mirror of https://github.com/zulip/zulip.git
242 lines
8.6 KiB
JavaScript
242 lines
8.6 KiB
JavaScript
import $ from "jquery";
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import render_dialog_default_language from "../templates/default_language_modal.hbs";
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import * as channel from "./channel";
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import * as dialog_widget from "./dialog_widget";
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import * as emojisets from "./emojisets";
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import {$t_html, get_language_list_columns, get_language_name} from "./i18n";
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import * as loading from "./loading";
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import * as overlays from "./overlays";
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import * as settings_org from "./settings_org";
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import * as settings_ui from "./settings_ui";
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import * as ui_report from "./ui_report";
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import {user_settings} from "./user_settings";
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const meta = {
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loaded: false,
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};
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export const user_settings_panel = {};
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export let user_default_language_name;
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export function set_default_language_name(name) {
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user_default_language_name = name;
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}
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function change_display_setting(data, $status_el, success_msg_html, sticky) {
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const status_is_sticky = $status_el.data("is_sticky");
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const display_message_html = status_is_sticky
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? $status_el.data("sticky_msg_html")
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: success_msg_html;
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const opts = {
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success_msg_html: display_message_html,
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sticky: status_is_sticky || sticky,
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};
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if (sticky) {
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$status_el.data("is_sticky", true);
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$status_el.data("sticky_msg_html", success_msg_html);
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}
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settings_ui.do_settings_change(channel.patch, "/json/settings", data, $status_el, opts);
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}
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export function set_up(settings_panel) {
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meta.loaded = true;
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const $container = $(settings_panel.container);
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const settings_object = settings_panel.settings_object;
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const for_realm_settings = settings_panel.for_realm_settings;
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$container.find(".advanced-settings-status").hide();
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// Select current values for enum/select type fields. For boolean
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// fields, the current value is set automatically in the template.
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$container
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.find(".setting_demote_inactive_streams")
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.val(settings_object.demote_inactive_streams);
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$container.find(".setting_color_scheme").val(settings_object.color_scheme);
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$container.find(".setting_default_view").val(settings_object.default_view);
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$container
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.find(".setting_twenty_four_hour_time")
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.val(JSON.stringify(settings_object.twenty_four_hour_time));
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$container
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.find(`.setting_emojiset_choice[value="${CSS.escape(settings_object.emojiset)}"]`)
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.prop("checked", true);
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if (for_realm_settings) {
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// For the realm-level defaults page, we use the common
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// settings_org.js handlers, so we can return early here.
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return;
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}
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// Common handler for sending requests to the server when an input
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// element is changed.
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$container.on("change", "input[type=checkbox], select", function (e) {
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const $input_elem = $(e.currentTarget);
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const setting = $input_elem.attr("name");
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const data = {};
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data[setting] = settings_org.get_input_element_value(this);
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const $status_element = $input_elem
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.closest(".subsection-parent")
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.find(".alert-notification");
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if (["left_side_userlist"].includes(setting)) {
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change_display_setting(
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data,
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$status_element,
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$t_html(
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{
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defaultMessage:
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"Saved. Please <z-link>reload</z-link> for the change to take effect.",
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},
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{"z-link": (content_html) => `<a class='reload_link'>${content_html}</a>`},
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),
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true,
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);
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} else {
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change_display_setting(data, $status_element);
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}
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});
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function default_language_modal_post_render() {
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$("#user_default_language_modal")
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.find(".language")
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.on("click", (e) => {
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e.preventDefault();
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e.stopPropagation();
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dialog_widget.close_modal();
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const $link = $(e.target).closest("a[data-code]");
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const setting_value = $link.attr("data-code");
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const data = {default_language: setting_value};
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const new_language = $link.attr("data-name");
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$container.find(".default_language_name").text(new_language);
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change_display_setting(
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data,
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$container.find(".lang-time-settings-status"),
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$t_html(
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{
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defaultMessage:
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"Saved. Please <z-link>reload</z-link> for the change to take effect.",
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},
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{"z-link": (content_html) => `<a class='reload_link'>${content_html}</a>`},
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),
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true,
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);
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});
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}
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$container.find(".setting_default_language").on("click", (e) => {
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e.preventDefault();
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e.stopPropagation();
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const html_body = render_dialog_default_language({
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language_list: get_language_list_columns(user_settings.default_language),
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});
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dialog_widget.launch({
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html_heading: $t_html({defaultMessage: "Select default language"}),
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html_body,
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html_submit_button: $t_html({defaultMessage: "Close"}),
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id: "user_default_language_modal",
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close_on_submit: true,
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focus_submit_on_open: true,
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single_footer_button: true,
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post_render: default_language_modal_post_render,
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on_click: () => {},
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});
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});
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$("body").on("click", ".reload_link", () => {
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window.location.reload();
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});
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$container.find(".setting_emojiset_choice").on("click", function () {
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const data = {emojiset: $(this).val()};
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const current_emojiset = settings_object.emojiset;
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if (current_emojiset === data.emojiset) {
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return;
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}
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const $spinner = $container.find(".theme-settings-status").expectOne();
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loading.make_indicator($spinner, {text: settings_ui.strings.saving});
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channel.patch({
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url: "/json/settings",
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data,
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success() {},
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error(xhr) {
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ui_report.error(
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settings_ui.strings.failure_html,
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xhr,
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$container.find(".theme-settings-status").expectOne(),
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);
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},
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});
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});
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}
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export async function report_emojiset_change(settings_panel) {
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// TODO: Clean up how this works so we can use
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// change_display_setting. The challenge is that we don't want to
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// report success before the server_events request returns that
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// causes the actual sprite sheet to change. The current
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// implementation is wrong, though, in that it displays the UI
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// update in all active browser windows.
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await emojisets.select(settings_panel.settings_object.emojiset);
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const $spinner = $(settings_panel.container).find(".theme-settings-status");
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if ($spinner.length) {
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loading.destroy_indicator($spinner);
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ui_report.success(
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$t_html({defaultMessage: "Emoji set changed successfully!"}),
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$spinner.expectOne(),
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);
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$spinner.expectOne();
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settings_ui.display_checkmark($spinner);
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}
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}
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export function update_page(property) {
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if (!overlays.settings_open()) {
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return;
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}
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const $container = $(user_settings_panel.container);
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let value = user_settings[property];
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// The default_language button text updates to the language
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// name and not the value of the user_settings property.
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if (property === "default_language") {
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$container.find(".default_language_name").text(user_default_language_name);
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return;
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}
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// settings_org.set_input_element_value doesn't support radio
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// button widgets like this one.
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if (property === "emojiset") {
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$container.find(`input[value=${CSS.escape(value)}]`).prop("checked", true);
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return;
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}
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// The twenty_four_hour_time setting is represented as a boolean
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// in the API, but a dropdown with "true"/"false" as strings in
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// the UI, so we need to convert its format here.
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if (property === "twenty_four_hour_time") {
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value = value.toString();
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}
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const $input_elem = $container.find(`[name=${CSS.escape(property)}]`);
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settings_org.set_input_element_value($input_elem, value);
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}
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export function initialize() {
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const user_language_name = get_language_name(user_settings.default_language);
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set_default_language_name(user_language_name);
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user_settings_panel.container = "#user-display-settings";
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user_settings_panel.settings_object = user_settings;
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user_settings_panel.for_realm_settings = false;
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}
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