zulip/zerver/lib/emoji.py

154 lines
5.8 KiB
Python

import os
import re
from dataclasses import dataclass
import orjson
from django.contrib.staticfiles.storage import staticfiles_storage
from django.utils.translation import gettext as _
from zerver.lib.exceptions import JsonableError
from zerver.lib.storage import static_path
from zerver.lib.upload import upload_backend
from zerver.models import Reaction, Realm, RealmEmoji, UserProfile
from zerver.models.realm_emoji import (
get_all_custom_emoji_for_realm,
get_name_keyed_dict_for_active_realm_emoji,
)
emoji_codes_path = static_path("generated/emoji/emoji_codes.json")
if not os.path.exists(emoji_codes_path): # nocoverage
# During the collectstatic step of build-release-tarball,
# prod-static/serve/generated/emoji won't exist yet.
emoji_codes_path = os.path.join(
os.path.dirname(__file__),
"../../static/generated/emoji/emoji_codes.json",
)
with open(emoji_codes_path, "rb") as fp:
emoji_codes = orjson.loads(fp.read())
name_to_codepoint = emoji_codes["name_to_codepoint"]
codepoint_to_name = emoji_codes["codepoint_to_name"]
EMOTICON_CONVERSIONS = emoji_codes["emoticon_conversions"]
possible_emoticons = EMOTICON_CONVERSIONS.keys()
possible_emoticon_regexes = (re.escape(emoticon) for emoticon in possible_emoticons)
terminal_symbols = r",.;?!()\[\] \"'\n\t" # from composebox_typeahead.js
EMOTICON_RE = (
rf"(?<![^{terminal_symbols}])(?P<emoticon>("
+ r")|(".join(possible_emoticon_regexes)
+ rf"))(?![^{terminal_symbols}])"
)
def data_url() -> str:
# This bakes a hash into the URL, which looks something like
# static/webpack-bundles/files/64.0cdafdf0b6596657a9be.png
# This is how Django deals with serving static files in a cacheable way.
# See PR #22275 for details.
return staticfiles_storage.url("generated/emoji/emoji_api.json")
# Translates emoticons to their colon syntax, e.g. `:smiley:`.
def translate_emoticons(text: str) -> str:
translated = text
for emoticon in EMOTICON_CONVERSIONS:
translated = re.sub(re.escape(emoticon), EMOTICON_CONVERSIONS[emoticon], translated)
return translated
@dataclass
class EmojiData:
emoji_code: str
reaction_type: str
def get_emoji_data(realm_id: int, emoji_name: str) -> EmojiData:
# Even if emoji_name is either in name_to_codepoint or named "zulip",
# we still need to call get_realm_active_emoji.
realm_emoji_dict = get_name_keyed_dict_for_active_realm_emoji(realm_id)
realm_emoji = realm_emoji_dict.get(emoji_name)
if realm_emoji is not None:
emoji_code = str(realm_emoji["id"])
return EmojiData(emoji_code=emoji_code, reaction_type=Reaction.REALM_EMOJI)
if emoji_name == "zulip":
return EmojiData(emoji_code=emoji_name, reaction_type=Reaction.ZULIP_EXTRA_EMOJI)
if emoji_name in name_to_codepoint:
emoji_code = name_to_codepoint[emoji_name]
return EmojiData(emoji_code=emoji_code, reaction_type=Reaction.UNICODE_EMOJI)
raise JsonableError(_("Emoji '{emoji_name}' does not exist").format(emoji_name=emoji_name))
def check_emoji_request(realm: Realm, emoji_name: str, emoji_code: str, emoji_type: str) -> None:
# For a given realm and emoji type, checks whether an emoji
# code is valid for new reactions, or not.
if emoji_type == "realm_emoji":
# We cache emoji, so this generally avoids a round trip,
# but it does require deserializing a bigger data structure
# than we need.
realm_emojis = get_all_custom_emoji_for_realm(realm.id)
realm_emoji = realm_emojis.get(emoji_code)
if realm_emoji is None:
raise JsonableError(_("Invalid custom emoji."))
if realm_emoji["name"] != emoji_name:
raise JsonableError(_("Invalid custom emoji name."))
if realm_emoji["deactivated"]:
raise JsonableError(_("This custom emoji has been deactivated."))
elif emoji_type == "zulip_extra_emoji":
if emoji_code not in ["zulip"]:
raise JsonableError(_("Invalid emoji code."))
if emoji_name != emoji_code:
raise JsonableError(_("Invalid emoji name."))
elif emoji_type == "unicode_emoji":
if emoji_code not in codepoint_to_name:
raise JsonableError(_("Invalid emoji code."))
if name_to_codepoint.get(emoji_name) != emoji_code:
raise JsonableError(_("Invalid emoji name."))
else:
# The above are the only valid emoji types
raise JsonableError(_("Invalid emoji type."))
def check_remove_custom_emoji(user_profile: UserProfile, emoji_name: str) -> None:
# normal users can remove emoji they themselves added
if user_profile.is_realm_admin:
return
emoji = RealmEmoji.objects.filter(
realm=user_profile.realm, name=emoji_name, deactivated=False
).first()
current_user_is_author = (
emoji is not None and emoji.author is not None and emoji.author.id == user_profile.id
)
if not current_user_is_author:
raise JsonableError(_("Must be an organization administrator or emoji author"))
def check_valid_emoji_name(emoji_name: str) -> None:
if emoji_name:
if re.match(r"^[0-9a-z\-_]+(?<![\-_])$", emoji_name):
return
if re.match(r"^[0-9a-z\-_]+$", emoji_name):
raise JsonableError(_("Emoji names must end with either a letter or digit."))
raise JsonableError(
_(
"Emoji names must contain only lowercase English letters, digits, spaces, dashes, and underscores.",
)
)
raise JsonableError(_("Emoji name is missing"))
def get_emoji_url(emoji_file_name: str, realm_id: int, still: bool = False) -> str:
return upload_backend.get_emoji_url(emoji_file_name, realm_id, still)
def get_emoji_file_name(emoji_file_name: str, emoji_id: int) -> str:
_, image_ext = os.path.splitext(emoji_file_name)
return "".join((str(emoji_id), image_ext))