mirror of https://github.com/zulip/zulip.git
311 lines
11 KiB
JavaScript
311 lines
11 KiB
JavaScript
const util = require("./util");
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// Read https://zulip.readthedocs.io/en/latest/subsystems/hashchange-system.html
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function preserve_state(send_after_reload, save_pointer, save_narrow, save_compose) {
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if (!localstorage.supported()) {
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// If local storage is not supported by the browser, we can't
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// save the browser's position across reloads (since there's
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// no secure way to pass that state in a signed fashion to the
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// next instance of the browser client).
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//
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// So we jure return here and let the reload proceed without
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// having preserved state. We keep the hash the same so we'll
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// at least save their narrow state.
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blueslip.log("Can't preserve state; no local storage.");
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return;
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}
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if (send_after_reload === undefined) {
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send_after_reload = 0;
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}
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let url = "#reload:send_after_reload=" + Number(send_after_reload);
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url += "+csrf_token=" + encodeURIComponent(csrf_token);
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if (save_compose) {
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const msg_type = compose_state.get_message_type();
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if (msg_type === 'stream') {
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url += "+msg_type=stream";
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url += "+stream=" + encodeURIComponent(compose_state.stream_name());
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url += "+topic=" + encodeURIComponent(compose_state.topic());
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} else if (msg_type === 'private') {
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url += "+msg_type=private";
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url += "+recipient=" + encodeURIComponent(compose_state.private_message_recipient());
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}
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if (msg_type) {
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url += "+msg=" + encodeURIComponent(compose_state.message_content());
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}
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}
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if (save_pointer) {
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const pointer = home_msg_list.selected_id();
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if (pointer !== -1) {
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url += "+pointer=" + pointer;
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}
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}
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if (save_narrow) {
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const row = home_msg_list.selected_row();
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if (!narrow_state.active()) {
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if (row.length > 0) {
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url += "+offset=" + row.offset().top;
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}
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} else {
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url += "+offset=" + home_msg_list.pre_narrow_offset;
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const narrow_pointer = message_list.narrowed.selected_id();
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if (narrow_pointer !== -1) {
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url += "+narrow_pointer=" + narrow_pointer;
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}
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const narrow_row = message_list.narrowed.selected_row();
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if (narrow_row.length > 0) {
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url += "+narrow_offset=" + narrow_row.offset().top;
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}
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}
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}
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let oldhash = window.location.hash;
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if (oldhash.length !== 0 && oldhash[0] === '#') {
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oldhash = oldhash.slice(1);
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}
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url += "+oldhash=" + encodeURIComponent(oldhash);
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const ls = localstorage();
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// Delete all the previous preserved states.
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ls.removeRegex('reload:\\d+');
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// To protect the browser against CSRF type attacks, the reload
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// logic uses a random token (to distinct this browser from
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// others) which is passed via the URL to the browser (post
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// reloading). The token is a key into local storage, where we
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// marshall and store the URL.
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//
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// TODO: Remove the now-unnecessary URL-encoding logic above and
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// just pass the actual data structures through local storage.
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const token = util.random_int(0, 1024 * 1024 * 1024 * 1024);
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ls.set("reload:" + token, url);
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window.location.replace("#reload:" + token);
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}
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// Check if we're doing a compose-preserving reload. This must be
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// done before the first call to get_events
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exports.initialize = function () {
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const location = window.location.toString();
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const hash_fragment = location.substring(location.indexOf('#') + 1);
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// hash_fragment should be e.g. `reload:12345123412312`
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if (hash_fragment.search("reload:") !== 0) {
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return;
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}
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// Using the token, recover the saved pre-reload data from local
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// storage. Afterwards, we clear the reload entry from local
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// storage to avoid a local storage space leak.
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const ls = localstorage();
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let fragment = ls.get(hash_fragment);
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if (fragment === undefined) {
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// Since this can happen sometimes with hand-reloading, it's
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// not really worth throwing an exception if these don't
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// exist, but be log it so that it's available for future
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// debugging if an exception happens later.
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blueslip.info("Invalid hash change reload token");
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hashchange.changehash("");
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return;
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}
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ls.remove(hash_fragment);
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fragment = fragment.replace(/^reload:/, "");
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const keyvals = fragment.split("+");
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const vars = {};
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for (const str of keyvals) {
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const pair = str.split("=");
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vars[pair[0]] = decodeURIComponent(pair[1]);
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}
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if (vars.msg !== undefined) {
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const send_now = parseInt(vars.send_after_reload, 10);
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try {
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// TODO: preserve focus
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const topic = util.get_reload_topic(vars);
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compose_actions.start(vars.msg_type, {stream: vars.stream || '',
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topic: topic || '',
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private_message_recipient: vars.recipient || '',
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content: vars.msg || ''});
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if (send_now) {
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compose.finish();
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}
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} catch (err) {
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// We log an error if we can't open the compose box, but otherwise
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// we continue, since this is not critical.
