zulip/static/js/server_events.js

341 lines
12 KiB
JavaScript

var server_events = (function () {
// Docs: https://zulip.readthedocs.io/en/latest/subsystems/events-system.html
var exports = {};
var waiting_on_homeview_load = true;
var events_stored_while_loading = [];
var get_events_xhr;
var get_events_timeout;
var get_events_failures = 0;
var get_events_params = {};
// This field keeps track of whether we are attempting to
// force-reconnect to the events server due to suspecting we are
// offline. It is important for avoiding races with the presence
// system when coming back from unsuspend.
exports.suspect_offline = false;
function get_events_success(events) {
var messages = [];
var update_message_events = [];
var post_message_events = [];
var new_pointer;
var clean_event = function clean_event(event) {
// Only log a whitelist of the event to remove private data
return _.pick(event, 'id', 'type', 'op');
};
_.each(events, function (event) {
try {
get_events_params.last_event_id = Math.max(get_events_params.last_event_id,
event.id);
} catch (ex) {
blueslip.error('Failed to update last_event_id',
{event: clean_event(event)},
ex.stack);
}
});
if (waiting_on_homeview_load) {
events_stored_while_loading = events_stored_while_loading.concat(events);
return;
}
if (events_stored_while_loading.length > 0) {
events = events_stored_while_loading.concat(events);
events_stored_while_loading = [];
}
// Most events are dispatched via the code server_events_dispatch,
// called in the default case. The goal of this split is to avoid
// contributors needing to read or understand the complex and
// rarely modified logic for non-normal events.
var dispatch_event = function dispatch_event(event) {
switch (event.type) {
case 'message':
var msg = event.message;
msg.flags = event.flags;
if (event.local_message_id) {
msg.local_id = event.local_message_id;
sent_messages.report_event_received(event.local_message_id);
}
messages.push(msg);
break;
case 'pointer':
new_pointer = event.pointer;
break;
case 'update_message':
update_message_events.push(event);
break;
case 'delete_message':
case 'submessage':
case 'update_message_flags':
post_message_events.push(event);
break;
default:
return server_events_dispatch.dispatch_normal_event(event);
}
};
_.each(events, function (event) {
try {
dispatch_event(event);
} catch (ex1) {
blueslip.error('Failed to process an event\n' +
blueslip.exception_msg(ex1),
{event: clean_event(event)},
ex1.stack);
}
});
if (messages.length !== 0) {
// Sort by ID, so that if we get multiple messages back from
// the server out-of-order, we'll still end up with our
// message lists in order.
messages = _.sortBy(messages, 'id');
try {
messages = echo.process_from_server(messages);
_.each(messages, message_store.set_message_booleans);
var sent_by_this_client = false;
_.each(messages, function (msg) {
var msg_state = sent_messages.messages[msg.local_id];
if (msg_state) {
// Almost every time, this message will be the
// only one in messages, because multiple messages
// being returned by get_events usually only
// happens when a client is offline, but we know
// this client just sent a message in this batch
// of events. But in any case,
// insert_new_messages handles multiple messages,
// only one of which was sent by this client,
// correctly.
sent_by_this_client = true;
}
});
message_events.insert_new_messages(messages, sent_by_this_client);
} catch (ex2) {
blueslip.error('Failed to insert new messages\n' +
blueslip.exception_msg(ex2),
undefined,
ex2.stack);
}
}
if (new_pointer !== undefined
&& new_pointer > pointer.furthest_read) {
pointer.furthest_read = new_pointer;
pointer.server_furthest_read = new_pointer;
home_msg_list.select_id(new_pointer, {then_scroll: true, use_closest: true});
}
if (home_msg_list.selected_id() === -1 && !home_msg_list.empty()) {
home_msg_list.select_id(home_msg_list.first().id, {then_scroll: false});
}
if (update_message_events.length !== 0) {
try {
message_events.update_messages(update_message_events);
} catch (ex3) {
blueslip.error('Failed to update messages\n' +
blueslip.exception_msg(ex3),
undefined,
ex3.stack);
}
}
// We do things like updating message flags and deleting messages last,
// to avoid ordering issues that are caused by batch handling of
// messages above.
