We no longer export make_zjquery().
We now instead have a singleton zjquery instance
that we attach to global.$ in index.js.
We call $.clear_all_elements() before each module.
(We will soon get even more aggressive about doing
it in run_test.)
Test functions can still override $ with set_global.
A good example of this is copy_and_paste using the
real jquery module.
We no longer exempt $ as a global variable, so
test modules that use the zjquery $ need to do:
const $ = require("../zjsunit/zjquery");
This commit replaces all `with_stub` calls and
explicitly calls `make_stub` instead.
The `with_stub` helper does not add much clarity
hence we now use scoped stub objects instead.
This de-indents some blocks where scoping isn't
required, for example when there is a single
stub object inside a `run_test` function.
With this change, we also need to explicitly
assert `num_calls`.
We still need to write to these globals with set_global because the
code being tested reads from them, but the tests themselves should
never need to read from them.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a prep commit, which renames some variables
and functions involved in topic muting to include
the word "topic" in them.
This is done to have clarity when similar code
will be added as a part of the mute-user in
future commits.
Instead of prohibiting ‘return undefined’ (#8669), we require that a
function must return an explicit value always or never. This prevents
you from forgetting to return a value in some cases. It will also be
important for TypeScript, which distinguishes between undefined and
void.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This commit enables keyboard support for user info popovers for
navigating through popover options using up/down keys.
We add get_user_info_popover_items function, whose implementation
is different from other similar functions. Instead of using
popover_data.$tip we directly use $("div.user-info-popover")
because when we open the popover of bot owner from the bot
popover, the element which opens the popover is removed from
DOM and popover_data is undefined.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We always use hashchange.go_to_location method now to open the
info_overlay, this makes sure that the url hash are reliable and
hotkeys don't get confused if an overlay is open or not.
We don't want to change hash to "" (this also doesn't navigates
us to 'All messages' view, hence the bug was not noticed.) on
exit of info_overlay.
This is a pretty straightforward conversion.
The bulk of the diff is just changing emoji.js
to ES6 syntax.
There is one little todo that can be deferred
to the next commit--we are now set up to have
markdown.js require emoji.js directly, since
it is no longer on `window`.
This forces us to more explicitly document at the
top of the file what dependencies we are stubbing,
plus it's less magical.
Also, we may want to do occasional audits of
set_global to clean up places where we mock
things like stream_data, which are probably just
easier to use the real version of now that we
have cleaner APIs to set up stream data.
The modules most affected by this change are our
dispatch-oriented tests--basically, all the
modules that test handling of Zulip events
plus hotkey.js.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
* Show an empty overlay of recent topics.
* Register click event to open recent topics.
* Launch recent topics on "t" keypress.
This is based on the draft overlay.
Computed indexes into these raw objects should be guarded with
Object.prototype.hasOwnProperty; make our accessors do this
automatically and use them consistently.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
webpack optimizes JSON modules using JSON.parse("{…}"), which is
faster than the normal JavaScript parser.
Update the backend to use emoji_codes.json too instead of the three
separate JSON files.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
The feature is used for editing stream descriptions as well, and in
any case, what's important is that it's a content-editable widget (aka
a form of input box).
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Also adds relevant tests and documentation. We currently
do not narrow to a new topic, and instead just narrow to
the stream. Similarly, we do not narrow to a PM if any of
the recipients are invalid.
This fixes a bug where hitting the "n" hotkey was
causing double work related to the hashchange system.
The code is now organized like this:
do_open_create_stream() does the GUI piece
We call the above directly for hash changes.
For in-app actions, whether clicks or hotkeys,
we call open_create_stream(), which delegates
most of the work to do_open_create_stream() but
also updates the hash.
This disables `ctrl + shift + [`, while `ctrl + [` will still trigger
an action.
Also, add a test for ensuring that the `ctrl + shift` combinations fall
through.
This disables `cmd-or-ctrl + shift + k` and `cmd-or-ctrl + shift + s`,
while `cmd-or-ctrl + k` and `cmd-or-ctrl + s` will still trigger
actions.
Also, add tests for ensuring that the `cmd-or-ctrl + shift`
combinations fall through.
Fix#9779.
This run_test helper sets up a convention that allows
us to give really short tracebacks for errors, and
eventually we can have more control over running
individual tests. (The latter goal has some
complications, since we often intentionally leak
setup in tests.)
This works for other text boxes as well, but compose is the main one
that one would want to do a search from.
It's possible we'll find after doing this that "getting back into
compose" becomes a problem, but I guess we can handle that when the
time comes.
There are several ways we open help for keyboard shortcuts,
markdown help, and search operators.
- from the gear menu
- from the compose box
- from the search box
- hitting ? for keyboard help
- arrowing/clicking through the tabs
This just moves the relevant code into a module and changes a
bunch of one-line calls in various places.
This works simimlar to the "n" key for next topics.
This commit does a few things:
* It wires up the hotkey to an existing function
that could change narrows.
* It adds documentation.
* It adds logic to make sure the compose box does
not open.
@showell helped a bit with the wording of comments here.
Fixes#4874
On a standard keyboard, 'q' is to the left of 'w', so it makes sense
for the hotkeys for the left and right sidebars to be `q` and `w`,
respectively, not the other way around.
We now use similar code for A/D hotkeys as we do for the "n"
key.
The old code was using jQuery operations that got tripped up
by our splitters between active and inactive streams.
Fixes#4569
This moves all the code dealing with emoji_picker
navigation and click/enter events to emoji_picker.js.
Some of the code still delegates back to reactions.js
in some way.
The navigate() code really does nothing reaction-specific,
nor does filter_emojis(), nor do some of their helpers.
This was mostly moving code, but I also did some
s/reaction// or s/reaction/emoji/ in names.
The function modals.is_active() can see if modals are open
without having to look at the DOM. This should make it snappier
to type in the compose box. Even if the speedup is pretty minor,
not having to worry about jQuery slowness should make it easier
to diagnose future compose box issues.
The new function gets used in other places, too, where performance
isn't so much an issue.
This focuses the body content of the informational overlay after
going to it from "?" so that you can use up and down arrows to then
scroll the content easily.
Fixes: #4480.