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blueslip.warn(err.toString());
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}
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}
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const pointer = parseInt(vars.pointer, 10);
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if (pointer) {
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page_params.orig_initial_pointer = page_params.pointer;
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page_params.pointer = pointer;
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}
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const offset = parseInt(vars.offset, 10);
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if (offset) {
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page_params.initial_offset = offset;
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}
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const narrow_pointer = parseInt(vars.narrow_pointer, 10);
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if (narrow_pointer) {
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page_params.initial_narrow_pointer = narrow_pointer;
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}
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const narrow_offset = parseInt(vars.narrow_offset, 10);
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if (narrow_offset) {
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page_params.initial_narrow_offset = narrow_offset;
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}
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activity.new_user_input = false;
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hashchange.changehash(vars.oldhash);
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};
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function do_reload_app(send_after_reload, save_pointer, save_narrow, save_compose, message) {
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if (reload_state.is_in_progress()) {
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blueslip.log("do_reload_app: Doing nothing since reload_in_progress");
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return;
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}
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// TODO: we should completely disable the UI here
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if (save_pointer || save_narrow || save_compose) {
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try {
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preserve_state(send_after_reload, save_pointer, save_narrow, save_compose);
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} catch (ex) {
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blueslip.error('Failed to preserve state',
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undefined, ex.stack);
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}
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}
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if (message === undefined) {
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message = "Reloading ...";
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}
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// TODO: We need a better API for showing messages.
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ui_report.message(message, $("#reloading-application"));
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blueslip.log('Starting server requested page reload');
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reload_state.set_state_to_in_progress();
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// Sometimes the window.location.reload that we attempt has no
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// immediate effect (likely by browsers trying to save power by
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// skipping requested reloads), which can leave the Zulip app in a
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// broken state and cause lots of confusing tracebacks. So, we
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// set ourselves to try reloading a bit later, both periodically
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// and when the user focuses the window.
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$(window).on('focus', function () {
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blueslip.log("Retrying on-focus page reload");
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window.location.reload(true);
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});
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setInterval(function () {
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blueslip.log("Retrying page reload due to 30s timer");
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window.location.reload(true);
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}, 30000);
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try {
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server_events.cleanup_event_queue();
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} catch (ex) {
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blueslip.error('Failed to cleanup before reloading',
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undefined, ex.stack);
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}
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window.location.reload(true);
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}
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exports.initiate = function (options) {
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options = _.defaults({}, options, {
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immediate: false,
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save_pointer: true,
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save_narrow: true,
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save_compose: true,
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send_after_reload: false,
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});
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if (options.save_pointer === undefined ||
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options.save_narrow === undefined ||
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options.save_compose === undefined) {
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blueslip.error("reload.initiate() called without explicit save options.");
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}
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if (options.immediate) {
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do_reload_app(options.send_after_reload,
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options.save_pointer,
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options.save_narrow,
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options.save_compose,
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options.message);
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}
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if (reload_state.is_pending()) {
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return;
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}
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reload_state.set_state_to_pending();
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// If the user is composing a message, reload if they become idle
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// while composing. If they finish or cancel the compose, wait
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// until they're idle again
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let idle_control;
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const unconditional_timeout = 1000 * 60 * 30 + util.random_int(0, 1000 * 60 * 5);
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const composing_timeout = 1000 * 60 * 5 + util.random_int(0, 1000 * 60);
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const home_timeout = 1000 * 60 + util.random_int(0, 1000 * 60);
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let compose_started_handler;
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function reload_from_idle() {
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do_reload_app(false,
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options.save_pointer,
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options.save_narrow,
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options.save_compose,
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options.message);
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}
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// Make sure we always do a reload eventually
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setTimeout(reload_from_idle, unconditional_timeout);
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const compose_done_handler = function () {
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idle_control.cancel();
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idle_control = $(document).idle({idle: home_timeout,
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onIdle: reload_from_idle});
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$(document).off('compose_canceled.zulip compose_finished.zulip',
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compose_done_handler);
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$(document).on('compose_started.zulip', compose_started_handler);
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};
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compose_started_handler = function () {
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idle_control.cancel();
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idle_control = $(document).idle({idle: composing_timeout,
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onIdle: reload_from_idle});
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$(document).off('compose_started.zulip', compose_started_handler);
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$(document).on('compose_canceled.zulip compose_finished.zulip',
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compose_done_handler);
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};
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if (compose_state.composing()) {
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idle_control = $(document).idle({idle: composing_timeout,
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onIdle: reload_from_idle});
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$(document).on('compose_canceled.zulip compose_finished.zulip',
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compose_done_handler);
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} else {
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idle_control = $(document).idle({idle: home_timeout,
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onIdle: reload_from_idle});
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$(document).on('compose_started.zulip', compose_started_handler);
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}
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};
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window.addEventListener('beforeunload', function () {
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// When navigating away from the page do not try to reload.
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// The polling get_events call will fail after we delete the event queue.
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// When that happens we reload the page to correct the problem. If this
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// happens before the navigation is complete the user is kept captive at
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// zulip.
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blueslip.log("Setting reload_in_progress in beforeunload handler");
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reload_state.set_state_to_in_progress();
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});
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window.reload = exports;
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