zulip/zephyr/static/js/hotkey.js

165 lines
4.3 KiB
JavaScript

/*global
process_goto_hotkey: false,
process_compose_hotkey: false,
process_key_in_input: false */
// We don't generally treat these as global.
// Tell JSLint they are, to break the mutual recursion.
var pressed_keys = {};
function num_pressed_keys() {
var size = 0, key;
for (key in pressed_keys) {
if (pressed_keys.hasOwnProperty(key))
size++;
}
return size;
}
var directional_hotkeys = {
40: get_next_visible, // down arrow
106: get_next_visible, // 'j'
38: get_prev_visible, // up arrow
107: get_prev_visible, // 'k'
36: get_first_visible, // Home
35: get_last_visible // End
};
function simulate_keydown(keycode) {
$(document).trigger($.Event('keydown', {keyCode: keycode}));
}
function process_hotkey(code) {
var next_zephyr;
if (directional_hotkeys.hasOwnProperty(code)) {
next_zephyr = directional_hotkeys[code](selected_zephyr);
if (next_zephyr.length !== 0) {
select_zephyr(next_zephyr, true);
}
return process_hotkey;
}
if (num_pressed_keys() > 1) {
// If you are already holding down another key, none of these
// actions apply.
return false;
}
switch (code) {
case 33: // Page Up
keep_pointer_in_view();
return false; // We want the browser to actually page up and down
case 34: // Page Down
keep_pointer_in_view();
return false;
case 27: // Esc: hide compose pane
hide_compose();
return process_hotkey;
case 99: // 'c': compose
compose_button();
return process_compose_hotkey;
case 114: // 'r': respond to zephyr
respond_to_zephyr();
return process_key_in_input;
case 103: // 'g': start of "go to" command
return process_goto_hotkey;
}
return false;
}
var goto_hotkeys = {
99: narrow_by_recipient, // 'c'
105: narrow_instance, // 'i'
112: narrow_all_personals, // 'p'
97: show_all_messages, // 'a'
27: hide_compose // Esc
};
function process_goto_hotkey(code) {
if (goto_hotkeys.hasOwnProperty(code))
goto_hotkeys[code]();
/* Always return to the initial hotkey mode, even
with an unrecognized "go to" command. */
return process_hotkey;
}
function process_key_in_input(code) {
if (code === 27) {
// User hit Escape key
hide_compose();
return process_hotkey;
}
return false;
}
function process_compose_hotkey(code) {
if (code === 9) { // Tab: toggle between class and huddle compose tabs.
toggle_compose();
return process_compose_hotkey;
} else {
set_keydown_in_input(true);
simulate_keydown(code);
}
}
$(document).keydown(function (e) {
pressed_keys[e.which] = true;
});
$(document).keyup(function (e) {
pressed_keys = {};
});
/* The current handler function for keydown events.
It should return a new handler, or 'false' to
decline to handle the event. */
var keydown_handler = process_hotkey;
function set_keydown_in_input(flag) {
// No argument should behave like 'true'.
if (flag === undefined)
flag = true;
if (flag) {
keydown_handler = process_key_in_input;
} else {
keydown_handler = process_hotkey;
}
}
/* We register both a keydown and a keypress function because
we want to intercept pgup/pgdn, escape, etc, and process them
as they happen on the keyboard. However, if we processed
letters/numbers in keydown, we wouldn't know what the case of
the letters were.
We want case-sensitive hotkeys (such as in the case of r vs R)
so we bail in .keydown if the event is a letter or number and
instead just let keypress go for it. */
$(document).keydown(function (event) {
if (48 > event.which ||90 < event.which) { // outside the alphanumeric range
var result = keydown_handler(event.which);
if (typeof result === 'function') {
keydown_handler = result;
event.preventDefault();
}
}
});
$(document).keypress(function (event) {
// What exactly triggers .keypress may vary by browser.
// Welcome to compatability hell.
var result = keydown_handler(event.which);
if (typeof result === 'function') {
keydown_handler = result;
event.preventDefault();
}
});