zulip/static/js/presence.js

174 lines
5.1 KiB
JavaScript

// This module just manages data. See activity.js for
// the UI of our buddy list.
exports.presence_info = {};
/* Mark users as offline after 140 seconds since their last checkin,
* Keep in sync with zerver/tornado/event_queue.py:receiver_is_idle
*/
const OFFLINE_THRESHOLD_SECS = 140;
const BIG_REALM_COUNT = 250;
const MOBILE_DEVICES = ["Android", "ZulipiOS", "ios"];
function is_mobile(device) {
return MOBILE_DEVICES.indexOf(device) !== -1;
}
exports.is_active = function (user_id) {
if (exports.presence_info[user_id]) {
const status = exports.presence_info[user_id].status;
if (status && status === "active") {
return true;
}
}
return false;
};
exports.get_status = function (user_id) {
if (people.is_my_user_id(user_id)) {
return "active";
}
if (user_id in exports.presence_info) {
return exports.presence_info[user_id].status;
}
return "offline";
};
exports.get_user_ids = function () {
const user_ids = Object.keys(exports.presence_info).map(s => parseInt(s, 10));
return user_ids;
};
function status_from_timestamp(baseline_time, info) {
let status = 'offline';
let last_active = 0;
let mobileAvailable = false;
let nonmobileAvailable = false;
_.each(info, function (device_presence, device) {
const age = baseline_time - device_presence.timestamp;
if (last_active < device_presence.timestamp) {
last_active = device_presence.timestamp;
}
if (is_mobile(device)) {
mobileAvailable = device_presence.pushable || mobileAvailable;
}
if (age < OFFLINE_THRESHOLD_SECS) {
switch (device_presence.status) {
case 'active':
if (is_mobile(device)) {
mobileAvailable = true;
} else {
nonmobileAvailable = true;
}
status = device_presence.status;
break;
case 'idle':
if (status !== 'active') {
status = device_presence.status;
}
break;
case 'offline':
if (status !== 'active' && status !== 'idle') {
status = device_presence.status;
}
break;
default:
blueslip.error('Unexpected status', {presence_object: device_presence, device: device}, undefined);
}
}
});
return {status: status,
mobile: !nonmobileAvailable && mobileAvailable,
last_active: last_active };
}
// For testing
exports._status_from_timestamp = status_from_timestamp;
exports.set_info_for_user = function (user_id, info, server_time) {
const status = status_from_timestamp(server_time, info);
exports.presence_info[user_id] = status;
};
exports.set_info = function (presences, server_timestamp) {
exports.presence_info = {};
_.each(presences, function (info, this_email) {
const person = people.get_by_email(this_email);
if (person === undefined) {
if (!(server_events.suspect_offline || reload_state.is_in_progress())) {
// If we're online, and we get a user who we don't
// know about in the presence data, throw an error.
blueslip.error('Unknown email in presence data: ' + this_email);
}
// Either way, we deal by skipping this user and
// rendering everyone else, to avoid disruption.
return;
}
const user_id = person.user_id;
if (user_id) {
const status = status_from_timestamp(server_timestamp,
info);
exports.presence_info[user_id] = status;
}
});
exports.update_info_for_small_realm();
};
exports.update_info_for_small_realm = function () {
if (people.get_realm_count() >= BIG_REALM_COUNT) {
// For big realms, we don't want to bloat our buddy
// lists with lots of long-time-inactive users.
return;
}
// For small realms, we create presence info for users
// that the server didn't include in its presence update.
const persons = people.get_realm_persons();
_.each(persons, function (person) {
const user_id = person.user_id;
let status = "offline";
if (exports.presence_info[user_id]) {
// this is normal, we have data for active
// users that we don't want to clobber.
return;
}
if (person.is_bot) {
// we don't show presence for bots
return;
}
if (people.is_my_user_id(user_id)) {
status = "active";
}
exports.presence_info[user_id] = {
status: status,
mobile: false,
last_active: undefined,
};
});
};
exports.last_active_date = function (user_id) {
const info = exports.presence_info[user_id];
if (!info || !info.last_active) {
return;
}
const date = new XDate(info.last_active * 1000);
return date;
};
window.presence = exports;