two callers:
* notifications.update_title_count()
* notifications_bar.update()
The above functions used to call back to zephyr to get counts, but
there was no nice way to enforce that they were getting counts
at the right time in the code flow, because they depended on
functions like process_visible_unread_messages() to orchestrate
updating internal unread counts before pushing out counts to the DOM.
Now both of those function take a parameter with the unread count,
and we then had to change all of their callers appropriately. This
went hand in hand with another goal, which is that we want all the
unread-counts logic to funnel though basically one place, which
is zephyr.update_unread_counts(). So now that function always
calls notifications_bar.update() [NEW] as well as calling into
the modules unread.js, stream_list.js, and notifications.js [OLD].
Adding the call to notifications_bar.update() in update_unread_counts()
made it so that some other places in the code no longer needed to call
notifications_bar.update(), so you'll see some lines of code
removed. There are also cases where notifications.update_title_count()
was called redundantly, since the callers were already reaching
update_unread_counts() via other calls.
Finally, in ui.resizehandler, you'll see a simple case where the call
to notifications_bar.update() is preceded by an explicit call
to unread.get_counts().
(imported from commit ce84b9c8076c1f9bb20a61209913f0cb0dae098c)
We are moving back to a barnowl-ish scrolling algorithm for
the arrow keys, where when you have a message selected toward
the bottom of the screen, hitting down arrow and up arrow
effectively puts the originally selected message at the center
of the screen. In order to avoid unnecessary scrolls, we
are making it so that you can move the pointer closer to the
edges.
(imported from commit c08233d6d2034a04469b8f424b39d94a230cafe0)
`current_msg_list.get(id)` and `rows.get(id,
current_msg_list.table_name)` are not interchangable in terms of
checking for whether we have a message. The former checks whether
the message is in the current message list while the latter checks
whether the message is in the current message list and currently
rendered. `message_edit.end` only operates on rendered messages.
(imported from commit 203ee612bfd0aa94571dde9b601e948b3c6f6cbb)
Previously, if you didn't have a message that someone else had edited
in your message list, you would get an exception because we weren't
checking whether we actually had the message or not.
(imported from commit 33a5c6e7fe95b5397a32df5c7b5f6714d71e1e5f)
Before this fix, the code would restrict the pointer to be above
either the 1/2 mark or 2/3 mark of the page, depending on your
scrolling direction. This fix makes it so that the system leaves
your scroll and pointer alone when between the 1/5 mark and 4/5
mark. This means the user can read more messages on the screen
at a time before getting paginated.
(imported from commit 98f6319bf63181dd331e037ac20a0c15518725ea)
Re-focuses on the compose box after a send, under these conditions:
1) narrowed to stream+subject -or- responding to PM/huddle
2) compose was initiated by clicking on a message or hitting "r"/"enter"
3) cursor has not moved since you've started the composition
Additionally, if you are thus narrowed, we will move your cursor when you've sent
a message to that message, assuming that such a message initially appears visible.
(imported from commit 373c858081694e6fc9994639340a847d66edb566)
This change fixes the barnowl scrolling so that the ratios of
1/5, 1/2, and 2/3 are all relative to the visible viewport.
The core part of the fix is that we need to call
ui.message_viewport_info() to get the correct offsets for
the top/height of the actually visible viewport Because
this function is fairly expensive, I didn't want the
helper functions needlessly re-calling it. I could
have passed the helper functions the structure, but at
that point it was simpler to inline their functionality.
(imported from commit fb10d99313d568e85acfa70703c4651466acbc21)
Treat "mentioned" messages like "starred" messages for narrowing.
Lots of ugly copy/paste here. There might be opportunity for
some cleanup in places.
(imported from commit e7629890d42643c0000e1cc85422b2a0690f2cc4)
Re-focuses on the compose box after a send, but only if
the compose-box was opened by responding to the message
at the cursor (by hitting "r", enter, or clicking on the message)
(imported from commit 8e7560c8ea31397b57b2bc3e2e7d9dd996226a6f)
The reply-to autoscroll was using a flag that was redundant
to suppress_scroll_pointer_update and then updating it prematurely,
which caused the pointer to move when you clicked on a message to
reply to it. Now the pointer goes to the message you replied to.
(imported from commit e2f49fd6bd0da9a3f4b58c0eb08192ef0ee9abf0)
The main point of this fix is to move some more scroll-related code
into viewport.js, but it also fixes a bug where the size of #main_div
was not accurately representing the full height of the message list.
Making the calculation more accurate narrows the window where we
do pointer adjustements on mousewheel moves.
