zulip/static/js/user_status_ui.js

86 lines
2.2 KiB
JavaScript

var user_status_ui = (function () {
var exports = {};
exports.input_field = function () {
return $('.user_status_overlay input.user_status');
};
exports.submit_button = function () {
return $('.user_status_overlay .set_user_status');
};
exports.open_overlay = function () {
var overlay = $(".user_status_overlay");
overlays.open_overlay({
name: 'user_status_overlay',
overlay: overlay,
on_close: function () {},
});
var user_id = people.my_current_user_id();
var old_status_text = user_status.get_status_text(user_id);
var field = exports.input_field();
field.val(old_status_text);
field.select();
field.focus();
var button = exports.submit_button();
button.attr('disabled', true);
};
exports.close_overlay = function () {
overlays.close_overlay('user_status_overlay');
};
exports.submit_new_status = function () {
var user_id = people.my_current_user_id();
var old_status_text = user_status.get_status_text(user_id) || '';
old_status_text = old_status_text.trim();
var new_status_text = exports.input_field().val().trim();
if (old_status_text === new_status_text) {
exports.close_overlay();
return;
}
user_status.server_update({
status_text: new_status_text,
success: function () {
exports.close_overlay();
},
});
};
exports.update_button = function () {
var user_id = people.my_current_user_id();
var old_status_text = user_status.get_status_text(user_id) || '';
old_status_text = old_status_text.trim();
var new_status_text = exports.input_field().val().trim();
var button = exports.submit_button();
if (old_status_text === new_status_text) {
button.attr('disabled', true);
} else {
button.attr('disabled', false);
}
};
exports.initialize = function () {
$('body').on('click', '.user_status_overlay .set_user_status', function () {
exports.submit_new_status();
});
$('body').on('keyup', '.user_status_overlay input.user_status', function () {
exports.update_button();
});
};
return exports;
}());
if (typeof module !== 'undefined') {
module.exports = user_status_ui;
}
window.user_status_ui = user_status_ui;