_.each(post_message_events, function (event) {
server_events_dispatch.dispatch_normal_event(event);
});
}
function show_ui_connection_error() {
ui_report.show_error($("#connection-error"));
$("#connection-error").addClass('get-events-error');
}
function hide_ui_connection_error() {
ui_report.hide_error($("#connection-error"));
$("#connection-error").removeClass('get-events-error');
}
function get_events(options) {
options = _.extend({dont_block: false}, options);
if (reload_state.is_in_progress()) {
return;
}
get_events_params.dont_block = options.dont_block || get_events_failures > 0;
if (get_events_params.dont_block) {
// If we're requesting an immediate re-connect to the server,
// that means it's fairly likely that this client has been off
// the Internet and thus may have stale state (which is
// important for potential presence issues).
exports.suspect_offline = true;
}
if (get_events_params.queue_id === undefined) {
get_events_params.queue_id = page_params.queue_id;
get_events_params.last_event_id = page_params.last_event_id;
}
if (get_events_xhr !== undefined) {
get_events_xhr.abort();
}
if (get_events_timeout !== undefined) {
clearTimeout(get_events_timeout);
}
get_events_params.client_gravatar = true;
get_events_timeout = undefined;
get_events_xhr = channel.get({
url: '/json/events',
data: get_events_params,
idempotent: true,
timeout: page_params.poll_timeout,
success: function (data) {
exports.suspect_offline = false;
try {
get_events_xhr = undefined;
get_events_failures = 0;
hide_ui_connection_error();
get_events_success(data.events);
} catch (ex) {
blueslip.error('Failed to handle get_events success\n' +
blueslip.exception_msg(ex),
undefined,
ex.stack);
}
get_events_timeout = setTimeout(get_events, 0);
},
error: function (xhr, error_type) {
try {
get_events_xhr = undefined;
// If we're old enough that our message queue has been
// garbage collected, immediately reload.
if (xhr.status === 400 &&
JSON.parse(xhr.responseText).code === 'BAD_EVENT_QUEUE_ID') {
page_params.event_queue_expired = true;
reload.initiate({immediate: true,
save_pointer: false,
save_narrow: true,
save_compose: true});
}
if (error_type === 'abort') {
// Don't restart if we explicitly aborted
return;
} else if (error_type === 'timeout') {
// Retry indefinitely on timeout.
get_events_failures = 0;
hide_ui_connection_error();
} else {
get_events_failures += 1;
}
if (get_events_failures >= 5) {
show_ui_connection_error();
} else {
hide_ui_connection_error();
}
} catch (ex) {
blueslip.error('Failed to handle get_events error\n' +
blueslip.exception_msg(ex),
undefined,
ex.stack);
}
var retry_sec = Math.min(90, Math.exp(get_events_failures / 2));
get_events_timeout = setTimeout(get_events, retry_sec * 1000);
},
});
}
exports.assert_get_events_running = function assert_get_events_running(error_message) {
if (get_events_xhr === undefined && get_events_timeout === undefined) {
exports.restart_get_events({dont_block: true});
blueslip.error(error_message);
}
};
exports.restart_get_events = function restart_get_events(options) {
get_events(options);
};
exports.force_get_events = function force_get_events() {
get_events_timeout = setTimeout(get_events, 0);
};
exports.home_view_loaded = function home_view_loaded() {
waiting_on_homeview_load = false;
get_events_success([]);
$(document).trigger("home_view_loaded.zulip");
};
var watchdog_time = $.now();
exports.check_for_unsuspend = function () {
var new_time = $.now();
if (new_time - watchdog_time > 20000) { // 20 seconds.
// Defensively reset watchdog_time here in case there's an
// exception in one of the event handlers
watchdog_time = new_time;
// Our app's JS wasn't running, which probably means the machine was
// asleep.
$(document).trigger($.Event('unsuspend'));
}
watchdog_time = new_time;
};
setInterval(exports.check_for_unsuspend, 5000);
exports.initialize = function () {
$(document).on('unsuspend', function () {
// Immediately poll for new events on unsuspend
blueslip.log("Restarting get_events due to unsuspend");
get_events_failures = 0;
exports.restart_get_events({dont_block: true});
});
get_events();
};
exports.cleanup_event_queue = function cleanup_event_queue() {
// Submit a request to the server to cleanup our event queue
if (page_params.event_queue_expired === true) {
return;
}
blueslip.log("Cleaning up our event queue");
// Set expired because in a reload we may be called twice.
page_params.event_queue_expired = true;
channel.del({
url: '/json/events',
data: {queue_id: page_params.queue_id},
});
};
window.addEventListener("beforeunload", function () {
exports.cleanup_event_queue();
});
// For unit testing
exports._get_events_success = get_events_success;
return exports;
}());
if (typeof module !== 'undefined') {
module.exports = server_events;
}
window.server_events = server_events;