(imported from commit 5d821f459284c4dbd5ff8056001e54caf4355f1d)
We also record the historical edits to the message in this JSON format:
[{"prev_content": "new test message 14", "timestamp": 1369157249},
{"prev_content": "new test message 13", "timestamp": 1369157118}]
but we don't actually do anything with the information as of yet.
(imported from commit 2d5ca449b87b33ad035ab0e076a22e150c8e7267)
Most of the model logic pertaining to unread counts had been in
zephyr.js, along with a couple global variables. Now the code
is encapsulated in unread.js. It was a pretty straightforward
extraction with some minor method name changes. Also, a small
bit of the logic had also been in stream_list.js.
Conflicts:
tools/jslint/check-all.js
(imported from commit f0abdd48f26ab20c5beaef203479eb5a70dacfff)
Currently the interface for editing messages is limited to a
command-line API tool; it's great for testing with e.g.:
./api/examples/edit-message --message=348135 --content="test $(date +%s)" --site=http://localhost:9991 --subject="test"
The next commit will add a user interface for actually doing the editing.
(imported from commit bdd408cec2946f31c2292e44f724f96ed5938791)
This fixes a pretty subtle bug where the window-focus handler
wasn't updating the unread counts in the title, but it was
hard to notice, because as soon as you moved the mouse, the
problem fixed itself.
Apart from fixing the bug, this patch eliminates the expensive
mouseover handler, which is a big win.
The fix to the window-focus involved some unrelated cleanup. I
decoupled update_title_count() from received_messages(), as the
former method will probably live somewhere else soon.
Also, in order to get window-focus to update the title count,
I went pretty deep in the stack and added a call to
update_title_count() inside of update_unread_counts(). This
fixes window-focus as well as restoring that behavior to
code paths that were calling received_messages().
You'll see that call to update_title_count() is now adjacent
to the call to update_dom_with_unread_counts(), which is
fairly sensible, but then are calls to similar methods like
notifications.received_messages() that happen higher up in
the call chain, which seems kind of inconsistent to me. I
also don't like the fact that you have to go through a
mostly model-based function to get to view-based stuff, so
there are some refactorings coming.
(imported from commit 2261450f205f1aa81d30194b371a1c5ac6a7bdec)
The problem is that if you load a browser window in a stream narrow,
add_message_metadata will be called for the messages in the narrowed
view before it is called for the messages going into the main view
(thus inserting them into all_msg_list), resulting in duplicate
copies of messages.
This would be mostly OK except that we call
process_message_for_recent_subjects inside add_message_metadata, and
that function assumes it is only called once on each message
(otherwise it'll double-count the message).
(imported from commit a3e7f85874100cd93a6d07684605da04d9cc80c7)
Created a function message_viewport_info() to return more accurate
effective viewport info and called it from process_visible_unread_messages().
Also killed off a tiny bit of dead code in process_visible_unread_messages().
(imported from commit 985fcf2fb447dbf1026e2de37574c255a9bd6196)
This refactoring basically splits off two functions from update_unread_counts(),
which then becomes a simple three-liner.
The function get_unread_counts() is extracted, and it's purely functional
computation. It paves the way for a more pull-based approach to getting "unread"
counts, where other parts of the program can just call it to get values as
needed without worrying about side effects. It is staying in zephyr.js for
now.
The other function is stream_list.update_dom_with_unread_counts(), which
has a new home in stream_list.js. It handles all the DOM manipulation
aspect of unread counts in the left pane, mostly by delegating to smaller
functions within stream_list. Some of those smaller functions can now
be turned into private methods FWIW, but I'm not sure it's worth the
trouble.
(imported from commit 799f9ebbaed8d530829a4741ef14be04bd8abf5a)
This is a prefactoring to eventually eliminate the home_unread_messages
global variable. More commits to follow.
In order to set up process_loaded_for_unread() not to modify
global variable to get its job done, we want to pull it out of
add_messages(), so that add_messages() doesn't have to pass back
state to the 9 different places in the codebase where it's called.
There are only 2 places where process_loaded_for_unread() get
called after this commit.
In order to facilitate pulling up process_loaded_for_unread(), I
made it so that the contract for add_messages() was to accept
already-hydrated messages. This way I could hydrate the messages
before calling process_loaded_for_unread() without have to
worry about double-caching them in add_messages. This will
slightly improve performance, but it was mostly done for code
clarity.
(imported from commit ad5aaad5b1f22c31647370f4c9dcb5f89d7d99a7)
This was a workaround for a number of other bugs we had, but at this
point just serves to make debugging more difficult.
(imported from commit 6662b7854c265bd8016f6c8ce75a095731211a45)