mirror of https://github.com/zulip/zulip.git
42 lines
2.0 KiB
Markdown
42 lines
2.0 KiB
Markdown
Zulip is not just a “better Slack”, in the same way that iPods were not just
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“better CD players”. Zulip’s topic-based threading changes what is possible
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in chat. If you haven’t seen Zulip in action, log on to our developers’
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server at <https://chat.zulip.org>, or check out our short screencast
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(coming soon) on topics and threading.
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## Asynchronous matters
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Zulip’s threading model allows for long-running conversations to co-exist
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with real time chat. This allows remote team members, part-time contractors,
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internal clients, and others who aren’t going to be on your chat full-time
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to participate effectively.
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## Usability matters
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Email is clunky for real-time communication. A thread with even 100 messages
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feels cluttered and slow, whereas real-time chat conversations (on any
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platform) regularly exceed that. Typing notifications, emoji reactions,
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keyboard shortcuts, and blazingly fast clients make Zulip a daily
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pleasure. Usability is important; if people don’t like a communications
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tool, they just won't use it.
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## Zulip changes the way you operate
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The Zulip project currently has over 30 full-time engineers, working from 10
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different countries. Outside of one-on-one conversations, Zulip doesn’t have
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a single phone or video-based meeting. Zulip also has 0 internal mailing
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lists, and 0 internal email discussions.
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Threaded conversations mean that all stakeholders can see and respond to
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every message, just like in meetings and email. But unlike meetings, Zulip
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conversations don’t require coordinating busy schedules, or hour long
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commitments from folks that just need a 5 minute update. And unlike email, a
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lively discussion of 300 Zulip messages is just as easy to digest and
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respond to as an in-person conversation.
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### Read more about how we’ve made Zulip work for you
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* [Zulip for companies](/for/companies)
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* [Zulip for open source projects](/for/open-source)
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* [Zulip for working groups and part-time communities](/for/working-groups-and-communities)
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